Fungal Kitchen
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| Description: | A fine example of the fine cuisine of Sol.
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| Learned by: | If |
Only | |
Fungal Kitchen is one of the earliest staples of
Mush deception, and unique in that it's one of the few ways they can contaminate a character with several
Spores at once, as there's no limit to how many spores can be contained in a single consumable.
Due to its Invisible privacy level, the action leaves no room logs, even under a camera. However, as humans do not initially trust rations fetched by others, it is advisable to either generate some form of trust before delivering contaminated rations, or to spore consumables sitting on shelves that you think someone (other than
Chun) will eat eventually.
Be advised, however, that the action can still be detected by action-revealing skills such as
Torturer and
Confident.
As with
Trapper, advantages of ths skill are that victims will always be active and immediately able to pick
Anonymush, and that it can create new Mush even after you are dead and the ship was confirmed Mush-free. The delay can also be a disadvantage, though, as is the difficulty to spore a specific target.
General effects
- New action:
- Requires: 1
Spore
- Target: Any consumable (
Standard Ration,
Cooked Ration,
Alien Steak,
Coffee, fruit or pills)
- Effect: Contaminates the target consumable. All
Spores in a contaminated item will be transferred to the consuming character.
- Cooking a contaminated
Standard Ration will remove the Spores.
- The Spores are wasted if eaten by
Chun or another
Mush.
- Item contamination status is visible to
Mush.
- Contaminated items in a stack will automatically be picked up first.
- Cooking a contaminated
- Invisible: No log
- Requires: 1
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