Difference between revisions of "Glory"
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| − | | A [[Research#Minor_Research|lesser Anti-Mush | + | | A [[Research#Minor_Research|lesser Anti-Mush research]] was completed. Additional {{Glory}} is earned per completed research upon bringing the results to Sol or Eden. |
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| − | | A [[Research#Research|greater Anti-Mush | + | | A [[Research#Research|greater Anti-Mush research]] was finished. Additional {{Glory}} is earned per completed research upon bringing the results to Sol or Eden. |
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| <span title="Earned upon returning to Sol.">''Return To Sol''</span> | | <span title="Earned upon returning to Sol.">''Return To Sol''</span> | ||
Revision as of 11:38, 2 May 2014
Glory is a statistic that measures the success of any given character in a game of Mush. It is given to the character for performing various feats, either directly after the deed or at the end of the game.
The point of
Glory Points is to encourage role activities of the players. Thanks to the form of individual objectives for which players get points, they are motivated to play in-character and behave in accordance with their character's background. The game also provides the Ladder divided by
and
Super Nova awards, where players can compete for 'high scores' and recognition in the community.
At the end of each game, a summary page is created called The End, where players are listed in order of Glory (Mush and Human together), in the case of a tie, the summary page is determined in the following order: Glory, Date of Death, Character Rank.
Note: Some characters have a much easier time getting Glory than others, though, depending on their objectives and the situation. Also, actions which give one person Glory (e.g. solving the MAD Kube) are not always in the interest of the ship, and vice versa. So in its current state, the Glory score is more of a means of comparing people's success at fulfilling a given character's objectives rather than how vital they really were to the success of the mission.
Glory Points are divided into two categories:
Human Glory and
Mush Glory.
Human Glory
is earned by simply surviving and performing activities, ordinary or special - related to the personality, talents or historical background of the character played. Each crew member of the Daedalus has their own goals, accomplishing which usually rewards them with points of
.
List of sources
- Click "Expand" to view.
| |
Points | Details |
|---|---|---|
| Ambitious | +4 | |
| Biodiversity | +1 | |
| Cartographer | +4 | |
| Cat Paradise | +4 | |
| Cat-astrophe | -8 | |
| Cats hide to die | -4 | |
| Chun Lives ! | +1 | |
| Contact With Sol | +8 | Witnessed the first successful connection. |
| Defender of the Daedalus | +1 | Destroyed a Hunter. |
| Ecocitizen | +3 | |
| Exoresearcher | +1 | |
| Expedition | +3 * | Went on an expedition. |
| Explorer | +3 | |
| Extreme Chef | +2 | |
| Fast Forward | +3 | |
| Fear of the Mush | +3 | |
| Flying Nemesis | +1 | |
| Future Biologist | +3 | |
| Future Techs | +6 | |
| Human Cycle | +1 | Cycle survival. |
| Intricate Surgery | +5 | |
| Kivanç, My Love | +8 | |
| Kuboid | +5 | Solved the MAD Kube. |
| Magellan Ark | +2 | |
| Major Research | +16 | Retro-Fungal Serum developed. |
| Microbe Pollution | -4 | |
| Minor Research | +3
+3 |
A lesser Anti-Mush research was completed. Additional |
| Mother | +2 | |
| Mushicide | +3 | Slaying a |
| Mush Specialist | +3 | |
| Naturalist | +3 | |
| New Planet | +5 | |
| One for all | +? ** | |
| One Step Closer | +1 | |
| Part-time Ethnologist | +3 | |
| Pilgredissimo | -0 | Earned by everyone when PILGRED is repaired. |
| Pluralism | +4 | |
| Psy-Chao-path | +3 | |
| Rebel Networks | +2 | |
| Remedy | +4 | |
| Research | +6 | A greater Anti-Mush research was finished. Additional |
| Return To Sol | +20 | Ending the Game this way. |
| Return To Sol (infiltration) | -10 | Human penalty for every |
| Robotic Grail | +4 | |
| Savior | +8 | |
| Super Nova | +20 | |
| Terra Incognita | +2 | |
| The Precious | +4 | |
| Towards New Eden | +6 | Found a |
| Were-Rebel | +8 | Contacted the day 2 Rebel Base. |
* Also earned as
Mush.
** Ranges between +8 and +14.
Mush Glory
The original 2
Mush on board (nominated on game start) begin with 120
added. Each newly converted Mush converted turns their existing human
into
. Unlike humans,
Mush lose their Glory on a daily basis and must obtain more by sabotaging ship peripherals, spiking and turning humans into Mush and other mushy activities.
List of sources
- Click "Expand" to view.
| |
Points | Details |
|---|---|---|
| And Another! | +8 | Converted a Human to |
| Contaminated | +1 | Infected a Human with a |
| Contaminated Invasion of Sol | +16 | Boarded a flight back to Sol as |
| Humanocide | +3 | Slaying a Human. |
| Mush Cycle | -2 | Survived for the Cycle as the |
| Mushified | +120 * | Earned when you cross over to the |
| Mush Victory | +8 | Killed or infected all Human crewmembers. |
| Without Hope | +7 | Killed |
* 120
for original
Mush, equal to pre-conversion amount of
for new convertees.
