Difference between revisions of "Diplomat"

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{{Skill Tooltip|{{PAGENAME}}}}
 
{{Skill Tooltip|{{PAGENAME}}}}
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Having a '''{{PAGENAME}}''' take part in expeditions prevents all 'fight' events that can take place in various zones. Along with the benefit of reducing expedition damage in various [[Zones]], having a diplomat inherently increases the chance of recovering an [[Inventory|Alien Artifact]] (Not including the Caverns zone).
  
Having a '''{{PAGENAME}}''' on the crew in addition to a {{Item|Babel Module}} is a major gateway opener for an [[Ending the Game|Eden ending]], as you will gain a much higher number of [[Inventory|Alien Artifacts]] this way, among which there is a chance for a {{Item|Starmap Fragment}}.
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Having both a '''{{PAGENAME}}''' and a {{Item|Babel Module}} improves this further and will significantly improve the chances of a successful Eden ending.
  
The ''Ceasefire'' ability may also prove useful to disarm a brainless murder if you stumble upon it, to defend somebody from the {{Character|Mush}}, or to defend yourself or your co-conspirator when you ''are'' the Mush.
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Along with this expedition bonus, diplomats may also declare a ceasefire in any room on the ship once per game (see below)
 
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{{Note|''Ceasefire'' will automatically end at the start of the third cycle after it was initiated, so if you call it at the end of a cycle, you only get two full cycles of protection out of it.}}
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== General effects ==
 
== General effects ==
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* If a mush has started killing people, using it in a room with vital characters whilst people save up AP to retaliate
 
* If a mush has started killing people, using it in a room with vital characters whilst people save up AP to retaliate
 
* As a mush, you can declare a ceasefire then lay down and be safe from being killed (or kicked out of bed) for 3 cycles
 
* As a mush, you can declare a ceasefire then lay down and be safe from being killed (or kicked out of bed) for 3 cycles
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{{Note|''Ceasefire'' will automatically end at the start of the third cycle after it was initiated, so if you call it at the end of a cycle, you only get two full cycles of protection out of it.}}
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[[Category:Human Skill]] [[Category:Finola Skill]] [[Category:Janice Skill]] [[Category:Mage Book Skill]]
 
[[Category:Human Skill]] [[Category:Finola Skill]] [[Category:Janice Skill]] [[Category:Mage Book Skill]]
 
{{Skills Navbox}}
 
{{Skills Navbox}}

Revision as of 21:49, 23 August 2014

Icon Diplomat
Description: A good diplomat knows how to communicate effectively with extra-terrestrials.
  • Eliminates the chance of encountering hostility from extra-terrestrials.
  • Can declare a ceasefire once per game.
Learned by: Icon Finola 4
Icon Janice 4
Icon Mage Book
If Icon Mush: Kept

Having a Diplomat take part in expeditions prevents all 'fight' events that can take place in various zones. Along with the benefit of reducing expedition damage in various Zones, having a diplomat inherently increases the chance of recovering an Alien Artifact (Not including the Caverns zone).

Having both a Diplomat and a Icon Babel Module improves this further and will significantly improve the chances of a successful Eden ending.

Along with this expedition bonus, diplomats may also declare a ceasefire in any room on the ship once per game (see below)

General effects

  • When on an Expedition, removes any possibility of a Fight event.
  • New action: 1 Action Point Ceasefire
    • Target: None
    • Effect: Prevents any Aggressive actions in the room, and kicking people out. Lasts 3 cycles, or until the user leaves.
      • Single Action; can only be performed once per game.


Ceasefire being used:
Ceasefire-used.jpg

Any aggressive action will display:
Ceasefire-active.jpg

Ceasefire

This ability often goes unused, but does have a few situations where it can be extremely powerful.

  • If you know a large group of crew will be grouped up in a room (such as when preparing for an expedition or for a leadership speech)
  • If a mush has started killing people, using it in a room with vital characters whilst people save up AP to retaliate
  • As a mush, you can declare a ceasefire then lay down and be safe from being killed (or kicked out of bed) for 3 cycles

Icon Note: Ceasefire will automatically end at the start of the third cycle after it was initiated, so if you call it at the end of a cycle, you only get two full cycles of protection out of it.