Comms Center
From Mushpedia
Comms Center | |||||||||
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| In-game Description | Maintenance Stats | ||||||||
| The Comms Center allows contact to be made with distant networks. This ultra-modern Comms Center is where research findings are analysed, collated and combined with radar information etc. It also allows you to establish long-distance communication channels. |
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Contents
Actions
- Requires: Must not be
Dirty
- Effect:
Opens the Shortwave Radio Terminal
Public log: [Person] has accessed the Comms Center.
- Requires: Must not be
Dirty
- Effect:
Opens the Main Communications Terminal
Public log: [Person] has accessed the Comms Center.
Comms Terminal
Main article: Communications.
TODO: fill up this section with
- Action details (privacy, requirement)
- Display details
- Strict minimum of tips, this is the role of the comms page
Contact
- Success chance: = Signal quality
- Requires: No Link (connection is not available)
- Effect: Establish contact with Sol: +3
the first time it succeeds. Signal quality is improved in case of failure.
- Available: Once per day per character.
- Affected by:
Radio Expert, Antenna, Xyloph DB Kivanc,
Spatial Wave Radar
Public log: (In case of success)
TODO: log
Private log: (In case of fail) You failed to establish communication with the Sol system, but you did improve the signal quality. You can try again tomorrow.
NERON Vx.xx
Action: Upgrade NERON
Xyloph DB
Action: Contact Xyloph
Rebel Base Network
Action:Decode Rebel Signal
Shortwave Radio
Main article: Trading. This terminal lists offers from surrounding traders. It also shows the items
Confirm: and characters present in all storage rooms of the ship.
