Difference between revisions of "Botanist"
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== Affected actions == | == Affected actions == | ||
| − | {{Action Button|2{{ap}} Plant}} ([[Inventory#Fruit|Fruit]]),<br> | + | {{Action Button|2{{ap}} Plant it}} ([[Inventory#Fruit|Fruit]]),<br> |
{{Action Button|1{{ap}} Water Plant}} ([[Gardening|Plants]]), <br> | {{Action Button|1{{ap}} Water Plant}} ([[Gardening|Plants]]), <br> | ||
{{Action Button|2{{ap}} Treat Plant}} ([[Gardening|Plants]]), <br> | {{Action Button|2{{ap}} Treat Plant}} ([[Gardening|Plants]]), <br> | ||
Revision as of 20:31, 26 August 2016
| Description: | Capable of distinguishing the characteristics of the various plants and fruits. They are also equally effective when maintaining the garden.
| ||
|---|---|---|---|
| Learned by: | If |
Kept | |
Ian's beginning skill, and one that he is usually expected to take. Besides making you the official gardener of the ship, it allows you to read the effects of fruit gained from expeditions so you can tell your crew that it's totally safe to eat that weird alien fruit - especially if you do not have a
Chef to do that.
Hua can take this skill to assist with the plant caring and to find more fruits when going on expeditions.
Mage Book candidates include
Stephen, who can then combine Cycle 8 gardening with some Cycle 1 cooking,
Chao or
Derek to give them something to do if the Mush hunt has been successful (also because he can be a
Survivalist) and
Paola to have her help out with large late-game gardens once she is done with comms.
Eleesha would also be an option for the same reason as Chao, but if she has her
Determined skill, that is better combined with more difficult tasks, like those of a
Technician.
- Try and use your
for the more expensive tasks like treating diseases, while getting others to help you with simple watering.
Affected actions
(Fruit),
(Plants),
(Plants),
(Plants):
(NERON's Core):
- Bonus to efficiency on NERON Projects:
Affected items
- Effects of consumption can be read.
- Can view Fruit Productivity (fruit per day).
- Can view O2 Productivity (oxygen per day).
- Can view how many cycles are left before the plant matures.
General effects
- Gains 2
per day, to a maximum of 4.
- When on an Expedition, any number of fruit gained from Harvest events will be raised by 1. This effect stacks, if you have more than one botanist on the expedition.