Creative

From Mushpedia
Jump to: navigation, search
Icon Creative
Description: Sometimes you need to think outside the box
  • Every time you fail in an attempt to do something, there is a 50% chance of regaining 1 Action Point.
Learned by: Icon Roland 6
Icon Stephen 6
If Icon Mush: Kept

Creative is a skill which gives you a 50% chance to gain 1 Action Point after a failed action. As such it is most effective when performing many cheap actions that have a high chance to fail, like shooting turrets, repairing equipment, and extinguishing fires. - Or, notably, searching for hidden objects.

Extinguisher-stealing Icon Pyromaniac scenarios aside, this makes it superior to the Icon Firefighter ability for Icon Roland, as it is more flexible in its uses and will also make him more efficient in his main job.

Icon Stephen can probably get the most use out of it when he uses Icon Apprentice (or a book) to become a creative Icon Technician. Though it is also a helpful in combat, especially in combination with Icon Solid, and in combination with free actions from Icon Shooter and the like, which can trigger it and create regular Action Point.

Still, the overall gain is only mediocre for a skill of the highest level, as you will have to fail an average of 8 actions per day to make it compare to better Action Point-saving skills like Icon IT Expert.

Lastly, this will make it a lot easier to solve the Icon MAD Kube. So you may not get shot quite as quickly by your crewmates for trying, even though it will still be a useless and selfish thing to do.

General effects

  • Upon failing an action, a 50% chance to gain 1 Action Point.