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| | |style="white-space:nowrap;"|{{Level|1}} {{Skill|Shrink}} | | |style="white-space:nowrap;"|{{Level|1}} {{Skill|Shrink}} |
| − | | | + | |Everyone lying down in the room you are gains 1 {{morale}} at cycle change. Also grants the action Comfort, which give +2 {{morale}} to the target. |
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| | |style="white-space:nowrap;"|{{Level|2}} {{Skill|IT Expert}} | | |style="white-space:nowrap;"|{{Level|2}} {{Skill|IT Expert}} |
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| | |style="white-space:nowrap;"|{{Level|6}} {{Skill|Self-sacrifice}} | | |style="white-space:nowrap;"|{{Level|6}} {{Skill|Self-sacrifice}} |
| − | | | + | |When you reach 0 {{morale}}, instead of dying at next cycle change, you lose 1 {{health}} every cycle. |
| | |} | | |} |
| | |[[Image:Janice_kent_portrait.jpg|frame|Janice Kent]] | | |[[Image:Janice_kent_portrait.jpg|frame|Janice Kent]] |
Revision as of 02:20, 15 March 2014
In Mush, every player controls one of 16 playable characters. This article serves as an overview of the characters and their basic function. Please refer to each character's respective article (see table on the right) for in-depth information, tips and tricks.
Depending on which character you play, you will have a different field of expertise, set of abilities and general play style. Each of the characters is unique in:
- their choice of 5-6 Skills
- their personal
Glory objective
- if applicable, their unique character trait
- their place in the Title hierarchy
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Caution: The article has been adapted for increased clarity and to better fit its function as an overview of the various characters, however work is not yet complete. The majority of characters are missing short descriptive paragraphs to outline their role on the ship, which also goes for most skills. Please contribute!
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Eleesha Williams
Main article: Eleesha Williams.
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Former investigative journalist, her goal is to contact any rebel bases still operating. One of the most observant crewmembers, she is as brilliant as she is honest, but don't worry – that can be cured!
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Eleesha is the primary detective of the Daedalus crew, her role being the detection of Mush using her various tools such as Tracker and Observant. As the second-in-line for the Communications Officer title, and by the utility of her other skills, she also remains useful to the crew after her Mush-hunting role has been fulfilled.
- Objective:
Rebel Networks
- Eleesha gains +2
per Rebel Base that she contacts.
- Trait:
Chronic Vertigo
- Begins the game with the
Chronic Vertigo illness, unable to pilot ships until cured by a Shrink.
| Skill |
Description
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1 Tracker
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Allows to peek further back into room log history and print THE List to aid the hunt for Mush.
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2 Determined
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Speeds up the rate at which action success chances increase after subsequent failures.
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3 Observant
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Allows to search rooms for free and to detect Covert actions 25% of the time.
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4 IT Expert
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Grants 2 daily, which can be used in a myriad of ways, including Research, NERON Projects, Communications etc.
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5 Technician
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Grants 1 daily for free repairs, vastly improves repair chances and allows to dismantle various objects for material, as well as reinforce them against sabotage.
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Eleesha Williams
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Finola Keegan
Frieda Bergmann
Main article: Frieda Bergmann.
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Frieda is Humanity's most experienced astrophysicist. Her life's work has been discovering new planets and systems. She was born over 1000 years ago and is a true survivor!
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TODO: Short description of the character.
- Objective:
Terra Incognita / Exoresearcher
- Frieda earns +2
for every planet she discovers using the AstroTerminal (with diminishing returns) and +1 for piloting to one.
| Skill |
Description
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1 Astrophysicist
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Grants a boost in Astrophysics, allowing to scan for planets for 1 less , and uncovering 1 extra zone when analyzing planets.
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2 Pilot
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Allows to pilot the various spacecraft in the Daedalus, and eliminates any chance of accidents when doing so. Landing during expeditions will always occur without incidents when a Pilot is onboard.
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3 Survivalist
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An expedition skill, this adds a bonus Alien Steak during Provision events, reduces all damage taken by the Survivalist by 1 , and allows them to survive Group Death events.
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4 IT Expert
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Grants 2 daily, which can be used in a myriad of ways, including Research, NERON Projects, Communications etc.
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5 Radio Expert
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Doubles the effectiveness of your tries to establish contact with Sol while also improving all crewmembers' odds while on the Bridge.
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6 Antique Perfume
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Grants 2 cycles of Mush immunity after taking a shower.
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Frieda Bergmann
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Gioele Rinaldo
Ian Soulton
Main article: Ian Soulton.
Janice Kent
Jiang Hua
Kim Jin Su
Lai Kuan Ti
Paola Rinaldo
Raluca Tomescu
Roland Zuccali
Stephen Seagull
Terrence Archer
Wang Chao
Zhong Chun