Creepnut

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Creepnut
Creepnut
In-game Description Effects of Consumption
Icon TODO: Add "flavor text" from the in-game item description.
Randomized
Origins

1 x Produced by adult, healthy, watered Icon Creepist each Cycle 1
1 x Exploration: Harvest event
1 x Found in Refectory on Day 1 (episode setting)

Creepnut are fruits produced by each adult Icon Creepist at the beginning of Cycle 1, provided that it is not Plant diseased.png Diseased, Plant thirsty.png Thirsty or Plant dry.png Dried Out.

A Creepnut can be consumed and has effects, which are randomized from one ship to another. See Alien Fruit Effects

A Creepnut can also be planted in an empty Icon HydroPot: it will immediately create a Plant youngling.pngYoung Creepist, which will eventually grow and make its own daily production.

  • This is only recommended if a botanist confirms that the fruit effects for this ship are particularly good.

As all other perishable consumables, if the FoodStuff Destruction setting on the BIOS is turned ON, the Creepnuts will be destroyed on day change (as with all other fruits, they are produced after NERON destroys the food from the day before).

New actions

2 Action Point / 1 Gardening Point Plant

  • Requires: Empty Icon HydroPot (can't be on inventory)
  • Target: Creepnut
  • Effect: Uses a Creepnut to create a Plant youngling.pngYoung Icon Creepist on the HydroPot
  • Affected by: Icon Botanist
  • Icon Public log: [Character] sets about reproducing a plant created by the Creepist. Congratulations! The young plant is in perfect health.


List of attributes