<?xml version="1.0"?>
<?xml-stylesheet type="text/css" href="http://www.mushpedia.com/skins/common/feed.css?303"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
		<id>http://www.mushpedia.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=SaltyStan</id>
		<title>Mushpedia - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="http://www.mushpedia.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=SaltyStan"/>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Special:Contributions/SaltyStan"/>
		<updated>2026-07-16T18:40:06Z</updated>
		<subtitle>User contributions</subtitle>
		<generator>MediaWiki 1.23.6</generator>

	<entry>
		<id>http://www.mushpedia.com/wiki/Illnesses</id>
		<title>Illnesses</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Illnesses"/>
				<updated>2014-04-05T00:43:30Z</updated>
		
		<summary type="html">&lt;p&gt;SaltyStan: /* Disorders */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOC right}}&lt;br /&gt;
The crew of the [[Daedalus]], being (mostly) human, is susceptible to a myriad of '''Illnesses''', a type of negative [[status]] which closely interfaces with the game's [[Health]] system. Illnesses are divided into three types; physiological [[Image:Disease.png|class=icon-margin|Icon]] '''Diseases''', psychological [[Image:Psy disease.png|class=icon-margin|Icon]] '''Disorders''' and physical [[Image:Hurt.png|class=icon-margin|Icon]] '''Injuries'''. The {{Character|Mush}} are immune to all but injuries.&lt;br /&gt;
&lt;br /&gt;
The distinction between the three types of Illness is as follows;&lt;br /&gt;
&lt;br /&gt;
*[[Image:Disease.png|class=icon-margin|Icon]] '''Diseases''' are caused by germs, viruses, parasites and the like, generally resulting from unsanitary conditions. Visiting ''Swamp'', ''Forest'' or ''Insect'' zones during an [[expedition]], eating hazardous foodstuffs like {{Item|Alien Steaks}} and {{Item|Alien Fruit}}, and the misfortune of randomly getting sick are ways to attain a ''disease''. Diseases typically come with an array of [[#Symptoms|symptoms]] such as ''Vomiting'' and affect {{HP|long}} and {{AP|long}}. Diseases can be cured using the {{Item|Medikit}}, certain [[Inventory#Drugs|medicines]] the effects of which are randomised in each game or, rarely, by the passing of time.&lt;br /&gt;
&lt;br /&gt;
*[[Image:Psy disease.png|class=icon-margin|Icon]] '''Disorders''' are largely caused by the stresses of the mission, i.e. Panic Attacks or seeing people die in front of you, and mainly effect {{Morale|long}} , while situationally featuring various disturbing symptoms. These are cured by lying down in a room containing a {{Skill|Shrink}} for several cycles, or by specific randomized [[Inventory#Drugs|medicines]] and [[Inventory#Fruit|alien fruit]].&lt;br /&gt;
&lt;br /&gt;
*[[Image:Hurt.png|class=icon-margin|Icon]] '''Injuries''' are caused almost entirely by character combat, be it via successful attack or painful accident. They're also the only Illnesses that effect {{Character|Mush}}, as they still inhabit fragile, human bodies. Injuries are largely statuses which affect {{HP|long}} and {{AP|long}}, but also give other nasty effects which severely limit what a character can do. While not always noted in the in-game description, injuries also reduce the character's Max. {{HP}}, an effect which increases in severity the larger the number of injuries gets. Injuries are remedied via '''Surgery''', which is performed with the ''Surgical Pod'' in [[Ship_Equipment#Medlab|Medlab]], or via '''DIY Surgery''' (the latter being more {{AP}} intensive). Outside of the Medlab, a {{Skill|Medic}} can perform surgery anywhere if they hold the {{Item|Medikit}}.&lt;br /&gt;
&lt;br /&gt;
== Diseases ==&lt;br /&gt;
These are '''physical''' illnesses, often affecting {{HP}} and {{AP}}.&lt;br /&gt;
&lt;br /&gt;
Diseases can be cured using the {{Item|Medikit}}, certain [[Inventory#Drugs|medicines]] the effects of which are randomised in each game, or rarely by the passing of time.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Status&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Cause&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Details&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | In-game Description&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Disease.png|class=icon-margin|Icon]] '''Acid Reflux'''&lt;br /&gt;
|&lt;br /&gt;
*Consuming {{Item|Alien Steak}}&lt;br /&gt;
*Consuming spoiled food&lt;br /&gt;
*[[Expedition]] - [[Events#Illness|Illness]] event&lt;br /&gt;
|&lt;br /&gt;
*Lose 2 {{AP}} by the '''Consume''' action (any consumable).&lt;br /&gt;
|''You are bringing food back up. It is unpleasant and irritating.''&lt;br /&gt;
*Gives the symptom ['''Vomiting'''].&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Disease.png|class=icon-margin|Icon]] '''Black Bite'''&lt;br /&gt;
|&lt;br /&gt;
*[[Expedition]] - [[Events#Illness|Illness]] event&lt;br /&gt;
|&lt;br /&gt;
*Lose 2 {{AP}} by the '''Consume''' action (any consumable).&lt;br /&gt;
|''Fairly benign, but persistent, the Black Bite is a recent syndrome which nobody knows much about.''&lt;br /&gt;
*Every cycle, a 10% chance, loses 1 {{AP}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Disease.png|class=icon-margin|Icon]] '''Cat Allergy'''&lt;br /&gt;
|&lt;br /&gt;
*Cycle change (random chance)&lt;br /&gt;
|{{todo}}&lt;br /&gt;
|{{todo}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Disease.png|class=icon-margin|Icon]] '''Cold'''&lt;br /&gt;
|&lt;br /&gt;
*Cycle change (random chance)&lt;br /&gt;
*Being infected with a spore (appears 2-4 cycles after infection)&lt;br /&gt;
|&lt;br /&gt;
*20% chance to lose 1 {{AP}} per cycle.&lt;br /&gt;
|''Don't go out without your Kleenex''&lt;br /&gt;
*Every cycle, a 20% chance, loses 1 {{AP}}&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Disease.png|class=icon-margin|Icon]] '''Flu'''&lt;br /&gt;
|&lt;br /&gt;
*[[Expedition]] - [[Events#Illness|Illness]] event&lt;br /&gt;
*Cycle change (random chance)&lt;br /&gt;
|&lt;br /&gt;
*-2 Max {{Morale}}&lt;br /&gt;
*-2 Max {{HP}}&lt;br /&gt;
*20% chance to lose 1 {{AP}} per cycle.&lt;br /&gt;
*40% chance to become '''dirty'''&lt;br /&gt;
*10% chance to lose 1 {{HP}} per cycle.&lt;br /&gt;
|''Severe variant of pony flu ... Irritable, authoritarian, headaches, cold, aches, nothing is spared. Be careful not to leave it lying around, you never know''&lt;br /&gt;
*-2 Max {{Morale}}&lt;br /&gt;
*-2 Max {{HP}}&lt;br /&gt;
*Every cycle, a 20% chance, loses 1 {{AP}}.&lt;br /&gt;
*Every cycle, a 40% chance, makes you dirty.&lt;br /&gt;
*Every cycle, a 10% chance, -1 {{HP}}.&lt;br /&gt;
*Gives the symptom ['''Vomiting''']&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Disease.png|class=icon-margin|Icon]] '''Food Poisoning'''&lt;br /&gt;
|&lt;br /&gt;
*Consuming spoiled food&lt;br /&gt;
|&lt;br /&gt;
Can auto-cure after several cycles, supposedly 1-4 {{Note|For me it auto-cured after 2 cycles, but if it auto-cures im pretty sure it auto-cures the same as other diseases}}&lt;br /&gt;
|''You are really weak, you're vomiting, it's everywhere. What on earth were you thinking when you ate this? Well done...''&lt;br /&gt;
* -1 Max {{hp}}.&lt;br /&gt;
* Gives the symptom ['''Vomiting'''].&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Disease.png|class=icon-margin|Icon]] '''Gastroenteritis'''&lt;br /&gt;
|&lt;br /&gt;
*Eating spoiled food&lt;br /&gt;
*Witnessing death&lt;br /&gt;
*[[Expedition]] - [[Events#Illness|Illness]] event&lt;br /&gt;
*Cycle change (random chance)&lt;br /&gt;
|&lt;br /&gt;
*Lose 1 {{MP}} per cycle.&lt;br /&gt;
*Max {{HP}} -1.&lt;br /&gt;
|''Do you need a diagram? A good whiff of the smell? Churning stomach?''&lt;br /&gt;
*Every time you '''Consume''', your character loses 1 {{ap}}.&lt;br /&gt;
*-1 Max {{hp}}. &lt;br /&gt;
*Every cycle, makes you dirty. &lt;br /&gt;
*Every cycle, loses 1 {{mp}}. &lt;br /&gt;
*Every cycle, a 16% chance, -1 {{hp}}. &lt;br /&gt;
*Gives the symptom ['''Vomiting'''].&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Disease.png|class=icon-margin|Icon]] '''Junkbumpkinitis'''&lt;br /&gt;
|&lt;br /&gt;
*Eating a [[inventory#Fruit|Jumpkin]]&lt;br /&gt;
|&lt;br /&gt;
*Puts a pumpkin on the character's head. [[:Image:junkbumpkinitis-screenshot.png|Example screenshot of affliction]]&lt;br /&gt;
|''It's not as if it wasn't fresh...''&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Disease.png|class=icon-margin|Icon]] '''Migraine'''&lt;br /&gt;
|&lt;br /&gt;
*Killing someone&lt;br /&gt;
*Witnessing death &lt;br /&gt;
*[[Expedition]] - [[Events#Illness|Illness]] event&lt;br /&gt;
*Cycle change (random chance)&lt;br /&gt;
|&lt;br /&gt;
*20% chance to lose 1 {{AP}} per cycle. &amp;lt;br&amp;gt;&lt;br /&gt;
Can auto-cure after several cycles, supposedly 1-4. &lt;br /&gt;
|''A particularly tenacious heavy migraine is harassing the patient at the moment, but it will eventually go away...''&lt;br /&gt;
*Every cycle, a 20% to lose 1 {{ap}} &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Disease.png|class=icon-margin|Icon]] '''Mush allergy'''&lt;br /&gt;
|&lt;br /&gt;
*Consuming some {{Item|Alien Fruit}}&lt;br /&gt;
*Being infected with a spore (appears 2-4 cycles after infection)&lt;br /&gt;
|&lt;br /&gt;
{{Todo|Confirm: Sneeze - Randomly when you're in the same room as a mush? when you're infected with another spore?). French wiki says that it causes 2 damage to those infected with spores (per cycle? Max hp?)}}&lt;br /&gt;
|''Contact with Mush gives you horrible, painful blisters.''&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Disease.png|class=icon-margin|Icon]] '''Rejuvenation'''&lt;br /&gt;
|&lt;br /&gt;
*[[Expedition]] - [[Events#Illness|Illness]] event&lt;br /&gt;
*Consuming some {{Item|Alien Fruit}}&lt;br /&gt;
|&lt;br /&gt;
*20% chance to lose 1 {{AP}} per cycle.&lt;br /&gt;
*Increased chances of falling ill.&lt;br /&gt;
|''Your body is emitting a pulsing green light. This doesn't exactly encourage a good night's sleep...''&lt;br /&gt;
*Each cycle, a 20% chance, loses 1 {{AP}}.&lt;br /&gt;
*Increases your chances of falling ill.&lt;br /&gt;
*Gives the symptom ['''Fitful sleep'''].&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Disease.png|class=icon-margin|Icon]] '''Rubella'''&lt;br /&gt;
|&lt;br /&gt;
*[[Expedition]] - [[Events#Illness|Illness]] event&lt;br /&gt;
|&lt;br /&gt;
* Max {{morale}} -1&lt;br /&gt;
* Max {{hp}} -1&lt;br /&gt;
* 50 % chance to lose 1 {{mp}} per cycle.&lt;br /&gt;
|''Headaches, dry pustules, extremely tired. You should make it through.''&lt;br /&gt;
*Every cycle, a 50% chance, loses 1 {{MP}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Disease.png|class=icon-margin|Icon]] '''Sepsis'''&lt;br /&gt;
|&lt;br /&gt;
*Receiving combat damage&lt;br /&gt;
*Failing DIY Surgery&lt;br /&gt;
|&lt;br /&gt;
*Lose 4 {{HP}} per cycle.&lt;br /&gt;
|''You have a serious infection. It's not going to be easy to recover from this. It's highly unlikely you'll make it...''&lt;br /&gt;
* Every cycle, -4{{hp}}.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Disease.png|class=icon-margin|Icon]] '''Sinus Storm'''&lt;br /&gt;
|&lt;br /&gt;
*Consuming some {{Item|Alien Fruit}}&lt;br /&gt;
|&lt;br /&gt;
*30% chance to lose 1 {{AP}} per cycle.&lt;br /&gt;
|''Your sinuses are on fire, frozen, then makes you want to tear your head off. It's bad and it won't go away...''&lt;br /&gt;
*Every cycle, a 30% chance, loses 1 {{AP}}.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Disease.png|class=icon-margin|Icon]] '''Skin Inflammation'''&lt;br /&gt;
|&lt;br /&gt;
*[[Expedition]] - [[Events#Illness|Illness]] event&lt;br /&gt;
|Breakouts prints a message in the room's log to the effect of '&amp;lt;name&amp;gt; is scratching their hideous rash, it's really grim...'&lt;br /&gt;
|''Wherever it came from, you've got it. It's incredibly itchy and really irritating.''&lt;br /&gt;
*Gives the symptom ['''Breakouts'''].&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Disease.png|class=icon-margin|Icon]] '''Slight Nausea'''&lt;br /&gt;
|&lt;br /&gt;
*Consuming {{Item|SuperVitamin Bar}}&lt;br /&gt;
*Daedalus movement&lt;br /&gt;
|Slight Nausea prints a message in the room's log to the effect of '&amp;lt;name&amp;gt; is vomiting their meal. Not exactly appetizing...'&lt;br /&gt;
|''You feel a little bit shady... It will pass, but you're not hungry anymore and you shouldn't go anywhere near bluuuuuurppp...''&lt;br /&gt;
*Gives the symptom ['''Nausea'''].&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Disease.png|class=icon-margin|Icon]] '''Smallpox'''&lt;br /&gt;
|&lt;br /&gt;
*[[Expedition]] - [[Events#Illness|Illness]] event&lt;br /&gt;
|&lt;br /&gt;
* Max {{morale}} -2&lt;br /&gt;
* Max {{hp}} -2&lt;br /&gt;
* 40 % chance to lose 2 {{ap}} per cycle.&lt;br /&gt;
* 50 % chance to lose 1 {{hp}} per cycle.&lt;br /&gt;
|''An illness irradicated from Sol but which is apparently thriving elsewhere. As enticing as it sounds, you should probably get help...''&lt;br /&gt;
* -2 Max {{morale}}.&lt;br /&gt;
* -2 Max {{hp}}.&lt;br /&gt;
* 40 % chance to lose 2 {{ap}} per cycle.&lt;br /&gt;
* 50 % chance to lose 1 {{hp}} per cycle.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Disease.png|class=icon-margin|Icon]] '''Space Rabies'''&lt;br /&gt;
|&lt;br /&gt;
*[[Expedition]] - [[Events#Illness|Illness]] event&lt;br /&gt;
|&lt;br /&gt;
*Lose 2 {{HP}} per cycle.&lt;br /&gt;
|''You've got rabies. You are prone to violent outbursts but it’s the disease that will end up killing you.''&lt;br /&gt;
*Gives the symptom ['''Biting'''].&lt;br /&gt;
*Gives the symptom ['''Psychotic episodes'''].&lt;br /&gt;
*Gives the symptom ['''Drooling'''].&lt;br /&gt;
*Gives the symptom ['''Foaming mouth'''].&lt;br /&gt;
*Every cycle, -2 {{HP}}.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Disease.png|class=icon-margin|Icon]] '''Tapeworm'''&lt;br /&gt;
|&lt;br /&gt;
*Consuming spoiled food&lt;br /&gt;
*Consuming some {{Item|Alien Fruit}}&lt;br /&gt;
*Consuming {{Item|Alien Steak}}&lt;br /&gt;
|&lt;br /&gt;
*Lose 1 Satisfaction per cycle.&lt;br /&gt;
|''You are hungry. Really hungry. All the time... Let's eat for God's sake man!''&lt;br /&gt;
*Every cycle, -1 cycle(s) of fullness.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Disease.png|class=icon-margin|Icon]] '''Vitamin Deficiency'''&lt;br /&gt;
|&lt;br /&gt;
*Cycle change (random chance) {{Todo|Confirm}}&lt;br /&gt;
*Starvation {{Todo|Confirm}}&lt;br /&gt;
|&lt;br /&gt;
*10% chance to lose 1 {{AP}} per cycle.&lt;br /&gt;
|''Deficiencies of vitamins, elements, oligo-elements and the list goes on. You have enough on your plate without this...''&lt;br /&gt;
*Every cycle, a 10% chance, loses 1 {{AP}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Disorders ==&lt;br /&gt;
These are '''Psychological''' illnesses, often affecting {{Morale}}.&lt;br /&gt;
&lt;br /&gt;
Disorders can be cured by {{Skill|Shrink}} treatment (more details on the skill page) and certain [[Inventory#Drugs|medicines]], the effects of which are randomised in each game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Status&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Cause&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Details&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | In-game Description&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Psy disease.png|class=icon-margin|Icon]] '''Agoraphobia'''&lt;br /&gt;
|&lt;br /&gt;
*Witnessing death.&lt;br /&gt;
*Eating alien fruit&lt;br /&gt;
*Random&lt;br /&gt;
*{{Todo|Other causes?}}&lt;br /&gt;
|&lt;br /&gt;
|''You are terrified by crowds and open spaces, you also have uncontrolable vertigo... In space, that's never going to play out well''&lt;br /&gt;
*Gives the symptom ['''Vertigo''']&lt;br /&gt;
**Cannot launch in a patrol ship&lt;br /&gt;
*Gives the symptom ['''Fear of Crowds''']&lt;br /&gt;
**All actions cost +1 {{ap}}, all movements cost +1 {{mp}} while at least 3 other characters are present in the room with you&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Psy disease.png|class=icon-margin|Icon]] '''Ailurophobia'''&lt;br /&gt;
|&lt;br /&gt;
*[[Expedition]] - [[Events#Illness|Illness]] event&lt;br /&gt;
*Random&lt;br /&gt;
{{Todo|Other causes?}}&lt;br /&gt;
|Chance that a character would flee a room upon entering losing many {{MP}}&lt;br /&gt;
''The cat was in the room, you couldn't help yourself from fleeing...''&lt;br /&gt;
&lt;br /&gt;
All actions cost +2 {{ap}} with cat present in the room.&lt;br /&gt;
|''You have a terrible phobia of cats.. The sight of them alone puts you on the edge.''&lt;br /&gt;
*Gives the symptom [Fear if Cats].&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Psy disease.png|class=icon-margin|Icon]] '''Chronic Vertigo'''&lt;br /&gt;
|&lt;br /&gt;
|Vertigo means that a character is barred from Piloting tasks, but can join expeditions.&lt;br /&gt;
&lt;br /&gt;
Eleesha starts with Chronic Vertigo. &lt;br /&gt;
|''You have chronic vertigo which proves to be quite debilitating.'' &lt;br /&gt;
*Gives the symptom ['''Vertigo''']&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Psy disease.png|class=icon-margin|Icon]] '''Crabism'''&lt;br /&gt;
|&lt;br /&gt;
*Witnessing death.&lt;br /&gt;
*Killing someone.&lt;br /&gt;
*{{Todo|Other causes?}}&lt;br /&gt;
|Janice drops to the ground and starts screaming for their mother... (-1 AP)&lt;br /&gt;
Room log: Eleesha starts running round in circles, and nothing seems to be able to stop them... apart from maybe tiredness... &lt;br /&gt;
|''From time to time you take to walking sideways or throwing yourself to the ground only to return to brief periods of normalcy.'' &lt;br /&gt;
*-4 Max {{Morale}} '''Morale'''.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Psy disease.png|class=icon-margin|Icon]] '''Coprolalia'''&lt;br /&gt;
|&lt;br /&gt;
*Witnessing death.&lt;br /&gt;
*{{Todo|Other causes?}}&lt;br /&gt;
|Some messages are randomly replaced with alternate text, or text is added.&lt;br /&gt;
*Examples: ''&amp;quot;Hey, you bunch of honkers&amp;quot;, &amp;quot;Pathetic crappy admins&amp;quot;, &amp;quot;You're nothing but boils&amp;quot;'' &lt;br /&gt;
*Post-it notes and whispers not effected.&lt;br /&gt;
|''You launch huge streams of insults without warning. This tends to shock people the first time they see it.'' &lt;br /&gt;
*-4 Max {{Morale}} '''Morale'''.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Psy disease.png|class=icon-margin|Icon]] '''Chronic Migraine'''&lt;br /&gt;
|&lt;br /&gt;
*Killing someone.&lt;br /&gt;
*Witnessing death.&lt;br /&gt;
*{{Todo|Other causes?}}&lt;br /&gt;
|&lt;br /&gt;
|''A particularly tenacious heavy migraine hits you from time to time... and when it hits you it turns everything upside down... no luck'' &lt;br /&gt;
* -2 Max {{morale}} Morale.&lt;br /&gt;
* Every cycle, a 16% chance to lose 1 {{ap}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Psy disease.png|class=icon-margin|Icon]] '''Depression'''&lt;br /&gt;
|&lt;br /&gt;
*Witnessing death.&lt;br /&gt;
*Dropping on 5 or less morale. {{Note|Does not disappear directly after going over 5 morale, not even on cycle change.}}&lt;br /&gt;
*{{Todo|Other causes?}}&lt;br /&gt;
|&lt;br /&gt;
|''You suffer constantly. Life has become so long, too long, and every test makes you increasingly lose your taste for it.''&lt;br /&gt;
*-2 Max {{ap}}.&lt;br /&gt;
*-2 Max {{morale}}.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Psy disease.png|class=icon-margin|Icon]] '''Paranoia'''&lt;br /&gt;
|&lt;br /&gt;
*Witnessing death.&lt;br /&gt;
|Occasionally replaces text with &amp;quot;[name] is a threat to us all...&amp;quot;, and other nonsense messages when using the walkie-talkie. Also reduces max morale by 3.&lt;br /&gt;
|''You are in fear for your life and eventually make it known.''&lt;br /&gt;
*-3 Max {{morale}}.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Psy disease.png|class=icon-margin|Icon]] '''Psychotic Episodes'''&lt;br /&gt;
|&lt;br /&gt;
*Witnessing death.&lt;br /&gt;
*Killing someone&lt;br /&gt;
*{{Todo|Other causes?}}&lt;br /&gt;
|{{Todo}}&lt;br /&gt;
|''You can no longer control yourself and often descent into a black rage. You are strongly advised to stay away from all weaponry.''&lt;br /&gt;
*Gives the symptom ['''Psychotic episodes'''].&lt;br /&gt;
*Gives the symptom ['''Biting'''].&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Psy disease.png|class=icon-margin|Icon]] '''Weapon Phobia'''&lt;br /&gt;
|&lt;br /&gt;
*Killing someone.&lt;br /&gt;
*Witnessing death.&lt;br /&gt;
*{{Todo|Other causes?}}&lt;br /&gt;
|&lt;br /&gt;
|''You can no longer fire weapons, and the simple sight of them makes you uncomfortable...''&lt;br /&gt;
*Forbids the action: '''Fire'''.&lt;br /&gt;
*Forbids the action: '''Attack'''.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Psy disease.png|class=icon-margin|Icon]] '''Spleen'''&lt;br /&gt;
|&lt;br /&gt;
*Witnessing death&lt;br /&gt;
*{{Todo|Other causes?}}&lt;br /&gt;
|&lt;br /&gt;
*Can auto-cure after 1 Day (atleast).&lt;br /&gt;
{{Todo}}&lt;br /&gt;
|''You are gripped by an extremely severe type of depression which leads to death very quickly.''&lt;br /&gt;
*every cycle, a 70% chance, -1{{morale}}.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Injuries==&lt;br /&gt;
These are '''physical traumas''' which are typically contracted through combat, bringing various disadvantages.&lt;br /&gt;
&lt;br /&gt;
These are healed via '''Surgery''' which is performed with the ''Surgical Pod'' in [[Ship_Equipment#Medlab|Medlab]], or via '''DIY Surgery''' (the latter being more {{AP}} intensive). Outside of the Medlab, a {{Skill|Medic}} who is holding the {{Item|Medikit}} can perform surgery anywhere.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Status&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Cause&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Details&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | In-game Description&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Hurt.png|class=icon-margin|Icon]] '''3rd degree burns over 50% of your body'''&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
*All your {{ap}} actions cost '''1''' more.&lt;br /&gt;
*Increases your chances of falling ill.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Hurt.png|class=icon-margin|Icon]] '''3rd degree burns over 90% of your body'''&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
*All your {{ap}} actions cost '''4''' more.&lt;br /&gt;
*Increases your chances of falling ill.&lt;br /&gt;
*You will die if you become '''Dirty'''.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Hurt.png|class=icon-margin|Icon]] '''Broken Finger'''&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|''One of the fingers on your good hand is broken.''&lt;br /&gt;
*All your {{ap}} actions cost '''1''' more.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Hurt.png|class=icon-margin|Icon]] '''Broken Leg'''&lt;br /&gt;
|&lt;br /&gt;
*Attacked with a {{Item|Blaster}}&lt;br /&gt;
|&lt;br /&gt;
|&amp;quot;MP actions cost 1 more&lt;br /&gt;
*-5 maximum MP&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Hurt.png|class=icon-margin|Icon]] '''Broken Ribs'''&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|''Your ribs are broken, causing pain when your posture straightens.''&lt;br /&gt;
*Accuracy -20%.&lt;br /&gt;
*All your {{ap}} actions cost '''1''' more.&lt;br /&gt;
*{{mp}} actions cost '''1''' more.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Hurt.png|class=icon-margin|Icon]] '''Bruised Shoulder'''&lt;br /&gt;
|&lt;br /&gt;
*Missing a {{Item|Knife}} attack.&lt;br /&gt;
*Missing a {{Item|Blaster}} attack.&lt;br /&gt;
|&lt;br /&gt;
*Accuracy -'''10'''%&lt;br /&gt;
*-'''1''' max {{hp}}&lt;br /&gt;
|''Your shoulder has sustained major contusions. Fortunately this is reversible.''&lt;br /&gt;
*Accuracy -'''10'''%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Hurt.png|class=icon-margin|Icon]] '''Burnt Hand'''&lt;br /&gt;
|&lt;br /&gt;
*Attacked with a {{Item|Blaster}}&lt;br /&gt;
*Attacking with a {{Item|Blaster}}&lt;br /&gt;
*Attacked with a {{Item|Grenade}}&lt;br /&gt;
|&lt;br /&gt;
*Everything costs 1 {{ap}} more than usual, including non-AP actions which will now cost 1 {{ap}}.&lt;br /&gt;
{{Note|Things that you can use special {{ap}} on will not cost extra {{ap}} like repairing something for which you can use {{AP|Repair}} points, even if you dont have the skill.}}&lt;br /&gt;
|''Your hand is burnt.'' &lt;br /&gt;
*All your {{ap}} actions cost '''1''' more.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Hurt.png|class=icon-margin|Icon]] '''Burnt Arms'''&lt;br /&gt;
|&lt;br /&gt;
*Attacked with a {{Item|Grenade}}&lt;br /&gt;
|&lt;br /&gt;
*Everything costs 2 {{ap}} more than usual, including non-AP actions which will now cost 2 {{ap}}.&lt;br /&gt;
{{Note|Things that you can use special {{ap}} on will not cost extra {{ap}} like repairing something for which you can use {{AP|Repair}} points, even if you dont have the skill.}}&lt;br /&gt;
*Accuracy -20%.&lt;br /&gt;
*Increases your chances of falling ill.&lt;br /&gt;
|''Your arms are badly burnt. Picking up the slightest thing is excruciating.''&lt;br /&gt;
*All your {{ap}} actions cost '''2''' more.&lt;br /&gt;
*Increases your chances of falling ill.&lt;br /&gt;
*Accuracy -20%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Hurt.png|class=icon-margin|Icon]] '''Burst Nose'''&lt;br /&gt;
|&lt;br /&gt;
*Attacked with bare hands&lt;br /&gt;
|&lt;br /&gt;
|''Your nose is no longer there, at all, you're a bit scary too...''&lt;br /&gt;
*- '''2''' Max {{Morale}}.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Hurt.png|class=icon-margin|Icon]] '''Busted Arm Joint'''&lt;br /&gt;
|&lt;br /&gt;
*Attacked with a {{Item|Knife}}&lt;br /&gt;
|&lt;br /&gt;
|''Your pendulous arm looks funny but is all the same a pretty serious handicap.''&lt;br /&gt;
*All your {{AP}} actions cost 2 more.&lt;br /&gt;
*Accuracy -40%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Hurt.png|class=icon-margin|Icon]] '''Busted Shoulder'''&lt;br /&gt;
|&lt;br /&gt;
*Missing a {{Item|Knife}} attack.&lt;br /&gt;
*Missing a {{Item|Blaster}} attack.&lt;br /&gt;
*Being attacked.&lt;br /&gt;
|&lt;br /&gt;
|''Your shoulder has sustained major irreversible contusions, your arm is considered dead.''&lt;br /&gt;
*Accuracy -'''40'''%.&lt;br /&gt;
*All your actions cost 2 {{AP}} more. (Includes picking up and dropping items.)&lt;br /&gt;
*Stops the carrying of heavy objects&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Hurt.png|class=icon-margin|Icon]] '''Critical Haemorrage'''&lt;br /&gt;
|&lt;br /&gt;
*Attacked with a {{Item|Knife}}&lt;br /&gt;
*Missing a {{Item|Blaster}} attack.&lt;br /&gt;
|Room log: ''Despite a good dodge, Janice has lost a little blood''&lt;br /&gt;
|''You have a haemmorage in an artery which requires major surgery. Good luck.'' &lt;br /&gt;
*Every cycle, -2 {{HP}}.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Hurt.png|class=icon-margin|Icon]] '''Damaged Ears'''&lt;br /&gt;
|&lt;br /&gt;
*Attacked with a {{Item|Blaster}}&lt;br /&gt;
|Player cannot use public channels. Private channels still seem to work, if they were present before being injured.&lt;br /&gt;
|''Your ears are no longer of any use. Although you never seem to listen to what you're told anyway...''&lt;br /&gt;
*Makes you deaf&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Hurt.png|class=icon-margin|Icon]] '''Destroyed ears'''&lt;br /&gt;
|&lt;br /&gt;
*Attacked with a {{Item|Knife}}&lt;br /&gt;
|Player cannot use public channels. Private channels still seem to work, if they were present before being injured.&lt;br /&gt;
|''Your ears have disappeared. Maybe if you look real hard...&amp;lt;br&amp;gt;Makes you deaf.''&lt;br /&gt;
* -'''1''' Max {{Morale}}.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Hurt.png|class=icon-margin|Icon]] '''Disfunctional Liver'''&lt;br /&gt;
|&lt;br /&gt;
*Attacked with a {{Item|Grenade}}&lt;br /&gt;
|All your actions cost 1 {{AP}} more. (Includes picking up and dropping items.) Consume takes no {{AP}} and the -2 {{AP}} loss from consuming occurs before allocation of the food's effects. Also gives the symptoms Vomiting and Drooling.&lt;br /&gt;
|''You can live without a liver, but for how long, and in what conditions?''&lt;br /&gt;
*  Every time you Consume, your character loses 2 {{AP}}.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Hurt.png|class=icon-margin|Icon]] '''Haemorrhage'''&lt;br /&gt;
|&lt;br /&gt;
*Missing a {{Item|Knife}} attack&lt;br /&gt;
|Room Log: ''['''Victim'''] turns towards ['''attacker'''] who is threatening them with their blade. Too sharp, too quick, too accurate, in short, too much... ['''attacker'''], despite making a superhuman effort seems to have been gripped with a sickness...''&lt;br /&gt;
&lt;br /&gt;
{{Confirm|Injury received by attacker rather than attacked?}}&lt;br /&gt;
*Room Log: You have been hurt: Haemorrage. This will incur penalties. &lt;br /&gt;
|''You have a haemmorage - you need surgery.''&lt;br /&gt;
*Every cycle, -1 {{HP}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Hurt.png|class=icon-margin|Icon]] '''Inner Ear Damaged'''&lt;br /&gt;
|&lt;br /&gt;
*Being attacked&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Hurt.png|class=icon-margin|Icon]] '''Mashed Foot'''&lt;br /&gt;
|&lt;br /&gt;
*Attacked with a {{Item|Knife}}&lt;br /&gt;
*Attacked with a {{Item|Blaster}}&lt;br /&gt;
|&lt;br /&gt;
|''That's not even really a foot anymore.''&lt;br /&gt;
*Movement actions cost 1 more. &lt;br /&gt;
*Max moves -3.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Hurt.png|class=icon-margin|Icon]] '''Open-Air Brain'''&lt;br /&gt;
|&lt;br /&gt;
|{{Bug|Despite the description, you don't die if you are dirty.}}&lt;br /&gt;
|''Part of your skull is missing. It wouldn't be an exaggeration to say that this can be a problem in several situations.''&lt;br /&gt;
*-2 max {{morale}}&lt;br /&gt;
*You will die if you become '''Dirty'''.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Hurt.png|class=icon-margin|Icon]] '''Punctured Lung'''&lt;br /&gt;
|&lt;br /&gt;
*Attacked with a {{Item|Knife}}&lt;br /&gt;
|&lt;br /&gt;
*Most actions require +2 {{AP}}, including picking up and dropping items.&lt;br /&gt;
*Player becomes '''Mute'''. {{Note|Can still use ''General Announcement''. Can still read previously existing private channels he's in. Can still talk in Mush channel.}}&lt;br /&gt;
*-2 {{HP}} per cycle. &lt;br /&gt;
|&amp;quot;Shortness of breath, blood in your lungs, no medical assistance, but you won't have to live with it for long.&lt;br /&gt;
*All your {{ap}} actions cost '''2''' more.&lt;br /&gt;
*Makes you mute&lt;br /&gt;
*Every cycle, '''-2''' {{HP}}.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Hurt.png|class=icon-margin|Icon]] '''Smashed Arms'''&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Attacked with a {{Item|Blaster}}.&lt;br /&gt;
|&lt;br /&gt;
|''Your arms are completely useless''&lt;br /&gt;
*All your {{ap}} actions cost '''3''' more.&lt;br /&gt;
*Accuracy -'''40'''%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Hurt.png|class=icon-margin|Icon]] '''Smashed Legs'''&lt;br /&gt;
|&lt;br /&gt;
*Missing a {{Item|Blaster}} attack.&lt;br /&gt;
|&lt;br /&gt;
|''You no longer have the use of your legs.  It's not ideal, as they're pretty handy. No more a actions.''&lt;br /&gt;
*-12 Max {{MP}}.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Hurt.png|class=icon-margin|Icon]] '''Torn Tongue'''&lt;br /&gt;
|&lt;br /&gt;
*Missing a {{Item|Knife}} attack.&lt;br /&gt;
|&lt;br /&gt;
*Player becomes '''Mute'''. {{Note|Can still use ''General Announcement''. Can still read previously existing private channels he's in. Can still talk in Mush channel.}}&lt;br /&gt;
Room Log:''Roland missed their target by a good distance and the clash against a nearby wall made them bite their tongue...''&lt;br /&gt;
|''Your tongue is reduced to a flaccid lifeless mass.''&lt;br /&gt;
*Makes you mute.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Symptoms ==&lt;br /&gt;
{{Caution|'''Notice:''' This section is heavily incomplete and needs vast expansion. Please note that ''In-Game Effects'' is for details of room logs from the symptoms and in-game fluff.}}&lt;br /&gt;
The following is a list of '''symptoms''' which are connected to certain illnesses.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Symptom&lt;br /&gt;
!Cause&lt;br /&gt;
!Details/In-game Effects&lt;br /&gt;
|-&lt;br /&gt;
|'''Fear of Crowds'''&lt;br /&gt;
|'''Agoraphobia'''&lt;br /&gt;
|All actions in an room with 3 or more people cost 1 more {{AP}} and leaving the room costs 1 more {{MP}}. {{Note|Things that use special {{AP}} are not excluded from the additional {{ap}} cost as the case is with wounds that make actions cost additional {{AP}}}}&lt;br /&gt;
|-&lt;br /&gt;
|'''Vertigo'''&lt;br /&gt;
|'''Chronic Vertigo''' and '''Agoraphobia'''&lt;br /&gt;
|You can't fly with the Pasiphae or an Patrol ship, you can still go on expeditions if you're not piloting.&lt;br /&gt;
|-&lt;br /&gt;
|'''Vomiting'''&lt;br /&gt;
|'''Gastroenteritis''', '''Flu''', '''Acid Reflux''' and '''Food Poisoning'''&lt;br /&gt;
|Vomiting is noted in a room's log once you move into the room, and makes the player dirty.&lt;br /&gt;
* '''Room Log''': [[Image:Disease.png|class=margin-small|Icon]] ''['''victim'''] is vomiting their meal. Not exactly appetizing...''&lt;br /&gt;
|-&lt;br /&gt;
|'''Drooling'''&lt;br /&gt;
|'''Space Rabies'''&lt;br /&gt;
|Drooling is noted in the room log, but appears to have no other effect&lt;br /&gt;
* '''Room Log''': [[Image:Drugs.png|class=margin-small|Icon]] ''['''victim''']  is drooling incessantly, this is beginning to seem suspicious...''&lt;br /&gt;
|-&lt;br /&gt;
|'''Foaming mouth'''&lt;br /&gt;
|'''Space Rabies'''&lt;br /&gt;
|Foaming mouth is noted in the room log, but appears to have no other effect&lt;br /&gt;
* '''Room Log''': [[Image:Drugs.png|class=margin-small|Icon]] ''['''victim''']  has a little bit of foam escaping from the corner of their mouth... It's pretty disgusting..''&lt;br /&gt;
|-&lt;br /&gt;
|'''Breakouts'''&lt;br /&gt;
|'''Skin Inflammation'''&lt;br /&gt;
|Breakouts is noted in the room log, but appears to have no other effect&lt;br /&gt;
* '''Room Log''': [[Image:Disease.png|class=margin-small|Icon]] ''['''victim''']  is scratching their hideous rash, it's really grim...''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Incomplete]]&lt;br /&gt;
[[Category:Gameplay]]&lt;/div&gt;</summary>
		<author><name>SaltyStan</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/Frieda_Bergmann</id>
		<title>Frieda Bergmann</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Frieda_Bergmann"/>
				<updated>2014-03-16T11:44:32Z</updated>
		
		<summary type="html">&lt;p&gt;SaltyStan: /* How to play */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{character infobox|firstname=Frieda|fullname=Frieda Bergmann|glory=Frieda earns 2 {{Glory}} for every planet you discover using the Astro Terminal. Once you have earned more than 4, this will happen...&lt;br /&gt;
&lt;br /&gt;
Frieda earns 1 {{Glory}} for (''sic'') every time you arrive in the orbit of a new planet.|s1=astro|s2=pilot|s3=survivalist|s4=it|s5=radio|s6=perfume|command=5|neron=6|comms=14}}&lt;br /&gt;
Born in the 21st Century, she has over 45 years of experience in cross-system navigation. While she was studying, she proved the existence of Shapiro's slingshot effect. Woken from cryosleep in the 31st Century, her work on locating celestial bodies had already been most useful to great explorers such as GL Maubrick and Kim Jin-Su. Despite having retired to Bavaria, she is called to Xyloph-17 to serve as the navigator of the Daedalus.&lt;br /&gt;
&lt;br /&gt;
== How to play ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;'''Bronze Tips'''&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A Bronze Frieda is a specialist for planet scans. Know what planets to pick, which to trash, and be as efficient as you are at your job. Try and coordinate with the others, but understand that above all you are responsible for keeping the crew alive by providing regular supply runs. (O2, Food, Fruit, and Fuel)&lt;br /&gt;
&lt;br /&gt;
*Astrophysicist is a must for Frieda! A grand total of three characters have the ability to gain this skill: Frieda, Kuan Ti, and Gioele, and only you can reliably have it. Choosing any other skill can and will doom your team.&lt;br /&gt;
&lt;br /&gt;
*Paola is your bridge-buddy and best friend! Always try and coordinate your actions, as the two of you will spend a lot of time together!&lt;br /&gt;
&lt;br /&gt;
*If you have a technician, Try and get them to build a sofa on the bridge ASAP. Paola will often have Logistics Expert. A bridge sofa with her in the room allows both of you to regain 2AP/turn without leaving the room. If that is not possible, suggest to your crew that you and Paola sleep in medbay to save on AP/MP.&lt;br /&gt;
&lt;br /&gt;
*Try and wear the apron when you eat. You should not need to move much if you are coordinating with Paola properly, so a short detour to the lab for meals will save you a LONG detour to clean up in the dorms.&lt;br /&gt;
&lt;br /&gt;
*Scan in batches. Ditch any planet that has an instant-death location.(Mankarogs, Volcanoes and Seismic Activity).&lt;br /&gt;
&lt;br /&gt;
*Always try and have your first expedition go to a planet with O2! Expeditions are that ONLY reliable means to truly replenish your Oxygen, rather than simply delaying the inevitable. Fruit, Steaks, and Fragments come secondary to keeping your O2 meter high!&lt;br /&gt;
&lt;br /&gt;
*Make a public thread with scan results. The crew will want to discuss which planets they want to go to!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;'''Silver Tips'''&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A silver Frieda has a few options for her second skill, however she still lacks the capacity to be a heavy contributor to expeditions themselves and should generally focus on her bridge duties. Generally you should do what a Bronze Frieda does, but also help out Paola as much as possible!&lt;br /&gt;
&lt;br /&gt;
*IT Expert gives you two free actions per day! You can use this for connecting to Sol OR for scanning for a new planet. Not only is this a HUGE AP saver, but it helps out your bridge partner tremendously! This option one of the best choices for a Silver Frieda to take.&lt;br /&gt;
&lt;br /&gt;
*Radio Expert is a very useful skill to have on the bridge, and Paola will appreciate the extra bonus to connecting to Sol. It doesn't quite compare to IT expert in sheer utility, but it is a worthwhile alternative.&lt;br /&gt;
&lt;br /&gt;
*Pilot is less useful because it requires you to split your time between bride duties and killing hunters or flying Pasiphae on expeditions. However there might be situations on your ship where you lack active pilots. Oxygen does little good if the Daedalus hull is destroyed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;'''Gold Tips'''&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
At gold level, Frieda has two major choices she can make as to how she progresses.&lt;br /&gt;
&lt;br /&gt;
*Frieda A is the same as a silver Frieda, but has both It Expert AND Radio Expert! Your team will certainly appreciate your highly efficient bridge! Your last slot should be saved for whatever skill benefits your team needs most (Survivalist for food collection, or Pilot for Pasiphae piloting). If you feel nervous about Mush, Antique Perfume allows you to act as Chun for two cycles after you shower.&lt;br /&gt;
&lt;br /&gt;
*Frieda B is all about the expeditions! Pilot, IT Expert, and Survivalist will ensure that not only do you have lots of expeditions... but you can ensure they all go well! If you take this option (Such as, you just went gold for your first time!) be sure to communicate with your shipmates and try to get maximum participation in the expedition. With a bit of coordination you might even be the very one to take everyone to Eden!&lt;br /&gt;
&lt;br /&gt;
== Useful tips ==&lt;br /&gt;
&lt;br /&gt;
== Biography ==&lt;br /&gt;
; 2037 : Born on Earth.&lt;br /&gt;
; 2059 : In less than 2 years Frieda Bergmann listed more than 100 new stars, from the observatory in Dusseldorf.&lt;br /&gt;
; 2060 : While studying '''the Shapiro effect''', Frieda proves that the mass of a synthesized black hole could be used to propel space probes at speeds approaching that of light. That same year she was awarded the Nobel Prize for Astrophysics for her publication.&lt;br /&gt;
; 2070 : At the age of 33, Frieda decides to dedicate the rest of her life to space exploration. However, the sound technology of her time was only barely sufficient to reach the satellites of Jupiter. Frieda called upon Cryo-Hertz – a society specializing in cryogenic freezing for billionaires and who guarantee an eventual reawakening in a future society in which they will no longer be condemned to die by lack of medical technology.&lt;br /&gt;
; 3094 : Frieda is awakened from '''a sleep lasting 1024 years''' by specialists who are almost ready to launch the first extra-solar mission to Barnard's Star. Her knowledge will be vital when conducting the first surveys of the star's surface. During this mission she meets the young pilot Kim Jin-Su with whom she must collaborate to take the first samples.&lt;br /&gt;
; 3110 : Back on earth Frieda is summoned by the explorer '''GL Maubrick''' to join the crew of the '''Gonzak''', a gigantic spaceship which is to explore the Epsilon-Indi system. This was the first time that Frieda set foot on soil outside her own solar system. During these expeditions, she met Kim Jin-Su again who told her about his expedition to Tau-Ceti. It is a system that Frieda knows well, because she studied it when she was at university in the 21st Century.&lt;br /&gt;
; 3123 : After restocking, Kim Jin-Su and Frieda were authorized to leave the Gonzak to mount their own expedition to Tau-Ceti. Frieda catalogued all the bodies in the system in detail.&lt;br /&gt;
; 3123 : The expedition is a success, the discovery of major Boxylium deposits re-energize space travel. Despite the major role played by Frieda in the geolocalisation of sites, the over-mediatization of the event worked out to the advantage of Jin-Su. Frieda was uninterested in the publicity surrounding the event and in the end she decided just to stay in the shadow of the explorer.&lt;br /&gt;
; 3140 : '''GL Maubrick''', who is the '''minister of spatial expansion''' puts Frieda in charge of organizing 3 successive intergalactic missions. Unfortunately, the colossal workload rendered it impossible for her to actually join the expedition crews. Her age ( 53 ) combined with her 1060 years of cryosleep increase the risk of cryogenic complications..&lt;br /&gt;
; 3150 : At the age of 63 Frieda Bergmann's hopes of escaping were buried for good. She left her observatory in Dusseldorf and retired to Bavaria.&lt;br /&gt;
; 3151 : Jin-Su calls on Frieda to work on the discovery of a body found in Magellan's great cloud. This would be a real challenge given the massive distance between this galaxy and the Milky Way. Frieda accepts the mission on the condition that she can participate in the expedition and go to the cloud. Kim Jin-Su names her as the ship's navigator, even though he knows that '''her chances of surviving 16 years of cryosleep are minimal'''.&lt;br /&gt;
&lt;br /&gt;
[[category:Characters]] [[Category:Frieda]]&lt;/div&gt;</summary>
		<author><name>SaltyStan</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/Titles</id>
		<title>Titles</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Titles"/>
				<updated>2014-03-15T00:24:49Z</updated>
		
		<summary type="html">&lt;p&gt;SaltyStan: /* File:Leadership.png Missions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOC right}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Pa core.png]] NERON, the artificial intelligence of the Daedalus, assigns three special '''Titles''' to certain individuals among the crew. These are:&lt;br /&gt;
&lt;br /&gt;
* [[File:Title 01.png]] '''Commander''': {{Character|Jin Su|long}}&lt;br /&gt;
* [[File:Title 02.png]] '''NERON Administrator''': {{Character|Janice|long}}&lt;br /&gt;
* [[File:Title 03.png]] '''Communications Officer''': {{Character|Paola|long}}&lt;br /&gt;
&lt;br /&gt;
If the a crew member is no longer capable of fulfilling their duty, any Titles they carry transfer to another crew member at the beginning of the next cycle in a [[#Title Hierarchy|predetermined order]].&lt;br /&gt;
&lt;br /&gt;
{{Character|Stephen}}'s {{Skill|Opportunist}} skill is connected to Titles in that he gains 5 bonus {{AP}} for the first time he is assigned a title.&lt;br /&gt;
&lt;br /&gt;
== [[File:Title 01.png]] Commander ==&lt;br /&gt;
&lt;br /&gt;
The '''Commander''' [[Navigation|navigates]] the Daedalus using the Command Terminal. The Commander can turn and move the ship to orbit planets or run away from [[Hunters]] as well as issue missions to the crew.&lt;br /&gt;
&lt;br /&gt;
=== [[File:Leadership.png]] Missions ===&lt;br /&gt;
&lt;br /&gt;
At the cost of 1 {{AP}} the Commander can issue a mission once per day. Missions can only be given to crew members with whom you can communicate, either by being in the same room, on a Walkie-Talkie or having the &amp;quot;brainsync&amp;quot; status. Mission description is arbitrary. The person who accepts a mission receives 3 {{AP}} and a [[File:Info.png]] notification with a description of the mission in the [[File:Tip.png]] Tips channel. &lt;br /&gt;
&lt;br /&gt;
If the crew member selected does not accept the assigned mission, they do not receive any {{AP}}. The Commander still loses the {{AP}} spent issuing the mission, but can issue another on the same day if they still have {{AP}} remaining. Missions can stack and will never expire.&lt;br /&gt;
&lt;br /&gt;
== [[File:Title 02.png]] NERON Administrator ==&lt;br /&gt;
&lt;br /&gt;
The '''NERON Administrator''' carries favor with the Daedalus' computer intelligence [[File:Neron.png]] '''NERON'''. The administrator has the ability to access multiple options and change the settings for how the ship's artificial intelligence behaves through the [[BIOS Terminal]]. &lt;br /&gt;
&lt;br /&gt;
The NERON Administrator also has the ability to post messages to the ship from NERON by entering ''/neron &amp;lt;your message here&amp;gt;''. Note that the command needs to be all lower case in order to work correctly.&lt;br /&gt;
&lt;br /&gt;
=== [[File:Computer.png]] Accessing BIOS===&lt;br /&gt;
&lt;br /&gt;
{{Main|BIOS Terminal}}&lt;br /&gt;
&lt;br /&gt;
==[[File:Title 03.png]] Communications Officer==&lt;br /&gt;
&lt;br /&gt;
The '''Communications Officer''' is responsible for decoding [[Communications#Rebel_Bases|Rebel Base]] signals, working with the [[Communications#Xyloph_DB|Xyloph Database]] and [[Communications#Version|updating NERON's software]] to unlock additional [[NERON Projects]] for the ship. They are also capable of broadcasting announcements to the entire crew of the Daedalus, as well as granted the ability to communicate on [[Inventory#Gear|Walkie Talkie]] channels without having to carry one.&lt;br /&gt;
&lt;br /&gt;
===[[File:Radio expert.png]] Announcements===&lt;br /&gt;
&lt;br /&gt;
The Communications Officer may, at any time, issue a general announcement. This may be used to keep crew members aware of important findings and organize help to save the ship from various Mush and environmental threats. Once an announcement is broadcast all crew members will receive a [[File:Info.png]] notification with a description of the announcement in the [[File:Tip.png]] Tips channel.&lt;br /&gt;
&lt;br /&gt;
== Title Hierarchy ==&lt;br /&gt;
&lt;br /&gt;
The following table details the order in which Titles are assigned by NERON in the event a Title wielder [[File:P dead.png]] dies, [[File:Berzerk.png]] mutates or [[File:Sleepy.png]] becomes inactive.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| #&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| [[File:Title 01.png|#Commander|Icon]] Commander&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| [[File:Title 02.png|#NERON Administrator|Icon]] NERON Administrator&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| [[File:Title 03.png|#Communications Officer|Icon]] Communications Officer&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| {{Character|Jin Su|long}}&lt;br /&gt;
| {{Character|Janice|long}}&lt;br /&gt;
| {{Character|Paola|long}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 2&lt;br /&gt;
| {{Character|Chao|long}}&lt;br /&gt;
| {{Character|Terrence|long}}&lt;br /&gt;
| {{Character|Eleesha|long}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3&lt;br /&gt;
| {{Character|Gioele|long}}&lt;br /&gt;
| {{Character|Eleesha|long}}&lt;br /&gt;
| {{Character|Stephen|long}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 4&lt;br /&gt;
| {{Character|Stephen|long}}&lt;br /&gt;
| {{Character|Raluca|long}}&lt;br /&gt;
| {{Character|Janice|long}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5&lt;br /&gt;
| {{Character|Frieda|long}}&lt;br /&gt;
| {{Character|Finola|long}}&lt;br /&gt;
| {{Character|Roland|long}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 6&lt;br /&gt;
| {{Character|Kuan Ti|long}}&lt;br /&gt;
| {{Character|Frieda|long}}&lt;br /&gt;
| {{Character|Hua|long}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7&lt;br /&gt;
| {{Character|Hua|long}}&lt;br /&gt;
| {{Character|Ian|long}}&lt;br /&gt;
| {{Character|Jin Su|long}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 8&lt;br /&gt;
| {{Character|Roland|long}}&lt;br /&gt;
| {{Character|Stephen|long}}&lt;br /&gt;
| {{Character|Kuan Ti|long}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 9&lt;br /&gt;
| {{Character|Raluca|long}}&lt;br /&gt;
| {{Character|Paola|long}}&lt;br /&gt;
| {{Character|Gioele|long}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10&lt;br /&gt;
| {{Character|Finola|long}}&lt;br /&gt;
| {{Character|Jin Su|long}}&lt;br /&gt;
| {{Character|Chun|long}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 11&lt;br /&gt;
| {{Character|Paola|long}}&lt;br /&gt;
| {{Character|Hua|long}}&lt;br /&gt;
| {{Character|Ian|long}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 12&lt;br /&gt;
| {{Character|Terrence|long}}&lt;br /&gt;
| {{Character|Kuan Ti|long}}&lt;br /&gt;
| {{Character|Finola|long}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 13&lt;br /&gt;
| {{Character|Eleesha|long}}&lt;br /&gt;
| {{Character|Gioele|long}}&lt;br /&gt;
| {{Character|Terrence|long}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 14&lt;br /&gt;
| {{Character|Ian|long}}&lt;br /&gt;
| {{Character|Chun|long}}&lt;br /&gt;
| {{Character|Frieda|long}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 15&lt;br /&gt;
| {{Character|Janice|long}}&lt;br /&gt;
| {{Character|Roland|long}}&lt;br /&gt;
| {{Character|Chao|long}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 16&lt;br /&gt;
| {{Character|Chun|long}}&lt;br /&gt;
| {{Character|Chao|long}}&lt;br /&gt;
| {{Character|Raluca|long}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>SaltyStan</name></author>	</entry>

	</feed>