Difference between revisions of "Map"
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image:door_layout.png|Daedalus Map | image:door_layout.png|Daedalus Map | ||
| − | rect 49 61 77 89 [[ | + | rect 49 61 77 89 [[#Turret|Front Alpha Turret]] |
| − | rect 49 174 78 203 [[ | + | rect 49 174 78 203 [[#Turret|Front Bravo Turret]] |
| − | rect 192 24 222 53 [[ | + | rect 192 24 222 53 [[#Turret|Centre Alpha Turret]] |
| − | rect 192 210 222 239 [[ | + | rect 192 210 222 239 [[#Turret|Centre Bravo Turret]] |
| − | rect 481 24 510 53 [[ | + | rect 481 24 510 53 [[#Turret|Rear Alpha Turret]] |
| − | rect 481 210 510 239 [[ | + | rect 481 210 510 239 [[#Turret|Rear Bravo Turret]] |
| − | poly 19 96 19 119 13 119 13 125 7 125 7 137 13 137 13 143 19 143 19 167 78 167 78 96 [[ | + | poly 19 96 19 119 13 119 13 125 7 125 7 137 13 137 13 143 19 143 19 167 78 167 78 96 [[#Bridge|Bridge]] |
| − | rect 103 144 162 203 [[ | + | rect 103 144 162 203 [[#Laboratory|Laboratory]] |
| − | rect 169 144 228 203 [[ | + | rect 169 144 228 203 [[#Med_lab|Medlab]] |
| − | rect 229 6 348 53 [[ | + | rect 229 6 348 53 [[#Fighter_Bays|Alpha Bay]] |
| − | rect 229 210 354 257 [[ | + | rect 229 210 354 257 [[#Fighter_Bays|Bravo Bay]] |
| − | rect 253 60 294 95 [[ | + | rect 253 60 294 95 [[#Centre_Storage|Centre Alpha Storage]] |
| − | rect 253 167 294 203 [[ | + | rect 253 167 294 203 [[#Centre_Storage|Centre Bravo Storage]] |
| − | rect 253 102 312 161 [[ | + | rect 253 102 312 161 [[#Refectory|Refectory]] |
| − | poly 301 60 354 60 354 107 319 107 319 95 301 95 [[ | + | poly 301 60 354 60 354 107 319 107 319 95 301 95 [[#Dorms|Alpha Dorm]] |
| − | poly 301 168 319 168 319 156 354 156 354 203 301 203 [[ | + | poly 301 168 319 168 319 156 354 156 354 203 301 203 [[#Dorms|Bravo Dorm]] |
| − | rect 319 114 354 149 [[ | + | rect 319 114 354 149 [[#Nexus|Nexus]] |
| − | rect 355 6 474 53 [[ | + | rect 355 6 474 53 [[#Alpha_Bay_2|Alpha Bay 2]] |
| − | rect 379 60 444 89 [[ | + | rect 379 60 444 89 [[#Rear_Storage|Rear Alpha Storage]] |
| − | rect 379 174 444 203 [[ | + | rect 379 174 444 203 [[#Rear_Storage|Rear Bravo Storage]] |
| − | rect 379 210 474 257 [[ | + | rect 379 210 474 257 [[#Icarus_Bay|Icarus Bay]] |
| − | poly 451 60 546 60 546 72 540 72 540 96 546 96 546 120 540 120 540 144 546 144 546 168 540 168 540 192 546 192 546 203 451 203 [[ | + | poly 451 60 546 60 546 72 540 72 540 96 546 96 546 120 540 120 540 144 546 144 546 168 540 168 540 192 546 192 546 203 451 203 [[#Engine_Room|Engine Room]] |
desc none | desc none | ||
| Line 52: | Line 52: | ||
''(Of course it is difficult for most birds to view the ship from this angle. Let's just assume this is the view of a bird in spacesuit with X-ray vision)'' | ''(Of course it is difficult for most birds to view the ship from this angle. Let's just assume this is the view of a bird in spacesuit with X-ray vision)'' | ||
|} | |} | ||
| − | |||
| − | + | ||
| − | {{ | + | |
| − | {|class="wikitable" | + | |
| − | + | == Rooms == | |
| − | ! | + | |
| − | + | ||
| + | === Alpha and Bravo Bay === | ||
| + | Patrol ships are kept in those bays... directly linked to the dorms, so any {{skill|Pilot}} does not have far to walk to get to work. | ||
| + | {| class="wikitable" width = 85% | ||
| + | ! Colspan="8" | Equipment | ||
|- | |- | ||
| − | | | + | {{Room Equipment|Patrol Ship|Number=3}} |
| − | | | + | |} |
| − | | | + | |
| + | |||
| + | === Alpha Bay 2 === | ||
| + | |||
| + | This bay holds the scrap-collecting ship ''Pasiphae'', hence it is the default choice to store heaps of {{item|Scrap Metal}}, for which {{character|Terrence}} always finds uses. | ||
| + | {| class="wikitable" width = 85% | ||
| + | ! Colspan="8" | Equipment | ||
|- | |- | ||
| + | {{Room Equipment|Patrol Ship}} | ||
| + | |Pasiphae ||Dynarcade ||Jukebox | ||
| + | |} | ||
| + | |||
| + | |||
| + | === Bridge === | ||
| + | The bridge is the place where the {{title|Commandant}} steers the Daedalus, and where the {{title|Comms Officer}} and {{skill|Astrophysicist}} do their job. | ||
| + | It is a very frequent place to install the {{item|Swedish Sofa}}, and a place often kept under camera. | ||
| + | {| class="wikitable" width = 85% | ||
| + | ! Colspan="8" | Room Features | ||
|- | |- | ||
| − | | | + | | Colspan="8" style="padding:15px"| |
| − | + | Presence on the '''Bridge''' grants the ability to communicate on [[Inventory#Gear|Walkie Talkie]] channels without having to carry one. | |
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
|- | |- | ||
| + | ! Colspan="8" | Equipment | ||
|- | |- | ||
| − | | | + | {{Room Equipment|AstroTerminal}} |
| − | | | + | {{Room Equipment|Command Terminal}} |
| − | | | + | {{Room Equipment|Comms Center}} |
| + | |} | ||
| + | |||
| + | |||
| + | === Corridors === | ||
| + | |||
| + | There are three corridors across the ship, facilitating the trips between the different rooms, but otherwise void of anything interesting. | ||
| + | |||
| + | Due to the traffic and the fact that they are usually not under camera surveillance, it is not advised to spend extended periods of times in any corridor when {{character|Mush}} are still alive. | ||
| + | |||
| + | |||
| + | === Dorms === | ||
| + | There are two dorms (alpha and bravo) starting with identical equipment. Both are first choices to install cameras. | ||
| + | {| class="wikitable" width = 85% | ||
| + | ! Colspan="8" | Equipment | ||
|- | |- | ||
| + | {{Room Equipment|Bed|Number=3}} | ||
| + | {{Room Equipment|Shower}} | ||
| + | {{Room Equipment|Thalasso}} | ||
|- | |- | ||
| − | | | + | |} |
| − | | | + | |
| − | | | + | |
| + | === Engine Room === | ||
| + | The engine room, housing the heavy machinery of the DAEDALUS, is where the necessary [[PILGRED]] repairs are performed. | ||
| + | It is often considered as {{character|Raluca}}'s lair. | ||
| + | {| class="wikitable" width = 85% | ||
| + | ! Colspan="8" | Equipment | ||
|- | |- | ||
| + | {{Room Equipment|Antenna}} | ||
| + | {{Room Equipment|Auxiliary NERON Terminal}} | ||
| + | {{Room Equipment|Combustion Chamber}} | ||
| + | {{Room Equipment|Emergency Reactor}} | ||
|- | |- | ||
| − | | | + | {{Room Equipment|Lateral Reactor|Number=2}} |
| − | | | + | {{Room Equipment|PILGRED Reactor}} |
| − | | | + | {{Room Equipment|Planet Scanner}} |
| + | |} | ||
| + | |||
| + | |||
| + | === Hydroponic Gardens === | ||
| + | |||
| + | Despite being a natural place to store the trees, it is rarely ever used and prefered for the [[#Laboratory|laboratory]]. | ||
| + | At least until relevant [[NERON Projects]] are completed. | ||
| + | |||
| + | {| class="wikitable" width = 85% | ||
| + | ! Colspan="8" | Room Features | ||
|- | |- | ||
| + | | Colspan="8" style="padding:15px"| | ||
| + | * The {{item|Banana Trees}} appear first here. | ||
| + | * If {{project|Heat Lamps}} is complete, banana trees stored here produce 50% more fruits | ||
| + | * If {{project|Hydroponic Incubator}} is complete, young banana trees stored here grow twice as fast | ||
| + | |} | ||
| + | |||
| + | |||
| + | === Icarus Bay === | ||
| + | The Icarus, a first-class [[exploration]] ship, is stored here. | ||
| + | |||
| + | {| class="wikitable" width = 85% | ||
| + | ! Colspan="8" | Room Features | ||
|- | |- | ||
| − | | | + | | Colspan="8" style="padding:15px"| |
| − | + | *When the Icarus takes off, everyone standing in the bay will be brought to the trip. | |
| − | | | + | *The room is full (it is impossible to enter) when there are as many persons as the Icarus capacity (4, or 6 with {{Project|Large Bay Upgrade}}) |
|- | |- | ||
| + | ! Colspan="8" | Equipment | ||
|- | |- | ||
| − | | | + | {{Room Equipment|Bed|Number=3}} |
| − | | | + | {{Room Equipment|Shower}} |
| − | | | + | {{Room Equipment|Thalasso}} |
|- | |- | ||
| + | |} | ||
| + | |||
| + | |||
| + | === Laboratory === | ||
| + | This place holds the equipment for [[Research]]. Most of the items necessary to unlock specific research are stored here ({{item|Mush Sample}}, [[NPCs|Cat]], etc.). | ||
| + | This is also a very common place to store the {{item|Stainproof Apron}} and the {{item|Banana Trees}}. | ||
| + | |||
| + | {| class="wikitable" width = 85% | ||
| + | ! Colspan="8" | Equipment | ||
|- | |- | ||
| − | | | + | {{Room Equipment|CryoModule}} |
| − | | | + | {{Room Equipment|Gravity Simulator}} |
| − | | | + | {{Room Equipment|Mycoscan}} |
| + | {{Room Equipment|Research Lab}} | ||
| + | |} | ||
| + | |||
| + | |||
| + | === Medlab === | ||
| + | The medlab provides all necessary facilities to heal diseases and injuries. The bed there, the only one at the front of the ship, is often used by a leading researcher. | ||
| + | |||
| + | |||
| + | {| class="wikitable" width = 85% | ||
| + | ! Colspan="8" | Room Features | ||
|- | |- | ||
| + | | Colspan="8" style="padding:15px"| '''MedLab''' room grants same healing actions as if holding a {{Item|Medikit}}. | ||
|- | |- | ||
| − | + | ! Colspan="8" | Equipment | |
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
|- | |- | ||
| + | {{Room Equipment|Auxiliary NERON Terminal}} | ||
| + | {{Room Equipment|Bed}} | ||
| + | {{Room Equipment|Surgery Pod}} | ||
| + | {{Room Equipment|Narcotics Distiller}} | ||
| + | |} | ||
| + | |||
| + | |||
| + | === Nexus === | ||
| + | |||
| + | A claustrophobic-unfriendly room to work on/with/beside [[NPCs|NERON]] | ||
| + | |||
| + | {| class="wikitable" width = 85% | ||
| + | ! Colspan="8" | Equipment | ||
|- | |- | ||
| − | | | + | {{Room Equipment|BIOS Terminal}} |
| − | | | + | {{Room Equipment|Calculator}} |
| − | | | + | {{Room Equipment|NERON Core}} |
| + | |} | ||
| + | |||
| + | |||
| + | === Refectory === | ||
| + | |||
| + | Thanks to the kitchen, the refectory is the best place to keep rations that can then be cooked. | ||
| + | |||
| + | {| class="wikitable" width = 85% | ||
| + | ! Colspan="8" | Room Features | ||
|- | |- | ||
| + | | Colspan="8" style="padding:15px"| | ||
| + | * All {{item|Standard Rations}}, the {{item|Superfreezer}} and the {{item|Microwave}} appear first here. | ||
| + | * If {{project|Pneumatic Distributor}} is complete, all fruits produced in the [[#Hydroponic Garden|Garden]] are transfered here | ||
|- | |- | ||
| − | + | ! Colspan="8" | Equipment | |
| − | + | ||
| − | + | ||
|- | |- | ||
| + | {{Room Equipment|Coffee Machine}} | ||
| + | {{Room Equipment|Kitchen}} | ||
| + | |} | ||
| + | |||
| + | |||
| + | ===Storage === | ||
| + | There are five storage rooms across the ship. | ||
| + | |||
| + | {| class="wikitable" width = 85% | ||
| + | ! Colspan="8" | Room Features | ||
|- | |- | ||
| − | | | + | | Colspan="8" style="padding:15px"| |
| − | | | + | * Anything, or '''anyone''' present in a storage room can be sold to [[trading|trade ships]]: It is not recommended to spend too much time in such a room if you fear your {{Title|Comms Officer}} might be {{Character|mush}}. |
| − | | | + | * Most of the important items appear first in random storage rooms |
| + | |} | ||
| + | ==== Front Storage ==== | ||
| + | This room is void of anything interesting | ||
| + | ==== Centre Storage ==== | ||
| + | There are two Center Storage rooms, each with an oxygen tank. Of course, Neron will never tell you in ''which'' a tank is broken. | ||
| + | |||
| + | {| class="wikitable" width = 85% | ||
| + | ! Colspan="8" | Equipment | ||
|- | |- | ||
| + | {{Room Equipment|Oxygen Tank}} | ||
| + | |} | ||
| + | ==== Rear Storage ==== | ||
| + | There are two Rear Storage rooms, each with a fuel tank, conveniently located next to the [[#Engine Room|Engine Room]]. | ||
| + | |||
| + | {| class="wikitable" width = 85% | ||
| + | ! Colspan="8" | Equipment | ||
|- | |- | ||
| − | | | + | {{Room Equipment|Fuel Tank}} |
| − | | | + | |} |
| − | + | ||
| − | + | ||
| − | + | === Turrets === | |
| − | + | ||
| − | + | There are six turret rooms across the ship, one in each "corner". They all the same equipment. | |
| − | + | ||
| − | + | {| class="wikitable" width = 85% | |
| − | + | ! Colspan="8" | Room Features | |
| − | | | + | |
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
|- | |- | ||
| − | | | + | | Colspan="8" style="padding:15px"| Being present in a [[turret]] gives a view of surrounding patrol and enemy ships. |
| − | + | ||
| − | + | ||
|- | |- | ||
| + | ! Colspan="8" | Equipment | ||
|- | |- | ||
| − | + | {{Room Equipment|Turret Command}} | |
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== Interactive Map == | == Interactive Map == | ||
Revision as of 17:31, 27 July 2014
The DAEDALUS is a large ship! If the
Tracker is handy to know where you are, a full map is always a helpful guide!
| Clickable Map | Bird's View | |||
|---|---|---|---|---|
| Alpha Side |
<imagemap> image:door_layout.png|Daedalus Map rect 49 61 77 89 Front Alpha Turret rect 49 174 78 203 Front Bravo Turret rect 192 24 222 53 Centre Alpha Turret rect 192 210 222 239 Centre Bravo Turret rect 481 24 510 53 Rear Alpha Turret rect 481 210 510 239 Rear Bravo Turret poly 19 96 19 119 13 119 13 125 7 125 7 137 13 137 13 143 19 143 19 167 78 167 78 96 Bridge rect 103 144 162 203 Laboratory rect 169 144 228 203 Medlab rect 229 6 348 53 Alpha Bay rect 229 210 354 257 Bravo Bay rect 253 60 294 95 Centre Alpha Storage rect 253 167 294 203 Centre Bravo Storage rect 253 102 312 161 Refectory poly 301 60 354 60 354 107 319 107 319 95 301 95 Alpha Dorm poly 301 168 319 168 319 156 354 156 354 203 301 203 Bravo Dorm rect 319 114 354 149 Nexus rect 355 6 474 53 Alpha Bay 2 rect 379 60 444 89 Rear Alpha Storage rect 379 174 444 203 Rear Bravo Storage rect 379 210 474 257 Icarus Bay poly 451 60 546 60 546 72 540 72 540 96 546 96 546 120 540 120 540 144 546 144 546 168 540 168 540 192 546 192 546 203 451 203 Engine Room desc none </imagemap> |
| ||
| Beta Side | ||||
| Front | Center | Rear | ||
|
Hover any room to see its full name, click it to get more details. Doors shown in green do not break randomly. |
Enlarge
(Of course it is difficult for most birds to view the ship from this angle. Let's just assume this is the view of a bird in spacesuit with X-ray vision) | |||
Contents
Rooms
Alpha and Bravo Bay
Patrol ships are kept in those bays... directly linked to the dorms, so any
Pilot does not have far to walk to get to work.
| Equipment | |||||||
|---|---|---|---|---|---|---|---|
|
Patrol Ship (x3) | |||||||
Alpha Bay 2
This bay holds the scrap-collecting ship Pasiphae, hence it is the default choice to store heaps of
Scrap Metal, for which
Terrence always finds uses.
| Equipment | |||||||
|---|---|---|---|---|---|---|---|
| Pasiphae | Dynarcade | Jukebox | |||||
Bridge
The bridge is the place where the steers the Daedalus, and where the
Communications Officer and
Astrophysicist do their job.
It is a very frequent place to install the
Swedish Sofa, and a place often kept under camera.
| Room Features | |||||||
|---|---|---|---|---|---|---|---|
|
Presence on the Bridge grants the ability to communicate on Walkie Talkie channels without having to carry one. | |||||||
| Equipment | |||||||
Corridors
There are three corridors across the ship, facilitating the trips between the different rooms, but otherwise void of anything interesting.
Due to the traffic and the fact that they are usually not under camera surveillance, it is not advised to spend extended periods of times in any corridor when
Mush are still alive.
Dorms
There are two dorms (alpha and bravo) starting with identical equipment. Both are first choices to install cameras.
| Equipment | |||||||
|---|---|---|---|---|---|---|---|
|
Bed (x3) |
|||||||
Engine Room
The engine room, housing the heavy machinery of the DAEDALUS, is where the necessary PILGRED repairs are performed.
It is often considered as
Raluca's lair.
| Equipment | |||||||
|---|---|---|---|---|---|---|---|
|
Auxiliary NERON Terminal |
|||||||
|
Lateral Reactor (x2) |
|||||||
Hydroponic Gardens
Despite being a natural place to store the trees, it is rarely ever used and prefered for the laboratory. At least until relevant NERON Projects are completed.
| Room Features | |||||||
|---|---|---|---|---|---|---|---|
|
Icarus Bay
The Icarus, a first-class exploration ship, is stored here.
| Room Features | |||||||
|---|---|---|---|---|---|---|---|
| |||||||
| Equipment | |||||||
|
Bed (x3) |
|||||||
Laboratory
This place holds the equipment for Research. Most of the items necessary to unlock specific research are stored here (
Mush Sample, Cat, etc.).
This is also a very common place to store the
Stainproof Apron and the
Banana Trees.
| Equipment | |||||||
|---|---|---|---|---|---|---|---|
Medlab
The medlab provides all necessary facilities to heal diseases and injuries. The bed there, the only one at the front of the ship, is often used by a leading researcher.
| Room Features | |||||||
|---|---|---|---|---|---|---|---|
| MedLab room grants same healing actions as if holding a | |||||||
| Equipment | |||||||
|
Auxiliary NERON Terminal |
Narcotics Distiller | ||||||
Nexus
A claustrophobic-unfriendly room to work on/with/beside NERON
| Equipment | |||||||
|---|---|---|---|---|---|---|---|
|
Calculator |
|||||||
Refectory
Thanks to the kitchen, the refectory is the best place to keep rations that can then be cooked.
| Room Features | |||||||
|---|---|---|---|---|---|---|---|
| |||||||
| Equipment | |||||||
Storage
There are five storage rooms across the ship.
| Room Features | |||||||
|---|---|---|---|---|---|---|---|
|
Front Storage
This room is void of anything interesting
Centre Storage
There are two Center Storage rooms, each with an oxygen tank. Of course, Neron will never tell you in which a tank is broken.
| Equipment | |||||||
|---|---|---|---|---|---|---|---|
Rear Storage
There are two Rear Storage rooms, each with a fuel tank, conveniently located next to the Engine Room.
| Equipment | |||||||
|---|---|---|---|---|---|---|---|
Turrets
There are six turret rooms across the ship, one in each "corner". They all the same equipment.
| Room Features | |||||||
|---|---|---|---|---|---|---|---|
| Being present in a turret gives a view of surrounding patrol and enemy ships. | |||||||
| Equipment | |||||||


























