Difference between revisions of "Diplomat"

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(added more info on ceasefire)
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|Cost = 1 {{AP}}
 
|Cost = 1 {{AP}}
 
|Target = None
 
|Target = None
|Effect = Prevents any [[Aggression|Aggressive]] actions in the room, and kickig people out. Lasts 3 cycles, or until the user leaves.
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|Effect = Prevents any [[Aggression|Aggressive]] actions in the room, and kicking people out. Lasts 3 cycles, or until the user leaves.
 
***'''Single Action'''; can only be performed once per game.}}
 
***'''Single Action'''; can only be performed once per game.}}
  
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===Ceasefire===
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This ability often goes unused, but does have a few situations where it can be extremely powerful.
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* If you know a large group of crew will be grouped up in a room (such as when preparing for an expedition or for a leadership speech)
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* If a mush has started killing people, using it in a room with vital characters whilst people save up AP to retaliate
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* As a mush, you can declare a ceasefire then lay down and be safe from being killed (or kicked out of bed) for 3 cycles
  
 
[[Category:Human Skill]] [[Category:Finola Skill]] [[Category:Janice Skill]] [[Category:Mage Book Skill]]
 
[[Category:Human Skill]] [[Category:Finola Skill]] [[Category:Janice Skill]] [[Category:Mage Book Skill]]
 
{{Skills Navbox}}
 
{{Skills Navbox}}

Revision as of 21:30, 23 August 2014

Icon Diplomat
Description: A good diplomat knows how to communicate effectively with extra-terrestrials.
  • Eliminates the chance of encountering hostility from extra-terrestrials.
  • Can declare a ceasefire once per game.
Learned by: Icon Finola 4
Icon Janice 4
Icon Mage Book
If Icon Mush: Kept

Having a Diplomat on the crew in addition to a Icon Babel Module is a major gateway opener for an Eden ending, as you will gain a much higher number of Alien Artifacts this way, among which there is a chance for a Icon Starmap Fragment.

The Ceasefire ability may also prove useful to disarm a brainless murder if you stumble upon it, to defend somebody from the Icon Mush, or to defend yourself or your co-conspirator when you are the Mush.

Icon Note: Ceasefire will automatically end at the start of the third cycle after it was initiated, so if you call it at the end of a cycle, you only get two full cycles of protection out of it.

General effects

  • When on an Expedition, removes any possibility of a Fight event.
  • New action: 1 Action Point Ceasefire
    • Target: None
    • Effect: Prevents any Aggressive actions in the room, and kicking people out. Lasts 3 cycles, or until the user leaves.
      • Single Action; can only be performed once per game.


Ceasefire

This ability often goes unused, but does have a few situations where it can be extremely powerful.

  • If you know a large group of crew will be grouped up in a room (such as when preparing for an expedition or for a leadership speech)
  • If a mush has started killing people, using it in a room with vital characters whilst people save up AP to retaliate
  • As a mush, you can declare a ceasefire then lay down and be safe from being killed (or kicked out of bed) for 3 cycles