Difference between revisions of "Neutral Play"
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*;Do not hide or indefinitely hold onto vital [[Inventory|items]]. | *;Do not hide or indefinitely hold onto vital [[Inventory|items]]. | ||
| − | ::These include the {{Item|Stainproof Apron}}, {{Item|Soap}}, {{Item|Plastenite Armor}} etc. Do not withhold any such critical equipment from the crew until the {{Character|Mush}} are decided. You may, of course, begin gathering inventory and moving items to their right places (Weapons to Icarus Bay, ''Stainproof Apron'' to Laboratory, etc.). | + | ::These include, but aren't limited to the {{Item|Stainproof Apron}}, {{Item|Soap}}, {{Item|Plastenite Armor}} etc. Do not withhold any such critical equipment from the crew until the {{Character|Mush}} are decided. You may, of course, begin gathering inventory and moving items to their right places (Weapons to Icarus Bay, ''Stainproof Apron'' to Laboratory, etc.). |
*;Apply common sense and play fairly and honorably. | *;Apply common sense and play fairly and honorably. | ||
::Simply don't do things that you think would advantage either team before the ship fills up. It's not all that hard. | ::Simply don't do things that you think would advantage either team before the ship fills up. It's not all that hard. | ||
Revision as of 01:15, 18 April 2014
Neutral Play refers to the rules instated during pre-game (the period of time before the 16th player joins a given ship and the
Mush are selected), the general idea of which is to ensure that both teams (Human and Mush) begin the journey on balanced terms.
Due to the blurriness of the concept, the severity and resulting punishment of a rule violation are decided upon by the SDF judges on a case-to-case basis, and there is no exhaustive list of sanctionable offenses.
Before the game begins, players are expected not to stack the deck unfairly against either side of the upcoming conflict. It is very rare that ships take long enough to fill that this becomes an issue, but it's important to note that it is enforced by the SDF.
General Advice
- If researching, focus on neutral researches that do not directly disadvantage the
Mush.
- If researching, focus on neutral researches that do not directly disadvantage the
- Examples include Ultra-Healing Pomade, Anabolics and Narcotics Distiller.
- Do not hide or indefinitely hold onto vital items.
- These include, but aren't limited to the
Stainproof Apron,
Soap,
Plastenite Armor etc. Do not withhold any such critical equipment from the crew until the
Mush are decided. You may, of course, begin gathering inventory and moving items to their right places (Weapons to Icarus Bay, Stainproof Apron to Laboratory, etc.).
- These include, but aren't limited to the
- Apply common sense and play fairly and honorably.
- Simply don't do things that you think would advantage either team before the ship fills up. It's not all that hard.