Difference between revisions of "Health"
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!Icon!!Status!!Cause!!Details!!In-game Description | !Icon!!Status!!Cause!!Details!!In-game Description | ||
|- | |- | ||
| − | | | + | |[[image:Hurt.png]] |
|Critical haemmorage | |Critical haemmorage | ||
|Gained when stabbed with a knife. (Presumably a critical hit) | |Gained when stabbed with a knife. (Presumably a critical hit) | ||
| Line 348: | Line 348: | ||
|You have a haemmorage in an artery which requires major surgery. Good Luck. Every cycle -2 hp. <br>Room log: ''Despite a good dodge, Janice has lost a little blood'' | |You have a haemmorage in an artery which requires major surgery. Good Luck. Every cycle -2 hp. <br>Room log: ''Despite a good dodge, Janice has lost a little blood'' | ||
|- | |- | ||
| − | | | + | |[[image:Hurt.png]] |
|Open-Air Brain | |Open-Air Brain | ||
| | | | ||
| Line 354: | Line 354: | ||
|Part of your skull is missing. It wouldn't be an exaggeration to say that this can be a problem in several situations.<br>-2 max {{morale}}<br><br>You will die if you become '''Dirty'''. | |Part of your skull is missing. It wouldn't be an exaggeration to say that this can be a problem in several situations.<br>-2 max {{morale}}<br><br>You will die if you become '''Dirty'''. | ||
|- | |- | ||
| − | | | + | |[[image:Hurt.png]] |
|Broken Ribs | |Broken Ribs | ||
| | | | ||
| Line 360: | Line 360: | ||
|Your ribs are broken, causing pain when your posture straightens.<br>Accuracy -20%.<br><br>All your {{ap}} actions cost '''1''' more.<br><br>{{mp}} actions cost '''1''' more. | |Your ribs are broken, causing pain when your posture straightens.<br>Accuracy -20%.<br><br>All your {{ap}} actions cost '''1''' more.<br><br>{{mp}} actions cost '''1''' more. | ||
|- | |- | ||
| − | | | + | |[[image:Hurt.png]] |
|Broken Finger | |Broken Finger | ||
| | | | ||
| Line 366: | Line 366: | ||
|One of the fingers on your good hand is broken<br>All your {{ap}} actions cost '''1''' more. | |One of the fingers on your good hand is broken<br>All your {{ap}} actions cost '''1''' more. | ||
|- | |- | ||
| − | | | + | |[[image:Hurt.png]] |
|Bruised Shoulder | |Bruised Shoulder | ||
| | | | ||
| Line 372: | Line 372: | ||
|Your shoulder has sustained major contusions. Fortunately this is reversible.<br>Accuracy - '''10''' %. | |Your shoulder has sustained major contusions. Fortunately this is reversible.<br>Accuracy - '''10''' %. | ||
|- | |- | ||
| − | | | + | |[[image:Hurt.png]] |
|Perforated Lung | |Perforated Lung | ||
|Gained when stabbed with a knife. (Presumably a critical hit) | |Gained when stabbed with a knife. (Presumably a critical hit) | ||
| Line 378: | Line 378: | ||
|{{Todo|Fluff/ingame description needed}} | |{{Todo|Fluff/ingame description needed}} | ||
|- | |- | ||
| − | | | + | |[[image:Hurt.png]] |
|Torn Tongue | |Torn Tongue | ||
|Caused by accident after missing with knife. | |Caused by accident after missing with knife. | ||
| Line 384: | Line 384: | ||
|{{Todo|Fluff/ingame description needed}} <br>Room Log:''Roland missed their target by a good distance and the clash against a nearby wall made them bite their tongue...'' | |{{Todo|Fluff/ingame description needed}} <br>Room Log:''Roland missed their target by a good distance and the clash against a nearby wall made them bite their tongue...'' | ||
|- | |- | ||
| − | | | + | |[[image:Hurt.png]] |
|Damaged Ears | |Damaged Ears | ||
|Caused by being shot with the blaster. | |Caused by being shot with the blaster. | ||
|Player cannot use public channels. Private channels still seem to work, if they were present before being injured | |Player cannot use public channels. Private channels still seem to work, if they were present before being injured | ||
|Your ears are no longer of any use. Although you never seem to listen to what you're told anyway... Makes you deaf | |Your ears are no longer of any use. Although you never seem to listen to what you're told anyway... Makes you deaf | ||
| + | |- | ||
| + | |[[image:Hurt.png]] | ||
| + | |Burnt Hand | ||
| + | |Caused by being shot with the blaster or shooting the blaster. | ||
| + | |Everything costs 1 {{ap}} more than usual, including non-ap actions which will now cost 1 {{ap}}. | ||
| + | |Your hand is burnt<br>All your {{ap}} actions cost '''1''' more. | ||
|} | |} | ||
[[Category:Incomplete]] | [[Category:Incomplete]] | ||
Revision as of 06:32, 4 January 2014
The daily grind in the depths of space asks a lot of the Daedalus crew , who find their mental and physical Health diminishing with each passing day. Maintaining your
Health Points and
Morale is one of your many responsibilities in the fight against the
Mush, which eventually proves difficult as you are beset by Dangers from all sides. Deaths of vital personnel and depleted resources will drive you to carefully guard every precious point you have, and force you to cooperate with others to restore them as efficiently as possible.
To the left of the play area is the display for your health. Over your picture is a collection of icons representing special statuses, and just below that are your
and
gauges. Special statuses can be good or bad, and hovering over the icons will give a description and sometimes advice.
Health Points
Health Points are a measurement of your physical well-being. When they drop to zero, your character will die and you will be removed from the game.
Health Points are capped at 14
. If you are playing in
Gold Mode, you gain a bonus of +2
, making 16
your total maximum.
Ways to gain Health Points
| Source | Gain |
|---|---|
| Surviving for a day | +1 |
| Eating a Banana | +1 |
| Eating certain Alien Fruit | +1 |
| Healed using Bandage | +2 |
| Healed using Medkit | +3 |
* Increased by 1
with Ultra-Healing Pomade researched.
* Increased by 2
if used by a
Medic.
Ways to lose Health Points
| Source | Loss |
|---|---|
| Room Shaking | 1-3 |
| Steel Plate | 4-6 |
| Combat: Kick Off | 1-3 |
| Combat: Hit by Knife | 1-5 |
| Combat: Hit by Blaster | 3-5 |
| Combat: Hit by Machine Gun | 2-3 |
| Combat: Hit by Natamy Rifle | 2-4 |
| Combat: Hit by Lizaro Jungle | 3-5 |
| Combat: Hit by Rocket Launcher | ?-8 |
| Combat: Throwing a Grenade | 0-3 |
| Combat: Hit by Grenade | 0-10 |
* 6-13
if victim is a
Mush.
Starvation
Starvation is linked to a hidden stat called Satisfaction. When you eat, you gain Satisfaction points depending on what you eat. Different foods give different amounts. You will gain the
Full Stomach status when your Satisfaction is 3 or more, and you cannot eat any more after that. You lose 1 Satisfaction per cycle. Once your Satisfaction points reach 0, you will be fine for 24 more cycles. Once that time has elapsed, you will gain the
Starving status, and will begin losing 1
per cycle.
Given a basic max starting
Health of 14, and assuming that you have already hit 0 Satisfaction at some point in the recent past, eat 1 ration giving 4 Satisfaction, and you will last 5.25 days before death:
(Cycles of Satisfaction ticking down + Cycles before starvation starts + Cycles of losing 1
) divided by Number of Cycles in a day
4 + 24 + 14 = 42 Cycles
42 / 8 = 5.25 Days
With Gold Mode: (4+24+16)/8 = 5.5 days
With low health: (4+24+1)/8 = 3.625 days
The only thing that will affect this process is damage you receive in that time from other characters or random room events, or
Morale loss causing suicide. This can technically kill you earlier than that, but the overall chances of that are impossible to calculate at this point. Get your
and
to max and eat that Ration, and you should be fine.
TODO: Need to confirm the 24 cycles before starvation starts, find the point that the hunger notification starts, and find out what max satisfaction is.
Morale Points
Morale Points represent your character's mental integrity. When
Morale drops to zero, the character will commit suicide and you will be removed from the game at the next cycle change.
As with
, Morale is capped at 14
. If you are playing in
Gold Mode, you gain a bonus of +2
, making 16
your total maximum.
Ways to gain Morale Points
| Source | Gain |
|---|---|
| Eating a Banana | +1 |
| Eating certain Alien Fruit | +1 |
| Cycle spent lying down with |
+1 |
| Comforted by a |
+2 |
| Receiving a speech from a |
+2 |
| Doing the thing | +2 |
| Caressing |
+3 |
| Using the Alien Holographic TV (once per game) | +3 |
| Rebel Base Transmission: CYGNI | +3 |
| Rebel Base Transmission: KALADAAN | +6 |
Ways to lose Morale Points
| Source | Loss |
|---|---|
| Surviving for a day | -2 |
| Crew member death | -1 |
| Demoralized by a |
-2 |
| Panic Attack | -3 |
* Reduced by 1
if
Mankind's only hope is present (and alive).
* Reduced by 1
if you are
The Optimist. (stacks with above)
** No
loss if you are
Detached Crewmember.
Illnesses
Disorders and diseases must be removed by medical action (medical kit, therapy or drugs) to resume natural healing and morale gain.
Diseases
Diseases are physical afflictions, often affecting
and
.
TODO: Add table of diseases, explain how to treat (medkit, pills).
| Icon | Status | Cause | Details | In-game Description |
|---|---|---|---|---|
| Cold | Random at cycle change or caused by being infected with a spore (appears 2-4 cycles after infection) | 20% chance to lose 1 |
Don't go out without your Kleenex | |
| Gastroenteritis | Eating spoiled food
Witnessing Death |
Lose 1 |
Do you need a diagram? A good whiff of the smell? Churning stomach? Every time you Consume, your character loses 1 | |
| Rejuvenation | Expedition - Insects | 20% chance to lose 1 Increased chances of falling ill. |
Your body is emitting a pulsing green light. This doesn't exactly encourage a good night's sleep... | |
| Space Rabies | Expedition - Predators zone | Lose 2 |
You’ve got rabies. You are prone to violent outbursts but it’s the disease that will end up killing you. | |
| Migraine | Killing someone
(Maybe witnessing a death, Not sure...). |
20% chance to lose 1 |
A particularly tenacious heavy migraine is harassing the patient at the moment, but it will eventually go away... | |
| Tapeworm | Eating Rotten Food
Eating some alien fruits |
Lose 1 satisfaction every cycle... | "You are hungry. Really hungry. All the time... Let's eat for God's sake man!
| |
| Sepsis | Can be caused by receiving combat damage or failing DIY Surgery | Health Loss of -4HP per cycle. | ||
| Acid Reflux | Caused by eating alien steaks or rotten food. | lose 2 AP when eating anything (including pills) | "You are bringing food back up. It is unpleasant and irritating."
| |
| Mush allergy | Caused by eating alien fruits or being infected with a spore (appears 2-4 cycles after infection) | Sneeze (randomly when you're in the same room as a mush? when you're infected with another spore?) | "Contact with Mush gives you horrible, painful blisters." |
Disorders
Disorders are psychological afflictions, often affecting
.
TODO: Add table of disorders AND table of symptoms
[All psychological disorders can be treated by a Shrink, the effects of pills are randomised for each game]
Injuries
Injuries are physical traumas that can only be fixed by the Surgical Pod in Medlab.