Difference between revisions of "Map"
Innokentiy (Talk | contribs) (→Icarus Bay) |
|||
| (26 intermediate revisions by 6 users not shown) | |||
| Line 1: | Line 1: | ||
| − | {{ | + | {{TOC_right}} The '''DAEDALUS''' is a large ship! If the {{item|Tracker}} is handy to know where you are, a '''full map''' is always a helpful guide! |
| − | |||
| − | |||
| − | |||
| + | {| class="wikitable" width="800px" style="margin: 1em auto 1em auto;" | ||
| + | |- | ||
| + | ! colspan="4" | Clickable Map | ||
| + | ! width="180px" | Room Index | ||
| + | |- | ||
| + | | ''Alpha Side'' | ||
| + | | rowspan="2" colspan="3" | | ||
<imagemap> | <imagemap> | ||
image:door_layout.png|Daedalus Map | image:door_layout.png|Daedalus Map | ||
| − | rect 49 61 77 89 [[ | + | rect 49 61 77 89 [[#Turrets|Front Alpha Turret]] |
| − | rect 49 174 78 203 [[ | + | rect 49 174 78 203 [[#Turrets|Front Bravo Turret]] |
| − | rect 192 24 222 53 [[ | + | rect 192 24 222 53 [[#Turrets|Centre Alpha Turret]] |
| − | rect 192 210 222 239 [[ | + | rect 192 210 222 239 [[#Turrets|Centre Bravo Turret]] |
| − | rect 481 24 510 53 [[ | + | rect 481 24 510 53 [[#Turrets|Rear Alpha Turret]] |
| − | rect 481 210 510 239 [[ | + | rect 481 210 510 239 [[#Turrets|Rear Bravo Turret]] |
| − | poly 19 96 19 119 13 119 13 125 7 125 7 137 13 137 13 143 19 143 19 167 78 167 78 96 [[ | + | poly 19 96 19 119 13 119 13 125 7 125 7 137 13 137 13 143 19 143 19 167 78 167 78 96 [[#Bridge|Bridge]] |
| − | rect 103 144 162 203 [[ | + | rect 103 144 162 203 [[#Laboratory|Laboratory]] |
| − | rect 169 144 228 203 [[ | + | rect 169 144 228 203 [[#Medlab|Medlab]] |
| − | rect 229 6 348 53 [[ | + | rect 103 61 162 119 [[#Hydroponic Garden|Hydroponic Garden]] |
| − | rect 229 210 354 257 [[ | + | rect 169 61 228 119 [[#Storage|Front Storage]] |
| − | rect 253 60 294 95 [[ | + | poly 84 68 96 68 96 125 228 125 228 137 96 137 96 196 84 196 [[#Corridors|Front Corridor]] |
| − | rect 253 167 294 203 [[ | + | rect 233 61 246 203 [[#Corridors|Central Corridor]] |
| − | rect 253 102 312 161 [[ | + | rect 359 61 372 236 [[#Corridors|Rear Corridor]] |
| − | poly 301 60 354 60 354 107 319 107 319 95 301 95 [[ | + | rect 229 6 348 53 [[#Alpha and Bravo Bay|Alpha Bay]] |
| − | poly 301 168 319 168 319 156 354 156 354 203 301 203 [[ | + | rect 229 210 354 257 [[#Alpha and Bravo Bay|Bravo Bay]] |
| − | rect 319 114 354 149 [[ | + | rect 253 60 294 95 [[#Storage|Centre Alpha Storage]] |
| − | rect 355 6 474 53 [[ | + | rect 253 167 294 203 [[#Storage|Centre Bravo Storage]] |
| − | rect 379 60 444 89 [[ | + | rect 253 102 312 161 [[#Refectory|Refectory]] |
| − | rect 379 174 444 203 [[ | + | poly 301 60 354 60 354 107 319 107 319 95 301 95 [[#Dorms|Alpha Dorm]] |
| − | rect 379 210 474 257 [[ | + | poly 301 168 319 168 319 156 354 156 354 203 301 203 [[#Dorms|Bravo Dorm]] |
| − | poly 451 60 546 60 546 72 540 72 540 96 546 96 546 120 540 120 540 144 546 144 546 168 540 168 540 192 546 192 546 203 451 203 [[ | + | rect 319 114 354 149 [[#Nexus|Nexus]] |
| + | rect 355 6 474 53 [[#Alpha_Bay_2|Alpha Bay 2]] | ||
| + | rect 379 60 444 89 [[#Storage|Rear Alpha Storage]] | ||
| + | rect 379 174 444 203 [[#Storage|Rear Bravo Storage]] | ||
| + | rect 379 210 474 257 [[#Icarus_Bay|Icarus Bay]] | ||
| + | poly 451 60 546 60 546 72 540 72 540 96 546 96 546 120 540 120 540 144 546 144 546 168 540 168 540 192 546 192 546 203 451 203 [[#Engine_Room|Engine Room]] | ||
desc none | desc none | ||
</imagemap> | </imagemap> | ||
| − | + | | rowspan="6" valign="top"| | |
| − | + | {| | |
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
|- | |- | ||
| − | + | | 1 || [[#Turret|Front Alpha Turret]] | |
| − | | | + | |
| − | + | ||
|- | |- | ||
| + | | 2 || [[#Bridge|Bridge]] | ||
|- | |- | ||
| − | | | + | | 3 || [[#Turret|Front Bravo Turret]] |
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
|- | |- | ||
| + | | 4 || [[#Corridors|Front Corridor]] | ||
|- | |- | ||
| − | | | + | | 5 || [[#Hydroponic Garden|Hydroponic Garden]] |
| − | + | ||
| − | + | ||
|- | |- | ||
| + | | 6 || [[#Laboratory|Laboratory]] | ||
|- | |- | ||
| − | | | + | | 7 || [[#Turret|Centre Alpha Turret]] |
| − | | | + | |
| − | | | + | |
|- | |- | ||
| + | | 8 || [[#Front Storage|Front Storage]] | ||
|- | |- | ||
| − | | | + | | 9 || [[#Med_lab|Medlab]] |
| − | | | + | |
| − | + | ||
|- | |- | ||
| + | | 10 || [[#Turret|Centre Bravo Turret]] | ||
|- | |- | ||
| − | | | + | | 11 || [[#Alpha and Bravo Bay|Alpha Bay]] |
| − | + | ||
| − | + | ||
|- | |- | ||
| + | | 12 || [[#Corridors|Centre Corridor]] | ||
|- | |- | ||
| − | | | + | | 13 || [[#Alpha and Bravo Bay|Bravo Bay]] |
| − | + | ||
| − | + | ||
|- | |- | ||
| + | | 14 || [[#Centre_Storage|Centre Alpha Storage]] | ||
|- | |- | ||
| − | | | + | | 15 || [[#Refectory|Refectory]] |
| − | | | + | |
| − | | | + | |
|- | |- | ||
| + | | 16 || [[#Centre_Storage|Centre Bravo Storage]] | ||
|- | |- | ||
| − | | | + | | 17 || [[#Dorms|Alpha Dorm]] |
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
|- | |- | ||
| + | | 18 || [[#Nexus|Nexus]] | ||
|- | |- | ||
| − | | | + | | 19 || [[#Dorms|Bravo Dorm]] |
| − | + | ||
| − | + | ||
|- | |- | ||
| + | | 20 || [[#Alpha_Bay_2|Alpha Bay 2]] | ||
|- | |- | ||
| − | | | + | | 21 || [[#Corridors|Rear Corridor]] |
| − | + | ||
| − | + | ||
|- | |- | ||
| + | | 22 || [[#Rear_Storage|Rear Alpha Storage]] | ||
|- | |- | ||
| − | | | + | | 23 || [[#Rear_Storage|Rear Bravo Storage]] |
| − | | | + | |
| − | | | + | |
|- | |- | ||
| + | | 24 || [[#Icarus_Bay|Icarus Bay]] | ||
|- | |- | ||
| − | | | + | | 25 || [[#Turret|Rear Alpha Turret]] |
| − | + | ||
| − | + | ||
|- | |- | ||
| + | | 26 || [[#Engine_Room|Engine Room]] | ||
|- | |- | ||
| − | | | + | | 27 || [[#Turret|Rear Bravo Turret]] |
| − | + | ||
| − | + | ||
|- | |- | ||
| + | |} | ||
| + | |- | ||
| + | | ''Bravo Side'' | ||
|- | |- | ||
| − | |||
| − | |||
| | | | ||
| − | + | | width="185px" align="center"| ''Front'' | |
| − | + | |width="163px" align="center"| ''Center'' | |
| + | |align="center"| ''Rear'' | ||
|- | |- | ||
| + | |colspan="4" align="center" | | ||
| + | ''Hover any room to see its full name, click it to get more details.'' | ||
| + | |||
| + | ''Doors shown in green do not break randomly.'' | ||
| + | |||
|- | |- | ||
| − | + | ! colspan="4" | Bird's View | |
| − | + | ||
| − | + | ||
|- | |- | ||
| + | |colspan="4" align="center" | [[File:full map preview.png|600px]] | ||
| + | |||
| + | ''[http://mushpedia.com/images/9/92/Full_map_preview.png Enlarge]'' | ||
| + | |||
| + | ''(Of course it is difficult for most birds to see the ship from this angle. Let's just assume this is the view of a bird in spacesuit with X-ray vision)'' | ||
| + | |} | ||
| + | |||
| + | == Rooms == | ||
| + | |||
| + | |||
| + | === Alpha and Bravo Bay === | ||
| + | {| class="wikitable" width = 85% | ||
| + | | Colspan="8" | | ||
| + | [[File:Map_Bays.png|120px|link=Map#Map|Back to full Map|left]] | ||
| + | Patrol ships are kept in those bays... directly linked to the dorms, so any {{skill|Pilot}} does not have far to walk to get to work. | ||
|- | |- | ||
| − | + | ! Colspan="8" | Equipment | |
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
|- | |- | ||
| + | {{Room Equipment|Patrol Ship|Number=3}} | ||
| + | |} | ||
| + | |||
| + | |||
| + | === Alpha Bay 2 === | ||
| + | {| class="wikitable" width = 85% | ||
| + | | Colspan="8" | | ||
| + | [[File:Map_Alpha_Bay_2.png|120px|link=Map#Map|Back to full Map|left]] | ||
| + | This bay holds the scrap-collecting ship ''Pasiphae'', hence it is the default choice to store heaps of {{item|Scrap Metal}}, for which {{character|Terrence}} always finds uses. | ||
|- | |- | ||
| − | + | ! Colspan="8" | Equipment | |
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
|- | |- | ||
| + | {{Room Equipment|Patrol Ship}} | ||
| + | {{Room Equipment|Dynarcade}} | ||
| + | {{Room Equipment|Jukebox}} | ||
| + | {{Room Equipment|Pasiphae}} | ||
| + | |} | ||
| + | |||
| + | |||
| + | === Bridge === | ||
| + | {| class="wikitable" width = 85% | ||
| + | | Colspan="8" | | ||
| + | [[File:Map_Bridge.png|120px|link=Map#Map|Back to full Map|left]] | ||
| + | The bridge is the place where the {{title|Commander}} steers the Daedalus, and where the {{title|Comms Officer}} and {{skill|Astrophysicist}} do their job. | ||
| + | It is a very frequent place to install the {{item|Swedish Sofa}}, and a place often kept under camera. | ||
|- | |- | ||
| − | + | ! Colspan="8" | Room Features | |
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
|- | |- | ||
| + | | Colspan="8" style="padding:15px"| | ||
| + | * Presence on the '''Bridge''' grants the ability to communicate on {{Item|Walkie Talkie}} channels without having to carry one. | ||
| + | * The {{item|Tabulatrix}} is an unmovable item in the bridge's storage unit. | ||
|- | |- | ||
| − | + | ! Colspan="8" | Equipment | |
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
|- | |- | ||
| + | {{Room Equipment|AstroTerminal}} | ||
| + | {{Room Equipment|Command Terminal}} | ||
| + | {{Room Equipment|Comms Center}} | ||
| + | |} | ||
| + | |||
| + | === Corridors === | ||
| + | {| class="wikitable" width = 85% | ||
| + | | Colspan="8" | | ||
| + | [[File:Map_Corridors.png|120px|link=Map#Map|Back to full Map|left]] | ||
| + | There are three corridors across the ship, facilitating the trips between the different rooms, but otherwise void of anything interesting. | ||
| + | |||
| + | Due to the traffic and the fact that they are usually not under camera surveillance, it is not advised to spend extended periods of times in any corridor when {{character|Mush}} are still alive. | ||
| + | |} | ||
| + | |||
| + | === Dorms === | ||
| + | {| class="wikitable" width = 85% | ||
| + | | Colspan="8" | | ||
| + | [[File:Map_Dorms.png|120px|link=Map#Map|Back to full Map|left]] | ||
| + | There are two dorms (alpha and bravo) starting with identical equipment. Both are first choices to install cameras. | ||
|- | |- | ||
| − | + | ! Colspan="8" | Equipment | |
| − | + | ||
| − | + | ||
|- | |- | ||
| + | {{Room Equipment|Bed|Number=3}} | ||
| + | {{Room Equipment|Shower}} | ||
| + | {{Room Equipment|Thalasso}} | ||
|- | |- | ||
| − | | | + | |} |
| − | | | + | |
| − | | | + | |
| + | === Engine Room === | ||
| + | {| class="wikitable" width = 85% | ||
| + | | Colspan="8" | | ||
| + | [[File:Map_Engine_Room.png|120px|link=Map#Map|Back to full Map|left]] | ||
| + | The engine room, housing the heavy machinery of the DAEDALUS, is where the necessary [[PILGRED]] repairs are performed. | ||
| + | It is often considered as {{character|Raluca}}'s lair. | ||
|- | |- | ||
| + | ! Colspan="8" | Equipment | ||
|- | |- | ||
| − | | | + | {{Room Equipment|Antenna}} |
| − | | | + | {{Room Equipment|Auxiliary NERON Terminal}} |
| − | | | + | {{Room Equipment|Combustion Chamber}} |
| + | {{Room Equipment|Emergency Reactor}} | ||
|- | |- | ||
| + | {{Room Equipment|Lateral Reactor|Number=2}} | ||
| + | {{Room Equipment|PILGRED Reactor}} | ||
| + | {{Room Equipment|Planet Scanner}} | ||
| + | |} | ||
| + | |||
| + | |||
| + | === Hydroponic Garden === | ||
| + | {| class="wikitable" width = 85% | ||
| + | | Colspan="8" | | ||
| + | [[File:Map_Garden.png|120px|link=Map#Map|Back to full Map|left]] | ||
| + | Despite being a natural place to store the trees, it is rarely ever used and prefered for the [[#Laboratory|laboratory]]. | ||
| + | At least until relevant [[NERON Projects]] are completed. | ||
|- | |- | ||
| − | + | ! Colspan="8" | Room Features | |
| − | + | ||
| − | + | ||
|- | |- | ||
| + | | Colspan="8" style="padding:15px"| | ||
| + | * The {{item|Banana Trees}} appear first here. | ||
| + | * If {{project|Heat Lamps}} is complete, banana trees stored here produce 50% more fruits | ||
| + | * If {{project|Hydroponic Incubator}} is complete, young banana trees stored here grow twice as fast | ||
| + | |} | ||
| + | |||
| + | === Icarus Bay === | ||
| + | {| class="wikitable" width = 85% | ||
| + | | Colspan="8" | | ||
| + | [[File:Map_Icarus_Bay.png|120px|link=Map#Map|Back to full Map|left]] | ||
| + | The Icarus, a first-class [[exploration]] ship, is stored here. | ||
|- | |- | ||
| − | + | ! Colspan="8" | Room Features | |
| − | + | ||
| − | + | ||
|- | |- | ||
| + | | Colspan="8" style="padding:15px"| | ||
| + | *The room is full (it is impossible to enter) when there are as many persons as the Icarus capacity (4, or 6 with {{Project|Large Bay Upgrade}}) | ||
| + | *When the Icarus takes off, everyone standing in the bay will be brought to the trip. | ||
| + | {{note|It is possible for others to enter the room during the expedition, as technically Icarus and all its crew are on the planet, but not in Icarus Bay. If there will be 7 or more people when expo starts, only 6 randomly chosen characters are taken in the trip.}} | ||
|- | |- | ||
| − | + | ! Colspan="8" | Equipment | |
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
|- | |- | ||
| + | |Icarus | ||
|- | |- | ||
| − | | | + | |} |
| − | | | + | |
| − | | | + | === Laboratory === |
| + | {| class="wikitable" width = 85% | ||
| + | | Colspan="8" | | ||
| + | [[File:Map_Laboratory.png|120px|link=Map#Map|Back to full Map|left]] | ||
| + | This place holds the equipment for [[Research]]. Most of the items necessary to unlock specific research are stored here ({{item|Mush Sample}}, {{Item|Schrodinger}}, etc.). | ||
| + | |||
| + | This is also a very common place to store the {{item|Stainproof Apron}} and the {{item|Banana Trees}}. | ||
|- | |- | ||
| + | ! Colspan="8" | Equipment | ||
| + | |- | ||
| + | {{Room Equipment|CryoModule}} | ||
| + | {{Room Equipment|Gravity Simulator}} | ||
| + | {{Room Equipment|Mycoscan}} | ||
| + | {{Room Equipment|Research Lab}} | ||
| + | |} | ||
| + | |||
| + | |||
| + | === Medlab === | ||
| + | {| class="wikitable" width = 85% | ||
| + | | Colspan="8" | | ||
| + | [[File:Map_Medlab.png|120px|link=Map#Map|Back to full Map|left]] | ||
| + | The medlab provides all necessary facilities to heal diseases and injuries. The bed there, the only one at the front of the ship, is often used by a leading researcher. | ||
| + | |- | ||
| + | ! Colspan="8" | Room Features | ||
| + | |- | ||
| + | | Colspan="8" style="padding:15px"| | ||
| + | * '''MedLab''' room grants same healing actions as if holding a {{Item|Medikit}}. | ||
| + | |- | ||
| + | ! Colspan="8" | Equipment | ||
| + | |- | ||
| + | {{Room Equipment|Auxiliary NERON Terminal}} | ||
| + | {{Room Equipment|Bed}} | ||
| + | {{Room Equipment|Surgery Pod}} | ||
| + | {{Room Equipment|Narcotics Distiller}} | ||
| + | |} | ||
| + | |||
| + | |||
| + | === Nexus === | ||
| + | {| class="wikitable" width = 85% | ||
| + | | Colspan="8" | | ||
| + | [[File:Map_Nexus.png|120px|link=Map#Map|Back to full Map|left]] | ||
| + | A claustrophobic-unfriendly room to work on/with/beside Neron. | ||
| + | |||
| + | |- | ||
| + | ! Colspan="8" | Equipment | ||
| + | |- | ||
| + | {{Room Equipment|BIOS Terminal}} | ||
| + | {{Room Equipment|Calculator}} | ||
| + | {{Room Equipment|NERON Core}} | ||
| + | |} | ||
| + | |||
| + | |||
| + | === Refectory === | ||
| + | {| class="wikitable" width = 85% | ||
| + | | Colspan="8" | | ||
| + | [[File:Map_Refectory.png|120px|link=Map#Map|Back to full Map|left]] | ||
| + | Thanks to the kitchen, the refectory is the best place to keep rations that can then be cooked. | ||
| + | |||
| + | |- | ||
| + | ! Colspan="8" | Room Features | ||
| + | |- | ||
| + | | Colspan="8" style="padding:15px"| | ||
| + | * All {{item|Standard Rations}}, the {{item|Superfreezer}} and the {{item|Microwave}} appear first here. | ||
| + | * If {{project|Pneumatic Distributor}} is complete, all fruits produced in the [[#Hydroponic Garden|Garden]] are transfered here | ||
| + | |- | ||
| + | ! Colspan="8" | Equipment | ||
| + | |- | ||
| + | {{Room Equipment|Coffee Machine}} | ||
| + | {{Room Equipment|Kitchen}} | ||
| + | |} | ||
| + | |||
| + | |||
| + | ===Storage === | ||
| + | {| class="wikitable" width = 85% | ||
| + | | Colspan="8" | | ||
| + | [[File:Map_Storage.png|120px|link=Map#Map|Back to full Map|left]] | ||
| + | There are five storage rooms across the ship. | ||
| + | |||
| + | |- | ||
| + | ! Colspan="8" | Room Features | ||
| + | |- | ||
| + | | Colspan="8" style="padding:15px"| | ||
| + | * Anything, or '''anyone''' present in a storage room can be sold to [[trading|trade ships]]: It is not recommended to spend too much time in such a room if you fear your {{Title|Comms Officer}} might be {{Character|mush}}. | ||
| + | * Most of the important items appear first in random storage rooms | ||
| + | |} | ||
| + | ==== Front Storage ==== | ||
| + | {| class="wikitable" width = 85% | ||
| + | | Colspan="8" | | ||
| + | [[File:Map_Front_Storage.png|120px|link=Map#Map|Back to full Map|left]] | ||
| + | This room is void of anything interesting | ||
| + | |} | ||
| + | ==== Centre Storage ==== | ||
| + | {| class="wikitable" width = 85% | ||
| + | | Colspan="8" | | ||
| + | [[File:Map_Center Storage.png|120px|link=Map#Map|Back to full Map|left]] | ||
| + | There are two Center Storage rooms, each with an oxygen tank. Of course, Neron will never tell you in ''which'' a tank is broken. | ||
| + | |||
| + | |- | ||
| + | ! Colspan="8" | Equipment | ||
| + | |- | ||
| + | {{Room Equipment|Oxygen Tank}} | ||
| + | |} | ||
| + | ==== Rear Storage ==== | ||
| + | {| class="wikitable" width = 85% | ||
| + | | Colspan="8" | | ||
| + | [[File:Map_Rear Storage.png|120px|link=Map#Map|Back to full Map|left]] | ||
| + | There are two Rear Storage rooms, each with a fuel tank, conveniently located next to the [[#Engine Room|Engine Room]]. | ||
| + | |- | ||
| + | ! Colspan="8" | Equipment | ||
| + | |- | ||
| + | {{Room Equipment|Fuel Tank}} | ||
| + | |} | ||
| + | |||
| + | |||
| + | === Turrets === | ||
| + | {| class="wikitable" width = 85% | ||
| + | | Colspan="8" | | ||
| + | [[File:Map_Turrets.png|120px|link=Map#Map|Back to full Map|left]] | ||
| + | |||
| + | |||
| + | There are six turret rooms across the ship, one in each "corner". They all have the same equipment. | ||
| + | |||
| + | |- | ||
| + | ! Colspan="8" | Room Features | ||
| + | |- | ||
| + | | Colspan="8" style="padding:15px"| | ||
| + | * Being present in a [[turret]] gives a view of surrounding patrol and enemy ships. | ||
| + | |- | ||
| + | ! Colspan="8" | Equipment | ||
| + | |- | ||
| + | {{Room Equipment|Turret Command}} | ||
| + | |} | ||
| + | |||
| + | == Leaving the Daedalus == | ||
| + | === Patrol ship === | ||
| + | {| class="wikitable" width = 85% | ||
| + | | Colspan="8" | | ||
| + | [[File:Map_Patrol_Ship.png|120px|link=Map#Map|Back to full Map|left]] | ||
| + | |} | ||
| + | === Planet === | ||
| + | {| class="wikitable" width = 85% | ||
| + | | Colspan="8" | | ||
| + | [[File:Map_Planet.png|120px|link=Map#Map|Back to full Map|left]] | ||
| + | |} | ||
| + | |||
| + | === Outer Space === | ||
| + | {| class="wikitable" width = 85% | ||
| + | | Colspan="8" | | ||
| + | [[File:Map_Outer_Space.png|120px|link=Map#Map|Back to full Map|left]] | ||
| + | This place is void of anything interesting | ||
| + | |} | ||
| + | |||
| + | |||
| + | === Limbo === | ||
| + | {| class="wikitable" width = 85% | ||
| + | | Colspan="8" | | ||
| + | [[File:Map_Limbo.png|120px|link=Map#Map|Back to full Map|left]] | ||
| + | This place is where your body goes when you die (It cannot just disappear from the game) | ||
|} | |} | ||
Latest revision as of 01:34, 4 March 2018
The DAEDALUS is a large ship! If the
| Clickable Map | Room Index | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Alpha Side |
<imagemap> image:door_layout.png|Daedalus Map rect 49 61 77 89 Front Alpha Turret rect 49 174 78 203 Front Bravo Turret rect 192 24 222 53 Centre Alpha Turret rect 192 210 222 239 Centre Bravo Turret rect 481 24 510 53 Rear Alpha Turret rect 481 210 510 239 Rear Bravo Turret poly 19 96 19 119 13 119 13 125 7 125 7 137 13 137 13 143 19 143 19 167 78 167 78 96 Bridge rect 103 144 162 203 Laboratory rect 169 144 228 203 Medlab rect 103 61 162 119 Hydroponic Garden rect 169 61 228 119 Front Storage poly 84 68 96 68 96 125 228 125 228 137 96 137 96 196 84 196 Front Corridor rect 233 61 246 203 Central Corridor rect 359 61 372 236 Rear Corridor rect 229 6 348 53 Alpha Bay rect 229 210 354 257 Bravo Bay rect 253 60 294 95 Centre Alpha Storage rect 253 167 294 203 Centre Bravo Storage rect 253 102 312 161 Refectory poly 301 60 354 60 354 107 319 107 319 95 301 95 Alpha Dorm poly 301 168 319 168 319 156 354 156 354 203 301 203 Bravo Dorm rect 319 114 354 149 Nexus rect 355 6 474 53 Alpha Bay 2 rect 379 60 444 89 Rear Alpha Storage rect 379 174 444 203 Rear Bravo Storage rect 379 210 474 257 Icarus Bay poly 451 60 546 60 546 72 540 72 540 96 546 96 546 120 540 120 540 144 546 144 546 168 540 168 540 192 546 192 546 203 451 203 Engine Room desc none </imagemap> |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Bravo Side | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Front | Center | Rear | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
Hover any room to see its full name, click it to get more details. Doors shown in green do not break randomly. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Bird's View | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| (Of course it is difficult for most birds to see the ship from this angle. Let's just assume this is the view of a bird in spacesuit with X-ray vision) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Rooms
Alpha and Bravo Bay
|
Patrol ships are kept in those bays... directly linked to the dorms, so any | |||||||
| Equipment | |||||||
|---|---|---|---|---|---|---|---|
|
Patrol Ship (x3) | |||||||
Alpha Bay 2
|
This bay holds the scrap-collecting ship Pasiphae, hence it is the default choice to store heaps of | |||||||
| Equipment | |||||||
|---|---|---|---|---|---|---|---|
Bridge
|
The bridge is the place where the | |||||||
| Room Features | |||||||
|---|---|---|---|---|---|---|---|
| |||||||
| Equipment | |||||||
Corridors
|
There are three corridors across the ship, facilitating the trips between the different rooms, but otherwise void of anything interesting. Due to the traffic and the fact that they are usually not under camera surveillance, it is not advised to spend extended periods of times in any corridor when |
Dorms
|
There are two dorms (alpha and bravo) starting with identical equipment. Both are first choices to install cameras. | |||||||
| Equipment | |||||||
|---|---|---|---|---|---|---|---|
|
Bed (x3) |
|||||||
Engine Room
|
The engine room, housing the heavy machinery of the DAEDALUS, is where the necessary PILGRED repairs are performed.
It is often considered as | |||||||
| Equipment | |||||||
|---|---|---|---|---|---|---|---|
|
Auxiliary NERON Terminal |
|||||||
|
Lateral Reactor (x2) |
|||||||
Hydroponic Garden
|
Despite being a natural place to store the trees, it is rarely ever used and prefered for the laboratory. At least until relevant NERON Projects are completed. | |||||||
| Room Features | |||||||
|---|---|---|---|---|---|---|---|
|
Icarus Bay
|
The Icarus, a first-class exploration ship, is stored here. | |||||||
| Room Features | |||||||
|---|---|---|---|---|---|---|---|
| |||||||
| Equipment | |||||||
| Icarus | |||||||
Laboratory
|
This place holds the equipment for Research. Most of the items necessary to unlock specific research are stored here ( This is also a very common place to store the | |||||||
| Equipment | |||||||
|---|---|---|---|---|---|---|---|
Medlab
|
The medlab provides all necessary facilities to heal diseases and injuries. The bed there, the only one at the front of the ship, is often used by a leading researcher. | |||||||
| Room Features | |||||||
|---|---|---|---|---|---|---|---|
| |||||||
| Equipment | |||||||
|
Auxiliary NERON Terminal |
Narcotics Distiller | ||||||
Nexus
|
A claustrophobic-unfriendly room to work on/with/beside Neron. | |||||||
| Equipment | |||||||
|---|---|---|---|---|---|---|---|
|
Calculator |
|||||||
Refectory
|
Thanks to the kitchen, the refectory is the best place to keep rations that can then be cooked. | |||||||
| Room Features | |||||||
|---|---|---|---|---|---|---|---|
| |||||||
| Equipment | |||||||
Storage
|
There are five storage rooms across the ship. | |||||||
| Room Features | |||||||
|---|---|---|---|---|---|---|---|
|
Front Storage
|
This room is void of anything interesting |
Centre Storage
|
There are two Center Storage rooms, each with an oxygen tank. Of course, Neron will never tell you in which a tank is broken. | |||||||
| Equipment | |||||||
|---|---|---|---|---|---|---|---|
Rear Storage
|
There are two Rear Storage rooms, each with a fuel tank, conveniently located next to the Engine Room. | |||||||
| Equipment | |||||||
|---|---|---|---|---|---|---|---|
Turrets
|
| |||||||
| Room Features | |||||||
|---|---|---|---|---|---|---|---|
| |||||||
| Equipment | |||||||
Leaving the Daedalus
Patrol ship
Planet
Outer Space
|
This place is void of anything interesting |
Limbo
|
This place is where your body goes when you die (It cannot just disappear from the game) |





























