Difference between revisions of "Talk:Zones"
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{{ZoneInfo2|Insects|<br>(Percentages are based on 2516 samples without diplomacy, and 474 with diplomacy.)|Accident|A giant centipede just fell out of a tree onto [character]. [character] managed to fight it off, but not before it could begin its meal... (43%) (42% with Diplomacy)|A team member sustains 3 to 5 Points of Damage. |Illness|Suddenly [character] starts screaming, and a huge glowing spider shoots out of their suit. NOBODY wants spiders scuttling around their suit! (29%) (30% with Diplomacy)|A member of the team has fallen ill |Provision|[character] noticed some huge moths nearby with huge juicy abdomens... Mmmmh! (18%) (28% with Diplomacy)|You have earned 1 Alien Steak.|Fight|While walking along the bottom of a crevasse, you see a predatory Beetlethug emerge... You'll have to defend yourself! (10%)|You are facing off against a creature Creature Strength: 10|43|29|18|10|{{Skill|Diplomat}}|42|30|28|0}} | {{ZoneInfo2|Insects|<br>(Percentages are based on 2516 samples without diplomacy, and 474 with diplomacy.)|Accident|A giant centipede just fell out of a tree onto [character]. [character] managed to fight it off, but not before it could begin its meal... (43%) (42% with Diplomacy)|A team member sustains 3 to 5 Points of Damage. |Illness|Suddenly [character] starts screaming, and a huge glowing spider shoots out of their suit. NOBODY wants spiders scuttling around their suit! (29%) (30% with Diplomacy)|A member of the team has fallen ill |Provision|[character] noticed some huge moths nearby with huge juicy abdomens... Mmmmh! (18%) (28% with Diplomacy)|You have earned 1 Alien Steak.|Fight|While walking along the bottom of a crevasse, you see a predatory Beetlethug emerge... You'll have to defend yourself! (10%)|You are facing off against a creature Creature Strength: 10|43|29|18|10|{{Skill|Diplomat}}|42|30|28|0}} | ||
| − | {{ZoneInfo4|Intelligent Life|<br>(2076 samples without Diplomacy, without Babel Module. 418 samples with Diplomacy, without Babel Module. 152 samples without Diplomacy with Babel Module. 174 samples with Diplomacy and Babel Module.)|Fight|A strange being approaches and shrieks piercingly enough to make your ears ache. You'll have to find a way to stop it.|You are facing off against a creature Creature Strength: 12 |Provision|During an otherwise peaceful expedition, you suddenly find yourself face to face with a strange being. Although effective communication was impossible, upon leaving you are given a bag containing some of the spoils of an alien big-game hunt.|You have earned 2 Alien Steaks. |Artefact|Behind a rock, you find a weakened alien. You give them a little water to help them to regain consciousness. The creature gives you an unusual Alien Bottle Opener before setting off.|You have found an artefact. |Item Lost|A strange being is trying to communicate with you, inspecting you all closely before taking the Tracker belonging to [character] and runs off on its huge hind legs|An object belonging to one of the crew has been lost.|39|28|22|11|{{Skill|Diplomat}}|0|57|28|15| {{Item|Babel Module}} | + | {{ZoneInfo4|Intelligent Life|<br>(2076 samples without Diplomacy, without Babel Module. 418 samples with Diplomacy, without Babel Module. 152 samples without Diplomacy with Babel Module. 174 samples with Diplomacy and Babel Module.)|Fight|A strange being approaches and shrieks piercingly enough to make your ears ache. You'll have to find a way to stop it.|You are facing off against a creature Creature Strength: 12 |Provision|During an otherwise peaceful expedition, you suddenly find yourself face to face with a strange being. Although effective communication was impossible, upon leaving you are given a bag containing some of the spoils of an alien big-game hunt.|You have earned 2 Alien Steaks. |Artefact|Behind a rock, you find a weakened alien. You give them a little water to help them to regain consciousness. The creature gives you an unusual Alien Bottle Opener before setting off.|You have found an artefact. |Item Lost|A strange being is trying to communicate with you, inspecting you all closely before taking the Tracker belonging to [character] and runs off on its huge hind legs|An object belonging to one of the crew has been lost.|39|28|22|11|{{Skill|Diplomat}}|0|57|28|15| {{Item|Babel Module}}|12|12|75|1| Both|0|15|79|5|}}{{Note|There may be a 1% chance of "Nothing Happening" with the Babel Module}} |
Revision as of 12:02, 5 January 2014
http://mush.vg/tid/forum#!view/67561%7Cthread/17525492/409
We need someone who reads French (or willing to use some translation tool) to update all the % probabilities of the zones.
Sagittaeri (talk) 07:07, 5 December 2013 (MST)
I suggest using a table-based template. E.g.:
Instead of this...
Have this instead...
Template:ZoneInfo4
Note: There may be a 1% chance of "Nothing Happening" with the Babel Module