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		<updated>2026-04-26T22:33:50Z</updated>
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	<entry>
		<id>http://www.mushpedia.com/wiki/Myco-Alarm</id>
		<title>Myco-Alarm</title>
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				<updated>2015-03-31T18:10:59Z</updated>
		
		<summary type="html">&lt;p&gt;Praefrontal: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&amp;lt;onlyinclude&amp;gt;{{Item Attributes|Myco-Alarm|&lt;br /&gt;
Icon =&lt;br /&gt;
Myco_alarm.jpg&lt;br /&gt;
| Summary =&lt;br /&gt;
Displays a &amp;quot;''BRIIIIING!''&amp;quot; alert in the room logs if a {{Character|Mush}} directly [[Infect|infects]] somebody in that room. Also works when hidden.&lt;br /&gt;
| In-game Flavor =&lt;br /&gt;
The Myco goes off when a Mush tries to get in on the action&lt;br /&gt;
| In-game Examine Text =&lt;br /&gt;
The myco-alarm detects high concentrations of mycotoxine. If the Mush decides to attack, the alarm will sound.&lt;br /&gt;
| Origin 1 =&lt;br /&gt;
[[Research|Researching]] '''MycoAlarm'''&lt;br /&gt;
| Origin Amount 1 =&lt;br /&gt;
5&lt;br /&gt;
| Has Passive Effect in Room =&lt;br /&gt;
yes&lt;br /&gt;
| Repair Chance =&lt;br /&gt;
25%&lt;br /&gt;
| Dismantle Chance =&lt;br /&gt;
25%&lt;br /&gt;
| Dismantle Result 1 =&lt;br /&gt;
Scrap Metal&lt;br /&gt;
| Dismantle Result Amount 1 =&lt;br /&gt;
1&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;{{Item Tooltip}}&lt;br /&gt;
The '''Myco-Alarm''' is an item which becomes available in a pack of 5 via the {{Research|MycoAlarm}} research project.&lt;br /&gt;
&lt;br /&gt;
When dropped in a room's shelf, it will display a {{Privacy|Public}} '''&amp;quot;''BRIIIIING!''&amp;quot;''' alert in the room log if a {{Character|Mush}} performs certain Mush actions, most notably spiking. It will work if hidden, but will have no effect if held in a [[Characters|character]]'s inventory.&lt;br /&gt;
&lt;br /&gt;
As of [[Episodes|Episode IV]], the ''Myco-Alarm'' supposedly detects the special actions of {{Skill|Fungal Kitchen}}, {{Skill|Trapper}}, {{Skill|Radio Pirate}}, {{Skill|Nightmarish}}, {{Skill|Bacterophile}} and {{Skill|Transfer}}, as well as ''Infectious Caress'' (on {{Item|Schrödinger}}) and the act of mutating into a {{Status|Berserker}}, on top of regular spiking.&amp;lt;br&amp;gt;There have been reports that it also triggers upon {{status|Spore}} transfer from [[doing it]], and spore extraction.&lt;br /&gt;
&lt;br /&gt;
{{todo|Confirm all these. Any muh action that is confirmed ''not'' to be detected?}}&lt;br /&gt;
&lt;br /&gt;
It doesn't seem to detect {{Skill|Slimetrap}}.&lt;br /&gt;
&lt;br /&gt;
[[Image:Log-MycoAlarm.gif|thumb|right|A ''Myco-Alarm'' detects an infection.]]&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
{{Todo|Add strategy regarding Myco-Alarm usage; recommended rooms, etc.}}&lt;br /&gt;
&lt;br /&gt;
The {{Research|Pheromodem}} research reduces the necessity for ''Myco-Alarms'', as the {{Character|Mush}} communication channel will immediately display any sporing that occurs, and the obscured names might be guessed by the time it happened.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* The name of research project is ''MycoAlarm'', while the item itself is called ''Myco-Alarm'' (note the hyphen).&lt;br /&gt;
&lt;br /&gt;
{{Item Attribute List}}&lt;br /&gt;
{{Item Categories}}&lt;/div&gt;</summary>
		<author><name>Praefrontal</name></author>	</entry>

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