Difference between revisions of "Talk:Apprentice"

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Pfft! Why go after some puny aliens, when you can apprentice Lethargy, and save a ridiculous amount of AP to kill '''humans'''! [[User:Factoryman942|Factoryman942]] ([[User talk:Factoryman942|talk]]) 18:10, 23 August 2016 (MDT)
 
Pfft! Why go after some puny aliens, when you can apprentice Lethargy, and save a ridiculous amount of AP to kill '''humans'''! [[User:Factoryman942|Factoryman942]] ([[User talk:Factoryman942|talk]]) 18:10, 23 August 2016 (MDT)
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For a mush Stephen, it's a really good idea, but not for an human Stephen, imo.
 
For a mush Stephen, it's a really good idea, but not for an human Stephen, imo.

Revision as of 16:35, 26 August 2016

Stephen`s RP against taking Diplomat or Polyvalent. You still can take this skills(Polyvalent really helpfull as for researching as for Comm. officer Stephen) but this is not Stephen`s style to solve problems by words.


Also, one of the Diplomat/Polyvalent effects is to avoid fightings, then he don't earn any glory then. The good thing should be Apprentice-Survivalist with Shooter and Solid (take a Blaster, the Rocker Launcher and the old faithful, then go rekt the aliens).


Pfft! Why go after some puny aliens, when you can apprentice Lethargy, and save a ridiculous amount of AP to kill humans! Factoryman942 (talk) 18:10, 23 August 2016 (MDT)


For a mush Stephen, it's a really good idea, but not for an human Stephen, imo.