Difference between revisions of "NERON Projects"
(→List of NERON Projects: added after-game honors list descriptions to all NERON projects that have been built in my games, matching the anomaly detector one) |
(→List of NERON Projects: - put skill pics into table) |
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! scope="col"| Image | ! scope="col"| Image | ||
! scope="col"| Name | ! scope="col"| Name | ||
| − | ! scope="col"| Effectiveness | + | ! scope="col"| Effectiveness<br>(with applicable skill) |
! scope="col"| Details | ! scope="col"| Details | ||
|- | |- | ||
| align="center" | [[image:Equipment sensor.png]] | | align="center" | [[image:Equipment sensor.png]] | ||
| Anomaly Detector | | Anomaly Detector | ||
| − | | [[Radio | + | | [[image:0.png]] 18-27%<br>[[image:Radio expert.png]] <br>[[image:Engineer.png]] <br>[[image:2.png]] |
| Nothing beats a little NERON defragmentation. Filled with happiness it is more than content to pass a little extra info along to your PDA.<br> | | Nothing beats a little NERON defragmentation. Filled with happiness it is more than content to pass a little extra info along to your PDA.<br> | ||
'''Equipment that has been interfered with is reported on your PDA'''<br> | '''Equipment that has been interfered with is reported on your PDA'''<br> | ||
| Line 25: | Line 25: | ||
| align="center" | [[image:Icarus_antigrav_propeller.png]] | | align="center" | [[image:Icarus_antigrav_propeller.png]] | ||
| Antigravity Thrusters | | Antigravity Thrusters | ||
| − | | [[Pilot]] | + | | [[image:0.png]] 12-18%<br>[[image:Pilot.png]] <br>[[image:Physicist.png]] 16-24%<br>[[image:2.png]] |
| Increases chances of landing on a planet successfully. Only relevant if non-pilots are flying. | | Increases chances of landing on a planet successfully. Only relevant if non-pilots are flying. | ||
|- | |- | ||
| align="center" | [[image:Armour_corridor.png]] | | align="center" | [[image:Armour_corridor.png]] | ||
| Armored Corridors | | Armored Corridors | ||
| − | | [[ | + | | [[image:0.png]] <br>[[image:Engineer.png]] <br>[[image:Physicist.png]] <br>[[image:2.png]] ?-16% |
| Attacks upon the Daedalus are reduced by one point. | | Attacks upon the Daedalus are reduced by one point. | ||
|- | |- | ||
| align="center" | [[image:Auto_watering.png]] | | align="center" | [[image:Auto_watering.png]] | ||
| Automatic Sprinklers | | Automatic Sprinklers | ||
| − | | [[ | + | | [[image:0.png]] <br>[[image:Engineer.png]] <br>[[image:Fireman.png]] <br>[[image:2.png]] |
| Each fire has a 25% chance to be auto extinguished each cycle changeover, including the one during which it appears. | | Each fire has a 25% chance to be auto extinguished each cycle changeover, including the one during which it appears. | ||
|- | |- | ||
| align="center" | [[image:Auxiliary_terminal.png]] | | align="center" | [[image:Auxiliary_terminal.png]] | ||
| Auxiliary Terminal | | Auxiliary Terminal | ||
| − | | [[ | + | | [[image:0.png]] <br>[[image:Computer.png]] <br>[[image:Radio expert.png]] <br>[[image:2.png]] |
| Creates NERON terminals in the medlab and the engine room. | | Creates NERON terminals in the medlab and the engine room. | ||
|- | |- | ||
| align="center" | [[image:Bay_door_xxl.png]] | | align="center" | [[image:Bay_door_xxl.png]] | ||
| Bay Door XXL | | Bay Door XXL | ||
| − | | [[Pilot]] | + | | [[image:0.png]] <br>[[image:Pilot.png]] <br>[[image:engineer.png]] <br>[[image:2.png]] |
| Reduced the risk of accidents when non-pilots are flying ships. | | Reduced the risk of accidents when non-pilots are flying ships. | ||
|- | |- | ||
| align="center" | [[image:Patrolship_blaster_gun.png]] | | align="center" | [[image:Patrolship_blaster_gun.png]] | ||
| Blaster Gun | | Blaster Gun | ||
| − | | [[ | + | | [[image:0.png]] <br>[[image:pilot.png]] <br>[[image:gunman.png]] <br>[[image:2.png]] |
| A 40mm cannon is good. A Blaster at 80mm is better. | | A 40mm cannon is good. A Blaster at 80mm is better. | ||
* Increases patrol ship firepower by 1 point. | * Increases patrol ship firepower by 1 point. | ||
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| align="center" | [[image:Icarus_lavatory.png]] | | align="center" | [[image:Icarus_lavatory.png]] | ||
| Convenient Sink | | Convenient Sink | ||
| − | | [[ | + | | [[image:0.png]] <br>[[image:biologist.png]] <br>[[image:engineer.png]] <br>[[image:2.png]] |
| What a magnificent stainless steel sink! You now have no excuse for not washing your hands between missions. | | What a magnificent stainless steel sink! You now have no excuse for not washing your hands between missions. | ||
* Expeditions will no longer make people dirty. (Confirm correct translation?) | * Expeditions will no longer make people dirty. (Confirm correct translation?) | ||
| Line 62: | Line 62: | ||
| align="center" | [[image:Chipset_acceleration.png]] | | align="center" | [[image:Chipset_acceleration.png]] | ||
| CPU Overclocking | | CPU Overclocking | ||
| − | | [[ | + | | [[image:0.png]] <br>[[image:astrophysician.png]] <br>[[image:computer.png]] <br>[[image:2.png]] |
| Searching for a planet costs 1 AP less. | | Searching for a planet costs 1 AP less. | ||
|- | |- | ||
| align="center" | [[image:Door_sensor.png]] | | align="center" | [[image:Door_sensor.png]] | ||
| Defective Piston Sensors | | Defective Piston Sensors | ||
| − | | [[ | + | | [[image:0.png]] <br>[[image:radio expert.png]] <br>[[image:robotics.png]] <br>[[image:2.png]] |
| By analyzing the smoke coming from defective pistons in the automatic doors, NERON can now determine precisely which doors are affrected<!--"affrected" is a typo in the game--> and relay the information to your PDA. | | By analyzing the smoke coming from defective pistons in the automatic doors, NERON can now determine precisely which doors are affrected<!--"affrected" is a typo in the game--> and relay the information to your PDA. | ||
* Broken doors are shown on trackers. | * Broken doors are shown on trackers. | ||
| Line 73: | Line 73: | ||
| align="center" | [[image:Dismantling.png]] | | align="center" | [[image:Dismantling.png]] | ||
| Dismantler | | Dismantler | ||
| − | | [[ | + | | [[image:0.png]] <br>[[image:engineer.png]] <br>[[image:robotics.png]] <br>[[image:2.png]] |
| Generates 5 scrap metal in the engine room. | | Generates 5 scrap metal in the engine room. | ||
|- | |- | ||
| align="center" | [[image:Extra_drone.png]] | | align="center" | [[image:Extra_drone.png]] | ||
| Extra Drone | | Extra Drone | ||
| − | | [[ | + | | [[image:0.png]] <br>[[image:engineer.png]] <br>[[image:robotics.png]] <br>[[image:2.png]] |
| Going through an old archive and examining data on Terrence's drones, it appears that it should be possible to ask NERON to build us another one. | | Going through an old archive and examining data on Terrence's drones, it appears that it should be possible to ask NERON to build us another one. | ||
* Adds a drone in the Nexus. | * Adds a drone in the Nexus. | ||
| Line 84: | Line 84: | ||
| align="center" | [[image:Extra_hydroponpots.png]] | | align="center" | [[image:Extra_hydroponpots.png]] | ||
| Extra Hydropots | | Extra Hydropots | ||
| − | | [[ | + | | [[image:0.png]] <br>[[image:engineer.png]] <br>[[image:botanic.png]] <br>[[image:2.png]] |
| Neron<!--not "NERON" as usual, this is in game--> found the hydroponic plant pot plans; Retrieving materials from the incubator should make it possible to create three additional pots. | | Neron<!--not "NERON" as usual, this is in game--> found the hydroponic plant pot plans; Retrieving materials from the incubator should make it possible to create three additional pots. | ||
* Adds 3 hydropots, which appear in the Hydroponic Garden. | * Adds 3 hydropots, which appear in the Hydroponic Garden. | ||
| Line 90: | Line 90: | ||
| align="center" | [[image:fire_sensor.png]] | | align="center" | [[image:fire_sensor.png]] | ||
| Fire Detector | | Fire Detector | ||
| − | | [[ | + | | [[image:0.png]] <br>[[image:radio expert.png]] <br>[[image:fireman.png]] <br>[[image:2.png]] |
| After spending several hours convincing NERON that fire could be detrimental to its own well-being, it gave in and allocates<!--in-game typo? should be "allocated"?--> more CPU power to the task... it still seems pretty annoyed though. | | After spending several hours convincing NERON that fire could be detrimental to its own well-being, it gave in and allocates<!--in-game typo? should be "allocated"?--> more CPU power to the task... it still seems pretty annoyed though. | ||
* Fires are shown on trackers. | * Fires are shown on trackers. | ||
| Line 96: | Line 96: | ||
| align="center" | [[image:Fission_coffee_roaster.png]] | | align="center" | [[image:Fission_coffee_roaster.png]] | ||
| Fission Coffee Roaster | | Fission Coffee Roaster | ||
| − | | [[ | + | | [[image:0.png]] <br>[[image:Caffeinomaniac.png]] <br>[[image:physicist.png]] <br>[[image:2.png]] |
| The coffee machine also regenerates Cycle 4 (French wiki lists this as bugged - confirm?) | | The coffee machine also regenerates Cycle 4 (French wiki lists this as bugged - confirm?) | ||
|- | |- | ||
| align="center" | [[image:Bric_broc.png]] | | align="center" | [[image:Bric_broc.png]] | ||
| General Patching Up | | General Patching Up | ||
| − | | [[ | + | | [[image:0.png]] <br>[[image:conceptor.png]] <br>[[image:creative.png]] <br>[[image:2.png]] |
| Each cycle, the Daedalus has a 15% chance of not falling apart. Prevents fires, metal plates, electrical overloads, shocks and spontaneous failures. Announced by NERON when activated. | | Each cycle, the Daedalus has a 15% chance of not falling apart. Prevents fires, metal plates, electrical overloads, shocks and spontaneous failures. Announced by NERON when activated. | ||
|- | |- | ||
| align="center" | [[image:Heat_lamp.png]] | | align="center" | [[image:Heat_lamp.png]] | ||
| Heat Lamps | | Heat Lamps | ||
| − | | [[ | + | | [[image:0.png]] <br>[[image:engineer.png]] <br>[[image:botanic.png]] <br>[[image:2.png]] |
| Plants in the garden have a 50% chance to generate an additional fruit each day. | | Plants in the garden have a 50% chance to generate an additional fruit each day. | ||
|- | |- | ||
| align="center" | [[image:Hydroponic_incubator.png]] | | align="center" | [[image:Hydroponic_incubator.png]] | ||
| Hydroponic Incubator | | Hydroponic Incubator | ||
| − | | [[ | + | | [[image:0.png]] <br>[[image:physicist.png]] <br>[[image:botanic.png]] <br>[[image:2.png]] |
| Seedlings grow twice as fast in the garden. | | Seedlings grow twice as fast in the garden. | ||
|- | |- | ||
| align="center" | [[image:Icarus_larger_bay.png]] | | align="center" | [[image:Icarus_larger_bay.png]] | ||
| Large Bay Upgrade | | Large Bay Upgrade | ||
| − | | [[ | + | | [[image:0.png]] <br>[[image:pilot.png]] <br>[[image:engineer.png]] <br>[[image:2.png]] |
| The Icarus can carry two more people, bringing the maximum to 6. | | The Icarus can carry two more people, bringing the maximum to 6. | ||
|- | |- | ||
| align="center" | [[image:Patrol_ship_launcher.png]] | | align="center" | [[image:Patrol_ship_launcher.png]] | ||
| Launch Propulsion System | | Launch Propulsion System | ||
| − | | [[ | + | | [[image:0.png]] <br>[[image:pilot.png]] <br>[[image:physicist.png]] <br>[[image:2.png]] |
| Launching patrol ships and the Pasiphae costs 1 AP less. | | Launching patrol ships and the Pasiphae costs 1 AP less. | ||
|- | |- | ||
| align="center" | [[image:Magnetic_net.png]] | | align="center" | [[image:Magnetic_net.png]] | ||
| Magnetic Net | | Magnetic Net | ||
| − | | [[ | + | | [[image:0.png]] <br>[[image:pilot.png]] <br>[[image:physicist.png]] <br>[[image:2.png]] |
| One of the great assets of the Magellan was that the stellar ark could mobilize its own flotilla. You debug the last packets of code from the Magnet automatic pilot program. That'll do the trick. | | One of the great assets of the Magellan was that the stellar ark could mobilize its own flotilla. You debug the last packets of code from the Magnet automatic pilot program. That'll do the trick. | ||
* When the Daedalus moves, patrol ships are automatically brought on board (however Pasiphae is not). | * When the Daedalus moves, patrol ships are automatically brought on board (however Pasiphae is not). | ||
| Line 132: | Line 132: | ||
| align="center" | [[image:Auto_return_icarus.png]] | | align="center" | [[image:Auto_return_icarus.png]] | ||
| Magnetic Return | | Magnetic Return | ||
| − | | [[ | + | | [[image:0.png]] <br>[[image:computer.png]] <br>[[image:robotics.png]] <br>[[image:2.png]] |
| The Icarus automatically returns to the Daedalus in the event of mission failure. | | The Icarus automatically returns to the Daedalus in the event of mission failure. | ||
|- | |- | ||
| align="center" | [[image:Neron_project_thread.png]] | | align="center" | [[image:Neron_project_thread.png]] | ||
| NERON Participation | | NERON Participation | ||
| − | | [[ | + | | [[image:0.png]] <br>[[image:computer.png]] <br>[[image:shrink.png]] <br>[[image:2.png]] |
| If a project is above 0%, it is automatically progressed 5% each cycle. | | If a project is above 0%, it is automatically progressed 5% each cycle. | ||
|- | |- | ||
| align="center" | [[image:Oxy_more.png]] | | align="center" | [[image:Oxy_more.png]] | ||
| Oxygenated Ducts | | Oxygenated Ducts | ||
| − | | [[ | + | | [[image:0.png]] <br>[[image:engineer.png]] <br>[[image:biologist.png]] <br>[[image:2.png]] |
| Algae growing in the air-conditioning ducts. Maybe we could encourage rampant growth of banana trees? | | Algae growing in the air-conditioning ducts. Maybe we could encourage rampant growth of banana trees? | ||
* Each cycle, the Daedalus has a 20% chance not to lose oxygen. Announced by NERON.<!--how do broken oxygen tanks affect this? does it not lose oxygen at all or is it just reduced by 1?--> | * Each cycle, the Daedalus has a 20% chance not to lose oxygen. Announced by NERON.<!--how do broken oxygen tanks affect this? does it not lose oxygen at all or is it just reduced by 1?--> | ||
| Line 148: | Line 148: | ||
| align="center" | [[image:Plasma_shield.png]] | | align="center" | [[image:Plasma_shield.png]] | ||
| Plasma Shield | | Plasma Shield | ||
| − | | [[ | + | | [[image:0.png]] <br>[[image:physicist.png]] <br>[[image:engineer.png]] <br>[[image:2.png]] |
| The hull of the Daedalus is now protected by a self-regenerating shield. Must be turned on after being built at the BIOS terminal. Starts at 50 and regenerates 5 per cycle up to a maximum of 100. Is damaged before ship hull. | | The hull of the Daedalus is now protected by a self-regenerating shield. Must be turned on after being built at the BIOS terminal. Starts at 50 and regenerates 5 per cycle up to a maximum of 100. Is damaged before ship hull. | ||
|- | |- | ||
| align="center" | [[image:Food_retailer.png]] | | align="center" | [[image:Food_retailer.png]] | ||
| Pneumatic Distributor | | Pneumatic Distributor | ||
| − | | [[ | + | | [[image:0.png]] <br>[[image:robotics.png]] <br>[[image:cook.png]] <br>[[image:2.png]] |
| Food produced in the garden is sent directly to the refectory via a pneumatic tube. | | Food produced in the garden is sent directly to the refectory via a pneumatic tube. | ||
|- | |- | ||
| align="center" | [[image:Quantum_sensors.png]] | | align="center" | [[image:Quantum_sensors.png]] | ||
| Quantum Sensors | | Quantum Sensors | ||
| − | | [[ | + | | [[image:0.png]] <br>[[image:astrophysician.png]] <br>[[image:radio expert.png]] <br>[[image:2.png]] |
| Scanning planets reveals one additional zone each time. | | Scanning planets reveals one additional zone each time. | ||
|- | |- | ||
| align="center" | [[image:Turret_extra_firerate.png]] | | align="center" | [[image:Turret_extra_firerate.png]] | ||
| Rerouted Charges | | Rerouted Charges | ||
| − | | [[ | + | | [[image:0.png]] <br>[[image:physicist.png]] <br>[[image:engineer.png]] <br>[[image:2.png]] |
| By reversing the polarity of the Tesla turret modulator, it is possible to double their firing rate! | | By reversing the polarity of the Tesla turret modulator, it is possible to double their firing rate! | ||
* Turrets recharge twice as fast. | * Turrets recharge twice as fast. | ||
| Line 169: | Line 169: | ||
| align="center" | [[image:Radar_trans_void.png]] | | align="center" | [[image:Radar_trans_void.png]] | ||
| Spatial Wave Radar | | Spatial Wave Radar | ||
| − | | [[ | + | | [[image:0.png]] <br>[[image:radio expert.png]] <br>[[image:engineer.png]] <br>[[image:2.png]] |
| The stellar antenna now doubles your progress. (Confirm this = Difficulty of establishing comms link is halved?) | | The stellar antenna now doubles your progress. (Confirm this = Difficulty of establishing comms link is halved?) | ||
|- | |- | ||
| align="center" | [[image:Patrolship_extra_ammo.png]] | | align="center" | [[image:Patrolship_extra_ammo.png]] | ||
| Teslatron Reservoir | | Teslatron Reservoir | ||
| − | | [[ | + | | [[image:0.png]] <br>[[image:physicist.png]] <br>[[image:engineer.png]] <br>[[image:2.png]] |
| Patrol ships have an additional 6 charges. | | Patrol ships have an additional 6 charges. | ||
|- | |- | ||
| align="center" | [[image:Trail_reducer.png]] | | align="center" | [[image:Trail_reducer.png]] | ||
| Trail Minimizer | | Trail Minimizer | ||
| − | | [[ | + | | [[image:0.png]] <br>[[image:pilot.png]] <br>[[image:engineer.png]] <br>[[image:2.png]] |
| The number of attackers who pursue the Daedalus when it moves is reduced by 25%. | | The number of attackers who pursue the Daedalus when it moves is reduced by 25%. | ||
|- | |- | ||
Revision as of 10:25, 6 December 2013
There are 31 NERON projects which will appear as options for completion at the NERON terminal in the Nexus. Each project will appear exactly once. You're given an option of three to choose from, and once you complete one, the list refreshes with new projects, meaning the other two are lost as options for your current ship.
NERON projects can also be completed by the comms officer at the comms terminal by doing NERON upgrades. For each NERON version upgrade, a random project which has not yet been available and is not currently available in the Nexus will be completed. The comms officer can do as many of these as they like, given that their pool of projects isn't exhausted, although there are diminishing returns on AP investment after the first few.
Once all projects have either been an option in the Nexus or been completed via comms, no more NERON projects are possible.






























