Difference between revisions of "Green Jelly"
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Franfran2424 (Talk | contribs) m (Corrected room logs - Name of character is said, it's a third person log, and the original seemed like a translation from french (a foul gel??)) |
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{{Skill Tooltip|{{PAGENAME}}}} | {{Skill Tooltip|{{PAGENAME}}}} | ||
| − | '''{{PAGENAME}}''' permits the {{Character|Mush}} to forcibly break a targeted equipment in a random amount of cycles. The cycles to destruction are displayed in the action's room log. | + | '''{{PAGENAME}}''' is a skill added with {{Episode|3}} which permits the {{Character|Mush}} to forcibly break a targeted equipment in a random amount of cycles. The cycles to destruction are displayed in the action's room log. |
| − | This is basically a specific form of {{ | + | This is basically a specific form of {{Skill|Saboteur}}, which lets you break a smaller selection of equipment more easily and with less risk of detection. |
| − | + | Sliming the {{equipment|BIOS Terminal}} makes for great mischief, particularly after it has been tampered with through direct access or {{Skill|NERON Depression}}. If you happen to be the {{Title|NERON Administrator}}, breaking the {{Item|Hacker Kit}} is an additional way to keep the crew away from your settings. | |
| − | + | Hacker Kit, {{Item|Support Drones}} and {{Item|Myco Alarms}} are bad targets for covert mush, though, as their broken condition is announced by NERON, and they do not break randomly. | |
| − | + | Sabotaging {{equipment|NERON's Core}} itself, the {{equipment|Research Lab}} or the {{equipment|Planet Scanner}} (in the {{room|engine room}}) can delay progress in the respective fields at critical times, yet might only cause trouble for a couple cycles depending on crew vigilance. However, in the case of [[Research]], even that can be effective early on - delaying {{research|Antispore Gas}} and {{research|Constipaspore Serum}} - but will also be rather obvious, as terminals rarely break that early into the game. | |
| + | |||
| + | A {{Character|Mush}} {{Skill|Technician}} may use ''Green Jelly'' as a bonus avenue of excuses for being {{Status|Dirty}} and missing {{AP}}, as broken vital equipment is always a good excuse to perform "unlucky" repairs. | ||
| + | |||
| + | Update: The privacy bug has been fixed and green jelly will be seen by cameras. | ||
== General effects == | == General effects == | ||
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1 {{AP}} | 1 {{AP}} | ||
|Privacy = | |Privacy = | ||
| − | + | Secret | |
|Target = | |Target = | ||
| − | Electric equipment | + | [[#Viable targets|Electric equipment]] (see below) |
|Effect = | |Effect = | ||
Causes the target to '''break''' in 1-4 cycles. | Causes the target to '''break''' in 1-4 cycles. | ||
|Room Log = | |Room Log = | ||
| − | + | ['''Character'''] ejected some wretched slime onto the ['''equipment''']. It'll break down in [x] cycles... | |
}} | }} | ||
| − | + | == Viable targets == | |
| − | + | Due to the unclear boundaries on which objects count as "electric equipment" for the sake of ''Green Jelly'' targeting, the following is a list of confirmed skill targets. | |
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| − | ''' | + | |
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| − | {{ | + | {| class= "wikitable" |
| + | |- | ||
| + | ! The following objects are '''targetable''' by ''Green Jelly'': | ||
| + | ! The following are '''not targetable''' by ''Green Jelly'': | ||
| + | |- valign = "top" | | ||
| + | | | ||
| + | *{{Item|Anti-Grav Scooter}} | ||
| + | *{{equipment|Auxiliary NERON Terminal}} | ||
| + | *{{equipment|BIOS Terminal}} | ||
| + | *{{Item|Cameras}} | ||
| + | *{{equipment|Coffee Machine}} | ||
| + | *{{equipment|Comms Center}} | ||
| + | *{{equipment|Dynarcade}} | ||
| + | *{{Item|Hacker Kit}} | ||
| + | *{{Item|Myco Alarms}} | ||
| + | *{{equipment|Mycoscan}} | ||
| + | *{{equipment|NERON's Core}} | ||
| + | *{{Item|Oscilloscope}} | ||
| + | *{{equipment|Planet Scanner}} | ||
| + | *{{equipment|Research Lab}} | ||
| + | *{{Item|Spore Sucker}} | ||
| + | *{{Item|Support Drones}} | ||
| + | *{{equipment|Surgery Pod}} | ||
| + | *{{Item|Tabulatrix}} | ||
| + | *{{equipment|Turrets}} | ||
| + | | | ||
| + | *{{equipment|Antenna}} | ||
| + | *{{equipment|AstroTerminal}} | ||
| + | *{{equipment|Bed}} | ||
| + | *{{equipment|Command Terminal}} | ||
| + | *{{equipment|CryoModule}} | ||
| + | *{{equipment|Door}} | ||
| + | *{{equipment|Emergency Reactor}} | ||
| + | *{{equipment|Fuel Tank}} | ||
| + | *{{equipment|Gravity Simulator}} | ||
| + | *{{equipment|Jukebox}} | ||
| + | *{{equipment|Kitchen}} | ||
| + | *{{equipment|Lateral Reactor}} | ||
| + | *{{Item|Microwave}} | ||
| + | *{{equipment|Narcotics Distiller}} | ||
| + | *{{equipment|Oxygen Tank}} | ||
| + | *{{equipment|Patroller}} | ||
| + | *{{equipment|PILGRED Reactor}} | ||
| + | *{{equipment|Shower}} | ||
| + | *{{Item|Superfreezer}} | ||
| + | |} | ||
| + | {{Confirm|Combustion Chamber? Sofa? Super Calculator?}} | ||
[[Category:Incomplete]] | [[Category:Incomplete]] | ||
| − | [[Category:Mush Skill]] | + | [[Category:Mush Skill]] [[Category:Episode III]] |
{{Skills Navbox}} | {{Skills Navbox}} | ||
Latest revision as of 18:38, 14 October 2022
| Description: | You produce an acidic green jelly from your armpits | ||
|---|---|---|---|
| Learned by: | If |
Only | |
Green Jelly is a skill added with
Episode III which permits the
Mush to forcibly break a targeted equipment in a random amount of cycles. The cycles to destruction are displayed in the action's room log.
This is basically a specific form of
Saboteur, which lets you break a smaller selection of equipment more easily and with less risk of detection.
Sliming the BIOS Terminal makes for great mischief, particularly after it has been tampered with through direct access or
NERON Depression. If you happen to be the
NERON Administrator, breaking the
Hacker Kit is an additional way to keep the crew away from your settings.
Hacker Kit,
Support Drones and
Myco-Alarms are bad targets for covert mush, though, as their broken condition is announced by NERON, and they do not break randomly.
Sabotaging NERON's Core itself, the Research Lab or the Planet Scanner (in the engine room) can delay progress in the respective fields at critical times, yet might only cause trouble for a couple cycles depending on crew vigilance. However, in the case of Research, even that can be effective early on - delaying
Antispore Gas and
Constipaspore Serum - but will also be rather obvious, as terminals rarely break that early into the game.
A
Mush
Technician may use Green Jelly as a bonus avenue of excuses for being
Dirty and missing
, as broken vital equipment is always a good excuse to perform "unlucky" repairs.
Update: The privacy bug has been fixed and green jelly will be seen by cameras.
General effects
- New action:
- Target: Electric equipment (see below)
- Effect: Causes the target to break in 1-4 cycles.
Secret log: [Character] ejected some wretched slime onto the [equipment]. It'll break down in [x] cycles...
- Target: Electric equipment (see below)
Viable targets
Due to the unclear boundaries on which objects count as "electric equipment" for the sake of Green Jelly targeting, the following is a list of confirmed skill targets.
| The following objects are targetable by Green Jelly: | The following are not targetable by Green Jelly: |
|---|---|
Confirm: Combustion Chamber? Sofa? Super Calculator?