Difference between revisions of "Diplomat"
From Mushpedia
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{{Skill Tooltip|{{PAGENAME}}}} | {{Skill Tooltip|{{PAGENAME}}}} | ||
| − | Having | + | Having a '''{{PAGENAME}}''' on the crew in addition to a {{Item|Babel Module}} is a major gateway opener for an [[Ending the Game|Eden ending]], as you will gain a much higher number of [[Inventory|Alien Artifacts]] this way, among which there is a chance for a {{Item|Starmap Fragment}}. |
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| + | The ''Ceasefire'' ability may also prove useful to disarm a brainless murder if you stumble upon it, to defend somebody from the {{Character|Mush}}, or to defend yourself or your co-conspirator when you ''are'' the Mush. | ||
{{Note|''Ceasefire'' will automatically end at the start of the third cycle after it was initiated, so if you call it at the end of a cycle, you only get two full cycles of protection out of it.}} | {{Note|''Ceasefire'' will automatically end at the start of the third cycle after it was initiated, so if you call it at the end of a cycle, you only get two full cycles of protection out of it.}} | ||
Revision as of 16:43, 4 June 2014
| Description: | A good diplomat knows how to communicate effectively with extra-terrestrials.
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| Learned by: | If |
Kept | |
Having a Diplomat on the crew in addition to a
Babel Module is a major gateway opener for an Eden ending, as you will gain a much higher number of Alien Artifacts this way, among which there is a chance for a
Starmap Fragment.
The Ceasefire ability may also prove useful to disarm a brainless murder if you stumble upon it, to defend somebody from the
Mush, or to defend yourself or your co-conspirator when you are the Mush.
Note: Ceasefire will automatically end at the start of the third cycle after it was initiated, so if you call it at the end of a cycle, you only get two full cycles of protection out of it.
General effects
- When on an Expedition, removes any possibility of a Fight event.
- New action:
- Target: None
- Effect: Prevents any Aggressive actions in the room, and kickig people out. Lasts 3 cycles, or until the user leaves.
- Single Action; can only be performed once per game.
- Single Action; can only be performed once per game.
- Target: None