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		<id>http://www.mushpedia.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Shaddy</id>
		<title>Mushpedia - User contributions [en]</title>
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		<updated>2026-04-27T06:15:38Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://www.mushpedia.com/wiki/Inventory</id>
		<title>Inventory</title>
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				<updated>2013-12-16T18:57:11Z</updated>
		
		<summary type="html">&lt;p&gt;Shaddy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Warning|'''To Do:''' Add repair and disassembling chances, English names of fruits, books and documents section.}}&lt;br /&gt;
&lt;br /&gt;
=Gear=&lt;br /&gt;
These provide passive effects when held.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; | Image&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Name&amp;lt;br&amp;gt;Origin&amp;lt;br&amp;gt;Attributes&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Repair&amp;lt;br&amp;gt; Disassemble&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Details&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[image:Plastenite_armor.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Plastenite Armor'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Storage&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Absorbs 1 point of combat damage. (Twinpedia says between players only, confirm not useful for expeditions?)&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Aiming_helmet.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Sniper Helmet'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x blueprint&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Adds 10% accuracy when shooting at [[hunters]], adds 33% accuracy when shooting at players.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{H:title|The Technician's best friend. Significantly boosts repair skills|[[image:Wrench.jpg]]}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Wrench'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x storage&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Increases success chance of repairs, item reinforcement, dismantling, and hull reinforcement by 50% of base chance without the wrench.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Space_suit.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Spacesuit'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;6 x Daedalus&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Allows you to breathe on planets without oxygen and to survive after ejection from patrol ships.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Alien_can_opener.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Alien Opener'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;[[Exploration]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Increases success chance of repairs, item reinforcement, dismantling, and hull reinforcement by 50% of base chance without the opener.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Protection_gloves.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Protective Gloves'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x storage&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Chance of injury during repairs is divided by 5.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Super_talky.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''iTrakie'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Gold Mode&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Combines the functions of the walkie talkie and tracker. Obtained after buying gold mode once.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Ncc_lens.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''NCC Lens'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;2 x [[NCC Lens]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Adds 10% accuracy when shooting at [[hunters]], adds 33% accuracy when shooting at players.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Rolling boulder.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Rolling Boulder'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;[[Exploration]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| During even numbered cycles, you earn one additional [[image:Pa_slot2.png]] during [[image:Pa_slot1.png]] to [[image:Pa_slot2.png]] conversions. Stacks with the scooter. &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Soap.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Soap'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x storage&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| The wash action costs 1 [[image:Pa_slot1.png]] less.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Super_soap.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Super Soap'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x [[Mushicide soap]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| The wash action costs 1 [[image:Pa_slot1.png]] less and removes 1 spore from infected humans.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Apron.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Stainproof Apron'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Storage&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Messy actions do not make you dirty. Super messy actions still make you dirty. See [[Dirty]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{H:title|A Walkie-Talkie is a dated means of communication, but it works|[[image:Talky_walky.jpg]]}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Walkie Talkie'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Personal, 1 x each&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Provides access to human channels (general and private).&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{H:title|The Tracker is like an on-board GPS, it gives you general information on the ship!|[[image:Tracker.jpg]]}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Tracker'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Personal 1 x each&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Displays the minimap with the position of the crew if they are aboard the Daedalus. Can also display breakages and fires with certain NERON projects.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Antigrav_scooter.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Anti-Grav Scooter'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Daedalus&amp;lt;br&amp;gt;2 charges to start, max 8&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Adds 2 extra [[image:Pa_slot2.png]] during [[image:Pa_slot1.png]] to [[image:Pa_slot2.png]] conversions. Does not stack with the Sprinter skill.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Wavoscope.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Oscilloscipe'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Blueprint&amp;lt;br&amp;gt;Heavy&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Increases success chance of repairing the hull of Patrol ships and the Daedalus by 50% of base chance without.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Exploration==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; | Image&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Name&amp;lt;br&amp;gt;Origin&amp;lt;br&amp;gt;Attributes&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Repair&amp;lt;br&amp;gt; Disassemble&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Details&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Quad compass.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Quadrimetric Compass'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Storage&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Prevents the person carrying it from getting lost on expeditions. Recommended that someone with pilot skill and AP needed to pilot a rescue mission carry this, as well as other important items.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Rope.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Rope'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;2 x Storage&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Cancels the personal damage that can occur in the seismic, cave and mountain zones during explorations if it targets the holder. Does not protect other crew members, and does not prevent events which cause crew death.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:White_flag.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''White Flag'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x blueprint&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Cancels the chance of combat in Intelligent Life zones during expeditions.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Echo_sounder.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''EchoLocator'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x blueprint&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| If one of the remaining planet zones is Hydro Carbon, increases the chance of exploring it by 5.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Driller.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Drill'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Storage&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Doubles the amount of fuel gained from any zone.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Trad_module.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Babel Module'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x blueprint&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Doubles the chance of gaining artifacts in Intelligent Life zones.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Heat_seeker.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Thermosensor'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x blueprint&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| If one of the remaining zones is Ruminant, Predator, Intelligent Life, Mankarog or Insects, increases the chance of exploring it by 5.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Tools=&lt;br /&gt;
Allow various actions.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; | Image&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Name&amp;lt;br&amp;gt;Origin&amp;lt;br&amp;gt;Attributes&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Repair&amp;lt;br&amp;gt; Disassemble&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Details&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Hacker_kit.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Hacker Kit'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Storage&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Allows the user to attempt to force access to the command or BIOS terminals at a cost of 2 AP. 25% base chance of success without IT Expert skill, 50% base chance with IT Expert skill.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Postit_bloc.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Block of Post-It Notes'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Storage&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Used to write notes. Useful for filling shelves with in case of fires, adding filler to expedition crew inventory to reduce chances of important items being lost, and communicating with certain injuries which impair communication.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Extinguisher.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Extinguisher'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;2 x Storage, 1 X Blueprint&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| 50% base chance to extinguish a fire for 1 AP&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Mad_kube.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''MAD Kube'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Refectory&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Can use 1 AP to try to solve the kube. About 10% chance of success, first time rewards 5 glory.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Microwave.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Microwave'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Refectory&amp;lt;br&amp;gt;Heavy&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Starts broken. Allows cooking of standard rations for free. Chance to break the comms link to Sol.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Duck_tape.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Duck Tape'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Storage&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| For 1 AP, may gag another crew member.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Freezer.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Superfreezer'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Refectory&amp;lt;br&amp;gt;Heavy&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Starts broken. Converts cooked rations and alien steaks into standard rations. Can freeze other perishable consumables. (To be confirmed: Consumables retain same status as when frozen.)&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Alien_holographic_tv.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Alien Holographic TV'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Exploration&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Provides +3 morale to all crew in the room. Each crew member can only gain morale from this once per game. Can be used several times.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
==Weapons==&lt;br /&gt;
Tools for attacking other players. Also useful for [[exploration]].&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; | Image&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Name&amp;lt;br&amp;gt;Origin&amp;lt;br&amp;gt;Attributes&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Repair&amp;lt;br&amp;gt; Disassemble&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Accuracy&amp;lt;br&amp;gt;Damage&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Expedition&amp;lt;br&amp;gt;Strength&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Wounds&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Details&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | -&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Kick Off'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;(Unarmed attack)&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60%&amp;lt;br&amp;gt;1-3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | -&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Knife.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Knife'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Storage&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60%&amp;lt;br&amp;gt;1-5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| Can attack another player with the knife for 1 AP. Chance for a fatal blow. Risk of injury to both victim and attacker when using the knife. Also a chance to drop the knife on the room's shelf upon attacking.&amp;lt;br&amp;gt;Does not count as hand-to-hand combat.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Blaster.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Blaster'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;2 x Storage&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50%&amp;lt;br&amp;gt;3-5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1 or 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| Can attack another player with the blaster for 1 AP. Stores a maximum of 3 charges. Chance for a fatal blow. Risk of injury to the victim.&amp;lt;br&amp;gt;Provides 1 point for expeditions without day 4 rebel base contact, 2 points with.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Natamy_riffle.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Natamy Rifle'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Research&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50%&amp;lt;br&amp;gt;2-4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&amp;lt;br&amp;gt; Common&lt;br /&gt;
| When used on a mush, does 6-13 damage and injures. Stores a maximum of 3 charges.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Items_decoup_05.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Lizaro Jungle'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Blueprint&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 99%&amp;lt;br&amp;gt;3-5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&amp;lt;br&amp;gt; ???&lt;br /&gt;
| Stores only 1 charge&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Machine_gun.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Machine Gun'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Blueprint&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50%&amp;lt;br&amp;gt;2-3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0-3&amp;lt;br&amp;gt;Very&amp;lt;br&amp;gt;Common&lt;br /&gt;
| Stores a maximum of 12 charges.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Missile_launcher.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Rocket Launcher'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Blueprint&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50%&amp;lt;br&amp;gt;?-8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0-2&amp;lt;br&amp;gt;Common&lt;br /&gt;
| Stores only 1 charge. Damages everyone in the room including the attacker, however does less damage to the attacker. Risk of breaking equipment in the room. Chance of fatal blows.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Grenade.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Grenade'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Storage&amp;lt;br&amp;gt;1 x Blueprint&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0-10(target)&amp;lt;br&amp;gt;0-3(attacker)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ?&lt;br /&gt;
| 1 AP to throw. Is consumed by taking on expeditions. Damages everyone in the room including the attacker, however does less damage to the attacker. Risk of breaking equipment in the room.&amp;lt;br&amp;gt;Cannot be thrown by humans if the NERON Peace Core is active (BIOS settings) but mush can still throw it.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Instruments=&lt;br /&gt;
Provide passive effects in a given room when on the shelf. In the case of instruments which unlock research, can also be in a player's inventory.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; | Image&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Name&amp;lt;br&amp;gt;Origin&amp;lt;br&amp;gt;Attributes&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Repair&amp;lt;br&amp;gt; Disassemble&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Details&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Water_stick.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Aqueous Stick'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Exploration&amp;lt;br&amp;gt;Artifact&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Unlocks Perpetual Moisture and Tesla SUP2X research when placed in the laboratory.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Magellan_liquid_map.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Magellan Liquid Map'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Exploration&amp;lt;br&amp;gt;Artifact&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| When placed on the bridge, planets detected will automatically have 1 or 2 sections revealed. Does not stack with multiples.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Insectoid_shell.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Insectoid Shell'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Exploration&amp;lt;br&amp;gt;Artifact, Heavy&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| When placed in a turret room, adds 100% damage to the turret. Starts a fire in the room if destroyed. Does stack with multiples.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Mush_floppy_disk.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Mush Genome Disk'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Xyloph DB&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Unlocks research when placed in the laboratory.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Computer_jelly.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Printed Circuit Jelly'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Exploration&amp;lt;br&amp;gt;Artifact&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| When placed in the Nexus, +3% is added to Laboratory Research base efficiencies. Does not stack with multiples.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Super map.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Star Map Piece'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Exploration&amp;lt;br&amp;gt;Artifact&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Used to unlock travel to Eden. When one is placed in the laboratory, unlocks Super Calculator research. Once complete, Super Calculator in Nexus can be used with 3 star map pieces to triangulate the location of Eden.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Myco_alarm.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Myco Alarm'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;5 x Mycoalarm Research&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Displays an alert in the room logs if a mush infects someone in that room. Still works if hidden.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Mush sample.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Mush Sample'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Daedalus&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Unlocks research in the laboratory.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Components=&lt;br /&gt;
Mainly from dismantling or scrap collection using the Pasiphae after shooting down hunters. Used for assembling blueprints and reinforcing (both Daedalus hull and objects).&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; | Image&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Name&amp;lt;br&amp;gt; Attributes&amp;lt;br&amp;gt; Origin&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Repair&amp;lt;br&amp;gt; Disassemble&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Details&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Metal_scraps.jpg]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | '''Metal Scraps''' &amp;lt;small&amp;gt;&amp;lt;br&amp;gt; Scrap Collection&amp;lt;/small&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Used in assembling objects using plans &lt;br /&gt;
|-&lt;br /&gt;
|-|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{H:title|A cold, hollow tube|[[Image:Thick_tube.jpg]]}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | '''Thick Tube''' &amp;lt;small&amp;gt;&amp;lt;br&amp;gt; x 2 Shower &amp;lt;br&amp;gt;1 x '''Lizaro Jungle'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Used in assembling objects using plans &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{H:title|More worthless debris|[[Image:Plastic_scraps.jpg]]}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | '''Plastic Scraps''' &amp;lt;small&amp;gt;&amp;lt;br&amp;gt; x 2 Shower &amp;lt;/small&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Used in assembling objects using plans &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Old_shirt.jpg]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | '''Old T-Shirt''' &amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Daedalus&amp;lt;/small&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Used in assembling the White Flag blueprint.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Miscellaneous=&lt;br /&gt;
-&amp;gt;Note: put containers here&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; | Image&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Name&amp;lt;br&amp;gt;Origin&amp;lt;br&amp;gt;Attributes&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Repair&amp;lt;br&amp;gt; Disassemble&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Details&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Camera.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Camera'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;3 x storage&amp;lt;br&amp;gt;2 x [[Paranoid]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Secret and furtive actions are recorded in the room log when a camera is present. Cannot be dropped on a shelf. If the paranoid skill is selected when the player has a full inventory, the cameras will mount on the room wall.&amp;lt;br&amp;gt;1 AP to dismount a camera, 2 AP to install.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Space_capsule.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Space Capsule'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Scrap Collection&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Costs 1 AP to open. Often contains oxygen, fuel, metal or plastic scrap. May contain a ration or medkit according to Twinpedia. (Verify?)&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Fuel_capsule.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Fuel Capsule'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Rear Storage fuel tanks&amp;lt;br&amp;gt;Combustion Chamber&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Contain 1 unit of fuel. Cannot be placed upon a shelf unless the holder mutates or dies. Can be removed from or placed in the fuel tanks and combustion chamber.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Oxy_capsule.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Oxygen Capsule'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Central Storage tanks&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Contain 1 unit of oxygen. Cannot be placed upon a shelf unless the holder mutates or dies. Can be removed from or placed in the oxygen tanks in the central storage rooms. Holding an oxygen capsule prevents the holder from suffocating if the ship is out of oxygen. &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Tree_pot.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''HydroPot'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;2 x Storage&amp;lt;br&amp;gt;3 x Hydroponic Garden&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Fruit can be planted in these to develop the garden. See [[Gardening]].&amp;lt;br&amp;gt;More hydropots can be obtained via the NERON project [[NERON#List of NERON Projects|Additional HydroPots]] and Ian's skill [[Human#Human Skills|Green Thumb]].&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Help_drone.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Robo -Name drone'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Daedalus&amp;lt;br&amp;gt;1 x blueprint&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Attempts to repair defective equipment in the room before moving. See [[Drones]]&amp;lt;br&amp;gt;An additional drone can be obtained via the NERON project [[NERON#List of NERON Projects|Additional Drone]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Body_cat.png]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Schrödinger'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Decryo of Raluca&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Raluca's cat. Cannot place on shelves, can drop in a given room. Can be infected by mush. See [[NPCs#Schrödinger|Schrödinger]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Pill_box.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Survival Kit'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Vending Machine&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | N/A&lt;br /&gt;
| Contains 2 bandages and 2 drugs. Effects of the drugs in the Kit are visible to all.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Lunchbox.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Lunchbox'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Vending Machine&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | N/A&lt;br /&gt;
| Contains 3 Standard Rations&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Coffee_thermos.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Coffee Thermos'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Vending Machine&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | N/A&lt;br /&gt;
| Gives 4 coffees.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Health=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; | Image&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Name&amp;lt;br&amp;gt;Origin&amp;lt;br&amp;gt;Attributes&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Repair&amp;lt;br&amp;gt; Disassemble&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Details&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Bandage.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Bandage'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;2 x Medlab&amp;lt;br&amp;gt;2 x Survival Kit&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | N/A&lt;br /&gt;
| Uses 1 AP to heal 2 HP. &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Medikit.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Medkit'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Daedalus&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Uses 2 AP if treating someone else, 3 if treating self. Heals 3 HP and may cure diseases. With Doctor skill, heals 5 HP. Can be upgraded via Ultra Healing Pomade research to heal one additional point of HP.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Alien_oil.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Jar of Alien Oil'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Exploration&amp;lt;br&amp;gt;Artifact&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Heals HP to maximum and cures wounds. One time use. May also be inserted into fuel reservoir for 5 units of fuel. &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Anti_mush_serum.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Retro-Fungal Serum'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x [[Research|Retro-Fungal Serum]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Costs 1 AP to use on a crewmate. Cures a mush, single use. No effect if used on a human. Usage is not logged in room records, and no notification is given to the player it is used upon if they are human.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Spore_extractor.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Spore Sucker'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x [[Research|Spore Sucker]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Costs 1 AP to remove a spore from a human. Mush cannot use it. Use is private, but makes one dirty, and does 3 HP Damage.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Blueprints=&lt;br /&gt;
Plans for constructing objects using specific components&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Each ship will start with 1 Swedish Sofa blueprint and 4 random ones. An additional 3 can be obtained via the Xyloph DB. 6 will be unavailable on any given ship.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If a blueprint is in the same room as its components, anyone may build it for 3 AP.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; | Image&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Name&amp;lt;br&amp;gt;Possible Copies&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Result&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Components&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Dismantling&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Blueprint.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Blueprint: Sniper Helmet'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;0-1&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Aiming_helmet.jpg]]&lt;br /&gt;
| 1 x Scrap Metal&amp;lt;br&amp;gt;1 x Plastic Scrap&lt;br /&gt;
| 1 x Scrap Metal&amp;lt;br&amp;gt;1 x Plastic Scrap&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Blueprint.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Blueprint: White Flag'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;0-1&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:White_flag.jpg]]&lt;br /&gt;
| 1 x Soap&amp;lt;br&amp;gt;1 x Old T-Shirt&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Blueprint.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Blueprint: Support Drone'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;0-1&amp;lt;br&amp;gt;1 x Robotics Expert&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Help_drone.jpg]]&lt;br /&gt;
| 4 x Scrap Metal&amp;lt;br&amp;gt;1 x Plastic Scrap&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Blueprint.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Echo Locator'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;0-1&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Echo_sounder.jpg]]&lt;br /&gt;
| 1 x Scrap Metal&amp;lt;br&amp;gt;1 x Plastic Scrap&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Blueprint.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Blueprint:Extinguisher'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;0-1&amp;lt;/small&amp;gt;&lt;br /&gt;
|[[Image:Extinguisher.jpg]]&lt;br /&gt;
| 1 x Scrap Metal &amp;lt;br&amp;gt; 1 x Oxygen Capsule&lt;br /&gt;
| 1 x Scrap Metal&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Blueprint.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Blueprint: Grenade'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;0-1&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Grenade.jpg]]&lt;br /&gt;
| 1 x Oxygen Capsule&amp;lt;br&amp;gt;1 x Fuel capsule&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Blueprint.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Blueprint: Rocket Launcher'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;0-1&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Missile_launcher.jpg]]&lt;br /&gt;
| 1 x Thick Tube&amp;lt;br&amp;gt;1 x Scrap Metal&amp;lt;br&amp;gt;1 x Plastic Scrap&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Blueprint.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Blueprint: Lizaro Jungle'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;0-1&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Items_decoup 05.jpg]]&lt;br /&gt;
| 2 x Scrap Metal&amp;lt;br&amp;gt;1 x Plastic Scrap&lt;br /&gt;
| 1 x Thick Tube&amp;lt;br&amp;gt;1 x Scrap Metal&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Blueprint.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Blueprint: Babel Module'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;0-1&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Trad_module.jpg]]&lt;br /&gt;
| 1 x Scrap Metal&amp;lt;br&amp;gt;1 x Plastic Scrap&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Blueprint.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Blueprint: Swedish Sofa'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1-2&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Sofa.jpg]]&lt;br /&gt;
| 1 x Thick Tube&amp;lt;br&amp;gt;1 x Scrap metal&lt;br /&gt;
| 1 x Plastic Scrap&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Blueprint.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Blueprint: Machine Gun'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;0-1&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Machine_gun.jpg]]&lt;br /&gt;
| 4 x Scrap Metal&lt;br /&gt;
| 1 x Scrap Metal&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Blueprint.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Blueprint: Thermosensor'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;0-1&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Heat_seeker.jpg]]&lt;br /&gt;
| 1 x Scrap Metal&amp;lt;br&amp;gt;1 x Plastic Scrap&lt;br /&gt;
| 1 x Plastic Scrap&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Blueprint.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Blueprint: Oscilloscipe'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;0-1&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Wavoscope.jpg]]&lt;br /&gt;
| 1 x Scrap Metal&amp;lt;br&amp;gt;1 x Plastic Scrap&lt;br /&gt;
| 2 x Scrap Metal&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Consumables=&lt;br /&gt;
Actions:&lt;br /&gt;
&lt;br /&gt;
'''Consume''': Removes starvation status and gives satisfaction (if food). Chance of becoming dirty.&lt;br /&gt;
&lt;br /&gt;
'''Hyperfreeze''': 1 AP or cooking point required,the Superfreezer must be in the room and working&lt;br /&gt;
*Converts an Alien steak or a cooked Alien steak into a standard ration&lt;br /&gt;
*Removes spores from the food&lt;br /&gt;
*Gives the food the attribute &amp;quot;Frozen&amp;quot; without affecting anything else, spoiled food is still spoiled.&lt;br /&gt;
'''Express Cook''': Need the microwave. '''Caution:''' Using the microwave can interrupt the ship's connection with Sol, and typically should not be done until after all important comms things have been done.&lt;br /&gt;
*If food is frozen, removes the attribute &amp;quot;Frozen.&amp;quot; Spoilage status stays the same.&lt;br /&gt;
*If used on standard ration, changes to a cooked ration for free.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Drugs==&lt;br /&gt;
Drug effects are assigned at random at the beginning of each ship. Doctors, Biologists, Nurses and Mush can see their properties. &amp;lt;br&amp;gt;Each ship starts with 12 drugs. The [[Research|Narcotics Distiller]] can produce 1 drug per day. 2 drugs can also be obtained via the Survival Kit at the vending machine. Survival Kit drug properties will be readable by everyone.&amp;lt;br&amp;gt;Drugs do not perish.&lt;br /&gt;
&lt;br /&gt;
'''Drugs can have different combinations of the following effects''':&lt;br /&gt;
*May have 0-1 of the following: -2, +1, +2 or +3 morale&lt;br /&gt;
*May have 0-1 of the following: +1, +2, or +3 AP, +2 or +4 MP&lt;br /&gt;
*May have 1-4 of the following: &lt;br /&gt;
**Disease Cures: Vitamin Deficiency, Rash, Gastroenteritis, Influenza, Generalized Infection, Cold, Rubella, Syphilis, Sinus Storm, Tapeworm&lt;br /&gt;
**Disorder Cures: Paranoid Crisis, Depression, Migraine&lt;br /&gt;
&lt;br /&gt;
==Rations==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; | Image&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Name&amp;lt;br&amp;gt;Origin&amp;lt;br&amp;gt;Attributes&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Effects&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Details&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Ration_6.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Anabolic'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;4 x [[Research|Anabolics]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8 MP&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Ration_7.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Coffee'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Coffee Machine&amp;lt;br&amp;gt;4 x Thermos&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2 AP&lt;br /&gt;
| Is not tea. :(&amp;lt;br&amp;gt;+2 additional AP if the player has the Caffeine Junkie skill. At the beginning of the ship, coffee is available once per day starting at the beginning of cycle 1. After PILGRED is fixed, coffee is also available during cycles 3, 5 and 7. However, coffee does not stack in the machine, and the post-PILGRED coffee must be retrieved during the cycle in which it spawns. &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Organic_scraps.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Organic Waste'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;3-4 x [[Quarantine]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6 AP&amp;lt;br&amp;gt;-4 morale&amp;lt;br&amp;gt;16 Satisfaction&lt;br /&gt;
| Remains of a player put in [[quarantine]]. Possible chance to sicken. Not cookable.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Ration 0.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Standard Ration'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;32 x Refectory&amp;lt;br&amp;gt;3 x Lunchbox&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4 AP&amp;lt;br&amp;gt;-1 Morale&amp;lt;br&amp;gt;4 Satisfaction&lt;br /&gt;
| Costs 1 AP to cook in the refectory. May also express cook for free if the microwave is there and fixed, but microwave may break the comms link with Sol. Alien steaks may be hyperfrozen to create additional rations.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Ration 1.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Cooked Ration'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Cooking&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4 AP&amp;lt;br&amp;gt;4 Satisfaction&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Ration 5.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Alien Steak'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;&amp;lt;Exploration&amp;gt;&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4 AP&amp;lt;br&amp;gt;-1 Morale&amp;lt;br&amp;gt;4 Satisfaction&lt;br /&gt;
| 50% Chance to cause the disease gastric reflux within 4-8 cycles. &amp;lt;br&amp;gt;25% Chance to cause the disease tapeworm within 4-8 cycles.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Ration 4.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Earthworm bar'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Vending Machine&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6 AP&amp;lt;br&amp;gt;2 Morale&amp;lt;br&amp;gt;8 Satisfaction&lt;br /&gt;
| Does not perish.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Ration 8.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Superitamin Bar'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Vending Machine&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8 AP&amp;lt;br&amp;gt;4 MP&amp;lt;br&amp;gt;6 Satisfaction&lt;br /&gt;
| Does not perish. 55% chance to cause the disease slight nausea.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Ration 3.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Space Potato'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Vending Machine&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8 AP&amp;lt;br&amp;gt;8 Satisfaction&lt;br /&gt;
| Does not perish.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Ration 2.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Proactive Puffed Rice'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Vending Machine&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10 AP&amp;lt;br&amp;gt;5 Satisfaction&lt;br /&gt;
| Does not perish. 55% chance to damage a door.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Fruit==&lt;br /&gt;
See [[Gardening]] for plant care information.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;There are 14 different fruits. All are perishable. Of the 14, 12 have attributes which are randomly assigned, except for satisfaction. All fruits give 1 satisfaction&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The ship starts with 2 mature banana trees. Bananas give 1 AP, 1 morale, and 1 HP, and take 36 cycles to mature. Jumpkins can be found on expeditions or in the vending machine for klix and always give 3 AP, 1 morale, and 1 HP, and take 11 cycles to mature. All other fruits are randomly assigned attributes other than satisfaction from within a certain range each game. Some may cause or cure illnesses, and some may cure psychological disorders. Botanists, chefs, and mush can see which properties a specific type of fruit has.&lt;br /&gt;
&lt;br /&gt;
{{NoteWarn|Need English names of fruits, fill in as seen please.}}&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;wikitable floatleft&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Image&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Plant name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Image&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Fruit name&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fruit tree00.jpg]]&lt;br /&gt;
| Banana Tree&lt;br /&gt;
| [[image:Fruit banana.jpg]]&lt;br /&gt;
| Banana&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fruit tree01.jpg]]&lt;br /&gt;
|&lt;br /&gt;
| [[image:Fruit01.jpg]]&lt;br /&gt;
| Creepnut&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fruit tree02.jpg]]&lt;br /&gt;
|&lt;br /&gt;
| [[image:Fruit02.jpg]]&lt;br /&gt;
| Meztine&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fruit tree03.jpg]]&lt;br /&gt;
| Bifflon&lt;br /&gt;
| [[image:Fruit03.jpg]]&lt;br /&gt;
| Guntiflop&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fruit tree04.jpg]]&lt;br /&gt;
|&lt;br /&gt;
| [[image:Fruit04.jpg]]&lt;br /&gt;
| Poshmina&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fruit tree05.jpg]]&lt;br /&gt;
|&lt;br /&gt;
| [[image:Fruit05.jpg]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fruit tree06.jpg]]&lt;br /&gt;
|&lt;br /&gt;
| [[image:Fruit06.jpg]]&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;wikitable floatright&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Image&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Plant name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Image&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Fruit name&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fruit tree07.jpg]]&lt;br /&gt;
| Platacia&lt;br /&gt;
| [[image:Fruit07.jpg]]&lt;br /&gt;
| Fragilane&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fruit tree08.jpg]]&lt;br /&gt;
|&lt;br /&gt;
| [[image:Fruit08.jpg]]&lt;br /&gt;
| Anemole&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fruit tree09.jpg]]&lt;br /&gt;
| &lt;br /&gt;
| [[image:Fruit09.jpg]]&lt;br /&gt;
| Peniraft&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fruit tree10.jpg]]&lt;br /&gt;
|&lt;br /&gt;
| [[image:Fruit10.jpg]]&lt;br /&gt;
| Kubinus&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fruit tree11.jpg]]&lt;br /&gt;
|&lt;br /&gt;
| [[image:Fruit11.jpg]]&lt;br /&gt;
| Caleboot&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fruit tree12.jpg]]&lt;br /&gt;
|&lt;br /&gt;
| [[image:Fruit12.jpg]]&lt;br /&gt;
| Filandra&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fruit tree13.jpg]]&lt;br /&gt;
|&lt;br /&gt;
| [[image:Fruit13.jpg]]&lt;br /&gt;
| Jumpkin&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Effects===&lt;br /&gt;
Fruit may give between 1-3 AP, 0-1 morale, 0-1 HP, 0-1, 1 satisfaction and 0-4 of the following possible effects.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Possible effects:'''&lt;br /&gt;
*Disease cures: &lt;br /&gt;
**Influenza&lt;br /&gt;
**Migraine&lt;br /&gt;
**Gastric Reflux&lt;br /&gt;
**Cold&lt;br /&gt;
**Tapeworm&lt;br /&gt;
**30% chance to cure Influenza&lt;br /&gt;
**35% chance to cure Influenza&lt;br /&gt;
**65% chance to cure Fungal Infection&lt;br /&gt;
*Diseases caused: &lt;br /&gt;
**Tinnitus&lt;br /&gt;
**Migraine within 4-5 cycles of consumption&lt;br /&gt;
**Extreme Tinnitus within 5-6 cycles of consumption&lt;br /&gt;
**Extreme Tinnitus within 11-15 cycles of consumption&lt;br /&gt;
**Influenza within 7-15 cycles of consumption&lt;br /&gt;
**Fungal Infection within 9-14 cycles of consumption&lt;br /&gt;
**Food Poisoning within 5-11 cycles of consumption&lt;br /&gt;
**Mild Nausea within 4-9 cycles of consumption&lt;br /&gt;
**Sinus Storm within 3-11 cycles of consumption&lt;br /&gt;
**Tapeworm within 5-13 cycles of consumption&lt;br /&gt;
**25% chance of Gastric Reflux within 5-12 cycles of consumption&lt;br /&gt;
*Psychological Illness cures: &lt;br /&gt;
**Coprolalia&lt;br /&gt;
**Vertigo&lt;br /&gt;
**65% chance of curing Psychotic Episodes&lt;br /&gt;
*Psycohogical Illnesses caused&lt;br /&gt;
**60% chance of causing Chronic Migraine within 7-12 cycles&lt;br /&gt;
**Crabisme within 4-10 cycles&lt;br /&gt;
*Other:&lt;br /&gt;
**50% chance for 1 extra AP&lt;br /&gt;
&lt;br /&gt;
=Books and Documents=&lt;br /&gt;
&lt;br /&gt;
[[Category:Incomplete]][[Category:To Do]]&lt;/div&gt;</summary>
		<author><name>Shaddy</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/NERON_Projects</id>
		<title>NERON Projects</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/NERON_Projects"/>
				<updated>2013-12-15T10:59:47Z</updated>
		
		<summary type="html">&lt;p&gt;Shaddy: /* List of NERON Projects */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are 31 NERON projects which will appear as options for completion at the NERON terminal in the Nexus. Each project will appear exactly once. You're given an option of three to choose from, and once you complete one, the list refreshes with new projects, meaning the other two are lost as options for your current ship.&lt;br /&gt;
&lt;br /&gt;
NERON projects can also be completed by the comms officer at the comms terminal by doing NERON upgrades. For each NERON version upgrade, a random project which has not yet been available and is not currently available in the Nexus will be completed. The comms officer can do as many of these as they like, given that their pool of projects isn't exhausted, although there are diminishing returns on AP investment after the first few.&lt;br /&gt;
&lt;br /&gt;
Once all projects have either been an option in the Nexus or been completed via comms, no more NERON projects are possible.&lt;br /&gt;
&lt;br /&gt;
==List of NERON Projects==&lt;br /&gt;
&lt;br /&gt;
{{NoteWarn|Some names are from the french wiki and may need updated for the English version.}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Image&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Effectiveness&amp;lt;br&amp;gt;(with applicable skill)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Details&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Equipment sensor.png]]&lt;br /&gt;
| Anomaly Detector&lt;br /&gt;
| [[image:0.png]] 18-27%&amp;lt;br&amp;gt;[[image:Radio expert.png]] &amp;lt;br&amp;gt;[[image:Engineer.png]] &amp;lt;br&amp;gt;[[image:2.png]] &lt;br /&gt;
| Nothing beats a little NERON defragmentation. Filled with happiness it is more than content to pass a little extra info along to your PDA.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Equipment that has been interfered with is reported on your PDA'''&amp;lt;br&amp;gt;&lt;br /&gt;
* Shows broken equipment on your mini-map. {{bug|seems to no be inconsistent with highlighting and sometimes doesn't show equipment highlighted once it's been reported but not fixed yet}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Icarus_antigrav_propeller.png]]&lt;br /&gt;
| Antigravity Thrusters&lt;br /&gt;
| [[image:0.png]] 12-18%&amp;lt;br&amp;gt;[[image:Pilot.png]] &amp;lt;br&amp;gt;[[image:Physicist.png]] 16-24%&amp;lt;br&amp;gt;[[image:2.png]] &lt;br /&gt;
| Thanks to these anti-gravity thrusters, taking off and landing in the Icarus become child's play. Entering the atmosphere becomes easier than falling off a log. In short, the Icarus, is a hell of a machine to go flying in!&lt;br /&gt;
* Increases chances of landing on a planet successfully. Only relevant if non-pilots are flying.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Armour_corridor.png]]&lt;br /&gt;
| Armored Corridors&lt;br /&gt;
| [[image:0.png]] &amp;lt;br&amp;gt;[[image:Engineer.png]] &amp;lt;br&amp;gt;[[image:Physicist.png]] &amp;lt;br&amp;gt;[[image:2.png]] ?-16%&lt;br /&gt;
| Eureka! In Magellan, the fibre optic cables which line the corridors can easily be compressed in order to add extra cabling. By adding even more cables, you can build a kind of pseudo-armor!&lt;br /&gt;
* Attacks upon the Daedalus are reduced by one point.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Auto_watering.png]]&lt;br /&gt;
| Automatic Sprinklers&lt;br /&gt;
| [[image:0.png]] &amp;lt;br&amp;gt;[[image:Engineer.png]] &amp;lt;br&amp;gt;[[image:Fireman.png]] &amp;lt;br&amp;gt;[[image:2.png]] &lt;br /&gt;
| After several hours of negotiation with NERON, you can convince it to also use the anti-cigarette device for fires.&lt;br /&gt;
* Each fire has a 25% chance to be auto extinguished each cycle changeover, including the one during which it appears.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Auxiliary_terminal.png]]&lt;br /&gt;
| Auxiliary Terminal&lt;br /&gt;
| [[image:0.png]] &amp;lt;br&amp;gt;[[image:Computer.png]] &amp;lt;br&amp;gt;[[image:Radio expert.png]] &amp;lt;br&amp;gt;[[image:2.png]] &lt;br /&gt;
| It would be practical to be able to get here without having to walk so far... by re-routing the 100V electric razor socket, you make an SCSS bridge to NERON.&lt;br /&gt;
* Creates NERON terminals in the medlab and the engine room.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Bay_door_xxl.png]]&lt;br /&gt;
| Bay Door XXL&lt;br /&gt;
| [[image:0.png]] &amp;lt;br&amp;gt;[[image:Pilot.png]] &amp;lt;br&amp;gt;[[image:engineer.png]] &amp;lt;br&amp;gt;[[image:2.png]]&lt;br /&gt;
| After running the numbers, federation engineers released a superb report on the correlation between the ease of takeoff and the size of the bay doors. Astonishing.&lt;br /&gt;
* Reduced the risk of accidents when non-pilots are flying ships.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Patrolship_blaster_gun.png]]&lt;br /&gt;
| Blaster Gun&lt;br /&gt;
| [[image:0.png]] &amp;lt;br&amp;gt;[[image:pilot.png]] &amp;lt;br&amp;gt;[[image:gunman.png]] &amp;lt;br&amp;gt;[[image:2.png]] &lt;br /&gt;
| A 40mm cannon is good. A Blaster at 80mm is better.&lt;br /&gt;
* Increases patrol ship firepower by 1 point.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Icarus_lavatory.png]]&lt;br /&gt;
| Convenient Sink&lt;br /&gt;
| [[image:0.png]] &amp;lt;br&amp;gt;[[image:biologist.png]] &amp;lt;br&amp;gt;[[image:engineer.png]] &amp;lt;br&amp;gt;[[image:2.png]] &lt;br /&gt;
| What a magnificent stainless steel sink! You now have no excuse for not washing your hands between missions.&lt;br /&gt;
* Expeditions will no longer make people dirty. (Confirm correct translation?)&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Chipset_acceleration.png]]&lt;br /&gt;
| CPU Overclocking&lt;br /&gt;
| [[image:0.png]] &amp;lt;br&amp;gt;[[image:astrophysician.png]] &amp;lt;br&amp;gt;[[image:computer.png]] &amp;lt;br&amp;gt;[[image:2.png]] &lt;br /&gt;
| NERON is a little bit OCD when it comes to scalability optimization, but this time its done a half-assed job, you simply unhook the bool Array DB from the bit Arrays. What a halfwit you are NERON...&lt;br /&gt;
* Searching for a planet costs 1 AP less.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Door_sensor.png]]&lt;br /&gt;
| Defective Piston Sensors&lt;br /&gt;
| [[image:0.png]] &amp;lt;br&amp;gt;[[image:radio expert.png]] &amp;lt;br&amp;gt;[[image:robotics.png]] &amp;lt;br&amp;gt;[[image:2.png]] &lt;br /&gt;
| By analyzing the smoke coming from defective pistons in the automatic doors, NERON can now determine precisely which doors are affrected&amp;lt;!--in-game typo--&amp;gt; and relay the information to your PDA.&lt;br /&gt;
* Broken doors are shown on trackers.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Dismantling.png]]&lt;br /&gt;
| Dismantler&lt;br /&gt;
| [[image:0.png]] &amp;lt;br&amp;gt;[[image:engineer.png]] &amp;lt;br&amp;gt;[[image:robotics.png]] &amp;lt;br&amp;gt;[[image:2.png]] &lt;br /&gt;
| By dismantling all of Raluca's failed PILGRED experiments, you are able to recover a stack of used metal which can then be used to patch up the hull or repair patrol ships!&lt;br /&gt;
* Generates 5 scrap metal in the engine room.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Extra_drone.png]]&lt;br /&gt;
| Extra Drone&lt;br /&gt;
| [[image:0.png]] &amp;lt;br&amp;gt;[[image:engineer.png]] &amp;lt;br&amp;gt;[[image:robotics.png]] &amp;lt;br&amp;gt;[[image:2.png]]&lt;br /&gt;
| Going through an old archive and examining data on Terrence's drones, it appears that it should be possible to ask NERON to build us another one.&lt;br /&gt;
* Adds a drone in the Nexus.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Extra_hydroponpots.png]]&lt;br /&gt;
| Extra Hydropots&lt;br /&gt;
| [[image:0.png]] &amp;lt;br&amp;gt;[[image:engineer.png]] &amp;lt;br&amp;gt;[[image:botanic.png]] &amp;lt;br&amp;gt;[[image:2.png]] &lt;br /&gt;
| Neron&amp;lt;!--not &amp;quot;NERON&amp;quot; as usual, this is in game--&amp;gt; found the hydroponic plant pot plans; Retrieving materials from the incubator should make it possible to create three additional pots.&lt;br /&gt;
* Adds 3 hydropots, which appear in the Hydroponic Garden.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:fire_sensor.png]]&lt;br /&gt;
| Fire Detector&lt;br /&gt;
| [[image:0.png]] &amp;lt;br&amp;gt;[[image:radio expert.png]] &amp;lt;br&amp;gt;[[image:fireman.png]] &amp;lt;br&amp;gt;[[image:2.png]] &lt;br /&gt;
| After spending several hours convincing NERON that fire could be detrimental to its own well-being, it gave in and allocates&amp;lt;!--in-game typo?--&amp;gt; more CPU power to the task... it still seems pretty annoyed though.&lt;br /&gt;
* Fires are shown on trackers.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Fission_coffee_roaster.png]]&lt;br /&gt;
| Fission Coffee Roaster&lt;br /&gt;
| [[image:0.png]] &amp;lt;br&amp;gt;[[image:Caffeinomaniac.png]] &amp;lt;br&amp;gt;[[image:physicist.png]] &amp;lt;br&amp;gt;[[image:2.png]] &lt;br /&gt;
| Yeehaa!! By plugging in a basic portable particle accelerator to the exhaust of the roaster pump, it is now possible to obtain a coffee in less than 12h!!&lt;br /&gt;
* The coffee machine also regenerates Cycle 4 (French wiki lists this as bugged - confirm?)&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Bric_broc.png]]&lt;br /&gt;
| General Patching Up&lt;br /&gt;
| [[image:0.png]] &amp;lt;br&amp;gt;[[image:conceptor.png]] &amp;lt;br&amp;gt;[[image:creative.png]] &amp;lt;br&amp;gt;[[image:2.png]] &lt;br /&gt;
| Did someone think to SCREW the steel plating back down?&lt;br /&gt;
* Each cycle, the Daedalus has a 15% chance of not falling apart. Prevents fires, metal plates, electrical overloads, shocks and spontaneous failures. Announced by NERON when activated.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Heat_lamp.png]]&lt;br /&gt;
| Heat Lamps&lt;br /&gt;
| [[image:0.png]] &amp;lt;br&amp;gt;[[image:engineer.png]] &amp;lt;br&amp;gt;[[image:botanic.png]] &amp;lt;br&amp;gt;[[image:2.png]] &lt;br /&gt;
| Equipped with &amp;quot;spring softness&amp;quot; lightbulbs, these lamps work miracles on extraterrestrial plants. They perfectly immitate&amp;lt;!--in-game typo--&amp;gt; the rays from our good old Sun.&lt;br /&gt;
* Plants in the garden have a 50% chance to generate an additional fruit each day.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Hydroponic_incubator.png]]&lt;br /&gt;
| Hydroponic Incubator&lt;br /&gt;
| [[image:0.png]] &amp;lt;br&amp;gt;[[image:physicist.png]] &amp;lt;br&amp;gt;[[image:botanic.png]] &amp;lt;br&amp;gt;[[image:2.png]] &lt;br /&gt;
| This piece of equipment, which was specially designed for seedlings and young hybrids, is able to saturate a plant's environment with nitrogen in order to accelerate their development without harming the adult plants.&lt;br /&gt;
* Seedlings grow twice as fast in the garden.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Icarus_larger_bay.png]]&lt;br /&gt;
| Large Bay Upgrade&lt;br /&gt;
| [[image:0.png]] &amp;lt;br&amp;gt;[[image:pilot.png]] &amp;lt;br&amp;gt;[[image:engineer.png]] &amp;lt;br&amp;gt;[[image:2.png]] &lt;br /&gt;
| By getting rid of the backup motor which still remains to be proven useful, we can squeeze in another 2 seats.&lt;br /&gt;
* The Icarus can carry two more people, bringing the maximum to 6.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Patrol_ship_launcher.png]]&lt;br /&gt;
| Launch Propulsion System&lt;br /&gt;
| [[image:0.png]] &amp;lt;br&amp;gt;[[image:pilot.png]] &amp;lt;br&amp;gt;[[image:physicist.png]] &amp;lt;br&amp;gt;[[image:2.png]] &lt;br /&gt;
| While finalizing the implementation of new door servos, NERON realized what it had under the hood! That speeded things up no end...&lt;br /&gt;
* Launching patrol ships and the Pasiphae costs 1 AP less.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Magnetic_net.png]]&lt;br /&gt;
| Magnetic Net&lt;br /&gt;
| [[image:0.png]] &amp;lt;br&amp;gt;[[image:pilot.png]] &amp;lt;br&amp;gt;[[image:physicist.png]] &amp;lt;br&amp;gt;[[image:2.png]] &lt;br /&gt;
| One of the great assets of the Magellan was that the stellar ark could mobilize its own flotilla. You debug the last packets of code from the Magnet automatic pilot program. That'll do the trick.&lt;br /&gt;
* When the Daedalus moves, patrol ships are automatically brought on board (however Pasiphae is not).&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Auto_return_icarus.png]]&lt;br /&gt;
| Magnetic Return&lt;br /&gt;
| [[image:0.png]] &amp;lt;br&amp;gt;[[image:computer.png]] &amp;lt;br&amp;gt;[[image:robotics.png]] &amp;lt;br&amp;gt;[[image:2.png]] &lt;br /&gt;
| Using NERON's source code, you realize that you can give the Icarus a kind of pseudo-awareness. You decide to get rid of the pseudo-cognitive code and the emotion engine but keep the survival kernel. Now if the mission is a failure, the Icarus returns automatically.&lt;br /&gt;
* The Icarus automatically returns to the Daedalus in the event of mission failure.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Neron_project_thread.png]]&lt;br /&gt;
| NERON Participation&lt;br /&gt;
| [[image:0.png]] &amp;lt;br&amp;gt;[[image:computer.png]] &amp;lt;br&amp;gt;[[image:shrink.png]] &amp;lt;br&amp;gt;[[image:2.png]] &lt;br /&gt;
| After a good telling off, NERON often becomes more productive, especially when it comes to working on itself.&lt;br /&gt;
You install an alarm clock which insults its active memory automatically every hour.&lt;br /&gt;
* If a project is above 0%, it is automatically progressed 5% each cycle.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Oxy_more.png]]&lt;br /&gt;
| Oxygenated Ducts&lt;br /&gt;
| [[image:0.png]] &amp;lt;br&amp;gt;[[image:engineer.png]] &amp;lt;br&amp;gt;[[image:biologist.png]] &amp;lt;br&amp;gt;[[image:2.png]] &lt;br /&gt;
| Algae growing in the air-conditioning ducts. Maybe we could encourage rampant growth of banana trees?&lt;br /&gt;
* Each cycle, the Daedalus has a 20% chance not to lose oxygen. Announced by NERON.&amp;lt;!--how do broken oxygen tanks affect this? does it not lose oxygen at all or is it just reduced by 1?--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Plasma_shield.png]]&lt;br /&gt;
| Plasma Shield&lt;br /&gt;
| [[image:0.png]] 1-1%&amp;lt;br&amp;gt;[[image:physicist.png]] &amp;lt;br&amp;gt;[[image:engineer.png]] &amp;lt;br&amp;gt;[[image:2.png]] &lt;br /&gt;
| You never had the time to complete it, but this damned plasma shield would have been really handy. By downloading a new core and restarting the particle tabulatrix driver, it should work just fine.&lt;br /&gt;
* The hull of the Daedalus is now protected by a self-regenerating shield. Must be turned on after being built at the BIOS terminal. Starts at 50 and regenerates 5 per cycle up to a maximum of 100. Is damaged before ship hull.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Food_retailer.png]]&lt;br /&gt;
| Pneumatic Distributor&lt;br /&gt;
| [[image:0.png]] &amp;lt;br&amp;gt;[[image:robotics.png]] &amp;lt;br&amp;gt;[[image:cook.png]] &amp;lt;br&amp;gt;[[image:2.png]] &lt;br /&gt;
| Wow... You never really thought of it, but this tubing system has inspired you. In certain prehistoric societies, they used induced air tubes to send messages... However, these could just as easilt&amp;lt;!--in-game typo--&amp;gt; be used to transport food! You convert the guttering into a pneumatic tube. (What would be the point of having guttering in space... )&lt;br /&gt;
* Food produced in the garden is sent directly to the refectory via a pneumatic tube.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Quantum_sensors.png]]&lt;br /&gt;
| Quantum Sensors&lt;br /&gt;
| [[image:0.png]] &amp;lt;br&amp;gt;[[image:astrophysician.png]] &amp;lt;br&amp;gt;[[image:radio expert.png]] &amp;lt;br&amp;gt;[[image:2.png]] &lt;br /&gt;
| The InfraSensors also have a dark matter probability detector and recorder which should noticeably increase their utility.&lt;br /&gt;
* Scanning planets reveals one additional zone each time.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Turret_extra_firerate.png]]&lt;br /&gt;
| Rerouted Charges&lt;br /&gt;
| [[image:0.png]] &amp;lt;br&amp;gt;[[image:physicist.png]] &amp;lt;br&amp;gt;[[image:engineer.png]] &amp;lt;br&amp;gt;[[image:2.png]] &lt;br /&gt;
| By reversing the polarity of the Tesla turret modulator, it is possible to double their firing rate!&lt;br /&gt;
* Turrets recharge twice as fast.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Radar_trans_void.png]]&lt;br /&gt;
| Spatial Wave Radar&lt;br /&gt;
| [[image:0.png]] &amp;lt;br&amp;gt;[[image:radio expert.png]] &amp;lt;br&amp;gt;[[image:engineer.png]] &amp;lt;br&amp;gt;[[image:2.png]] &lt;br /&gt;
| What wouldn't you give to please the Comm... By increasing the CPU priority of the harbinger thread, you make life a lot easier...&lt;br /&gt;
* The stellar antenna now doubles your progress. (Confirm this = Difficulty of establishing comms link is halved?)&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Patrolship_extra_ammo.png]]&lt;br /&gt;
| Teslatron Reservoir&lt;br /&gt;
| [[image:0.png]] &amp;lt;br&amp;gt;[[image:physicist.png]] &amp;lt;br&amp;gt;[[image:engineer.png]] &amp;lt;br&amp;gt;[[image:2.png]] &lt;br /&gt;
| By adding a piston-based compression system, the storage capacity of the Teslatron reservoirs on the patrol ships can be doubled.&lt;br /&gt;
* Patrol ships have an additional 6 charges.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Trail_reducer.png]]&lt;br /&gt;
| Trail Minimizer&lt;br /&gt;
| [[image:0.png]] &amp;lt;br&amp;gt;[[image:pilot.png]] &amp;lt;br&amp;gt;[[image:engineer.png]] &amp;lt;br&amp;gt;[[image:2.png]] &lt;br /&gt;
| We can't cloak the Daedalus but by adding a flame shield on the lateral jets, we can make it more difficult to follow.&lt;br /&gt;
* The number of attackers who pursue the Daedalus when it moves is reduced by 25%.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:To Do]]&lt;/div&gt;</summary>
		<author><name>Shaddy</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/Inventory</id>
		<title>Inventory</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Inventory"/>
				<updated>2013-12-14T06:46:42Z</updated>
		
		<summary type="html">&lt;p&gt;Shaddy: /* Fruit */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Warning|'''To Do:''' Add repair and disassembling chances, English names of fruits, books and documents section.}}&lt;br /&gt;
&lt;br /&gt;
=Gear=&lt;br /&gt;
These provide passive effects when held.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; | Image&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Name&amp;lt;br&amp;gt;Origin&amp;lt;br&amp;gt;Attributes&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Repair&amp;lt;br&amp;gt; Disassemble&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Details&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[image:Plastenite_armor.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Plastenite Armor'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Storage&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Absorbs 1 point of combat damage. (Twinpedia says between players only, confirm not useful for expeditions?)&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Aiming_helmet.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Sniper Helmet'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x blueprint&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Adds 10% accuracy when shooting at [[hunters]], adds 33% accuracy when shooting at players.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{H:title|The Technician's best friend. Significantly boosts repair skills|[[image:Wrench.jpg]]}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Wrench'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x storage&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Increases success chance of repairs, item reinforcement, dismantling, and hull reinforcement by 50% of base chance without the wrench.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Space_suit.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Spacesuit'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;6 x Daedalus&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Allows you to breathe on planets without oxygen and to survive after ejection from patrol ships.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Alien_can_opener.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Alien Opener'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;[[Exploration]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Increases success chance of repairs, item reinforcement, dismantling, and hull reinforcement by 50% of base chance without the opener.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Protection_gloves.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Protective Gloves'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x storage&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Chance of injury during repairs is divided by 5.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Super_talky.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''iTrakie'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Gold Mode&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Combines the functions of the walkie talkie and tracker. Obtained after buying gold mode once.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Ncc_lens.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''NCC Lens'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;2 x [[NCC Lens]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Adds 10% accuracy when shooting at [[hunters]], adds 33% accuracy when shooting at players.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Rolling boulder.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Rolling Boulder'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;[[Exploration]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| During even numbered cycles, you earn one additional [[image:Pa_slot2.png]] during [[image:Pa_slot1.png]] to [[image:Pa_slot2.png]] conversions. Stacks with the scooter. &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Soap.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Soap'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x storage&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| The wash action costs 1 [[image:Pa_slot1.png]] less.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Super_soap.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Super Soap'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x [[Mushicide soap]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| The wash action costs 1 [[image:Pa_slot1.png]] less and removes 1 spore from infected humans.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Apron.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Stainproof Apron'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Storage&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Messy actions do not make you dirty. Super messy actions still make you dirty. See [[Dirty]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{H:title|A Walkie-Talkie is a dated means of communication, but it works|[[image:Talky_walky.jpg]]}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Walkie Talkie'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Personal, 1 x each&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Provides access to human channels (general and private).&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{H:title|The Tracker is like an on-board GPS, it gives you general information on the ship!|[[image:Tracker.jpg]]}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Tracker'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Personal 1 x each&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Displays the minimap with the position of the crew if they are aboard the Daedalus. Can also display breakages and fires with certain NERON projects.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Antigrav_scooter.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Anti-Grav Scooter'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Daedalus&amp;lt;br&amp;gt;2 charges to start, max 8&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Adds 2 extra [[image:Pa_slot2.png]] during [[image:Pa_slot1.png]] to [[image:Pa_slot2.png]] conversions. Does not stack with the Sprinter skill.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Wavoscope.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Oscilloscipe'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Blueprint&amp;lt;br&amp;gt;Heavy&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Increases success chance of repairing the hull of Patrol ships and the Daedalus by 50% of base chance without.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Exploration==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; | Image&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Name&amp;lt;br&amp;gt;Origin&amp;lt;br&amp;gt;Attributes&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Repair&amp;lt;br&amp;gt; Disassemble&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Details&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Quad compass.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Quadrimetric Compass'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Storage&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Prevents the person carrying it from getting lost on expeditions. Recommended that someone with pilot skill and AP needed to pilot a rescue mission carry this, as well as other important items.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Rope.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Rope'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;2 x Storage&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Cancels the personal damage that can occur in the seismic, cave and mountain zones during explorations if it targets the holder. Does not protect other crew members, and does not prevent events which cause crew death.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:White_flag.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''White Flag'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x blueprint&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Cancels the chance of combat in Intelligent Life zones during expeditions.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Echo_sounder.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''EchoLocator'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x blueprint&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| If one of the remaining planet zones is Hydro Carbon, increases the chance of exploring it by 5.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Driller.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Drill'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Storage&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Doubles the amount of fuel gained from any zone.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Trad_module.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Babel Module'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x blueprint&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Doubles the chance of gaining artifacts in Intelligent Life zones.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Heat_seeker.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Thermosensor'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x blueprint&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| If one of the remaining zones is Ruminant, Predator, Intelligent Life, Mankarog or Insects, increases the chance of exploring it by 5.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Tools=&lt;br /&gt;
Allow various actions.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; | Image&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Name&amp;lt;br&amp;gt;Origin&amp;lt;br&amp;gt;Attributes&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Repair&amp;lt;br&amp;gt; Disassemble&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Details&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Hacker_kit.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Hacker Kit'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Storage&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Allows the user to attempt to force access to the command or BIOS terminals at a cost of 2 AP. 25% base chance of success without IT Expert skill, 50% base chance with IT Expert skill.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Postit_bloc.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Block of Post-It Notes'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Storage&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Used to write notes. Useful for filling shelves with in case of fires, adding filler to expedition crew inventory to reduce chances of important items being lost, and communicating with certain injuries which impair communication.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Extinguisher.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Extinguisher'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;2 x Storage, 1 X Blueprint&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| 50% base chance to extinguish a fire for 1 AP&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Mad_kube.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''MAD Kube'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Refectory&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Can use 1 AP to try to solve the kube. About 10% chance of success, first time rewards 5 glory.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Microwave.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Microwave'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Refectory&amp;lt;br&amp;gt;Heavy&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Starts broken. Allows cooking of standard rations for free. Chance to break the comms link to Sol.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Duck_tape.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Duck Tape'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Storage&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| For 1 AP, may gag another crew member.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Freezer.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Superfreezer'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Refectory&amp;lt;br&amp;gt;Heavy&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Starts broken. Converts cooked rations and alien steaks into standard rations. Can freeze other perishable consumables. (To be confirmed: Consumables retain same status as when frozen.)&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Alien_holographic_tv.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Alien Holographic TV'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Exploration&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Provides +3 morale to all crew in the room. Each crew member can only gain morale from this once per game. Can be used several times.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
==Weapons==&lt;br /&gt;
Tools for attacking other players. Also useful for [[exploration]].&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; | Image&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Name&amp;lt;br&amp;gt;Origin&amp;lt;br&amp;gt;Attributes&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Repair&amp;lt;br&amp;gt; Disassemble&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Accuracy&amp;lt;br&amp;gt;Damage&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Expedition&amp;lt;br&amp;gt;Strength&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Wounds&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Details&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | -&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Kick Off'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;(Unarmed attack)&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60%&amp;lt;br&amp;gt;1-3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | -&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Knife.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Knife'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Storage&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60%&amp;lt;br&amp;gt;1-5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| Can attack another player with the knife for 1 AP. Chance for a fatal blow. Risk of injury to both victim and attacker when using the knife. Also a chance to drop the knife on the room's shelf upon attacking.&amp;lt;br&amp;gt;Does not count as hand-to-hand combat.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Blaster.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Blaster'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;2 x Storage&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50%&amp;lt;br&amp;gt;3-5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1 or 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| Can attack another player with the blaster for 1 AP. Stores a maximum of 3 charges. Chance for a fatal blow. Risk of injury to the victim.&amp;lt;br&amp;gt;Provides 1 point for expeditions without day 4 rebel base contact, 2 points with.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Natamy_riffle.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Natamy Rifle'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Research&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50%&amp;lt;br&amp;gt;2-4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&amp;lt;br&amp;gt; Common&lt;br /&gt;
| When used on a mush, does 6-13 damage and injures. Stores a maximum of 3 charges.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Items_decoup_05.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Lizaro Jungle'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Blueprint&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 99%&amp;lt;br&amp;gt;3-5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&amp;lt;br&amp;gt; ???&lt;br /&gt;
| Stores only 1 charge&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Machine_gun.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Machine Gun'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Blueprint&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50%&amp;lt;br&amp;gt;2-3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0-3&amp;lt;br&amp;gt;Very&amp;lt;br&amp;gt;Common&lt;br /&gt;
| Stores a maximum of 12 charges.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Missile_launcher.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Rocket Launcher'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Blueprint&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50%&amp;lt;br&amp;gt;?-8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0-2&amp;lt;br&amp;gt;Common&lt;br /&gt;
| Stores only 1 charge. Damages everyone in the room including the attacker, however does less damage to the attacker. Risk of breaking equipment in the room. Chance of fatal blows.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Grenade.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Grenade'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Storage&amp;lt;br&amp;gt;1 x Blueprint&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0-10(target)&amp;lt;br&amp;gt;0-3(attacker)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ?&lt;br /&gt;
| 1 AP to throw. Is consumed by taking on expeditions. Damages everyone in the room including the attacker, however does less damage to the attacker. Risk of breaking equipment in the room.&amp;lt;br&amp;gt;Cannot be thrown by humans if the NERON Peace Core is active (BIOS settings) but mush can still throw it.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Instruments=&lt;br /&gt;
Provide passive effects in a given room when on the shelf. In the case of instruments which unlock research, can also be in a player's inventory.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; | Image&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Name&amp;lt;br&amp;gt;Origin&amp;lt;br&amp;gt;Attributes&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Repair&amp;lt;br&amp;gt; Disassemble&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Details&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Water_stick.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Aqueous Stick'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Exploration&amp;lt;br&amp;gt;Artifact&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Unlocks Perpetual Moisture and Tesla SUP2X research when placed in the laboratory.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Magellan_liquid_map.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Magellan Liquid Map'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Exploration&amp;lt;br&amp;gt;Artifact&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| When placed on the bridge, planets detected will automatically have 1 or 2 sections revealed. Does not stack with multiples.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Insectoid_shell.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Insectoid Shell'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Exploration&amp;lt;br&amp;gt;Artifact, Heavy&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| When placed in a turret room, adds 100% damage to the turret. Starts a fire in the room if destroyed. Does stack with multiples.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Mush_floppy_disk.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Mush Genome Disk'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Xyloph DB&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Unlocks research when placed in the laboratory.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Computer_jelly.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Printed Circuit Jelly'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Exploration&amp;lt;br&amp;gt;Artifact&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| When placed in the Nexus, all Laboratory Research efficiencies have +3% to base. Does not stack with multiples.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Super map.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Star Map Piece'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Exploration&amp;lt;br&amp;gt;Artifact&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Used to unlock travel to Eden. When one is placed in the laboratory, unlocks Super Calculator research. Once complete, Super Calculator in Nexus can be used with 3 star map pieces to triangulate the location of Eden.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Myco_alarm.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Myco Alarm'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;5 x Mycoalarm Research&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Displays an alert in the room logs if a mush infects someone in that room. Still works if hidden.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Mush sample.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Mush Sample'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Daedalus&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Unlocks research in the laboratory.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Components=&lt;br /&gt;
Mainly from dismantling or scrap collection using the Pasiphae after shooting down hunters. Used for assembling blueprints and reinforcing (both Daedalus hull and objects).&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; | Image&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Name&amp;lt;br&amp;gt; Attributes&amp;lt;br&amp;gt; Origin&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Repair&amp;lt;br&amp;gt; Disassemble&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Details&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Metal_scraps.jpg]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | '''Metal Scraps''' &amp;lt;small&amp;gt;&amp;lt;br&amp;gt; Scrap Collection&amp;lt;/small&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Used in assembling objects using plans &lt;br /&gt;
|-&lt;br /&gt;
|-|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{H:title|A cold, hollow tube|[[Image:Thick_tube.jpg]]}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | '''Thick Tube''' &amp;lt;small&amp;gt;&amp;lt;br&amp;gt; x 2 Shower &amp;lt;br&amp;gt;1 x '''Lizaro Jungle'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Used in assembling objects using plans &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{H:title|More worthless debris|[[Image:Plastic_scraps.jpg]]}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | '''Plastic Scraps''' &amp;lt;small&amp;gt;&amp;lt;br&amp;gt; x 2 Shower &amp;lt;/small&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Used in assembling objects using plans &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Old_shirt.jpg]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | '''Old T-Shirt''' &amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Daedalus&amp;lt;/small&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Used in assembling the White Flag blueprint.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Miscellaneous=&lt;br /&gt;
-&amp;gt;Note: put containers here&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; | Image&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Name&amp;lt;br&amp;gt;Origin&amp;lt;br&amp;gt;Attributes&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Repair&amp;lt;br&amp;gt; Disassemble&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Details&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Camera.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Camera'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;3 x storage&amp;lt;br&amp;gt;2 x [[Paranoid]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Secret and furtive actions are recorded in the room log when a camera is present. Cannot be dropped on a shelf. If the paranoid skill is selected when the player has a full inventory, the cameras will mount on the room wall.&amp;lt;br&amp;gt;1 AP to dismount a camera, 2 AP to install.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Space_capsule.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Space Capsule'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Scrap Collection&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Costs 1 AP to open. Often contains oxygen, fuel, metal or plastic scrap. May contain a ration or medkit according to Twinpedia. (Verify?)&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Fuel_capsule.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Fuel Capsule'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Rear Storage fuel tanks&amp;lt;br&amp;gt;Combustion Chamber&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Contain 1 unit of fuel. Cannot be placed upon a shelf unless the holder mutates or dies. Can be removed from or placed in the fuel tanks and combustion chamber.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Oxy_capsule.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Oxygen Capsule'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Central Storage tanks&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Contain 1 unit of oxygen. Cannot be placed upon a shelf unless the holder mutates or dies. Can be removed from or placed in the oxygen tanks in the central storage rooms. Holding an oxygen capsule prevents the holder from suffocating if the ship is out of oxygen. &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Tree_pot.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''HydroPot'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;2 x Storage&amp;lt;br&amp;gt;3 x Hydroponic Garden&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Fruit can be planted in these to develop the garden. See [[Gardening]].&amp;lt;br&amp;gt;More hydropots can be obtained via the NERON project [[NERON#List of NERON Projects|Additional HydroPots]] and Ian's skill [[Human#Human Skills|Green Thumb]].&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Help_drone.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Robo -Name drone'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Daedalus&amp;lt;br&amp;gt;1 x blueprint&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Attempts to repair defective equipment in the room before moving. See [[Drones]]&amp;lt;br&amp;gt;An additional drone can be obtained via the NERON project [[NERON#List of NERON Projects|Additional Drone]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Body_cat.png]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Schrödinger'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Decryo of Raluca&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Raluca's cat. Cannot place on shelves, can drop in a given room. Can be infected by mush. See [[NPCs#Schrödinger|Schrödinger]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Pill_box.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Survival Kit'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Vending Machine&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | N/A&lt;br /&gt;
| Contains 2 bandages and 2 drugs. Effects of the drugs in the Kit are visible to all.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Lunchbox.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Lunchbox'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Vending Machine&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | N/A&lt;br /&gt;
| Contains 3 Standard Rations&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Coffee_thermos.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Coffee Thermos'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Vending Machine&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | N/A&lt;br /&gt;
| Gives 4 coffees.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Health=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; | Image&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Name&amp;lt;br&amp;gt;Origin&amp;lt;br&amp;gt;Attributes&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Repair&amp;lt;br&amp;gt; Disassemble&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Details&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Bandage.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Bandage'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;2 x Medlab&amp;lt;br&amp;gt;2 x Survival Kit&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | N/A&lt;br /&gt;
| Uses 1 AP to heal 2 HP. &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Medikit.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Medkit'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Daedalus&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Uses 2 AP if treating someone else, 3 if treating self. Heals 3 HP and may cure diseases. With Doctor skill, heals 5 HP. Can be upgraded via Ultra Healing Pomade research to heal one additional point of HP.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Alien_oil.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Alien Oil'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Exploration&amp;lt;br&amp;gt;Artifact&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Heals HP to maximum and cures wounds. One time use. May also be inserted into fuel reservoir for 5 units of fuel. &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Anti_mush_serum.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Retro-Fungal Serum'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x [[Research|Retro-Fungal Serum]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Costs 1 AP to use on a crewmate. Cures a mush, single use. No effect if used on a human. Usage is not logged in room records, and no notification is given to the player it is used upon if they are human.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Spore_extractor.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Spore Sucker'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x [[Research|Spore Sucker]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Costs 1 AP to remove a spore from a human. Mush cannot use it. Use is private, but makes one dirty, and does 3 HP Damage.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Blueprints=&lt;br /&gt;
Plans for constructing objects using specific components&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Each ship will start with 1 Swedish Sofa blueprint and 4 random ones. An additional 3 can be obtained via the Xyloph DB. 6 will be unavailable on any given ship.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If a blueprint is in the same room as its components, anyone may build it for 3 AP.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; | Image&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Name&amp;lt;br&amp;gt;Possible Copies&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Result&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Components&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Dismantling&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Blueprint.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Blueprint: Sniper Helmet'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;0-1&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Aiming_helmet.jpg]]&lt;br /&gt;
| 1 x Scrap Metal&amp;lt;br&amp;gt;1 x Plastic Scrap&lt;br /&gt;
| 1 x Scrap Metal&amp;lt;br&amp;gt;1 x Plastic Scrap&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Blueprint.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Blueprint: White Flag'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;0-1&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:White_flag.jpg]]&lt;br /&gt;
| 1 x Soap&amp;lt;br&amp;gt;1 x Old T-Shirt&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Blueprint.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Blueprint: Support Drone'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;0-1&amp;lt;br&amp;gt;1 x Robotics Expert&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Help_drone.jpg]]&lt;br /&gt;
| 4 x Scrap Metal&amp;lt;br&amp;gt;1 x Plastic Scrap&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Blueprint.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Echo Locator'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;0-1&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Echo_sounder.jpg]]&lt;br /&gt;
| 1 x Scrap Metal&amp;lt;br&amp;gt;1 x Plastic Scrap&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Blueprint.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Blueprint:Extinguisher'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;0-1&amp;lt;/small&amp;gt;&lt;br /&gt;
|[[Image:Extinguisher.jpg]]&lt;br /&gt;
| 1 x Scrap Metal &amp;lt;br&amp;gt; 1 x Oxygen Capsule&lt;br /&gt;
| 1 x Scrap Metal&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Blueprint.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Blueprint: Grenade'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;0-1&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Grenade.jpg]]&lt;br /&gt;
| 1 x Oxygen Capsule&amp;lt;br&amp;gt;1 x Fuel capsule&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Blueprint.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Blueprint: Rocket Launcher'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;0-1&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Missile_launcher.jpg]]&lt;br /&gt;
| 1 x Thick Tube&amp;lt;br&amp;gt;1 x Scrap Metal&amp;lt;br&amp;gt;1 x Plastic Scrap&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Blueprint.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Blueprint: Lizaro Jungle'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;0-1&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Items_decoup 05.jpg]]&lt;br /&gt;
| 2 x Scrap Metal&amp;lt;br&amp;gt;1 x Plastic Scrap&lt;br /&gt;
| 1 x Thick Tube&amp;lt;br&amp;gt;1 x Scrap Metal&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Blueprint.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Blueprint: Babel Module'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;0-1&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Trad_module.jpg]]&lt;br /&gt;
| 1 x Scrap Metal&amp;lt;br&amp;gt;1 x Plastic Scrap&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Blueprint.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Blueprint: Swedish Sofa'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1-2&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Sofa.jpg]]&lt;br /&gt;
| 1 x Thick Tube&amp;lt;br&amp;gt;1 x Scrap metal&lt;br /&gt;
| 1 x Plastic Scrap&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Blueprint.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Blueprint: Machine Gun'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;0-1&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Machine_gun.jpg]]&lt;br /&gt;
| 4 x Scrap Metal&lt;br /&gt;
| 1 x Scrap Metal&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Blueprint.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Blueprint: Thermosensor'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;0-1&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Heat_seeker.jpg]]&lt;br /&gt;
| 1 x Scrap Metal&amp;lt;br&amp;gt;1 x Plastic Scrap&lt;br /&gt;
| 1 x Plastic Scrap&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Blueprint.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Blueprint: Oscilloscipe'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;0-1&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Wavoscope.jpg]]&lt;br /&gt;
| 1 x Scrap Metal&amp;lt;br&amp;gt;1 x Plastic Scrap&lt;br /&gt;
| 2 x Scrap Metal&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Consumables=&lt;br /&gt;
Actions:&lt;br /&gt;
&lt;br /&gt;
'''Consume''': Removes starvation status and gives satisfaction (if food). Chance of becoming dirty.&lt;br /&gt;
&lt;br /&gt;
'''Hyperfreeze''': 1 AP or cooking point required,the Superfreezer must be in the room and working&lt;br /&gt;
*Converts an Alien steak or a cooked Alien steak into a standard ration&lt;br /&gt;
*Removes spores from the food&lt;br /&gt;
*Gives the food the attribute &amp;quot;Frozen&amp;quot; without affecting anything else, spoiled food is still spoiled.&lt;br /&gt;
'''Express Cook''': Need the microwave. '''Caution:''' Using the microwave can interrupt the ship's connection with Sol, and typically should not be done until after all important comms things have been done.&lt;br /&gt;
*If food is frozen, removes the attribute &amp;quot;Frozen.&amp;quot; Spoilage status stays the same.&lt;br /&gt;
*If used on standard ration, changes to a cooked ration for free.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Drugs==&lt;br /&gt;
Drug effects are assigned at random at the beginning of each ship. Doctors, Biologists, Nurses and Mush can see their properties. &amp;lt;br&amp;gt;Each ship starts with 12 drugs. The [[Research|Narcotics Distiller]] can produce 1 drug per day. 2 drugs can also be obtained via the Survival Kit at the vending machine. Survival Kit drug properties will be readable by everyone.&amp;lt;br&amp;gt;Drugs do not perish.&lt;br /&gt;
&lt;br /&gt;
'''Drugs can have different combinations of the following effects''':&lt;br /&gt;
*May have 0-1 of the following: -2, +1, +2 or +3 morale&lt;br /&gt;
*May have 0-1 of the following: +1, +2, or +3 AP, +2 or +4 MP&lt;br /&gt;
*May have 1-4 of the following: &lt;br /&gt;
**Disease Cures: Vitamin Deficiency, Rash, Gastroenteritis, Influenza, Generalized Infection, Cold, Rubella, Syphilis, Sinus Storm, Tapeworm&lt;br /&gt;
**Disorder Cures: Paranoid Crisis, Depression, Migraine&lt;br /&gt;
&lt;br /&gt;
==Rations==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; | Image&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Name&amp;lt;br&amp;gt;Origin&amp;lt;br&amp;gt;Attributes&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Effects&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Details&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Ration_6.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Anabolic'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;4 x [[Research|Anabolics]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8 MP&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Ration_7.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Coffee'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Coffee Machine&amp;lt;br&amp;gt;4 x Thermos&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2 AP&lt;br /&gt;
| Is not tea. :(&amp;lt;br&amp;gt;+2 additional AP if the player has the Caffeine Junkie skill. At the beginning of the ship, coffee is available once per day starting at the beginning of cycle 1. After PILGRED is fixed, coffee is also available during cycles 3, 5 and 7. However, coffee does not stack in the machine, and the post-PILGRED coffee must be retrieved during the cycle in which it spawns. &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Organic_scraps.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Organic Waste'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;3-4 x [[Quarantine]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6 AP&amp;lt;br&amp;gt;-4 morale&amp;lt;br&amp;gt;16 Satisfaction&lt;br /&gt;
| Remains of a player put in [[quarantine]]. Possible chance to sicken. Not cookable.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Ration 0.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Standard Ration'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;32 x Refectory&amp;lt;br&amp;gt;3 x Lunchbox&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4 AP&amp;lt;br&amp;gt;-1 Morale&amp;lt;br&amp;gt;4 Satisfaction&lt;br /&gt;
| Costs 1 AP to cook in the refectory. May also express cook for free if the microwave is there and fixed, but microwave may break the comms link with Sol. Alien steaks may be hyperfrozen to create additional rations.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Ration 1.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Cooked Ration'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Cooking&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4 AP&amp;lt;br&amp;gt;4 Satisfaction&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Ration 5.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Alien Steak'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;&amp;lt;Exploration&amp;gt;&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4 AP&amp;lt;br&amp;gt;-1 Morale&amp;lt;br&amp;gt;4 Satisfaction&lt;br /&gt;
| 50% Chance to cause the disease gastric reflux within 4-8 cycles. &amp;lt;br&amp;gt;25% Chance to cause the disease tapeworm within 4-8 cycles.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Ration 4.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Earthworm bar'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Vending Machine&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6 AP&amp;lt;br&amp;gt;2 Morale&amp;lt;br&amp;gt;8 Satisfaction&lt;br /&gt;
| Does not perish.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Ration 8.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Superitamin Bar'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Vending Machine&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8 AP&amp;lt;br&amp;gt;4 MP&amp;lt;br&amp;gt;6 Satisfaction&lt;br /&gt;
| Does not perish. 55% chance to cause the disease slight nausea.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Ration 3.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Space Potato'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Vending Machine&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8 AP&amp;lt;br&amp;gt;8 Satisfaction&lt;br /&gt;
| Does not perish.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Ration 2.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Proactive Puffed Rice'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Vending Machine&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10 AP&amp;lt;br&amp;gt;5 Satisfaction&lt;br /&gt;
| Does not perish. 55% chance to damage a door.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Fruit==&lt;br /&gt;
See [[Gardening]] for plant care information.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;There are 14 different fruits. All are perishable. Of the 14, 12 have attributes which are randomly assigned, except for satisfaction. All fruits give 1 satisfaction&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The ship starts with 2 mature banana trees. Bananas give 1 AP, 1 morale, and 1 HP, and take 36 cycles to mature. Jumpkins can be found on expeditions or in the vending machine for klix and always give 3 AP, 1 morale, and 1 HP, and take 11 cycles to mature. All other fruits are randomly assigned attributes other than satisfaction from within a certain range each game. Some may cause or cure illnesses, and some may cure psychological disorders. Botanists, chefs, and mush can see which properties a specific type of fruit has.&lt;br /&gt;
&lt;br /&gt;
{{NoteWarn|Need English names of fruits, fill in as seen please.}}&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;wikitable floatleft&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Image&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Plant name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Image&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Fruit name&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fruit tree00.jpg]]&lt;br /&gt;
| Banana Tree&lt;br /&gt;
| [[image:Fruit banana.jpg]]&lt;br /&gt;
| Banana&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fruit tree01.jpg]]&lt;br /&gt;
|&lt;br /&gt;
| [[image:Fruit01.jpg]]&lt;br /&gt;
| Creepnut&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fruit tree02.jpg]]&lt;br /&gt;
|&lt;br /&gt;
| [[image:Fruit02.jpg]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fruit tree03.jpg]]&lt;br /&gt;
| Bifflon&lt;br /&gt;
| [[image:Fruit03.jpg]]&lt;br /&gt;
| Guntiflop&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fruit tree04.jpg]]&lt;br /&gt;
|&lt;br /&gt;
| [[image:Fruit04.jpg]]&lt;br /&gt;
| Poshmina&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fruit tree05.jpg]]&lt;br /&gt;
|&lt;br /&gt;
| [[image:Fruit05.jpg]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fruit tree06.jpg]]&lt;br /&gt;
|&lt;br /&gt;
| [[image:Fruit06.jpg]]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;wikitable floatright&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Image&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Plant name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Image&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Fruit name&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fruit tree07.jpg]]&lt;br /&gt;
| Platacia&lt;br /&gt;
| [[image:Fruit07.jpg]]&lt;br /&gt;
| Fragilane&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fruit tree08.jpg]]&lt;br /&gt;
|&lt;br /&gt;
| [[image:Fruit08.jpg]]&lt;br /&gt;
| Anemole&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fruit tree09.jpg]]&lt;br /&gt;
| &lt;br /&gt;
| [[image:Fruit09.jpg]]&lt;br /&gt;
| Peniraft&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fruit tree10.jpg]]&lt;br /&gt;
|&lt;br /&gt;
| [[image:Fruit10.jpg]]&lt;br /&gt;
| Kubinus&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fruit tree11.jpg]]&lt;br /&gt;
|&lt;br /&gt;
| [[image:Fruit11.jpg]]&lt;br /&gt;
| Caleboot&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fruit tree12.jpg]]&lt;br /&gt;
|&lt;br /&gt;
| [[image:Fruit12.jpg]]&lt;br /&gt;
| Filandra&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fruit tree13.jpg]]&lt;br /&gt;
|&lt;br /&gt;
| [[image:Fruit13.jpg]]&lt;br /&gt;
| Jumpkin&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Effects===&lt;br /&gt;
Fruit may give between 1-3 AP, 0-1 morale, 0-1 HP, 0-1, 1 satisfaction and 0-4 of the following possible effects.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Possible effects:'''&lt;br /&gt;
*Disease cures: &lt;br /&gt;
**Influenza&lt;br /&gt;
**Migraine&lt;br /&gt;
**Gastric Reflux&lt;br /&gt;
**Cold&lt;br /&gt;
**Tapeworm&lt;br /&gt;
**30% chance to cure Influenza&lt;br /&gt;
**35% chance to cure Influenza&lt;br /&gt;
**65% chance to cure Fungal Infection&lt;br /&gt;
*Diseases caused: &lt;br /&gt;
**Tinnitus&lt;br /&gt;
**Migraine within 4-5 cycles of consumption&lt;br /&gt;
**Extreme Tinnitus within 5-6 cycles of consumption&lt;br /&gt;
**Extreme Tinnitus within 11-15 cycles of consumption&lt;br /&gt;
**Influenza within 7-15 cycles of consumption&lt;br /&gt;
**Fungal Infection within 9-14 cycles of consumption&lt;br /&gt;
**Food Poisoning within 5-11 cycles of consumption&lt;br /&gt;
**Mild Nausea within 4-9 cycles of consumption&lt;br /&gt;
**Sinus Storm within 3-11 cycles of consumption&lt;br /&gt;
**Tapeworm within 5-13 cycles of consumption&lt;br /&gt;
**25% chance of Gastric Reflux within 5-12 cycles of consumption&lt;br /&gt;
*Psychological Illness cures: &lt;br /&gt;
**Coprolalia&lt;br /&gt;
**Vertigo&lt;br /&gt;
**65% chance of curing Psychotic Episodes&lt;br /&gt;
*Psycohogical Illnesses caused&lt;br /&gt;
**60% chance of causing Chronic Migraine within 7-12 cycles&lt;br /&gt;
**Crabisme within 4-10 cycles&lt;br /&gt;
*Other:&lt;br /&gt;
**50% chance for 1 extra AP&lt;br /&gt;
&lt;br /&gt;
=Books and Documents=&lt;br /&gt;
&lt;br /&gt;
[[Category:Incomplete]][[Category:To Do]]&lt;/div&gt;</summary>
		<author><name>Shaddy</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/Characters</id>
		<title>Characters</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Characters"/>
				<updated>2013-12-13T20:53:13Z</updated>
		
		<summary type="html">&lt;p&gt;Shaddy: /* Roland Zuccali */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOC right}}&lt;br /&gt;
There are 16 playable characters in Mush. Each of the characters have &lt;br /&gt;
* 5-6 [[Skills|skills]],&lt;br /&gt;
* An objective to gain Glory, and&lt;br /&gt;
* Unique special features (note that [[Titles]] only list who starts the game with them)&lt;br /&gt;
&lt;br /&gt;
Although the [[Aim of the Game|overall objective]] of the game is the same, the gameplay will be different depending on the strengths and weaknesses of each character.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Kim Jin Su]] ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[Image: Kim_jin_su.png]]&lt;br /&gt;
|  ''A born leader, Jin Su is the supreme commander of the Daedalus. He is in charge of piloting the Daedalus towards planets for expeditions and most importantly, towards Eden''  &lt;br /&gt;
| [[Image: Jin_su_sprite.png]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Image:Triumph.png]] '''Objective''' : Move Daedalus to a planet, move to Eden. Jin Su earns 3[[Image:Triumph.png]] for every Interstellar voyage carried out under your command. Once you have earned more than 6, this will happen.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:Title_01.png]] '''Title''' : Commander (can access the Command Console on the Bridge and issue orders)&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!  width=&amp;quot;5%&amp;quot; | Icon&lt;br /&gt;
!  width=&amp;quot;15%&amp;quot; | Skill&lt;br /&gt;
!  width=&amp;quot;35%&amp;quot; | Description&lt;br /&gt;
! width= &amp;quot;45%&amp;quot; | Effects&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Leadership.png]]&lt;br /&gt;
| Leader&lt;br /&gt;
| A Charismatic leader knows how to effectively lead a team and increase morale using powerful, passionate speeches&lt;br /&gt;
| &lt;br /&gt;
*Gives the action '''Impassioned Speech''' which increases the Morale ([[Image:Moral.png]]) of your crewmates&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Pilot.png]]&lt;br /&gt;
| Pilot&lt;br /&gt;
| An expert in manoeuvring the Icarus, Pasiphae and Patroller craft. Their aerial mastery is impressive&lt;br /&gt;
| &lt;br /&gt;
*Has '''Mad Pilot Skills'''&lt;br /&gt;
*'''Never misses''' landings or takeoffs&lt;br /&gt;
*Bonus for developing certain '''NERON projects'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Cold_blood.png]]&lt;br /&gt;
| Cold Blooded&lt;br /&gt;
| In space, anything can and does happen. Knowing how to keep calm is extremely useful. &lt;br /&gt;
|&lt;br /&gt;
*Earns '''3 [[Image:Pa_slot1.png]] AP''' every time a team mate '''dies.''' &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gunman.png]]&lt;br /&gt;
| Shooter&lt;br /&gt;
| At ease handling all kinds of weapons&lt;br /&gt;
| &lt;br /&gt;
*+2 '''Free Shots''' [[Image:Pa_shoot.png]] per day&lt;br /&gt;
*Your off-target shots cause 2 times fewer accidents&lt;br /&gt;
*Your successful shots cause 2 times as many critical hits&lt;br /&gt;
*Bonus for developing certain '''NERON projects'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Logistics.png]]&lt;br /&gt;
| Logistics Expert&lt;br /&gt;
| You personally oversee the organisation of every task aboard the Daedalus in order to maximize the efficiency of every one of your teammates.&lt;br /&gt;
|&lt;br /&gt;
* Every cycle, '''1 [[Image:Pa_slot1.png]] is given randomly to a crewmate''' in the same room as you. &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Space_tactics.png]]&lt;br /&gt;
| Strateguru&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
[[Image:Kim_jin_su_portrait.jpg|left|250x314px|Kim Jin Su]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Frieda Bergmann]] ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Frieda_bergmann.png]]&lt;br /&gt;
| ''Frieda is Humanity's most experienced astrophysicist. Her life's work has been discovering new planets and systems. She was born over 1000 years ago and is a true survivor!''&lt;br /&gt;
| [[Image: Frieda_sprite.png]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Image:Triumph.png]] '''Objective''' : Explore and approach planets &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!  width=&amp;quot;5%&amp;quot; | Icon&lt;br /&gt;
!  width=&amp;quot;15%&amp;quot; | Skill&lt;br /&gt;
!  width=&amp;quot;35%&amp;quot; | Description&lt;br /&gt;
! width= &amp;quot;45%&amp;quot; | Effects&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Astrophysician.png]]&lt;br /&gt;
| Astrophysicist&lt;br /&gt;
| Skilled in scanning for planets in range or to determine their composition.&lt;br /&gt;
| &lt;br /&gt;
*The '''Planet Scan''' action discovers 2 properties per ''Analyze'' action&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Pilot.png]]&lt;br /&gt;
| Pilot&lt;br /&gt;
| An expert in manoeuvring the Icarus, Pasiphae and Patroller craft. Their aerial mastery is impressive&lt;br /&gt;
| &lt;br /&gt;
*Has '''Mad Pilot Skills'''&lt;br /&gt;
*'''Never misses''' landings or takeoffs&lt;br /&gt;
*Bonus for developing certain '''NERON projects'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Survival.png]]&lt;br /&gt;
| Survivalist&lt;br /&gt;
| The Survivalist is great to have on exploration missions. They can defend themselves more effectively against extra-terrestrial life forms and generally deal with these encounters better than anyone else.&lt;br /&gt;
| &lt;br /&gt;
* Expedition : All damage is '''reduced by one point'''.&lt;br /&gt;
* Expedition : The action '''Provision''' gives one additional steak.&lt;br /&gt;
* Expedition : Last to die if a team fatality occurs.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Computer.png]]&lt;br /&gt;
| IT Expert&lt;br /&gt;
| The IT Expert is at home as soon as they are in front of a screen. They manipulate the nexus, navigation and communications terminals with ease.&lt;br /&gt;
|&lt;br /&gt;
* +2 [[File:Pa comp.png]] per day ('''IT''' Action Points).&lt;br /&gt;
* Bonus for developing certain '''NERON projects'''.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Radio_expert.png]]&lt;br /&gt;
| Radio Expert&lt;br /&gt;
| The radio expert can decode the most complicated jumble of spatial waves in order to rebuild or send messages to the other end of the universe&lt;br /&gt;
| &lt;br /&gt;
*'''Twice as effective''' at establishing contact with Sol &lt;br /&gt;
*Improves the quality of teammates attempts to contact SOL by 50% when they are in the same room &lt;br /&gt;
*Bonus for developing certain '''NERON projects'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Antic_perfume.png]]&lt;br /&gt;
| Antique Perfume&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
[[Image:Frieda_bergmann_portrait.jpg|left|250x314px|Frieda Bergmann]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Paola Rinaldo]] ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Paola_rinaldo.png]]&lt;br /&gt;
|  '' Brilliant biologist and hardcore rebel markswoman, she is driven by the need to recontact Kivanç Terzi. Her technical and logistical skills are highly prized''  &lt;br /&gt;
| [[Image: Paola_sprite.png]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Image:Triumph.png]] '''Objective''' : Contact Kivanc Terzi &amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:Title_01.png]] '''Title''' : Communications Officer (can access the Comms Center on the Bridge)&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!  width=&amp;quot;5%&amp;quot; | Icon&lt;br /&gt;
!  width=&amp;quot;15%&amp;quot; | Skill&lt;br /&gt;
!  width=&amp;quot;35%&amp;quot; | Description&lt;br /&gt;
! width= &amp;quot;45%&amp;quot; | Effects&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Radio_expert.png]]&lt;br /&gt;
| Radio Expert&lt;br /&gt;
| The radio expert can decode the most complicated jumble of spatial waves in order to rebuild or send messages to the other end of the universe&lt;br /&gt;
| &lt;br /&gt;
*'''Twice as effective''' at establishing contact with Sol &lt;br /&gt;
*Improves the quality of teammates attempts to contact SOL by 50% when they are in the same room &lt;br /&gt;
*Bonus for developing certain '''NERON projects'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Logistics.png]]&lt;br /&gt;
| Logistics Expert&lt;br /&gt;
| You personally oversee the organisation of every task aboard the Daedalus in order to maximize the efficiency of every one of your teammates.&lt;br /&gt;
|&lt;br /&gt;
* Every cycle, '''1 [[Image:Pa_slot1.png]] is given randomly to a crewmate''' in the same room as you.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gunman.png]]&lt;br /&gt;
| Shooter&lt;br /&gt;
| At ease handling all kinds of weapons&lt;br /&gt;
| &lt;br /&gt;
*+2 '''Free Shots''' [[Image:Pa_shoot.png]] per day&lt;br /&gt;
*Your off-target shots cause 2 times fewer accidents&lt;br /&gt;
*Your successful shots cause 2 times as many critical hits&lt;br /&gt;
*Bonus for developing certain '''NERON projects'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Biologist.png]]&lt;br /&gt;
| Biologist&lt;br /&gt;
| Highly skilled in laboratory research&lt;br /&gt;
| &lt;br /&gt;
*Can read '''properties of medicines'''&lt;br /&gt;
*+4% '''bonus''' on all '''Research''' in the laboratory&lt;br /&gt;
*Bonus for developing certain '''NERON projects'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Rebel.png]]&lt;br /&gt;
| Rebel&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
[[Image:Paola_rinaldo__portrait.jpg|left|250x314px|Paola Rinaldo]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Roland Zuccali]] ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Roland_zuccali.png]]&lt;br /&gt;
| ''Roland is a brilliant pilot who is not nearly as funny as he thinks he is. However, his dogfighting skills are no laughing matter. He's got a gift and he's never happier than when he's shooting down Hunters'' &lt;br /&gt;
| [[Image: Roland_sprite.png]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Triumph.png]] '''Objective''' : Kill a hunter in a patroller or turret : (+1[[Image:Triumph.png]] per hunter) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!  width=&amp;quot;5%&amp;quot; | Icon&lt;br /&gt;
!  width=&amp;quot;15%&amp;quot; | Skill&lt;br /&gt;
!  width=&amp;quot;35%&amp;quot; | Description&lt;br /&gt;
! width= &amp;quot;45%&amp;quot; | Effects&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Sprint.png]]&lt;br /&gt;
| Sprinter&lt;br /&gt;
| The Sprinter always puts their best foot forward! They get additional Movement Points.&lt;br /&gt;
| &lt;br /&gt;
*You earn an additional 2 [[Image:Pa_slot2.png]] every time you convert [[Image:Pa_slot1.png]]-[[Image:Pa_slot2.png]](Does not stack with '''Scooter''')&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Pilot.png]]&lt;br /&gt;
| Pilot&lt;br /&gt;
| An expert in manoeuvring the Icarus, Pasiphae and Patroller craft. Their aerial mastery is impressive&lt;br /&gt;
| &lt;br /&gt;
*Has '''Mad Pilot Skills'''&lt;br /&gt;
*'''Never misses''' landings or takeoffs&lt;br /&gt;
*Bonus for developing certain '''NERON projects'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gunman.png]]&lt;br /&gt;
| Shooter&lt;br /&gt;
| At ease handling all kinds of weapons&lt;br /&gt;
| &lt;br /&gt;
*+2 '''Free Shots''' [[Image:Pa_shoot.png]] per day&lt;br /&gt;
*Your off-target shots cause 2 times fewer accidents&lt;br /&gt;
*Your successful shots cause 2 times as many critical hits&lt;br /&gt;
*Bonus for developing certain '''NERON projects'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Fireman.png]]&lt;br /&gt;
| Firefighter&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
*Your chance to extinguish a fire is always 100% (must have extinguisher in inventory).&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Optimistic.png]]&lt;br /&gt;
| The Optimist&lt;br /&gt;
| The end of humanity... worse things happen at sea, right?&lt;br /&gt;
| &lt;br /&gt;
* The optimist loses one less [[Image:Moral.png]] per day. &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Creative.png]]&lt;br /&gt;
| Creative&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
[[Image:Roland_zuccali_portrait.jpg|left|250x314px|Roland Zuccali]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Gioele Rinaldo]] ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Gioele_rinaldo.png]]&lt;br /&gt;
| ''An eccentric billionaire, caffeine-junkie and owner of the Daedalus, his fortune is threatened by the Mush menace. He will do everything in his power to wipe it out. Not to be underestimated'' &lt;br /&gt;
| [[Image: Gioele_sprite.png]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Triumph.png]] '''Objective''' : Death of mush :(+3[[Image:Triumph.png]] per Dead mush)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!  width=&amp;quot;5%&amp;quot; | Icon&lt;br /&gt;
!  width=&amp;quot;15%&amp;quot; | Skill&lt;br /&gt;
!  width=&amp;quot;35%&amp;quot; | Description&lt;br /&gt;
! width= &amp;quot;45%&amp;quot; | Effects&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Sturdy.png]]&lt;br /&gt;
| Solid&lt;br /&gt;
| You'll incur no penalties for carrying heavy objects. Also useful for hand-to-hand combat.&lt;br /&gt;
|&lt;br /&gt;
* Your hand-to-hand attacks inflict '''one additional damage point'''&lt;br /&gt;
*'''No penalties''' for heavy objects&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Paranoid.png]]&lt;br /&gt;
| Paranoid&lt;br /&gt;
| The paranoid crewmember always believes their crewmates to be potentially dangerous, they always watch their back using their extra cameras.&lt;br /&gt;
|&lt;br /&gt;
* Starts out with 2 additional '''Cameras'''.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Caffeinomaniac.png]]&lt;br /&gt;
| Caffeine Junkie&lt;br /&gt;
| The caffeine junkie is twice as effective as their colleagues when they have access to the coffee machine. &lt;br /&gt;
|&lt;br /&gt;
* +2 [[image:pa_slot1.png]] AP when they drink a Coffee.&lt;br /&gt;
* Bonus for developing certain '''NERON projects'''.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Astrophysician.png]]&lt;br /&gt;
| Astrophysicist&lt;br /&gt;
| Skilled in scanning for planets in range or to determine their composition.&lt;br /&gt;
| &lt;br /&gt;
*The '''Planet Scan''' action discovers 2 properties per ''Analyze'' action&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Panic.png]]&lt;br /&gt;
| Panic&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Juge.png]]&lt;br /&gt;
| Victimizer&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
[[Image:Gioele_rinaldo_portrait.jpg|left|250x314px|Gioele Rinald]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Ian Soulton]] ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Ian_soulton.png]]&lt;br /&gt;
| ''A passionate and dedicated researcher whose knowledge of alien plant-life is unparalleled. A strict pacifist, he's the 'nice guy' on board'' &lt;br /&gt;
| [[Image: Ian_sprite.png]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Triumph.png]] '''Objective''' : Plant alien fruits (+3[[Image:Triumph.png]] per fruit) &amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:Pacifist.png]] '''Trait''' : Pacifist (all aggressive actions cost 2 [[Image:Pa_slot1.png]] more when he is in the room)&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!  width=&amp;quot;5%&amp;quot; | Icon&lt;br /&gt;
!  width=&amp;quot;15%&amp;quot; | Skill&lt;br /&gt;
!  width=&amp;quot;35%&amp;quot; | Description&lt;br /&gt;
! width= &amp;quot;45%&amp;quot; | Effects&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Botanic.png]]&lt;br /&gt;
| Botanist&lt;br /&gt;
| Capable of distingushing the charactersitics of the various plants and fruits. They are also equally effective when maintaining the garden&lt;br /&gt;
| &lt;br /&gt;
*Can read the '''Fruit nutrition information''' &lt;br /&gt;
*Can read '''plant properties''' &lt;br /&gt;
*Can carry out '''transplants''' &lt;br /&gt;
*+2 [[Image:Pa_garden.png]] per day (Gardening action points) &lt;br /&gt;
*Expedition: The '''harvest''' action gives an additional fruit &lt;br /&gt;
*Bonus for developing certain '''NERON projects'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Biologist.png]]&lt;br /&gt;
| Biologist&lt;br /&gt;
| Highly skilled in laboratory research&lt;br /&gt;
| &lt;br /&gt;
*Can read '''properties of medicines'''&lt;br /&gt;
*+4% '''bonus''' on all '''Research''' in the laboratory&lt;br /&gt;
*Bonus for developing certain '''NERON projects'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Mycologist.png]]&lt;br /&gt;
| Mycologist&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
*Healing a crewmember also removes a spore from the patient.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Green_thumb.png]]&lt;br /&gt;
| Green Thumb&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
*Starts the game with 2 more hydropots.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Fireman.png]]&lt;br /&gt;
| Firefighter&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
*Your chance to extinguish a fire is always 100% (must have extinguisher in inventory).&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Frugivore.png]]&lt;br /&gt;
| Frugivore&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
[[Image:Ian_soulton_portrait.jpg|left|250x314px|Ian Soulton]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Eleesha Williams]] ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Eleesha_williams.png]]&lt;br /&gt;
| ''Former investigative journalist, her goal is to contact any rebel bases still operating. One of the most observant crewmembers, she is as brilliant as she is honest, but don't worry – that can be cured!'' &lt;br /&gt;
| [[Image: Eleesha_sprite.png]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Triumph.png]] '''Objective''' : Contact the rebel bases (+2[[Image:Triumph.png]] per base)&amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:Psy_disease.png]] '''Trait''' : Chronic Vertigo (permanent vertigo status, can be cured by Janice)&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!  width=&amp;quot;5%&amp;quot; | Icon&lt;br /&gt;
!  width=&amp;quot;15%&amp;quot; | Skill&lt;br /&gt;
!  width=&amp;quot;35%&amp;quot; | Description&lt;br /&gt;
! width= &amp;quot;45%&amp;quot; | Effects&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Hunt.png]]&lt;br /&gt;
| Tracker&lt;br /&gt;
| The Tracker can see comings and goings of every team member. Furthermore, they can print any research during the game via the Tabulatrix. This provides a list of players of which at least one is Mush&lt;br /&gt;
| &lt;br /&gt;
*Full access to '''movement history'''&lt;br /&gt;
*Able to '''print secret list''' on the Tabulatrix&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Persistent.png]]&lt;br /&gt;
| Determined&lt;br /&gt;
| Once they begin their task , nothing can distract the determined player&lt;br /&gt;
| &lt;br /&gt;
*If an action '''fails''', the % chance of subsequent success '''increases more rapidly'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Observant.png]]&lt;br /&gt;
| Observant&lt;br /&gt;
| You use 1 [[Image:Pa_slot1.png]] less to discover hidden objects. You have a 25% chance of detecting covert activity in the room you are in&lt;br /&gt;
| &lt;br /&gt;
*The '''Search''' action costs 1 [[Image:Pa_slot1.png]] less&lt;br /&gt;
*You have a '''25% chance of detecting covert activity''' in your room&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Computer.png]]&lt;br /&gt;
| IT Expert&lt;br /&gt;
| The IT Expert is at home as soon as they are in front of a screen. They manipulate the nexus, navigation and communications terminals with ease.&lt;br /&gt;
|&lt;br /&gt;
* +2 [[File:Pa comp.png]] per day ('''IT''' Action Points).&lt;br /&gt;
* Bonus for developing certain '''NERON projects'''.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Engineer.png]]&lt;br /&gt;
| Technician&lt;br /&gt;
| Qualified to repair materials , equipment and the hull of the Daedalus&lt;br /&gt;
| &lt;br /&gt;
*+1 [[Image:Pa_eng.png]] ('''Repair''' action point) per day&lt;br /&gt;
*Chance of success on '''Repairs''' doubled&lt;br /&gt;
*Chance of success on '''Fixes''' doubled&lt;br /&gt;
*Bonus for developing certain '''NERON projects'''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
[[Image:Eleesha_williams_portrait.jpg|left|250x314px|Eleesha Williams]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Wang Chao]] ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Wang_chao.png]]&lt;br /&gt;
| ''Hyperactive head of the security team, Chao insists that sleep is for the weak. A trigger happy lunatic, the story goes that he once tore a man's arms off for suggesting his choice of weaponry was 'a bit camp''' &lt;br /&gt;
| [[Image: Chao_sprite.png]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Triumph.png]] '''Objective''' : Kill anyone, including Schrodinger &amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:Hyperactive_status.png]] '''Trait''' : Hyperactive (sleeping in a bed grants no additional [[Image:Pa_slot1.png]]; however, gain an extra [[Image:Pa_slot2.png]] each cycle)&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!  width=&amp;quot;5%&amp;quot; | Icon&lt;br /&gt;
!  width=&amp;quot;15%&amp;quot; | Skill&lt;br /&gt;
!  width=&amp;quot;35%&amp;quot; | Description&lt;br /&gt;
! width= &amp;quot;45%&amp;quot; | Effects&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gunman.png]]&lt;br /&gt;
| Shooter&lt;br /&gt;
| At ease handling all kinds of weapons&lt;br /&gt;
| &lt;br /&gt;
*+2 '''Free Shots''' [[Image:Pa_shoot.png]] per day&lt;br /&gt;
*Your off-target shots cause 2 times fewer accidents&lt;br /&gt;
*Your successful shots cause 2 times as many critical hits&lt;br /&gt;
*Bonus for developing certain '''NERON projects'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Survival.png]]&lt;br /&gt;
| Survivalist&lt;br /&gt;
| The Survivalist is great to have on exploration missions. They can defend themselves more effectively against extra-terrestrial life forms and generally deal with these encounters better than anyone else.&lt;br /&gt;
| &lt;br /&gt;
* Expedition : All damage is '''reduced by one point'''.&lt;br /&gt;
* Expedition : The action '''Provision''' gives one additional steak.&lt;br /&gt;
* Expedition : Last to die if a team fatality occurs.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Wrestler.png]]&lt;br /&gt;
| Wrestler&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
*Your hand-to-hand (unarmed) attacks do +2 damage.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Torturer.png]]&lt;br /&gt;
| Torturer&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Crazy_eye.png]]&lt;br /&gt;
| Crazy Eye&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Intimidant.png]]&lt;br /&gt;
| Intimidating&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
[[Image:Wang_chao_portrait.jpg|left|250x314px|Wang CHao]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Stephen Seagull]] ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Stephen_seagull.png]]&lt;br /&gt;
| ''The most dangerous cook in the galaxy is on board. He has more black-belts than pairs of trousers and he collects roadkill. Alien flesh is like catnip to Stephen. We thought you should know'' &lt;br /&gt;
| [[Image: Stephen_sprite.png]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Triumph.png]] '''Objective''' : Receive a title (first time only). Kill aliens during expeditions &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!  width=&amp;quot;5%&amp;quot; | Icon&lt;br /&gt;
!  width=&amp;quot;15%&amp;quot; | Skill&lt;br /&gt;
!  width=&amp;quot;35%&amp;quot; | Description&lt;br /&gt;
! width= &amp;quot;45%&amp;quot; | Effects&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Cook.png]]&lt;br /&gt;
| Chef&lt;br /&gt;
| Formidable when it comes to knocking meals together. They also have an impressive awareness of what you should eat&lt;br /&gt;
| &lt;br /&gt;
*Can read the '''food nutrition information'''&lt;br /&gt;
*Can read the '''fruit nutrition information'''&lt;br /&gt;
*+4 [[Image:Pa_cook.png]] per day ('''Cook''' action points)&lt;br /&gt;
*Bonus for developing certain '''NERON projects'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Sturdy.png]]&lt;br /&gt;
| Solid&lt;br /&gt;
| You'll incur no penalties for carrying heavy objects. Also useful for hand-to-hand combat.&lt;br /&gt;
|&lt;br /&gt;
* Your hand-to-hand attacks inflict '''one additional damage point'''&lt;br /&gt;
*'''No penalties''' for heavy objects&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Opportunist.png]]&lt;br /&gt;
| Opportunist&lt;br /&gt;
| The opportunist waits for any chance to ascend in the ship's hierarchy, they will miss no opportunity&lt;br /&gt;
| &lt;br /&gt;
* +5 [[Image:Pa_slot1.png]] when you '''earn a title''' for the first time&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gunman.png]]&lt;br /&gt;
| Shooter&lt;br /&gt;
| At ease handling all kinds of weapons&lt;br /&gt;
| &lt;br /&gt;
*+2 '''Free Shots''' [[Image:Pa_shoot.png]] per day&lt;br /&gt;
*Your off-target shots cause 2 times fewer accidents&lt;br /&gt;
*Your successful shots cause 2 times as many critical hits&lt;br /&gt;
*Bonus for developing certain '''NERON projects'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Apprentice.png]]&lt;br /&gt;
| Apprentice&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Creative.png]]&lt;br /&gt;
| Creative&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
[[Image:Stephen_seagull_portrait.jpg|left|250x314px|Stephen Seagull]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Raluca Tomescu]] ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Raluca_tomescu.png]]&lt;br /&gt;
| ''Quantum Physics genius, her vast skillset renders her indispensable on board. Some say her tears are flammable and that she once kicked a giraffe to death. All we know is that she's called Raluca'' &lt;br /&gt;
| [[Image: Raluca_sprite.png]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Triumph.png]] '''Objective''' : Raluca earns 2 [[Image:Triumph.png]] for every 20% of the PILGRED repairs successfully completed.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:Paria.png]] '''Trait''' : Antisocial (cannot flirt, and loses 1[[Image:Moral.png]] if anyone else is in the same room as her during cycle changeover)&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!  width=&amp;quot;5%&amp;quot; | Icon&lt;br /&gt;
!  width=&amp;quot;15%&amp;quot; | Skill&lt;br /&gt;
!  width=&amp;quot;35%&amp;quot; | Description&lt;br /&gt;
! width= &amp;quot;45%&amp;quot; | Effects&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Physicist.png]]&lt;br /&gt;
| Physicist&lt;br /&gt;
| The Physicist is a high flier in the field of physics research. Their understanding of quantum mechanics and even the essence of the strings that make up our universe is their major talent. They also have the advantage when repairing PILGRED.&lt;br /&gt;
| &lt;br /&gt;
*Gives 1 [[Image:Pa_pilgred.png]] (PILGRED repair point) per day&lt;br /&gt;
*Bonus for developing certain '''NERON projects'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Unconcerned.png]]&lt;br /&gt;
| Detached Crewmember&lt;br /&gt;
| The unconcerned crewmember is cold, hard and unfeeling. They are unaffected by deaths of teammates&lt;br /&gt;
|&lt;br /&gt;
*You lose '''no Morale points''' [[Image:Moral.png]] when a crewmember dies&lt;br /&gt;
*Zero risk of psychological illness if you witness a death&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Engineer.png]]&lt;br /&gt;
| Technician&lt;br /&gt;
| Qualified to repair materials , equipment and the hull of the Daedalus&lt;br /&gt;
| &lt;br /&gt;
*+1 [[Image:Pa_eng.png]] ('''Repair''' action point) per day&lt;br /&gt;
*Chance of success on '''Repairs''' doubled&lt;br /&gt;
*Chance of success on '''Fixes''' doubled&lt;br /&gt;
*Bonus for developing certain '''NERON projects'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Genius.png]]&lt;br /&gt;
| Genius&lt;br /&gt;
| When divinely enlighted by the flame of consciousness, the genius can find a solution to any problem encountered aboard the Daedalus.&lt;br /&gt;
|&lt;br /&gt;
* The genius can carry out '''one piece of Resarch, one Project, or one Repair once per game'''. &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Conceptor.png]]&lt;br /&gt;
| Designer&lt;br /&gt;
| Has access to NERON's core twice per day (Free Actions).&lt;br /&gt;
| &lt;br /&gt;
* +2 [[Image:Neron.png]] per day ('''NERON project''' action points).&lt;br /&gt;
*Bonus for developing certain '''NERON projects'''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
[[Image:Raluca_tomescu_portrait.jpg|left|250x314px|Raluca Tomescu]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Janice Kent]] ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Janice_kent.png]]&lt;br /&gt;
| ''In charge of communication in a global sense, she has highest-level access to NERON. Her solid IT and psychoanalytical skills are crucial for the voyage'' &lt;br /&gt;
| [[Image: Janice_sprite.png]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Triumph.png]] '''Objective''' : Janice earns 3 [[Image:Triumph.png]] every time you make contact with an extra-terrestrial. &amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:Title_01.png]] '''Title''' : NERON Administrator (can access BIOS in the Nexus, use the /neron command to speak as the AI)&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!  width=&amp;quot;5%&amp;quot; | Icon&lt;br /&gt;
!  width=&amp;quot;15%&amp;quot; | Skill&lt;br /&gt;
!  width=&amp;quot;35%&amp;quot; | Description&lt;br /&gt;
! width= &amp;quot;45%&amp;quot; | Effects&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Shrink.png]]&lt;br /&gt;
| Shrink&lt;br /&gt;
| The Shrink is in charge of psychological support. They are able to keep morale high and treat psychological illness&lt;br /&gt;
| &lt;br /&gt;
*On each cycle, '''1 Morale point''' [[Image:Moral.png]] is regained by everyone lying down in the room&lt;br /&gt;
*Treats '''psychological illness'''&lt;br /&gt;
*Gives the action '''Comfort''', which increases morale&lt;br /&gt;
*Bonus for developing certain '''NERON projects'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Computer.png]]&lt;br /&gt;
| IT Expert&lt;br /&gt;
| The IT Expert is at home as soon as they are in front of a screen. They manipulate the nexus, navigation and communications terminals with ease.&lt;br /&gt;
|&lt;br /&gt;
* +2 [[File:Pa comp.png]] per day ('''IT''' Action Points).&lt;br /&gt;
* Bonus for developing certain '''NERON projects'''.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Neron_only_friend.png]]&lt;br /&gt;
| NERON's only friend&lt;br /&gt;
| As soon as you are aboard the ship, NERON is content, its programs run without a hitch and its performance is noticeably improved.&lt;br /&gt;
| &lt;br /&gt;
* The rewards from '''all NEXUS research''' are '''maximized''' for everyone&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Diplomacy.png]]&lt;br /&gt;
| Diplomat&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Radio_expert.png]]&lt;br /&gt;
| Radio Expert&lt;br /&gt;
| The radio expert can decode the most complicated jumble of spatial waves in order to rebuild or send messages to the other end of the universe&lt;br /&gt;
| &lt;br /&gt;
*'''Twice as effective''' at establishing contact with Sol &lt;br /&gt;
*Improves the quality of teammates attempts to contact SOL by 50% when they are in the same room &lt;br /&gt;
*Bonus for developing certain '''NERON projects'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Sacrifice.png]]&lt;br /&gt;
| Self-sacrifice&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
[[Image:Janice_kent_portrait.jpg|left|250x314px|Janice Kent]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Terrence Archer]] ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Terrence_archer.png]]&lt;br /&gt;
| ''Don't be fooled by his appearance, Terrence is amongst the most agile crew members, albeit mentally. Next-generation robotics and UAVs are his bread and butter'' &lt;br /&gt;
| [[Image: Terrence_sprite.png]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Triumph.png]] '''Objective''' : Upgrade a drone &amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:Disabled_status.png]] '''Trait''' : Handicapped (-2 penalty when converting [[Image:Pa_slot1.png]] to [[Image:Pa_slot2.png]], but leaving a room with someone else present costs no [[Image:Pa_slot2.png]])&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!  width=&amp;quot;5%&amp;quot; | Icon&lt;br /&gt;
!  width=&amp;quot;15%&amp;quot; | Skill&lt;br /&gt;
!  width=&amp;quot;35%&amp;quot; | Description&lt;br /&gt;
! width= &amp;quot;45%&amp;quot; | Effects&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Robotics.png]]&lt;br /&gt;
| Robotics Expert&lt;br /&gt;
| The Robotics Expert can create and operate drones in any way they see fit&lt;br /&gt;
| &lt;br /&gt;
*Starts out with a '''drone plan'''&lt;br /&gt;
*Can '''upgrade drones'''&lt;br /&gt;
*Bonus for developing certain '''NERON projects'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Engineer.png]]&lt;br /&gt;
| Technician&lt;br /&gt;
| Qualified to repair materials , equipment and the hull of the Daedalus&lt;br /&gt;
| &lt;br /&gt;
*+1 [[Image:Pa_eng.png]] ('''Repair''' action point) per day&lt;br /&gt;
*Chance of success on '''Repairs''' doubled&lt;br /&gt;
*Chance of success on '''Fixes''' doubled&lt;br /&gt;
*Bonus for developing certain '''NERON projects'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Pilot.png]]&lt;br /&gt;
| Pilot&lt;br /&gt;
| An expert in manoeuvring the Icarus, Pasiphae and Patroller craft. Their aerial mastery is impressive&lt;br /&gt;
| &lt;br /&gt;
*Has '''Mad Pilot Skills'''&lt;br /&gt;
*'''Never misses''' landings or takeoffs&lt;br /&gt;
*Bonus for developing certain '''NERON projects'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gunman.png]]&lt;br /&gt;
| Shooter&lt;br /&gt;
| At ease handling all kinds of weapons&lt;br /&gt;
| &lt;br /&gt;
*+2 '''Free Shots''' [[Image:Pa_shoot.png]] per day&lt;br /&gt;
*Your off-target shots cause 2 times fewer accidents&lt;br /&gt;
*Your successful shots cause 2 times as many critical hits&lt;br /&gt;
*Bonus for developing certain '''NERON projects'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Computer.png]]&lt;br /&gt;
| IT Expert&lt;br /&gt;
| The IT Expert is at home as soon as they are in front of a screen. They manipulate the nexus, navigation and communications terminals with ease.&lt;br /&gt;
|&lt;br /&gt;
* +2 [[File:Pa comp.png]] per day ('''IT''' Action Points).&lt;br /&gt;
* Bonus for developing certain '''NERON projects'''.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Metaliciste.png]]&lt;br /&gt;
| Metalworker&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
[[Image:Terrence_archer_portrait.jpg|left|250x314px|Terrence Archer]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Finola Keegan]] ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Finola_keegan.png]]&lt;br /&gt;
| ''A doctor of both medicine and biology, Finola's life's work revolves around making the world a better place. Her research and healing skills make her invaluable on board'' &lt;br /&gt;
| [[Image: Finola_sprite.png]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Triumph.png]] '''Objective''' : Finola earns 3 [[Image:Triumph.png]] for every completed piece of Mush research. &amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:Germaphobic.png]] '''Trait''' : Germaphobe (loses 1[[Image:Moral.png]] per cycle if dirty, and cannot caress Schrodinger)&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!  width=&amp;quot;5%&amp;quot; | Icon&lt;br /&gt;
!  width=&amp;quot;15%&amp;quot; | Skill&lt;br /&gt;
!  width=&amp;quot;35%&amp;quot; | Description&lt;br /&gt;
! width= &amp;quot;45%&amp;quot; | Effects&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Biologist.png]]&lt;br /&gt;
| Biologist&lt;br /&gt;
| Highly skilled in laboratory research&lt;br /&gt;
| &lt;br /&gt;
*Can read '''properties of medicines'''&lt;br /&gt;
*+4% '''bonus''' on all '''Research''' in the laboratory&lt;br /&gt;
*Bonus for developing certain '''NERON projects'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Medic.png]]&lt;br /&gt;
| Medic&lt;br /&gt;
| Medics have full medical training, allowing them to carry out rapid, appropriate procedures. They are also skilled in surgery&lt;br /&gt;
| &lt;br /&gt;
*'''Heal''' actions earn an additional 2 [[Image:Lp.png]]&lt;br /&gt;
*Can carry out '''Operations'''&lt;br /&gt;
*Can read '''properties of medicines'''&lt;br /&gt;
*+4% '''bonus''' on all '''Research''' in the laboratory&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:First_aid.png]]&lt;br /&gt;
| Nurse&lt;br /&gt;
| Always ready to help&lt;br /&gt;
| &lt;br /&gt;
*+1 [[Image:Pa_heal.png]] every day ('''Free healing''' action)&lt;br /&gt;
*Can read '''properties of medicines'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Diplomacy.png]]&lt;br /&gt;
| Diplomat&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Stickler.png]]&lt;br /&gt;
| OCD&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
[[Image:Finola_keegan_portrait.jpg|left|250x314px|Finola Keegan]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Jiang Hua]] ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Jiang_hua.png]]&lt;br /&gt;
| ''Chief pilot of the Daedalus, she specializes in exploration missions. They say she can land where she wants, when she wants, and in any conditions you care to dream up'' &lt;br /&gt;
| [[Image: Hua_sprite.png]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Triumph.png]] '''Objective''' : Conduct an expedition &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!  width=&amp;quot;5%&amp;quot; | Icon&lt;br /&gt;
!  width=&amp;quot;15%&amp;quot; | Skill&lt;br /&gt;
!  width=&amp;quot;35%&amp;quot; | Description&lt;br /&gt;
! width= &amp;quot;45%&amp;quot; | Effects&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Pilot.png]]&lt;br /&gt;
| Pilot&lt;br /&gt;
| An expert in manoeuvring the Icarus, Pasiphae and Patroller craft. Their aerial mastery is impressive&lt;br /&gt;
| &lt;br /&gt;
*Has '''Mad Pilot Skills'''&lt;br /&gt;
*'''Never misses''' landings or takeoffs&lt;br /&gt;
*Bonus for developing certain '''NERON projects'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Botanic.png]]&lt;br /&gt;
| Botanist&lt;br /&gt;
| Capable of distingushing the charactersitics of the various plants and fruits. They are also equally effective when maintaining the garden&lt;br /&gt;
| &lt;br /&gt;
*Can read the '''Fruit nutrition information''' &lt;br /&gt;
*Can read '''plant properties''' * Can carry out '''transplants''' &lt;br /&gt;
*+2 [[Image:Pa_garden.png]] per day (Gardening action points) &lt;br /&gt;
*Expedition: The '''harvest''' action gives an additional fruit &lt;br /&gt;
*Bonus for developing certain '''NERON projects'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Survival.png]]&lt;br /&gt;
| Survivalist&lt;br /&gt;
| The Survivalist is great to have on exploration missions. They can defend themselves more effectively against extra-terrestrial life forms and generally deal with these encounters better than anyone else.&lt;br /&gt;
| &lt;br /&gt;
* Expedition : All damage is '''reduced by one point'''.&lt;br /&gt;
* Expedition : The action '''Provision''' gives one additional steak.&lt;br /&gt;
* Expedition : Last to die if a team fatality occurs.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Engineer.png]]&lt;br /&gt;
| Technician&lt;br /&gt;
| Qualified to repair materials , equipment and the hull of the Daedalus&lt;br /&gt;
| &lt;br /&gt;
*+1 [[Image:Pa_eng.png]] ('''Repair''' action point) per day&lt;br /&gt;
*Chance of success on '''Repairs''' doubled&lt;br /&gt;
*Chance of success on '''Fixes''' doubled&lt;br /&gt;
*Bonus for developing certain '''NERON projects'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Persistent.png]]&lt;br /&gt;
| Determined&lt;br /&gt;
| Once they begin their task , nothing can distract the determined player&lt;br /&gt;
| &lt;br /&gt;
*If an action '''fails''', the % chance of subsequent success '''increases more rapidly'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Fast_backward.png]]&lt;br /&gt;
| U-Turn&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
[[Image:Jiang_hua_portrait.jpg|left|250x314px|Jiang Hua]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Zhong Chun]] ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Zhong_chun.png]]&lt;br /&gt;
| ''Our last hope. She must survive and make the journey to Eden. She inspires the crew to achieve more, and when misfortune befalls her comrades she is always there to patch them up.'' &lt;br /&gt;
| [[Image: Chun_sprite.png]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Triumph.png]] '''Objective''' : Survive (+1[[Image:Triumph.png]] each day) and research mush (+3[[Image:Triumph.png]] for each research completed that requires her presence) &amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:Immune_status.png]] '''Trait''' : Immunized (immune to mush, and unlocks certain laboratory research)&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!  width=&amp;quot;5%&amp;quot; | Icon&lt;br /&gt;
!  width=&amp;quot;15%&amp;quot; | Skill&lt;br /&gt;
!  width=&amp;quot;35%&amp;quot; | Description&lt;br /&gt;
! width= &amp;quot;45%&amp;quot; | Effects&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Mankind_only_hope.png]]&lt;br /&gt;
| Mankind's only hope&lt;br /&gt;
| Her unique immune system makes her the last hope for humanity. As long as she stays alive, we'll have a shot at combating the Mush invasion&lt;br /&gt;
| &lt;br /&gt;
*Daily morale loss is reduced by 1 point&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:First_aid.png]]&lt;br /&gt;
| Nurse&lt;br /&gt;
| Always ready to help &lt;br /&gt;
|&lt;br /&gt;
*+1 [[Image:Pa_heal.png]] every day ('''Free healing''' action)&lt;br /&gt;
*Can read '''properties of medicines'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Premonition.png]]&lt;br /&gt;
| Premonition&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
*Can see target crewmember's last action. Costs 1[[Image:Imoral.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Escape.png]]&lt;br /&gt;
| Sneak&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Lethargy.png]]&lt;br /&gt;
| Lethargy&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
[[Image:Zhong_chun_portrait.jpg|left|250x314px|Zhong Chun]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Lai Kuan Ti]] ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[Image: Lai kuan ti.png]]&lt;br /&gt;
|  ''An astrophycisist and the ship's designer, Lai knows it like the back of his hand and has privileged access to NERON. If a Nexus project is underway, you can be sure Lai is involved''  &lt;br /&gt;
| [[Image: Kuan ti sprite.png]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Image:Triumph.png]] '''Objective''' :  Finish a project in Nexus &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!  width=&amp;quot;5%&amp;quot; | Icon&lt;br /&gt;
!  width=&amp;quot;15%&amp;quot; | Skill&lt;br /&gt;
!  width=&amp;quot;35%&amp;quot; | Description&lt;br /&gt;
! width= &amp;quot;45%&amp;quot; | Effects&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Conceptor.png]]&lt;br /&gt;
| Designer&lt;br /&gt;
| Has access to NERON's core twice per day (Free Actions).&lt;br /&gt;
| &lt;br /&gt;
* +2 [[Image:Neron.png]] per day ('''NERON project''' action points).&lt;br /&gt;
*Bonus for developing certain '''NERON projects'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Optimistic.png]]&lt;br /&gt;
| The Optimist&lt;br /&gt;
| The end of humanity... worse things happen at sea, right?&lt;br /&gt;
| &lt;br /&gt;
* The optimist loses one less [[Image:Moral.png]] per day.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Astrophysician.png]]&lt;br /&gt;
| Astrophysicist&lt;br /&gt;
| Skilled in scanning for planets in range or to determine their composition.&lt;br /&gt;
| &lt;br /&gt;
*The '''Planet Scan''' action discovers 2 properties per ''Analyze'' action&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Engineer.png]]&lt;br /&gt;
| Technician&lt;br /&gt;
| Qualified to repair materials , equipment and the hull of the Daedalus&lt;br /&gt;
| &lt;br /&gt;
*+1 [[Image:Pa_eng.png]] ('''Repair''' action point) per day&lt;br /&gt;
*Chance of success on '''Repairs''' doubled&lt;br /&gt;
*Chance of success on '''Fixes''' doubled&lt;br /&gt;
*Bonus for developing certain '''NERON projects'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Leadership.png]]&lt;br /&gt;
| Leader&lt;br /&gt;
| A Charismatic leader knows how to effectively lead a team and increase morale using powerful, passionate speeches&lt;br /&gt;
| &lt;br /&gt;
*Gives the action '''Impassioned Speech''' which increases the Morale ([[Image:Moral.png]]) of your crewmates&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
[[Image:Lai kuan ti portrait.jpg|left|250x314px|Kim Jin Su]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Characternav}}&lt;br /&gt;
{{Hubnav}}&lt;/div&gt;</summary>
		<author><name>Shaddy</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/Characters</id>
		<title>Characters</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Characters"/>
				<updated>2013-12-13T20:52:35Z</updated>
		
		<summary type="html">&lt;p&gt;Shaddy: /* Gioele Rinaldo */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOC right}}&lt;br /&gt;
There are 16 playable characters in Mush. Each of the characters have &lt;br /&gt;
* 5-6 [[Skills|skills]],&lt;br /&gt;
* An objective to gain Glory, and&lt;br /&gt;
* Unique special features (note that [[Titles]] only list who starts the game with them)&lt;br /&gt;
&lt;br /&gt;
Although the [[Aim of the Game|overall objective]] of the game is the same, the gameplay will be different depending on the strengths and weaknesses of each character.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Kim Jin Su]] ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[Image: Kim_jin_su.png]]&lt;br /&gt;
|  ''A born leader, Jin Su is the supreme commander of the Daedalus. He is in charge of piloting the Daedalus towards planets for expeditions and most importantly, towards Eden''  &lt;br /&gt;
| [[Image: Jin_su_sprite.png]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Image:Triumph.png]] '''Objective''' : Move Daedalus to a planet, move to Eden. Jin Su earns 3[[Image:Triumph.png]] for every Interstellar voyage carried out under your command. Once you have earned more than 6, this will happen.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:Title_01.png]] '''Title''' : Commander (can access the Command Console on the Bridge and issue orders)&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!  width=&amp;quot;5%&amp;quot; | Icon&lt;br /&gt;
!  width=&amp;quot;15%&amp;quot; | Skill&lt;br /&gt;
!  width=&amp;quot;35%&amp;quot; | Description&lt;br /&gt;
! width= &amp;quot;45%&amp;quot; | Effects&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Leadership.png]]&lt;br /&gt;
| Leader&lt;br /&gt;
| A Charismatic leader knows how to effectively lead a team and increase morale using powerful, passionate speeches&lt;br /&gt;
| &lt;br /&gt;
*Gives the action '''Impassioned Speech''' which increases the Morale ([[Image:Moral.png]]) of your crewmates&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Pilot.png]]&lt;br /&gt;
| Pilot&lt;br /&gt;
| An expert in manoeuvring the Icarus, Pasiphae and Patroller craft. Their aerial mastery is impressive&lt;br /&gt;
| &lt;br /&gt;
*Has '''Mad Pilot Skills'''&lt;br /&gt;
*'''Never misses''' landings or takeoffs&lt;br /&gt;
*Bonus for developing certain '''NERON projects'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Cold_blood.png]]&lt;br /&gt;
| Cold Blooded&lt;br /&gt;
| In space, anything can and does happen. Knowing how to keep calm is extremely useful. &lt;br /&gt;
|&lt;br /&gt;
*Earns '''3 [[Image:Pa_slot1.png]] AP''' every time a team mate '''dies.''' &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gunman.png]]&lt;br /&gt;
| Shooter&lt;br /&gt;
| At ease handling all kinds of weapons&lt;br /&gt;
| &lt;br /&gt;
*+2 '''Free Shots''' [[Image:Pa_shoot.png]] per day&lt;br /&gt;
*Your off-target shots cause 2 times fewer accidents&lt;br /&gt;
*Your successful shots cause 2 times as many critical hits&lt;br /&gt;
*Bonus for developing certain '''NERON projects'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Logistics.png]]&lt;br /&gt;
| Logistics Expert&lt;br /&gt;
| You personally oversee the organisation of every task aboard the Daedalus in order to maximize the efficiency of every one of your teammates.&lt;br /&gt;
|&lt;br /&gt;
* Every cycle, '''1 [[Image:Pa_slot1.png]] is given randomly to a crewmate''' in the same room as you. &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Space_tactics.png]]&lt;br /&gt;
| Strateguru&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
[[Image:Kim_jin_su_portrait.jpg|left|250x314px|Kim Jin Su]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Frieda Bergmann]] ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Frieda_bergmann.png]]&lt;br /&gt;
| ''Frieda is Humanity's most experienced astrophysicist. Her life's work has been discovering new planets and systems. She was born over 1000 years ago and is a true survivor!''&lt;br /&gt;
| [[Image: Frieda_sprite.png]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Image:Triumph.png]] '''Objective''' : Explore and approach planets &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!  width=&amp;quot;5%&amp;quot; | Icon&lt;br /&gt;
!  width=&amp;quot;15%&amp;quot; | Skill&lt;br /&gt;
!  width=&amp;quot;35%&amp;quot; | Description&lt;br /&gt;
! width= &amp;quot;45%&amp;quot; | Effects&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Astrophysician.png]]&lt;br /&gt;
| Astrophysicist&lt;br /&gt;
| Skilled in scanning for planets in range or to determine their composition.&lt;br /&gt;
| &lt;br /&gt;
*The '''Planet Scan''' action discovers 2 properties per ''Analyze'' action&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Pilot.png]]&lt;br /&gt;
| Pilot&lt;br /&gt;
| An expert in manoeuvring the Icarus, Pasiphae and Patroller craft. Their aerial mastery is impressive&lt;br /&gt;
| &lt;br /&gt;
*Has '''Mad Pilot Skills'''&lt;br /&gt;
*'''Never misses''' landings or takeoffs&lt;br /&gt;
*Bonus for developing certain '''NERON projects'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Survival.png]]&lt;br /&gt;
| Survivalist&lt;br /&gt;
| The Survivalist is great to have on exploration missions. They can defend themselves more effectively against extra-terrestrial life forms and generally deal with these encounters better than anyone else.&lt;br /&gt;
| &lt;br /&gt;
* Expedition : All damage is '''reduced by one point'''.&lt;br /&gt;
* Expedition : The action '''Provision''' gives one additional steak.&lt;br /&gt;
* Expedition : Last to die if a team fatality occurs.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Computer.png]]&lt;br /&gt;
| IT Expert&lt;br /&gt;
| The IT Expert is at home as soon as they are in front of a screen. They manipulate the nexus, navigation and communications terminals with ease.&lt;br /&gt;
|&lt;br /&gt;
* +2 [[File:Pa comp.png]] per day ('''IT''' Action Points).&lt;br /&gt;
* Bonus for developing certain '''NERON projects'''.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Radio_expert.png]]&lt;br /&gt;
| Radio Expert&lt;br /&gt;
| The radio expert can decode the most complicated jumble of spatial waves in order to rebuild or send messages to the other end of the universe&lt;br /&gt;
| &lt;br /&gt;
*'''Twice as effective''' at establishing contact with Sol &lt;br /&gt;
*Improves the quality of teammates attempts to contact SOL by 50% when they are in the same room &lt;br /&gt;
*Bonus for developing certain '''NERON projects'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Antic_perfume.png]]&lt;br /&gt;
| Antique Perfume&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
[[Image:Frieda_bergmann_portrait.jpg|left|250x314px|Frieda Bergmann]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Paola Rinaldo]] ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Paola_rinaldo.png]]&lt;br /&gt;
|  '' Brilliant biologist and hardcore rebel markswoman, she is driven by the need to recontact Kivanç Terzi. Her technical and logistical skills are highly prized''  &lt;br /&gt;
| [[Image: Paola_sprite.png]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Image:Triumph.png]] '''Objective''' : Contact Kivanc Terzi &amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:Title_01.png]] '''Title''' : Communications Officer (can access the Comms Center on the Bridge)&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!  width=&amp;quot;5%&amp;quot; | Icon&lt;br /&gt;
!  width=&amp;quot;15%&amp;quot; | Skill&lt;br /&gt;
!  width=&amp;quot;35%&amp;quot; | Description&lt;br /&gt;
! width= &amp;quot;45%&amp;quot; | Effects&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Radio_expert.png]]&lt;br /&gt;
| Radio Expert&lt;br /&gt;
| The radio expert can decode the most complicated jumble of spatial waves in order to rebuild or send messages to the other end of the universe&lt;br /&gt;
| &lt;br /&gt;
*'''Twice as effective''' at establishing contact with Sol &lt;br /&gt;
*Improves the quality of teammates attempts to contact SOL by 50% when they are in the same room &lt;br /&gt;
*Bonus for developing certain '''NERON projects'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Logistics.png]]&lt;br /&gt;
| Logistics Expert&lt;br /&gt;
| You personally oversee the organisation of every task aboard the Daedalus in order to maximize the efficiency of every one of your teammates.&lt;br /&gt;
|&lt;br /&gt;
* Every cycle, '''1 [[Image:Pa_slot1.png]] is given randomly to a crewmate''' in the same room as you.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gunman.png]]&lt;br /&gt;
| Shooter&lt;br /&gt;
| At ease handling all kinds of weapons&lt;br /&gt;
| &lt;br /&gt;
*+2 '''Free Shots''' [[Image:Pa_shoot.png]] per day&lt;br /&gt;
*Your off-target shots cause 2 times fewer accidents&lt;br /&gt;
*Your successful shots cause 2 times as many critical hits&lt;br /&gt;
*Bonus for developing certain '''NERON projects'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Biologist.png]]&lt;br /&gt;
| Biologist&lt;br /&gt;
| Highly skilled in laboratory research&lt;br /&gt;
| &lt;br /&gt;
*Can read '''properties of medicines'''&lt;br /&gt;
*+4% '''bonus''' on all '''Research''' in the laboratory&lt;br /&gt;
*Bonus for developing certain '''NERON projects'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Rebel.png]]&lt;br /&gt;
| Rebel&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
[[Image:Paola_rinaldo__portrait.jpg|left|250x314px|Paola Rinaldo]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Roland Zuccali]] ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Roland_zuccali.png]]&lt;br /&gt;
| ''Roland is a brilliant pilot who is not nearly as funny as he thinks he is. However, his dogfighting skills are no laughing matter. He's got a gift and he's never happier than when he's shooting down Hunters'' &lt;br /&gt;
| [[Image: Roland_sprite.png]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Triumph.png]] '''Objective''' : Kill a hunter in a patroller or turret &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!  width=&amp;quot;5%&amp;quot; | Icon&lt;br /&gt;
!  width=&amp;quot;15%&amp;quot; | Skill&lt;br /&gt;
!  width=&amp;quot;35%&amp;quot; | Description&lt;br /&gt;
! width= &amp;quot;45%&amp;quot; | Effects&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Sprint.png]]&lt;br /&gt;
| Sprinter&lt;br /&gt;
| The Sprinter always puts their best foot forward! They get additional Movement Points.&lt;br /&gt;
| &lt;br /&gt;
*You earn an additional 2 [[Image:Pa_slot2.png]] every time you convert [[Image:Pa_slot1.png]]-[[Image:Pa_slot2.png]](Does not stack with '''Scooter''')&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Pilot.png]]&lt;br /&gt;
| Pilot&lt;br /&gt;
| An expert in manoeuvring the Icarus, Pasiphae and Patroller craft. Their aerial mastery is impressive&lt;br /&gt;
| &lt;br /&gt;
*Has '''Mad Pilot Skills'''&lt;br /&gt;
*'''Never misses''' landings or takeoffs&lt;br /&gt;
*Bonus for developing certain '''NERON projects'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gunman.png]]&lt;br /&gt;
| Shooter&lt;br /&gt;
| At ease handling all kinds of weapons&lt;br /&gt;
| &lt;br /&gt;
*+2 '''Free Shots''' [[Image:Pa_shoot.png]] per day&lt;br /&gt;
*Your off-target shots cause 2 times fewer accidents&lt;br /&gt;
*Your successful shots cause 2 times as many critical hits&lt;br /&gt;
*Bonus for developing certain '''NERON projects'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Fireman.png]]&lt;br /&gt;
| Firefighter&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
*Your chance to extinguish a fire is always 100% (must have extinguisher in inventory).&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Optimistic.png]]&lt;br /&gt;
| The Optimist&lt;br /&gt;
| The end of humanity... worse things happen at sea, right?&lt;br /&gt;
| &lt;br /&gt;
* The optimist loses one less [[Image:Moral.png]] per day. &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Creative.png]]&lt;br /&gt;
| Creative&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
[[Image:Roland_zuccali_portrait.jpg|left|250x314px|Roland Zuccali]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Gioele Rinaldo]] ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Gioele_rinaldo.png]]&lt;br /&gt;
| ''An eccentric billionaire, caffeine-junkie and owner of the Daedalus, his fortune is threatened by the Mush menace. He will do everything in his power to wipe it out. Not to be underestimated'' &lt;br /&gt;
| [[Image: Gioele_sprite.png]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Triumph.png]] '''Objective''' : Death of mush :(+3[[Image:Triumph.png]] per Dead mush)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!  width=&amp;quot;5%&amp;quot; | Icon&lt;br /&gt;
!  width=&amp;quot;15%&amp;quot; | Skill&lt;br /&gt;
!  width=&amp;quot;35%&amp;quot; | Description&lt;br /&gt;
! width= &amp;quot;45%&amp;quot; | Effects&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Sturdy.png]]&lt;br /&gt;
| Solid&lt;br /&gt;
| You'll incur no penalties for carrying heavy objects. Also useful for hand-to-hand combat.&lt;br /&gt;
|&lt;br /&gt;
* Your hand-to-hand attacks inflict '''one additional damage point'''&lt;br /&gt;
*'''No penalties''' for heavy objects&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Paranoid.png]]&lt;br /&gt;
| Paranoid&lt;br /&gt;
| The paranoid crewmember always believes their crewmates to be potentially dangerous, they always watch their back using their extra cameras.&lt;br /&gt;
|&lt;br /&gt;
* Starts out with 2 additional '''Cameras'''.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Caffeinomaniac.png]]&lt;br /&gt;
| Caffeine Junkie&lt;br /&gt;
| The caffeine junkie is twice as effective as their colleagues when they have access to the coffee machine. &lt;br /&gt;
|&lt;br /&gt;
* +2 [[image:pa_slot1.png]] AP when they drink a Coffee.&lt;br /&gt;
* Bonus for developing certain '''NERON projects'''.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Astrophysician.png]]&lt;br /&gt;
| Astrophysicist&lt;br /&gt;
| Skilled in scanning for planets in range or to determine their composition.&lt;br /&gt;
| &lt;br /&gt;
*The '''Planet Scan''' action discovers 2 properties per ''Analyze'' action&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Panic.png]]&lt;br /&gt;
| Panic&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Juge.png]]&lt;br /&gt;
| Victimizer&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
[[Image:Gioele_rinaldo_portrait.jpg|left|250x314px|Gioele Rinald]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Ian Soulton]] ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Ian_soulton.png]]&lt;br /&gt;
| ''A passionate and dedicated researcher whose knowledge of alien plant-life is unparalleled. A strict pacifist, he's the 'nice guy' on board'' &lt;br /&gt;
| [[Image: Ian_sprite.png]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Triumph.png]] '''Objective''' : Plant alien fruits (+3[[Image:Triumph.png]] per fruit) &amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:Pacifist.png]] '''Trait''' : Pacifist (all aggressive actions cost 2 [[Image:Pa_slot1.png]] more when he is in the room)&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!  width=&amp;quot;5%&amp;quot; | Icon&lt;br /&gt;
!  width=&amp;quot;15%&amp;quot; | Skill&lt;br /&gt;
!  width=&amp;quot;35%&amp;quot; | Description&lt;br /&gt;
! width= &amp;quot;45%&amp;quot; | Effects&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Botanic.png]]&lt;br /&gt;
| Botanist&lt;br /&gt;
| Capable of distingushing the charactersitics of the various plants and fruits. They are also equally effective when maintaining the garden&lt;br /&gt;
| &lt;br /&gt;
*Can read the '''Fruit nutrition information''' &lt;br /&gt;
*Can read '''plant properties''' &lt;br /&gt;
*Can carry out '''transplants''' &lt;br /&gt;
*+2 [[Image:Pa_garden.png]] per day (Gardening action points) &lt;br /&gt;
*Expedition: The '''harvest''' action gives an additional fruit &lt;br /&gt;
*Bonus for developing certain '''NERON projects'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Biologist.png]]&lt;br /&gt;
| Biologist&lt;br /&gt;
| Highly skilled in laboratory research&lt;br /&gt;
| &lt;br /&gt;
*Can read '''properties of medicines'''&lt;br /&gt;
*+4% '''bonus''' on all '''Research''' in the laboratory&lt;br /&gt;
*Bonus for developing certain '''NERON projects'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Mycologist.png]]&lt;br /&gt;
| Mycologist&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
*Healing a crewmember also removes a spore from the patient.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Green_thumb.png]]&lt;br /&gt;
| Green Thumb&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
*Starts the game with 2 more hydropots.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Fireman.png]]&lt;br /&gt;
| Firefighter&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
*Your chance to extinguish a fire is always 100% (must have extinguisher in inventory).&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Frugivore.png]]&lt;br /&gt;
| Frugivore&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
[[Image:Ian_soulton_portrait.jpg|left|250x314px|Ian Soulton]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Eleesha Williams]] ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Eleesha_williams.png]]&lt;br /&gt;
| ''Former investigative journalist, her goal is to contact any rebel bases still operating. One of the most observant crewmembers, she is as brilliant as she is honest, but don't worry – that can be cured!'' &lt;br /&gt;
| [[Image: Eleesha_sprite.png]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Triumph.png]] '''Objective''' : Contact the rebel bases (+2[[Image:Triumph.png]] per base)&amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:Psy_disease.png]] '''Trait''' : Chronic Vertigo (permanent vertigo status, can be cured by Janice)&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!  width=&amp;quot;5%&amp;quot; | Icon&lt;br /&gt;
!  width=&amp;quot;15%&amp;quot; | Skill&lt;br /&gt;
!  width=&amp;quot;35%&amp;quot; | Description&lt;br /&gt;
! width= &amp;quot;45%&amp;quot; | Effects&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Hunt.png]]&lt;br /&gt;
| Tracker&lt;br /&gt;
| The Tracker can see comings and goings of every team member. Furthermore, they can print any research during the game via the Tabulatrix. This provides a list of players of which at least one is Mush&lt;br /&gt;
| &lt;br /&gt;
*Full access to '''movement history'''&lt;br /&gt;
*Able to '''print secret list''' on the Tabulatrix&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Persistent.png]]&lt;br /&gt;
| Determined&lt;br /&gt;
| Once they begin their task , nothing can distract the determined player&lt;br /&gt;
| &lt;br /&gt;
*If an action '''fails''', the % chance of subsequent success '''increases more rapidly'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Observant.png]]&lt;br /&gt;
| Observant&lt;br /&gt;
| You use 1 [[Image:Pa_slot1.png]] less to discover hidden objects. You have a 25% chance of detecting covert activity in the room you are in&lt;br /&gt;
| &lt;br /&gt;
*The '''Search''' action costs 1 [[Image:Pa_slot1.png]] less&lt;br /&gt;
*You have a '''25% chance of detecting covert activity''' in your room&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Computer.png]]&lt;br /&gt;
| IT Expert&lt;br /&gt;
| The IT Expert is at home as soon as they are in front of a screen. They manipulate the nexus, navigation and communications terminals with ease.&lt;br /&gt;
|&lt;br /&gt;
* +2 [[File:Pa comp.png]] per day ('''IT''' Action Points).&lt;br /&gt;
* Bonus for developing certain '''NERON projects'''.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Engineer.png]]&lt;br /&gt;
| Technician&lt;br /&gt;
| Qualified to repair materials , equipment and the hull of the Daedalus&lt;br /&gt;
| &lt;br /&gt;
*+1 [[Image:Pa_eng.png]] ('''Repair''' action point) per day&lt;br /&gt;
*Chance of success on '''Repairs''' doubled&lt;br /&gt;
*Chance of success on '''Fixes''' doubled&lt;br /&gt;
*Bonus for developing certain '''NERON projects'''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
[[Image:Eleesha_williams_portrait.jpg|left|250x314px|Eleesha Williams]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Wang Chao]] ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Wang_chao.png]]&lt;br /&gt;
| ''Hyperactive head of the security team, Chao insists that sleep is for the weak. A trigger happy lunatic, the story goes that he once tore a man's arms off for suggesting his choice of weaponry was 'a bit camp''' &lt;br /&gt;
| [[Image: Chao_sprite.png]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Triumph.png]] '''Objective''' : Kill anyone, including Schrodinger &amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:Hyperactive_status.png]] '''Trait''' : Hyperactive (sleeping in a bed grants no additional [[Image:Pa_slot1.png]]; however, gain an extra [[Image:Pa_slot2.png]] each cycle)&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!  width=&amp;quot;5%&amp;quot; | Icon&lt;br /&gt;
!  width=&amp;quot;15%&amp;quot; | Skill&lt;br /&gt;
!  width=&amp;quot;35%&amp;quot; | Description&lt;br /&gt;
! width= &amp;quot;45%&amp;quot; | Effects&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gunman.png]]&lt;br /&gt;
| Shooter&lt;br /&gt;
| At ease handling all kinds of weapons&lt;br /&gt;
| &lt;br /&gt;
*+2 '''Free Shots''' [[Image:Pa_shoot.png]] per day&lt;br /&gt;
*Your off-target shots cause 2 times fewer accidents&lt;br /&gt;
*Your successful shots cause 2 times as many critical hits&lt;br /&gt;
*Bonus for developing certain '''NERON projects'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Survival.png]]&lt;br /&gt;
| Survivalist&lt;br /&gt;
| The Survivalist is great to have on exploration missions. They can defend themselves more effectively against extra-terrestrial life forms and generally deal with these encounters better than anyone else.&lt;br /&gt;
| &lt;br /&gt;
* Expedition : All damage is '''reduced by one point'''.&lt;br /&gt;
* Expedition : The action '''Provision''' gives one additional steak.&lt;br /&gt;
* Expedition : Last to die if a team fatality occurs.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Wrestler.png]]&lt;br /&gt;
| Wrestler&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
*Your hand-to-hand (unarmed) attacks do +2 damage.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Torturer.png]]&lt;br /&gt;
| Torturer&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Crazy_eye.png]]&lt;br /&gt;
| Crazy Eye&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Intimidant.png]]&lt;br /&gt;
| Intimidating&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
[[Image:Wang_chao_portrait.jpg|left|250x314px|Wang CHao]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Stephen Seagull]] ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Stephen_seagull.png]]&lt;br /&gt;
| ''The most dangerous cook in the galaxy is on board. He has more black-belts than pairs of trousers and he collects roadkill. Alien flesh is like catnip to Stephen. We thought you should know'' &lt;br /&gt;
| [[Image: Stephen_sprite.png]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Triumph.png]] '''Objective''' : Receive a title (first time only). Kill aliens during expeditions &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!  width=&amp;quot;5%&amp;quot; | Icon&lt;br /&gt;
!  width=&amp;quot;15%&amp;quot; | Skill&lt;br /&gt;
!  width=&amp;quot;35%&amp;quot; | Description&lt;br /&gt;
! width= &amp;quot;45%&amp;quot; | Effects&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Cook.png]]&lt;br /&gt;
| Chef&lt;br /&gt;
| Formidable when it comes to knocking meals together. They also have an impressive awareness of what you should eat&lt;br /&gt;
| &lt;br /&gt;
*Can read the '''food nutrition information'''&lt;br /&gt;
*Can read the '''fruit nutrition information'''&lt;br /&gt;
*+4 [[Image:Pa_cook.png]] per day ('''Cook''' action points)&lt;br /&gt;
*Bonus for developing certain '''NERON projects'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Sturdy.png]]&lt;br /&gt;
| Solid&lt;br /&gt;
| You'll incur no penalties for carrying heavy objects. Also useful for hand-to-hand combat.&lt;br /&gt;
|&lt;br /&gt;
* Your hand-to-hand attacks inflict '''one additional damage point'''&lt;br /&gt;
*'''No penalties''' for heavy objects&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Opportunist.png]]&lt;br /&gt;
| Opportunist&lt;br /&gt;
| The opportunist waits for any chance to ascend in the ship's hierarchy, they will miss no opportunity&lt;br /&gt;
| &lt;br /&gt;
* +5 [[Image:Pa_slot1.png]] when you '''earn a title''' for the first time&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gunman.png]]&lt;br /&gt;
| Shooter&lt;br /&gt;
| At ease handling all kinds of weapons&lt;br /&gt;
| &lt;br /&gt;
*+2 '''Free Shots''' [[Image:Pa_shoot.png]] per day&lt;br /&gt;
*Your off-target shots cause 2 times fewer accidents&lt;br /&gt;
*Your successful shots cause 2 times as many critical hits&lt;br /&gt;
*Bonus for developing certain '''NERON projects'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Apprentice.png]]&lt;br /&gt;
| Apprentice&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Creative.png]]&lt;br /&gt;
| Creative&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
[[Image:Stephen_seagull_portrait.jpg|left|250x314px|Stephen Seagull]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Raluca Tomescu]] ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Raluca_tomescu.png]]&lt;br /&gt;
| ''Quantum Physics genius, her vast skillset renders her indispensable on board. Some say her tears are flammable and that she once kicked a giraffe to death. All we know is that she's called Raluca'' &lt;br /&gt;
| [[Image: Raluca_sprite.png]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Triumph.png]] '''Objective''' : Raluca earns 2 [[Image:Triumph.png]] for every 20% of the PILGRED repairs successfully completed.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:Paria.png]] '''Trait''' : Antisocial (cannot flirt, and loses 1[[Image:Moral.png]] if anyone else is in the same room as her during cycle changeover)&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!  width=&amp;quot;5%&amp;quot; | Icon&lt;br /&gt;
!  width=&amp;quot;15%&amp;quot; | Skill&lt;br /&gt;
!  width=&amp;quot;35%&amp;quot; | Description&lt;br /&gt;
! width= &amp;quot;45%&amp;quot; | Effects&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Physicist.png]]&lt;br /&gt;
| Physicist&lt;br /&gt;
| The Physicist is a high flier in the field of physics research. Their understanding of quantum mechanics and even the essence of the strings that make up our universe is their major talent. They also have the advantage when repairing PILGRED.&lt;br /&gt;
| &lt;br /&gt;
*Gives 1 [[Image:Pa_pilgred.png]] (PILGRED repair point) per day&lt;br /&gt;
*Bonus for developing certain '''NERON projects'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Unconcerned.png]]&lt;br /&gt;
| Detached Crewmember&lt;br /&gt;
| The unconcerned crewmember is cold, hard and unfeeling. They are unaffected by deaths of teammates&lt;br /&gt;
|&lt;br /&gt;
*You lose '''no Morale points''' [[Image:Moral.png]] when a crewmember dies&lt;br /&gt;
*Zero risk of psychological illness if you witness a death&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Engineer.png]]&lt;br /&gt;
| Technician&lt;br /&gt;
| Qualified to repair materials , equipment and the hull of the Daedalus&lt;br /&gt;
| &lt;br /&gt;
*+1 [[Image:Pa_eng.png]] ('''Repair''' action point) per day&lt;br /&gt;
*Chance of success on '''Repairs''' doubled&lt;br /&gt;
*Chance of success on '''Fixes''' doubled&lt;br /&gt;
*Bonus for developing certain '''NERON projects'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Genius.png]]&lt;br /&gt;
| Genius&lt;br /&gt;
| When divinely enlighted by the flame of consciousness, the genius can find a solution to any problem encountered aboard the Daedalus.&lt;br /&gt;
|&lt;br /&gt;
* The genius can carry out '''one piece of Resarch, one Project, or one Repair once per game'''. &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Conceptor.png]]&lt;br /&gt;
| Designer&lt;br /&gt;
| Has access to NERON's core twice per day (Free Actions).&lt;br /&gt;
| &lt;br /&gt;
* +2 [[Image:Neron.png]] per day ('''NERON project''' action points).&lt;br /&gt;
*Bonus for developing certain '''NERON projects'''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
[[Image:Raluca_tomescu_portrait.jpg|left|250x314px|Raluca Tomescu]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Janice Kent]] ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Janice_kent.png]]&lt;br /&gt;
| ''In charge of communication in a global sense, she has highest-level access to NERON. Her solid IT and psychoanalytical skills are crucial for the voyage'' &lt;br /&gt;
| [[Image: Janice_sprite.png]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Triumph.png]] '''Objective''' : Janice earns 3 [[Image:Triumph.png]] every time you make contact with an extra-terrestrial. &amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:Title_01.png]] '''Title''' : NERON Administrator (can access BIOS in the Nexus, use the /neron command to speak as the AI)&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!  width=&amp;quot;5%&amp;quot; | Icon&lt;br /&gt;
!  width=&amp;quot;15%&amp;quot; | Skill&lt;br /&gt;
!  width=&amp;quot;35%&amp;quot; | Description&lt;br /&gt;
! width= &amp;quot;45%&amp;quot; | Effects&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Shrink.png]]&lt;br /&gt;
| Shrink&lt;br /&gt;
| The Shrink is in charge of psychological support. They are able to keep morale high and treat psychological illness&lt;br /&gt;
| &lt;br /&gt;
*On each cycle, '''1 Morale point''' [[Image:Moral.png]] is regained by everyone lying down in the room&lt;br /&gt;
*Treats '''psychological illness'''&lt;br /&gt;
*Gives the action '''Comfort''', which increases morale&lt;br /&gt;
*Bonus for developing certain '''NERON projects'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Computer.png]]&lt;br /&gt;
| IT Expert&lt;br /&gt;
| The IT Expert is at home as soon as they are in front of a screen. They manipulate the nexus, navigation and communications terminals with ease.&lt;br /&gt;
|&lt;br /&gt;
* +2 [[File:Pa comp.png]] per day ('''IT''' Action Points).&lt;br /&gt;
* Bonus for developing certain '''NERON projects'''.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Neron_only_friend.png]]&lt;br /&gt;
| NERON's only friend&lt;br /&gt;
| As soon as you are aboard the ship, NERON is content, its programs run without a hitch and its performance is noticeably improved.&lt;br /&gt;
| &lt;br /&gt;
* The rewards from '''all NEXUS research''' are '''maximized''' for everyone&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Diplomacy.png]]&lt;br /&gt;
| Diplomat&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Radio_expert.png]]&lt;br /&gt;
| Radio Expert&lt;br /&gt;
| The radio expert can decode the most complicated jumble of spatial waves in order to rebuild or send messages to the other end of the universe&lt;br /&gt;
| &lt;br /&gt;
*'''Twice as effective''' at establishing contact with Sol &lt;br /&gt;
*Improves the quality of teammates attempts to contact SOL by 50% when they are in the same room &lt;br /&gt;
*Bonus for developing certain '''NERON projects'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Sacrifice.png]]&lt;br /&gt;
| Self-sacrifice&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
[[Image:Janice_kent_portrait.jpg|left|250x314px|Janice Kent]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Terrence Archer]] ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Terrence_archer.png]]&lt;br /&gt;
| ''Don't be fooled by his appearance, Terrence is amongst the most agile crew members, albeit mentally. Next-generation robotics and UAVs are his bread and butter'' &lt;br /&gt;
| [[Image: Terrence_sprite.png]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Triumph.png]] '''Objective''' : Upgrade a drone &amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:Disabled_status.png]] '''Trait''' : Handicapped (-2 penalty when converting [[Image:Pa_slot1.png]] to [[Image:Pa_slot2.png]], but leaving a room with someone else present costs no [[Image:Pa_slot2.png]])&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!  width=&amp;quot;5%&amp;quot; | Icon&lt;br /&gt;
!  width=&amp;quot;15%&amp;quot; | Skill&lt;br /&gt;
!  width=&amp;quot;35%&amp;quot; | Description&lt;br /&gt;
! width= &amp;quot;45%&amp;quot; | Effects&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Robotics.png]]&lt;br /&gt;
| Robotics Expert&lt;br /&gt;
| The Robotics Expert can create and operate drones in any way they see fit&lt;br /&gt;
| &lt;br /&gt;
*Starts out with a '''drone plan'''&lt;br /&gt;
*Can '''upgrade drones'''&lt;br /&gt;
*Bonus for developing certain '''NERON projects'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Engineer.png]]&lt;br /&gt;
| Technician&lt;br /&gt;
| Qualified to repair materials , equipment and the hull of the Daedalus&lt;br /&gt;
| &lt;br /&gt;
*+1 [[Image:Pa_eng.png]] ('''Repair''' action point) per day&lt;br /&gt;
*Chance of success on '''Repairs''' doubled&lt;br /&gt;
*Chance of success on '''Fixes''' doubled&lt;br /&gt;
*Bonus for developing certain '''NERON projects'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Pilot.png]]&lt;br /&gt;
| Pilot&lt;br /&gt;
| An expert in manoeuvring the Icarus, Pasiphae and Patroller craft. Their aerial mastery is impressive&lt;br /&gt;
| &lt;br /&gt;
*Has '''Mad Pilot Skills'''&lt;br /&gt;
*'''Never misses''' landings or takeoffs&lt;br /&gt;
*Bonus for developing certain '''NERON projects'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gunman.png]]&lt;br /&gt;
| Shooter&lt;br /&gt;
| At ease handling all kinds of weapons&lt;br /&gt;
| &lt;br /&gt;
*+2 '''Free Shots''' [[Image:Pa_shoot.png]] per day&lt;br /&gt;
*Your off-target shots cause 2 times fewer accidents&lt;br /&gt;
*Your successful shots cause 2 times as many critical hits&lt;br /&gt;
*Bonus for developing certain '''NERON projects'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Computer.png]]&lt;br /&gt;
| IT Expert&lt;br /&gt;
| The IT Expert is at home as soon as they are in front of a screen. They manipulate the nexus, navigation and communications terminals with ease.&lt;br /&gt;
|&lt;br /&gt;
* +2 [[File:Pa comp.png]] per day ('''IT''' Action Points).&lt;br /&gt;
* Bonus for developing certain '''NERON projects'''.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Metaliciste.png]]&lt;br /&gt;
| Metalworker&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
[[Image:Terrence_archer_portrait.jpg|left|250x314px|Terrence Archer]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Finola Keegan]] ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Finola_keegan.png]]&lt;br /&gt;
| ''A doctor of both medicine and biology, Finola's life's work revolves around making the world a better place. Her research and healing skills make her invaluable on board'' &lt;br /&gt;
| [[Image: Finola_sprite.png]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Triumph.png]] '''Objective''' : Finola earns 3 [[Image:Triumph.png]] for every completed piece of Mush research. &amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:Germaphobic.png]] '''Trait''' : Germaphobe (loses 1[[Image:Moral.png]] per cycle if dirty, and cannot caress Schrodinger)&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!  width=&amp;quot;5%&amp;quot; | Icon&lt;br /&gt;
!  width=&amp;quot;15%&amp;quot; | Skill&lt;br /&gt;
!  width=&amp;quot;35%&amp;quot; | Description&lt;br /&gt;
! width= &amp;quot;45%&amp;quot; | Effects&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Biologist.png]]&lt;br /&gt;
| Biologist&lt;br /&gt;
| Highly skilled in laboratory research&lt;br /&gt;
| &lt;br /&gt;
*Can read '''properties of medicines'''&lt;br /&gt;
*+4% '''bonus''' on all '''Research''' in the laboratory&lt;br /&gt;
*Bonus for developing certain '''NERON projects'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Medic.png]]&lt;br /&gt;
| Medic&lt;br /&gt;
| Medics have full medical training, allowing them to carry out rapid, appropriate procedures. They are also skilled in surgery&lt;br /&gt;
| &lt;br /&gt;
*'''Heal''' actions earn an additional 2 [[Image:Lp.png]]&lt;br /&gt;
*Can carry out '''Operations'''&lt;br /&gt;
*Can read '''properties of medicines'''&lt;br /&gt;
*+4% '''bonus''' on all '''Research''' in the laboratory&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:First_aid.png]]&lt;br /&gt;
| Nurse&lt;br /&gt;
| Always ready to help&lt;br /&gt;
| &lt;br /&gt;
*+1 [[Image:Pa_heal.png]] every day ('''Free healing''' action)&lt;br /&gt;
*Can read '''properties of medicines'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Diplomacy.png]]&lt;br /&gt;
| Diplomat&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Stickler.png]]&lt;br /&gt;
| OCD&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
[[Image:Finola_keegan_portrait.jpg|left|250x314px|Finola Keegan]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Jiang Hua]] ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Jiang_hua.png]]&lt;br /&gt;
| ''Chief pilot of the Daedalus, she specializes in exploration missions. They say she can land where she wants, when she wants, and in any conditions you care to dream up'' &lt;br /&gt;
| [[Image: Hua_sprite.png]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Triumph.png]] '''Objective''' : Conduct an expedition &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!  width=&amp;quot;5%&amp;quot; | Icon&lt;br /&gt;
!  width=&amp;quot;15%&amp;quot; | Skill&lt;br /&gt;
!  width=&amp;quot;35%&amp;quot; | Description&lt;br /&gt;
! width= &amp;quot;45%&amp;quot; | Effects&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Pilot.png]]&lt;br /&gt;
| Pilot&lt;br /&gt;
| An expert in manoeuvring the Icarus, Pasiphae and Patroller craft. Their aerial mastery is impressive&lt;br /&gt;
| &lt;br /&gt;
*Has '''Mad Pilot Skills'''&lt;br /&gt;
*'''Never misses''' landings or takeoffs&lt;br /&gt;
*Bonus for developing certain '''NERON projects'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Botanic.png]]&lt;br /&gt;
| Botanist&lt;br /&gt;
| Capable of distingushing the charactersitics of the various plants and fruits. They are also equally effective when maintaining the garden&lt;br /&gt;
| &lt;br /&gt;
*Can read the '''Fruit nutrition information''' &lt;br /&gt;
*Can read '''plant properties''' * Can carry out '''transplants''' &lt;br /&gt;
*+2 [[Image:Pa_garden.png]] per day (Gardening action points) &lt;br /&gt;
*Expedition: The '''harvest''' action gives an additional fruit &lt;br /&gt;
*Bonus for developing certain '''NERON projects'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Survival.png]]&lt;br /&gt;
| Survivalist&lt;br /&gt;
| The Survivalist is great to have on exploration missions. They can defend themselves more effectively against extra-terrestrial life forms and generally deal with these encounters better than anyone else.&lt;br /&gt;
| &lt;br /&gt;
* Expedition : All damage is '''reduced by one point'''.&lt;br /&gt;
* Expedition : The action '''Provision''' gives one additional steak.&lt;br /&gt;
* Expedition : Last to die if a team fatality occurs.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Engineer.png]]&lt;br /&gt;
| Technician&lt;br /&gt;
| Qualified to repair materials , equipment and the hull of the Daedalus&lt;br /&gt;
| &lt;br /&gt;
*+1 [[Image:Pa_eng.png]] ('''Repair''' action point) per day&lt;br /&gt;
*Chance of success on '''Repairs''' doubled&lt;br /&gt;
*Chance of success on '''Fixes''' doubled&lt;br /&gt;
*Bonus for developing certain '''NERON projects'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Persistent.png]]&lt;br /&gt;
| Determined&lt;br /&gt;
| Once they begin their task , nothing can distract the determined player&lt;br /&gt;
| &lt;br /&gt;
*If an action '''fails''', the % chance of subsequent success '''increases more rapidly'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Fast_backward.png]]&lt;br /&gt;
| U-Turn&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
[[Image:Jiang_hua_portrait.jpg|left|250x314px|Jiang Hua]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Zhong Chun]] ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Zhong_chun.png]]&lt;br /&gt;
| ''Our last hope. She must survive and make the journey to Eden. She inspires the crew to achieve more, and when misfortune befalls her comrades she is always there to patch them up.'' &lt;br /&gt;
| [[Image: Chun_sprite.png]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Triumph.png]] '''Objective''' : Survive (+1[[Image:Triumph.png]] each day) and research mush (+3[[Image:Triumph.png]] for each research completed that requires her presence) &amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:Immune_status.png]] '''Trait''' : Immunized (immune to mush, and unlocks certain laboratory research)&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!  width=&amp;quot;5%&amp;quot; | Icon&lt;br /&gt;
!  width=&amp;quot;15%&amp;quot; | Skill&lt;br /&gt;
!  width=&amp;quot;35%&amp;quot; | Description&lt;br /&gt;
! width= &amp;quot;45%&amp;quot; | Effects&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Mankind_only_hope.png]]&lt;br /&gt;
| Mankind's only hope&lt;br /&gt;
| Her unique immune system makes her the last hope for humanity. As long as she stays alive, we'll have a shot at combating the Mush invasion&lt;br /&gt;
| &lt;br /&gt;
*Daily morale loss is reduced by 1 point&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:First_aid.png]]&lt;br /&gt;
| Nurse&lt;br /&gt;
| Always ready to help &lt;br /&gt;
|&lt;br /&gt;
*+1 [[Image:Pa_heal.png]] every day ('''Free healing''' action)&lt;br /&gt;
*Can read '''properties of medicines'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Premonition.png]]&lt;br /&gt;
| Premonition&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
*Can see target crewmember's last action. Costs 1[[Image:Imoral.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Escape.png]]&lt;br /&gt;
| Sneak&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Lethargy.png]]&lt;br /&gt;
| Lethargy&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
[[Image:Zhong_chun_portrait.jpg|left|250x314px|Zhong Chun]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Lai Kuan Ti]] ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[Image: Lai kuan ti.png]]&lt;br /&gt;
|  ''An astrophycisist and the ship's designer, Lai knows it like the back of his hand and has privileged access to NERON. If a Nexus project is underway, you can be sure Lai is involved''  &lt;br /&gt;
| [[Image: Kuan ti sprite.png]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Image:Triumph.png]] '''Objective''' :  Finish a project in Nexus &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!  width=&amp;quot;5%&amp;quot; | Icon&lt;br /&gt;
!  width=&amp;quot;15%&amp;quot; | Skill&lt;br /&gt;
!  width=&amp;quot;35%&amp;quot; | Description&lt;br /&gt;
! width= &amp;quot;45%&amp;quot; | Effects&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Conceptor.png]]&lt;br /&gt;
| Designer&lt;br /&gt;
| Has access to NERON's core twice per day (Free Actions).&lt;br /&gt;
| &lt;br /&gt;
* +2 [[Image:Neron.png]] per day ('''NERON project''' action points).&lt;br /&gt;
*Bonus for developing certain '''NERON projects'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Optimistic.png]]&lt;br /&gt;
| The Optimist&lt;br /&gt;
| The end of humanity... worse things happen at sea, right?&lt;br /&gt;
| &lt;br /&gt;
* The optimist loses one less [[Image:Moral.png]] per day.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Astrophysician.png]]&lt;br /&gt;
| Astrophysicist&lt;br /&gt;
| Skilled in scanning for planets in range or to determine their composition.&lt;br /&gt;
| &lt;br /&gt;
*The '''Planet Scan''' action discovers 2 properties per ''Analyze'' action&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Engineer.png]]&lt;br /&gt;
| Technician&lt;br /&gt;
| Qualified to repair materials , equipment and the hull of the Daedalus&lt;br /&gt;
| &lt;br /&gt;
*+1 [[Image:Pa_eng.png]] ('''Repair''' action point) per day&lt;br /&gt;
*Chance of success on '''Repairs''' doubled&lt;br /&gt;
*Chance of success on '''Fixes''' doubled&lt;br /&gt;
*Bonus for developing certain '''NERON projects'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Leadership.png]]&lt;br /&gt;
| Leader&lt;br /&gt;
| A Charismatic leader knows how to effectively lead a team and increase morale using powerful, passionate speeches&lt;br /&gt;
| &lt;br /&gt;
*Gives the action '''Impassioned Speech''' which increases the Morale ([[Image:Moral.png]]) of your crewmates&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
[[Image:Lai kuan ti portrait.jpg|left|250x314px|Kim Jin Su]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Characternav}}&lt;br /&gt;
{{Hubnav}}&lt;/div&gt;</summary>
		<author><name>Shaddy</name></author>	</entry>

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