Difference between revisions of "Jumpkin"
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Franfran2424 (Talk | contribs) m (Used new, easier to edit formatting for actions, copying the style of Mage Book and SuperFreezer) |
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As all other perishable consumables, if the ''FoodStuff Destruction'' setting on the [[BIOS_Terminal|BIOS]] is turned '''ON''', the {{PAGENAME}}s will be destroyed on day change (as with all other fruits, fruits are produced '''after''' NERON destroys the food from the day before). Given the importance of this fruits, keep this setting always '''OFF'''. | As all other perishable consumables, if the ''FoodStuff Destruction'' setting on the [[BIOS_Terminal|BIOS]] is turned '''ON''', the {{PAGENAME}}s will be destroyed on day change (as with all other fruits, fruits are produced '''after''' NERON destroys the food from the day before). Given the importance of this fruits, keep this setting always '''OFF'''. | ||
| − | == | + | == New actions == |
| − | {{Action | + | {{Action Details| |
| − | + | |Name = Consume | |
| − | + | |Requirement = Must not have {{Status|Full Stomach}} status. | |
| − | + | |Target = {{PAGENAME}} | |
| − | + | |Effect = You [[Actions#Consume|consume]] the {{PAGENAME}}, receiving 3 {{AP}}, 1 {{HP}}, 1 {{Morale}} and 0 {{satisfaction}} | |
| − | + | ||
**You contract {{Illness|Junkbumpkinitis}}, which is purely aesthetic, but will make your character have a pumpkin as head for 1-?? cycles. | **You contract {{Illness|Junkbumpkinitis}}, which is purely aesthetic, but will make your character have a pumpkin as head for 1-?? cycles. | ||
| − | + | |Affected by = {{Skill|Frugivore}} | |
| + | |Privacy = secret | ||
| + | |Room Log = [[Image:Starving.png]] ['''Consumer'''] ate/devoured/munched their {{PAGENAME}}/little snack/nice little meal/small meal, burp. | ||
** If mush, it will also create a {{Privacy|Private}} log: {{todo}} | ** If mush, it will also create a {{Privacy|Private}} log: {{todo}} | ||
| + | }} | ||
| − | {{Action | + | {{Action Details| |
| − | + | |Name = Plant | |
| − | + | |Cost = 2 {{ap}} / 1 {{AP|Garden}} | |
| − | + | |Requirement = Empty {{Item|HydroPot}} (can't be on inventory) | |
| − | + | |Target = {{PAGENAME}} | |
| − | + | |Effect = Uses a {{PAGENAME}} to create a [[Image:Plant_youngling.png]]''Young'' {{Item|Bumpjunkin}} on the HydroPot | |
| − | + | |Affected by = {{Skill|Botanist}} | |
| + | |Privacy = public | ||
| + | |Room Log = ['''Character'''] sets about reproducing a plant created by the Bumpjunkin. Congratulations! The young plant is in perfect health. | ||
| + | }} | ||
| + | |||
| + | {{Action Details| | ||
| + | |Name = Contaminate | ||
| + | |Cost = 1 {{ap}} | ||
| + | |Requirement = 1 {{Item|Spore}}, {{Skill|Fungal Kitchen}} | ||
| + | |Target = {{PAGENAME}} | ||
| + | |Effect = Contaminates the {{PAGENAME}}. All Spores in it will be transferred to the consuming character. | ||
| + | |Privacy = invisible | ||
| + | }} | ||
| + | |||
| + | {{Action Details| | ||
| + | |Name = Hyperfreeze | ||
| + | |Cost = 1 {{ap}} / 1{{ap|chef}} | ||
| + | |Target = {{PAGENAME}} | ||
| + | |Effect = Stops decay of the {{PAGENAME}}, gives [[Image:Food frozen.png|class=margin-small|Icon]] '''Frozen''' status. | ||
| + | |Affected by = {{Skill|Chef}} | ||
| + | |Private Log = You have hyperfrozen food. | ||
| + | }} | ||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
{{Item Attribute List}} | {{Item Attribute List}} | ||
{{Item Categories}} | {{Item Categories}} | ||
Revision as of 15:57, 23 May 2019
Jumpkin
| ||
|---|---|---|
| In-game Description | Effects of Consumption | |
| +3 | ||
| Origins | ||
|
1 x Produced by adult, healthy, watered | ||
Jumpkin are fruits produced by each adult
Bumpjunkin at the beginning of Cycle 1, provided that it is not
Diseased,
Thirsty or
Dried Out.
A Jumpkin can be consumed and gives 3
, 1
, 1
and 0 satisfaction.
- Due to the 0 satisfaction and the ammount of
given when consumed, it is a great plant to eat on handfuls if you need a lot of energy suddendly. It doesn't stop hunger though, so keep some
Standard Rations on hand for later days.
A Jumpkin can also be planted in an empty
HydroPot: it will immediately create a
Young Bumpjunkin, which will quickly grow and make its own daily production.
On long running ships with plenty of Bumpjunkin plants is where a
Frugivore
Ian really shines. He gets 5
per eaten Jumpkin, and just with the base pots onboard and
Extra Hydropots researched they will have 8 HydroPots, which means 8 Jumpkin = +40
a day, enough for him to research, relay, and repair everything. Despite of this, he is expected to share with
Janice Kent some of the Jumpkin due to the lack of characters to raise her
.
As all other perishable consumables, if the FoodStuff Destruction setting on the BIOS is turned ON, the Jumpkins will be destroyed on day change (as with all other fruits, fruits are produced after NERON destroys the food from the day before). Given the importance of this fruits, keep this setting always OFF.
New actions
- Requires: Must not have
Full Stomach status.
- Target: Jumpkin
- Effect: You consume the Jumpkin, receiving 3
, 1
, 1
and 0
- You contract
Junkbumpkinitis, which is purely aesthetic, but will make your character have a pumpkin as head for 1-?? cycles.
- You contract
- Affected by:
Frugivore
Secret log:
[Consumer] ate/devoured/munched their Jumpkin/little snack/nice little meal/small meal, burp.
- If mush, it will also create a
Private log:
TODO: Missing information.
- If mush, it will also create a
- Requires: Empty
HydroPot (can't be on inventory)
- Target: Jumpkin
- Effect: Uses a Jumpkin to create a
Young
Bumpjunkin on the HydroPot
- Affected by:
Botanist
Public log: [Character] sets about reproducing a plant created by the Bumpjunkin. Congratulations! The young plant is in perfect health.
- Requires: 1
Spore,
Fungal Kitchen
- Target: Jumpkin
- Effect: Contaminates the Jumpkin. All Spores in it will be transferred to the consuming character.
- Invisible
- Target: Jumpkin
- Effect: Stops decay of the Jumpkin, gives
Frozen status.
- Affected by:
Chef
Private log: You have hyperfrozen food.
List of attributes
- This item can be fully destroyed when exposed to
fire.
- This item is a consumable; it can be used or ingested to gain its effects.
- This consumable is
perishable; it may spoil and cause diseases, as well as be destroyed by NERON via a BIOS setting.
- This item is stackable.
