Confident
| Description: | Discreet and loyal, you share everyone's pain and as such have the sympathy of the whole crew... | ||
|---|---|---|---|
| Learned by: | If |
Kept | |
Confident is an unusual skill which turns
Andie into some sort of unholy
Schrödinger-
Torturer hybrid. Every day, a character may confide into the Confident to restore 2
, but will reveal their last actions in return. The more
the Confident has, the more actions will be revealed, which means that the higher
maximum of
Gold players can be of advantage.
This is often used as a secondary source of morale besides the
Shrink or
Leader, with the side-effect of clearing people of suspicion. In a crew which chooses to make confiding mandatory once a day, however, a happy Andie can considerably hamper the Mushes' freedom to act.
The skill is unique in that it opens up a new way of interacting with the Confident to other characters, rather than the skill user themselves.
Note: May also reveal actions such as feporting damage/fires
| Once someone has used the spore sucker, their logs that are displayed by |
General effects
- Enables new action for other characters:
- Target: The Confident
- Effect: Restores 2
while revealing the names of recent actions to the Confident.
Public log: [Chitchatter] and [Confident] are chatting innocently...
- Target: The Confident