Difference between revisions of "Solid"
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*'''No penalties''' for heavy objects. | *'''No penalties''' for heavy objects. | ||
}}{{#vardefine:Characters| | }}{{#vardefine:Characters| | ||
| − | {{Character Level|Gioele|1}} | + | {{Character Level|Gioele|1}} |
| + | {{Character Level|Stephen|2}} | ||
}}{{#vardefine:Mush Status| | }}{{#vardefine:Mush Status| | ||
Lost | Lost | ||
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[[Category:Gioele]] | [[Category:Gioele]] | ||
[[Category:Stephen]] | [[Category:Stephen]] | ||
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Revision as of 11:55, 24 April 2014
| Description: | You'll incur no penalties for carrying heavy objects. Also useful for hand-to-hand combat.
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|---|---|---|---|
| Learned by: | If |
Lost | |
Affected Actions
Allows you to beat people to death with your bare hands. Not incredible but people can and will underestimate how easily you can bash their face in.
TODO: Carrying heavy objects without this skill costs 3 movement points. No AP penalty. Please confirm which is right
Also allows you to carry heavy objects around at no
penalty - like the Microwave, to stop people from using the damn thing / have a
Technician dismantle it in Alpha Bay 2, or the Superfreezer, which belongs in Icarus Bay to freeze newly arrived Alien Steaks.
TODO: Elaborate and give more details or new players find it hard to understand
Notes
This skill does become a lot more useful when there is a blueprint for Old Faithful available (check before picking), in which case you will be the only one able to effectively use this weapon outside of expeditions.
Being how food, expeditions and being a badass are generally Stephen's areas of interest, though, this skill is arguably better suited to him than it is to
Gioele.