Difference between revisions of "Solid"

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(patch changes)
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{{Skill Tooltip|{{PAGENAME}}}}
 
{{Skill Tooltip|{{PAGENAME}}}}
  
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'''{{PAGENAME}}''' allows you to beat people to death with your bare hands. While it's not ''incredible'', people can and will underestimate how easily you can bash their face in.
  
== Affected Actions ==
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The skill is also useful in that you can carry [[:Category:Heavy Item|heavy items]], like the {{Item|Microwave}} or {{Item|Superfreezer}}, without becoming {{Status|Burdened}}; this allows you to move that equipment where it's needed the most, such as Icarus Bay for the ''Superfreezer'' and to the nearest {{Skill|Technician}} for the ''Microwave''. It also turns you into a prime candidate for carrying the {{Item|Old Faithful}} on-board, if you ever get to assemble it. Being how food, expeditions and being a badass are generally Stephen's areas of interest, this makes ''Solid'' arguably better suited to him than to {{Character|Gioele}}.
Allows you to beat people to death with your bare hands. Not incredible but people can and will underestimate how easily you can bash their face in.
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Also allows you to carry heavy objects around at no {{MP}} penalty  - like the [[Microwave]], to stop people from using the damn thing, or take it to a{{Skill|Technician}} dismantle it in Alpha Bay 2. Or the [[Superfreezer]], which should be moved to Icarus Bay in order to freeze collected [[Alien Steak]]s.
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As of [[Episodes|Episode IV]], ''Solid'' and {{Skill|Wrestler}} characters can now boot a crewmember into an adjacent room for 2 {{AP}} (or 1 {{AP}} if the person is {{Status|inactive}}). Their destination is random and cannot be controlled.
  
As of [[Episodes|Episode IV]], crewmembers who are Solid or {{Skill|Wrestler}} have the ability to kick crewmembers out of a room for 2 {{AP}} (or 1 {{AP}} if the person is {{Status|inactive}}).
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== Affected actions ==
 
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{{Action Button|1 {{AP}} Kick Off}} (Other [[characters]])
 
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* Deals '''+2''' {{HP}} damage.
== Notes ==
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This skill does become a lot more useful when there is a blueprint for [[Old Faithful]] available (check before picking), in which case you will be the only one able to effectively use this weapon outside of expeditions.
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Being how food, expeditions and being a badass are generally Stephen's areas of interest, though, this skill is arguably better suited to him than it is to {{Character|Gioele}}.
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== General effects ==
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* Grants immunity from the {{Status|Burdened}} status.
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* '''New action:''' {{Action Details|indent|
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|Name =
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Kick them out !
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|Cost =
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2 {{AP}}
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|Privacy =
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Public
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|Target =
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Other [[characters]]
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|Effect =
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Throws the target character into a random adjacent room.
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*** Costs '''1''' {{AP}} less if target is {{Status|Inactive}}.
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*** '''Not''' an [[Aggression|Aggressive]] action; not affected by {{Status|Pacifist}} or {{Skill|Crazy Eye}}.
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|Room Log =
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[[Image:Guardian.png|class=small-margin|Icon]] ['''Solid'''] has put ['''target'''] through the door. It's like The Shining in here, someone get a cleanup crew over here!
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}}
  
 
[[Category:Human Skill]]
 
[[Category:Human Skill]]
[[Category:Skill]]
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[[Category:Gioele Skill]]
[[Category:Gioele]]
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[[Category:Stephen Skill]]
[[Category:Stephen]]
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{{Skills Navbox}}
 
{{Skills Navbox}}

Revision as of 14:36, 25 April 2014

Icon Solid
Description: You'll incur no penalties for carrying heavy objects. Also useful for hand-to-hand combat.
  • Your hand-to-hand attacks inflict one additional damage point
  • No penalties for carrying heavy objects.
  • You can kick people out of a room.
Learned by: Icon Gioele 1

Icon Stephen 2

If Icon Mush: Kept

Solid allows you to beat people to death with your bare hands. While it's not incredible, people can and will underestimate how easily you can bash their face in.

The skill is also useful in that you can carry heavy items, like the Icon Microwave or Icon Superfreezer, without becoming Icon Burdened; this allows you to move that equipment where it's needed the most, such as Icarus Bay for the Superfreezer and to the nearest Icon Technician for the Microwave. It also turns you into a prime candidate for carrying the Icon Old Faithful on-board, if you ever get to assemble it. Being how food, expeditions and being a badass are generally Stephen's areas of interest, this makes Solid arguably better suited to him than to Icon Gioele.

As of Episode IV, Solid and Icon Wrestler characters can now boot a crewmember into an adjacent room for 2 Action Point (or 1 Action Point if the person is Icon Inactive). Their destination is random and cannot be controlled.

Affected actions

1 Action Point Kick Off (Other characters)

  • Deals +2 Health Point damage.

General effects

  • Grants immunity from the Icon Burdened status.
  • New action: 2 Action Point Kick them out !
    • Target: Other characters
    • Effect: Throws the target character into a random adjacent room.
    • Icon Public log: Icon [Solid] has put [target] through the door. It's like The Shining in here, someone get a cleanup crew over here!