Difference between revisions of "Green Jelly"
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'''{{PAGENAME}}''' permits the {{Character|Mush}} to forcibly break a targeted equipment in a random amount of cycles. The cycles to destruction are displayed in the action's room log. | '''{{PAGENAME}}''' permits the {{Character|Mush}} to forcibly break a targeted equipment in a random amount of cycles. The cycles to destruction are displayed in the action's room log. | ||
| − | This is basically a specific form of {{ | + | This is basically a specific form of {{Skill|Saboteur}}, which lets you break a smaller selection of equipment more easily and with less risk of detection (except with {{Item|Cameras}}, which pick up uses of ''Green Jelly'', however not successful Sabotages). |
| − | + | {{Item|Support Drones}} make for a great target, as they usually fly around unprotected areas and their broken condition is easy to miss. Sliming the [[BIOS Terminal]] also makes for great mischief, particularly after it has been tampered with through direct access or {{Skill|NERON Depression}}. | |
| − | Sabotaging NERON itself, the Research Terminal or the Planet Scanner (in the engine room) can delay progress in the | + | Sabotaging [[NERON's Core]] itself, the [[Research Terminal]] or the [[Planet Scanner]] (in the engine room) can delay progress in the respective fields at critical times, yet might only cause trouble for a couple cycles depending on crew vigilance. However, in the case of [[Research]], even that can be effective early on - delaying [[Antispore Gas]] and [[Constipaspore Serum]] - but will also be rather obvious, as terminals rarely break that early into the game. |
| − | + | ||
| − | + | {{Character|Mush}} {{Skill|Technician}}s may use ''Green Jelly'' as a bonus avenue of excuses for being {{Status|Dirty}}, since broken vital equipment is always a good excuse to perform "unlucky" repairs. | |
== General effects == | == General effects == | ||
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Covert | Covert | ||
|Target = | |Target = | ||
| − | Electric equipment | + | [[#Viable targets|Electric equipment]] (see below) |
|Effect = | |Effect = | ||
Causes the target to '''break''' in 1-4 cycles. | Causes the target to '''break''' in 1-4 cycles. | ||
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}} | }} | ||
| + | == Viable targets == | ||
| + | Due to the unclear boundaries on which objects count as "electric equipment" for the sake of ''Green Jelly'' targeting, the following is a list of confirmed skill targets. | ||
| − | ''' | + | The following objects are '''targetable''' by ''Green Jelly'': |
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
| − | ''' | + | *BIOS Terminal |
| − | Antenna | + | *{{Item|Cameras}} |
| − | Astro Terminal | + | *Cryo Module |
| − | Command Terminal | + | *Coffee Machine |
| − | Engines | + | *Comms Terminal |
| − | Fuel | + | *{{Item|Support Drones}} |
| − | Gravity Simulator | + | *NERON's Core |
| − | Patrollers | + | *Planet Scanner |
| − | PILGRED Reactor | + | *Research Terminal |
| + | *Surgery Pod | ||
| + | *Turrets | ||
| + | |||
| + | The following are '''not targetable''' by ''Green Jelly'': | ||
| + | *Antenna | ||
| + | *Astro Terminal | ||
| + | *Command Terminal | ||
| + | *Engines | ||
| + | *Fuel Tanks | ||
| + | *Oxygen Tanks | ||
| + | *Gravity Simulator | ||
| + | *Patrollers | ||
| + | *PILGRED Reactor | ||
{{Confirm|Dynarcade? Mycoscan? Narcotics Distiller? Super Calculator?}} | {{Confirm|Dynarcade? Mycoscan? Narcotics Distiller? Super Calculator?}} | ||
Revision as of 13:21, 2 May 2014
| Description: | You produce an acidic green jelly from your armpits | ||
|---|---|---|---|
| Learned by: | If |
Only | |
Green Jelly permits the
Mush to forcibly break a targeted equipment in a random amount of cycles. The cycles to destruction are displayed in the action's room log.
This is basically a specific form of
Saboteur, which lets you break a smaller selection of equipment more easily and with less risk of detection (except with
Cameras, which pick up uses of Green Jelly, however not successful Sabotages).
Support Drones make for a great target, as they usually fly around unprotected areas and their broken condition is easy to miss. Sliming the BIOS Terminal also makes for great mischief, particularly after it has been tampered with through direct access or
NERON Depression.
Sabotaging NERON's Core itself, the Research Terminal or the Planet Scanner (in the engine room) can delay progress in the respective fields at critical times, yet might only cause trouble for a couple cycles depending on crew vigilance. However, in the case of Research, even that can be effective early on - delaying Antispore Gas and Constipaspore Serum - but will also be rather obvious, as terminals rarely break that early into the game.
Mush
Technicians may use Green Jelly as a bonus avenue of excuses for being
Dirty, since broken vital equipment is always a good excuse to perform "unlucky" repairs.
General effects
- New action:
- Target: Electric equipment (see below)
- Effect: Causes the target to break in 1-4 cycles.
Covert log: You eject your foul gel onto the [equipment]. It'll break down in [x] cycles...
- Target: Electric equipment (see below)
Viable targets
Due to the unclear boundaries on which objects count as "electric equipment" for the sake of Green Jelly targeting, the following is a list of confirmed skill targets.
The following objects are targetable by Green Jelly:
- BIOS Terminal
Cameras
- Cryo Module
- Coffee Machine
- Comms Terminal
Support Drones
- NERON's Core
- Planet Scanner
- Research Terminal
- Surgery Pod
- Turrets
The following are not targetable by Green Jelly:
- Antenna
- Astro Terminal
- Command Terminal
- Engines
- Fuel Tanks
- Oxygen Tanks
- Gravity Simulator
- Patrollers
- PILGRED Reactor
Confirm: Dynarcade? Mycoscan? Narcotics Distiller? Super Calculator?