Difference between revisions of "Doorman"
From Mushpedia
(Created page with "<!-- SKILL DATA START -->{{#vardefine:Title| Doorman }}<!-- -->{{#vardefine:Description| Some rampant macrolepiota can imitate the unpleasant effects of proactive puffed ric...") |
CptArgentina (Talk | contribs) m (Categories) |
||
| (8 intermediate revisions by 5 users not shown) | |||
| Line 1: | Line 1: | ||
| − | < | + | <onlyinclude>{{#vardefine:Title| |
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
Doorman | Doorman | ||
| − | }} | + | }}{{#vardefine:Description| |
| − | + | ||
Some rampant macrolepiota can imitate the unpleasant effects of proactive puffed rice. That works out well for you as the Mush has given you its genotype. | Some rampant macrolepiota can imitate the unpleasant effects of proactive puffed rice. That works out well for you as the Mush has given you its genotype. | ||
| − | }} | + | }}{{#vardefine:Effect| |
| − | + | ||
*Every day, you can Sabotage a Door for free. | *Every day, you can Sabotage a Door for free. | ||
| − | }} | + | }}{{#vardefine:Characters| |
| − | + | ||
{{Character Level|Mush|7}} | {{Character Level|Mush|7}} | ||
| − | }} | + | }}{{#vardefine:Mush Status| |
| − | + | ||
Only | Only | ||
| − | }}< | + | }}</onlyinclude>{{Skill Tooltip|{{PAGENAME}}}} |
| − | + | ||
| + | This ability is active (0 AP cost) and secret. The door to be sabotaged is chosen at random from those in the room. | ||
| + | |||
| + | Quite useless because you are often discovered. But there is a trick... {{skill|Trapper}} can be triggered by reporting broken equipment. | ||
| + | == Gallery == | ||
| − | + | [[Image: Skill-Doorman.gif]] | |
| − | + | [[Category:Incomplete]] | |
| − | + | [[Category:Mush Skill]] | |
| − | + | {{Skills Navbox}} | |
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
Latest revision as of 01:27, 28 June 2015
| Description: | Some rampant macrolepiota can imitate the unpleasant effects of proactive puffed rice. That works out well for you as the Mush has given you its genotype.
| ||
|---|---|---|---|
| Learned by: | If |
Only | |
This ability is active (0 AP cost) and secret. The door to be sabotaged is chosen at random from those in the room.
Quite useless because you are often discovered. But there is a trick...
Trapper can be triggered by reporting broken equipment.
