Difference between revisions of "Navigation"

From Mushpedia
Jump to: navigation, search
m
Line 1: Line 1:
 
[[File:Command_Terminal.png|frame|right|Command Terminal screen]]
 
[[File:Command_Terminal.png|frame|right|Command Terminal screen]]
In order to move the [[Daedalus]] one must bear the [[Titles#Commander|Commander title]], or use the [[Inventory#Tools|hacker kit]], and access the Command Terminal at the [[Ship_Equipment#Bridge|Bridge]]. (Can be done while dirty.)  
+
In order to move the [[Daedalus]] one must bear the [[Titles#Commander|Commander title]], or use the [[Inventory#Tools|hacker kit]], and access the Command Terminal at the [[Ship_Equipment#Bridge|Bridge]]. It can be done while dirty. It costs 1 {{AP}} to to turn the ship to an adjacent direction (e.g. turning the ship from West to North or vice versa will cost 3 {{AP}} as they are 3 selections apart in the console). 1 {{AP}} to move the ship, provided fuel is loaded into the chamber. 2 {{AP}} to return to Sol or go to Eden. If there are Aracks present they will prevent the ship from moving which will be notified in the log, but {{AP}} is still consumed by attempting to move the ship.
  
(It costs 1 {{AP}} to to turn the ship to an adjacent direction,
+
[[Category:Incomplete]]
(e.g. turning the ship from South <-> North or East <-> West will cost 2 {{AP}})
+
 
+
You need 1 {{AP}} to move, provided fuel is loaded into the chamber.
+
If there are Aracks present (which will be notified by the console) they will prevent the ship from moving, but {{AP}} is still consumed by attempting to move the ship. (''fuel too?'')
+
 
+
2 {{AP}} is needed to return to Sol or go to Eden.
+

Revision as of 16:17, 27 January 2014

Command Terminal screen

In order to move the Daedalus one must bear the Commander title, or use the hacker kit, and access the Command Terminal at the Bridge. It can be done while dirty. It costs 1 Action Point to to turn the ship to an adjacent direction (e.g. turning the ship from West to North or vice versa will cost 3 Action Point as they are 3 selections apart in the console). 1 Action Point to move the ship, provided fuel is loaded into the chamber. 2 Action Point to return to Sol or go to Eden. If there are Aracks present they will prevent the ship from moving which will be notified in the log, but Action Point is still consumed by attempting to move the ship.