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	<entry>
		<id>http://www.mushpedia.com/wiki/Support_Drone</id>
		<title>Support Drone</title>
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				<updated>2025-12-04T16:04:31Z</updated>
		
		<summary type="html">&lt;p&gt;Omgbby: Drones have been seen failing to extinguish fires at cycle change&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;{{Item Attributes|Support Drone|&lt;br /&gt;
Icon =&lt;br /&gt;
Help_drone.jpg&lt;br /&gt;
| Summary =&lt;br /&gt;
A helpful, autonomous machine which attempts to repair defective equipment in the room before moving somewhere else.&lt;br /&gt;
| In-game Flavor =&lt;br /&gt;
The best friend of the man-about-ship, this drone can carry out many tasks in your place.&lt;br /&gt;
| In-game Effects =&lt;br /&gt;
*The Drone carries out actions similar to those of the crew.&lt;br /&gt;
*Try to repair the defective equipment in the room before you leave.&lt;br /&gt;
| In-game Examine Text =&lt;br /&gt;
The support drone fulfills the automatic maintenance objective planned for the Magellan project. Employing the Beta-Slave protocol it is almost possible to replace a human being. Aside from the minor issue of building the thing...&lt;br /&gt;
| Origin 1 =&lt;br /&gt;
Found in '''[[Daedalus]]'''&lt;br /&gt;
| Origin Amount 1 =&lt;br /&gt;
1&lt;br /&gt;
| Origin 2 =&lt;br /&gt;
'''Extra Drone''' [[NERON Projects|NERON Project]]&lt;br /&gt;
| Origin Amount 2 =&lt;br /&gt;
1&lt;br /&gt;
| Construction Material 1 =&lt;br /&gt;
Scrap Metal&lt;br /&gt;
| Construction Material Amount 1 =&lt;br /&gt;
4&lt;br /&gt;
| Construction Material 2 =&lt;br /&gt;
Plastic Scraps&lt;br /&gt;
| Construction Material Amount 2 =&lt;br /&gt;
1&lt;br /&gt;
| Has Passive Effect in Room =&lt;br /&gt;
yes&lt;br /&gt;
| Repair Chance =&lt;br /&gt;
12%&lt;br /&gt;
| Can be Hidden =&lt;br /&gt;
no&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;{{Item Tooltip}}&lt;br /&gt;
[[Image:Extra_drone.png|right]]&lt;br /&gt;
The '''Support Drone''' is a robot designed by {{Character|Terrence}} which can perform generic utility tasks, like repairs, across the ship. The [[Daedalus]] starts with one Drone already built and active, and additional ones can be created via the '''Extra Drone''' [[NERON Project]] and {{Item|Blueprints}} provided by the {{Skill|Robotics Expert}} skill. Drones, like {{Item|Schrödinger}}, can be carried in your [[inventory]] and dropped off in any room.&lt;br /&gt;
&lt;br /&gt;
== Actions ==&lt;br /&gt;
Each Drone will at each cycle change perform action(s) in it's room, in that order :&lt;br /&gt;
# '''Board''' a [[Patrol Ship]] if there is one operational in the room, there are [[Hunters|attacker]], and drone has the '''Pilot''' upgrade.&lt;br /&gt;
#: {{Confirm|Chosen randomly}}, and does not check for no charges left.&lt;br /&gt;
#* With {{project|Magnetic Net}} the patrol ship follows the Daedalus during the move, unlike with human pilots that dock.&lt;br /&gt;
#* If a player boards with a drone in inventory, it will perform it's actions all the same.&lt;br /&gt;
#*: {{Confirm|The human rule for magnetic net applies.}}&lt;br /&gt;
#*: If it's the Pasiphae, '''Shoot''' does not apply and it does not '''Retrieve'''.&lt;br /&gt;
#* While flying actions become :&lt;br /&gt;
## '''Repair''' if the spacecraft broke.&lt;br /&gt;
## '''Shoot''' an [[Hunters|attacker]] {{Confirm|at random}} if any left and charges left, {{Confirm|With the same success rate as a {{Skill|Pilot}} player.}}&lt;br /&gt;
## '''Dock''' back.&lt;br /&gt;
# '''Extinguish''' a fire if there is one and drone has the '''Firefighter''' upgrade.&lt;br /&gt;
#: {{Confirm| Confirm base success rate, Support Drones may fail at extinguishing fires.}}&lt;br /&gt;
# Attempt a '''Repair''', in that order :&lt;br /&gt;
## Doors.&lt;br /&gt;
## Equipment. Does not require {{Item|Scrap Metal}} for spacecrafts, unlike players.&lt;br /&gt;
## Items. {{Bug|Can repair a hidden object. It remains hidden, but the log is not and gives it away.}}&lt;br /&gt;
#: Base success rate and % improvement per fail correspeond to that of a non-{{Skill|Technician}} player.&lt;br /&gt;
#: Failed attempts are silent, just like they are for players. Only the '''Turbo''' message may give it away.&lt;br /&gt;
#: Special cases :&lt;br /&gt;
#:: '''[[Camera]]s''' count as : {{Confirm|item, or equipment?}} in case of the {{bug|looks-installed-but-is-not when dropped when picking {{Skill|Paranoid}}}}.&lt;br /&gt;
#:: Other '''Drones''' count as {{Todo|?}}.&lt;br /&gt;
#:: '''[[Swedish Sofa]]s''' count as {{Todo|?}}.&lt;br /&gt;
#:: The '''[[Tabulatrix]]''' counts as {{Todo|?}}.&lt;br /&gt;
# '''Move''' randomly into an adjacent room.&lt;br /&gt;
#: Happens even if it's in a player's inventory.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Order of Drones vs ship breakages:&lt;br /&gt;
# Broken O2 tanks leak 1 extra unit of oxygen ''before'' a drone gets to repair them. In order not to lose any O2, the crew has to repair them manually.&lt;br /&gt;
# Otoh, tank breakage also seems to happen beforehand. I.e. if a drone is present when a tank breaks, it can repair it immediately. {{Confirm|observed once}}&lt;br /&gt;
# All other '''Mishaps''' happen afterward, so&lt;br /&gt;
#: Drones extinguish fires before they get to spread / new ones are created.&lt;br /&gt;
#: Their presence does not prevent them or their consequences, in particular damage from ''new'' fires.&lt;br /&gt;
#: It can appear to void their repair actions, especially if the misphap has no log. E.g. a repaired door can 'remains' broken.&lt;br /&gt;
&lt;br /&gt;
== Upgrades ==&lt;br /&gt;
&lt;br /&gt;
A single ''Support Drone'' can be upgraded multiple times by a {{Skill|Robotics Expert}}. Each upgrade takes 2 {{Item|Scrap Metal}}. The same upgrade cannot be applied twice.&lt;br /&gt;
&lt;br /&gt;
Available upgrades:&lt;br /&gt;
* '''Firefighter''': Can extinguish fires. The drone also becomes immune to fire.&lt;br /&gt;
* '''Turbo''': 80% of changes to perform 2 actions instead of 1 each cycle.&lt;br /&gt;
* '''Pilot''': Patrol ships are usable for the drones.&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
{{Warning|Drones ''cannot'' break randomly. They can only be broken by fire or sabotage, which is not announced by NERON, or by {{Skill|Green Jelly}}, which *is* announced by NERON.}}&lt;br /&gt;
* Drones do '''not''' act as [[characters]] or {{Item|Cameras}} for the purpose of [[Privacy Levels|action privacy]], meaning they will not affect {{Privacy|Covert}} or {{Privacy|Secret}} actions.&lt;br /&gt;
* Drones start with the same efficiency as a non-technician, but their efficiency increases with time. After a few repairs, they have a permanent 99% chance to succeed all repairs.&lt;br /&gt;
* Try to keep tabs on where Drones are, as they have a habit of wandering aimlessly around the ship, so it might take a while to find one when you need it. Keeping a Drone in inventory won't stop it from moving away on cycle change.&lt;br /&gt;
* Drones are the preferred means of repairing [[Patrol Ship|Patrol Ships]] and the [[Pasiphae]] as, unlike [[Characters|humans]], they don't need ''Scrap Metal'' to do so.&lt;br /&gt;
&lt;br /&gt;
{{Item Attribute List}}&lt;br /&gt;
{{Item Categories}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Incomplete Item]]&lt;/div&gt;</summary>
		<author><name>Omgbby</name></author>	</entry>

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