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		<updated>2026-06-30T17:56:17Z</updated>
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	<entry>
		<id>http://www.mushpedia.com/wiki/Transfer</id>
		<title>Transfer</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Transfer"/>
				<updated>2014-03-19T17:58:25Z</updated>
		
		<summary type="html">&lt;p&gt;Nijineko: /* General effects */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;{{#vardefine:Title|&lt;br /&gt;
Transfer&lt;br /&gt;
}}{{#vardefine:Description|&lt;br /&gt;
The Mush has passed to you one of the genotypes from our weapons of mass transmission. Help yourself!&lt;br /&gt;
}}{{#vardefine:Effect|&lt;br /&gt;
*'''Single action''': You can '''inhabit the body of another human'''. They must have been '''infected at least once'''. They will then find themselves in your body... and may warn your crewmates.&lt;br /&gt;
}}{{#vardefine:Characters|&lt;br /&gt;
{{Character Level|Mush|6}}&lt;br /&gt;
}}{{#vardefine:Mush Status|&lt;br /&gt;
Only&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
{{Skill Tooltip|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
'''Transfer''' is an extremely interesting and unique {{Character|Mush}} [[Skills|skill]] which allows you to swap bodies with any [[character]] in your room who is infected by at least 1 {{Item|Spore}}. It has several fun applications:&lt;br /&gt;
&lt;br /&gt;
*Dropping your {{Item|Walkie-Talkie}} somewhere, going on a killing spree and then transferring into a hapless bystander so that you can watch them get murdered by the rest of the crew, or even help with it.&lt;br /&gt;
*Escaping a lynch mob by transferring into attackers or inactives (whose full {{AP}}/{{MP}} gauges you can put to good use). Defeating attackers by transferring into them mid-combat and slaying your old body is particularly easy, but be aware that they will display as dead humans, blowing your cover to an attentive/well-informed crew.&lt;br /&gt;
*As last resort, possessing a high-importance character (like the ship's only {{Skill|Shrink}} or {{Skill|Physicist}}) and therefore getting them killed, further dooming the human crew. Particularly effective if your old body is comparatively useless.&lt;br /&gt;
*If {{Character|Mush}} {{Character|Raluca}}, you could rush the [[PILGRED Reactor]] to completion with your co-mush, then transfer into the reigning [[Titles#Commander|Commander]] and travel to Sol immediately.&lt;br /&gt;
&lt;br /&gt;
You can only transfer once per game. You and the victim are notified of the transfer via a large pop-up window.&lt;br /&gt;
&lt;br /&gt;
It's advisable to burn all your {{AP}} and {{MP}}, remove all items and, particularly, drop or hide your communications items ({{Item|iTrakie}} etc) somewhere before doing the transfer, to leave the confused victim as little opportunity as possible to resist or alert the crew. (Keep in mind that, unless '''Mute''' from an [[Health#Injuries|Injury]], they can still travel to the Bridge to communicate)&lt;br /&gt;
&lt;br /&gt;
Keep in mind that, if performing a covert transfer operation, you should adapt to your victim's behavior. Try to mimic their writing style, capitalization, use of emoticons etc, and carefully read all their private channels so that you're aware of the same information as them. Post-transfer life requires even more dexterity and spying prowess than regular {{Character|Mush}} existence.&lt;br /&gt;
&lt;br /&gt;
Using ''Transfer'' will swap you and the target on the end-of-game scoreboard, meaning that 'likes' and previously gained {{Glory}} may be confused between the two players. This may lead to your victim being commended for your Mush play, although you will only receive commendations on the new character.&lt;br /&gt;
&lt;br /&gt;
== General effects ==&lt;br /&gt;
{{Bug|The in-game tooltips claim that the '''Transpossession''' action is {{Privacy|Covert}} and '''Aggressive'''; however, it is entirely free and {{Privacy|Invisible}} to all except the target.}}&lt;br /&gt;
{{Bug|Also, it seems to reset the action and movement points of the human target when they are swapped into your old body, based on what happened in my last game. [[User:Nijineko|Nijineko]] ([[User talk:Nijineko|talk]]) 11:58, 19 March 2014 (MDT)}}&lt;br /&gt;
&lt;br /&gt;
*New action: '''Transpossession'''&lt;br /&gt;
**'''Cost''': None&lt;br /&gt;
**'''Privacy Level''': {{Privacy|Invisible}}&lt;br /&gt;
**'''Requires''': Target infected by at least 1 {{Item|Spore}}&lt;br /&gt;
**'''Target''': Another [[character]]&lt;br /&gt;
**'''Effect''': Swaps bodies with the target.&lt;br /&gt;
***'''Transfers with player:''' {{Character|Mush}} status, [[Game Modes|game mode]], character [[Player Resources#Experience|level]], [[Vending Machine|vanity effects]]&lt;br /&gt;
***'''Stays with original character:''' [[Health]] points ({{HP}} and {{Morale}}), {{Glory}}/{{Glory|Mush}}, [[Status|Statuses]] (including [[Health#Illnesses|illnesses]]), [[Titles]], communication channels, Commander-assigned Missions, equipped [[Vending Machine|vanity outfit]]&lt;br /&gt;
***Resets both characters' skills; the {{Character|Mush}} has to assign their new human skills in the 'genome' tab.&lt;br /&gt;
***Both characters lose all {{Item|Spore}}s on them.&lt;br /&gt;
***'''Single Action'''; can only be performed once per game.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Example01-Transfer.gif|thumb|none|The notification pop-up that pops up for the player after a transfer.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Mush Skill]]&lt;/div&gt;</summary>
		<author><name>Nijineko</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/Transfer</id>
		<title>Transfer</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Transfer"/>
				<updated>2014-03-19T17:50:36Z</updated>
		
		<summary type="html">&lt;p&gt;Nijineko: /* General effects */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;{{#vardefine:Title|&lt;br /&gt;
Transfer&lt;br /&gt;
}}{{#vardefine:Description|&lt;br /&gt;
The Mush has passed to you one of the genotypes from our weapons of mass transmission. Help yourself!&lt;br /&gt;
}}{{#vardefine:Effect|&lt;br /&gt;
*'''Single action''': You can '''inhabit the body of another human'''. They must have been '''infected at least once'''. They will then find themselves in your body... and may warn your crewmates.&lt;br /&gt;
}}{{#vardefine:Characters|&lt;br /&gt;
{{Character Level|Mush|6}}&lt;br /&gt;
}}{{#vardefine:Mush Status|&lt;br /&gt;
Only&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
{{Skill Tooltip|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
'''Transfer''' is an extremely interesting and unique {{Character|Mush}} [[Skills|skill]] which allows you to swap bodies with any [[character]] in your room who is infected by at least 1 {{Item|Spore}}. It has several fun applications:&lt;br /&gt;
&lt;br /&gt;
*Dropping your {{Item|Walkie-Talkie}} somewhere, going on a killing spree and then transferring into a hapless bystander so that you can watch them get murdered by the rest of the crew, or even help with it.&lt;br /&gt;
*Escaping a lynch mob by transferring into attackers or inactives (whose full {{AP}}/{{MP}} gauges you can put to good use). Defeating attackers by transferring into them mid-combat and slaying your old body is particularly easy, but be aware that they will display as dead humans, blowing your cover to an attentive/well-informed crew.&lt;br /&gt;
*As last resort, possessing a high-importance character (like the ship's only {{Skill|Shrink}} or {{Skill|Physicist}}) and therefore getting them killed, further dooming the human crew. Particularly effective if your old body is comparatively useless.&lt;br /&gt;
*If {{Character|Mush}} {{Character|Raluca}}, you could rush the [[PILGRED Reactor]] to completion with your co-mush, then transfer into the reigning [[Titles#Commander|Commander]] and travel to Sol immediately.&lt;br /&gt;
&lt;br /&gt;
You can only transfer once per game. You and the victim are notified of the transfer via a large pop-up window.&lt;br /&gt;
&lt;br /&gt;
It's advisable to burn all your {{AP}} and {{MP}}, remove all items and, particularly, drop or hide your communications items ({{Item|iTrakie}} etc) somewhere before doing the transfer, to leave the confused victim as little opportunity as possible to resist or alert the crew. (Keep in mind that, unless '''Mute''' from an [[Health#Injuries|Injury]], they can still travel to the Bridge to communicate)&lt;br /&gt;
&lt;br /&gt;
Keep in mind that, if performing a covert transfer operation, you should adapt to your victim's behavior. Try to mimic their writing style, capitalization, use of emoticons etc, and carefully read all their private channels so that you're aware of the same information as them. Post-transfer life requires even more dexterity and spying prowess than regular {{Character|Mush}} existence.&lt;br /&gt;
&lt;br /&gt;
Using ''Transfer'' will swap you and the target on the end-of-game scoreboard, meaning that 'likes' and previously gained {{Glory}} may be confused between the two players. This may lead to your victim being commended for your Mush play, although you will only receive commendations on the new character.&lt;br /&gt;
&lt;br /&gt;
== General effects ==&lt;br /&gt;
{{Bug|The in-game tooltips claim that the '''Transpossession''' action is {{Privacy|Covert}} and '''Aggressive'''; however, it is entirely free and {{Privacy|Invisible}} to all except the target. Also, it seems to reset the action and movement points of the human target when they are swapped into your old body.}}&lt;br /&gt;
&lt;br /&gt;
*New action: '''Transpossession'''&lt;br /&gt;
**'''Cost''': None&lt;br /&gt;
**'''Privacy Level''': {{Privacy|Invisible}}&lt;br /&gt;
**'''Requires''': Target infected by at least 1 {{Item|Spore}}&lt;br /&gt;
**'''Target''': Another [[character]]&lt;br /&gt;
**'''Effect''': Swaps bodies with the target.&lt;br /&gt;
***'''Transfers with player:''' {{Character|Mush}} status, [[Game Modes|game mode]], character [[Player Resources#Experience|level]], [[Vending Machine|vanity effects]]&lt;br /&gt;
***'''Stays with original character:''' [[Health]] points ({{HP}} and {{Morale}}), {{Glory}}/{{Glory|Mush}}, [[Status|Statuses]] (including [[Health#Illnesses|illnesses]]), [[Titles]], communication channels, Commander-assigned Missions, equipped [[Vending Machine|vanity outfit]]&lt;br /&gt;
***Resets both characters' skills; the {{Character|Mush}} has to assign their new human skills in the 'genome' tab.&lt;br /&gt;
***Both characters lose all {{Item|Spore}}s on them.&lt;br /&gt;
***'''Single Action'''; can only be performed once per game.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Example01-Transfer.gif|thumb|none|The notification pop-up that pops up for the player after a transfer.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Mush Skill]]&lt;/div&gt;</summary>
		<author><name>Nijineko</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/Smilies_and_Icons</id>
		<title>Smilies and Icons</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Smilies_and_Icons"/>
				<updated>2014-03-06T15:46:57Z</updated>
		
		<summary type="html">&lt;p&gt;Nijineko: /* Chat and Forum */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are many icons you can use in the in-game chat as well as in the forum&lt;br /&gt;
&lt;br /&gt;
== Chat Only ==&lt;br /&gt;
&lt;br /&gt;
Icons available in chat, but not in forum&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Points&lt;br /&gt;
|-&lt;br /&gt;
| [[file:pslots.png]]&lt;br /&gt;
| {{nw|pa_pm}}&lt;br /&gt;
|-&lt;br /&gt;
| {{ap}}&lt;br /&gt;
| {{nw|pa}}&lt;br /&gt;
|-&lt;br /&gt;
| {{mp}}&lt;br /&gt;
| {{nw|pm}}&lt;br /&gt;
|-&lt;br /&gt;
| {{hp}}&lt;br /&gt;
| {{nw|pv}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:xp.png]]&lt;br /&gt;
| {{nw|xp}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:xpbig.png]]&lt;br /&gt;
| {{nw|xpbig}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa heal.png]]&lt;br /&gt;
| {{nw|pa_heal}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Statuses&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Paria.png]]&lt;br /&gt;
| {{nw|asocial}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Disabled status.png]]&lt;br /&gt;
| {{nw|disabled}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Starving.png]]&lt;br /&gt;
| {{nw|hungry}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Hurt.png]]&lt;br /&gt;
| {{nw|hurt}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Disease.png]]&lt;br /&gt;
| {{nw|ill}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Psy disease.png]]&lt;br /&gt;
| {{nw|psy_disease}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Titles&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Title 02.png]]&lt;br /&gt;
| {{nw|admin_neron}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Title 01.png]]&lt;br /&gt;
| {{nw|order}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Title 03.png]]&lt;br /&gt;
| {{nw|resp_comm}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Alerts&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Alert.png]]&lt;br /&gt;
| {{nw|alert}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Comm icon.png]]&lt;br /&gt;
| {{nw|com}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Door.png]]&lt;br /&gt;
| {{nw|door}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Plants&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Plant youngling.png]]&lt;br /&gt;
| {{nw|plant_youngling}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Plant thirsty.png]]&lt;br /&gt;
| {{nw|plant_thirsty}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Plant dry.png]]&lt;br /&gt;
| {{nw|plant_dry}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Plant diseased.png]]&lt;br /&gt;
| {{nw|plant_diseased}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Misc&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Bin.png]]&lt;br /&gt;
| {{nw|bin}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pageright.png]]&lt;br /&gt;
| {{nw|next}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Daedalus triumph.png]]&lt;br /&gt;
| {{nw|ship_triumph}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Explore.png]]&lt;br /&gt;
| {{nw|exp}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Chat and Forum ==&lt;br /&gt;
&lt;br /&gt;
Icons available in chat and forum. To use in chat, use codes as shown. To use in the forum, prefix the code with '''mush_'''.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Special Points&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa comp.png]]&lt;br /&gt;
| {{nw|pa_comp}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa cook.png]]&lt;br /&gt;
| {{nw|pa_cook}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa core.png]]&lt;br /&gt;
| {{nw|pa_core}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa eng.png]]&lt;br /&gt;
| {{nw|pa_eng}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa garden.png]]&lt;br /&gt;
| {{nw|pa_garden}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa pilgred.png]]&lt;br /&gt;
| {{nw|pa_pilgred}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa shoot.png]]&lt;br /&gt;
| {{nw|pa_shoot}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Statuses&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Laid.png]]&lt;br /&gt;
| {{nw|laid}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Guardian.png]]&lt;br /&gt;
| {{nw|mastered}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Mush.png]]&lt;br /&gt;
| {{nw|mush}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Stinky.png]]&lt;br /&gt;
| {{nw|stink}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Resources&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Fuel.png]]&lt;br /&gt;
| {{nw|fuel}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:O2.png]]&lt;br /&gt;
| {{nw|o2}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Health&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Moral.png]]&lt;br /&gt;
| {{nw|moral}}&amp;lt;br&amp;gt;{{nw|pmo}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Lp.png]]&lt;br /&gt;
| {{nw|hp}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa cook.png]]&lt;br /&gt;
| {{nw|eat}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Drugs.png]]&lt;br /&gt;
| {{nw|pills}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Dead.png]]&lt;br /&gt;
| {{nw|dead}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Pitfalls&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Hunter icon.png]]&lt;br /&gt;
| {{nw|hunter}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Fire.png]]&lt;br /&gt;
| {{nw|fire}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Misc&lt;br /&gt;
|-&lt;br /&gt;
| [[file:More.png]]&lt;br /&gt;
| {{nw|more}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Less.png]]&lt;br /&gt;
| {{nw|less}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Discrete.png]]&lt;br /&gt;
| {{nw| (unknown, &amp;quot;:shh:&amp;quot; command removed from english mush game.) }}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Talk.gif]]&lt;br /&gt;
| {{nw|talk}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Talkie.png]]&lt;br /&gt;
| {{nw|talky}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Cat.png]]&lt;br /&gt;
| {{nw|cat}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa eng.png]]&lt;br /&gt;
| {{nw|eng}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Casio.png]]&lt;br /&gt;
| {{nw|time}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Tip.png]]&lt;br /&gt;
| {{nw|tip}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Triumph.png]]&lt;br /&gt;
| {{nw|triumph}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Special===&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Special&lt;br /&gt;
|-&lt;br /&gt;
| [[file:hungry.png]]&lt;br /&gt;
| {{nw|mush_apple}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:mush_triumph.png]]&lt;br /&gt;
| {{nw|mush_triumph2}}&lt;br /&gt;
|-&lt;br /&gt;
| {{ticket}}&lt;br /&gt;
| {{nw|mush_ticket}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Survival_icon.png]]&lt;br /&gt;
| {{nw|mush_explorer_1}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Door.png]]&lt;br /&gt;
| {{nw|mush_door_repaired_1}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Planet.png]]&lt;br /&gt;
| {{nw|mush_planet_scanned_1}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Book_icon.png]]&lt;br /&gt;
| {{nw|mush_tutorial_1}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Reported.png]]&lt;br /&gt;
| {{nw|mush_signal_equip_1}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Stock.png]]&lt;br /&gt;
| {{nw|mush_explo_feed_1}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Awake.png]]&lt;br /&gt;
| {{nw|mush_game_without_sleep_1}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Twinoid ==&lt;br /&gt;
&lt;br /&gt;
All twinoid icons that you have in the forum can also be used in the game with their regular twinoid codes. Any consumable icons will count as being used in the chat.&lt;br /&gt;
&lt;br /&gt;
To find out what smileys you have available to you, go to the forum and start a new post or start a reply to a post. Your options will be listed at the bottom.&lt;/div&gt;</summary>
		<author><name>Nijineko</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/Talk:Neutral_Play</id>
		<title>Talk:Neutral Play</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Talk:Neutral_Play"/>
				<updated>2014-02-25T17:38:19Z</updated>
		
		<summary type="html">&lt;p&gt;Nijineko: Created page with &amp;quot;Any chance of having this linked on the main page? Say alongside the human-play and mush-play articles, or under the meta section? ~~~~&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Any chance of having this linked on the main page? Say alongside the human-play and mush-play articles, or under the meta section? [[User:Nijineko|Nijineko]] ([[User talk:Nijineko|talk]]) 10:38, 25 February 2014 (MST)&lt;/div&gt;</summary>
		<author><name>Nijineko</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/User_talk:Nijineko</id>
		<title>User talk:Nijineko</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/User_talk:Nijineko"/>
				<updated>2014-02-16T23:51:17Z</updated>
		
		<summary type="html">&lt;p&gt;Nijineko: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Smilies &amp;amp; Icons ==&lt;br /&gt;
Hey there! Thank you very much for your chat smilies/icons contribution; however, unfortunately, I must tell you that [[Smilies and Icons|we already had a finished page for those]], right below the Chat page. D: Woops! I added a reference to that page on the [[Chat]] article to make it clearer. — [[Image:Kuanti.png|link=User:Ividyon|Designer]] [[User:Ividyon|&amp;lt;span style=&amp;quot;color:#d47c2b; font-weight: bold; text-shadow: 1px 1px 0px #000;&amp;quot;&amp;gt;ividyon&amp;lt;/span&amp;gt;]] ([[User talk:Ividyon|talk]]) 22:30, 13 January 2014 (MST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hmmm, didn't find those from the main page... maybe i just wasn't paying attention. In any case, there are still some missing, which I will attempt to add. Thank you for your pointing them out. [[User:Nijineko|Nijineko]] ([[User talk:Nijineko|talk]]) 08:53, 14 January 2014 (MST)&lt;br /&gt;
&lt;br /&gt;
== Patrolling Changes? ==&lt;br /&gt;
&lt;br /&gt;
Hey Nijineko - we could use some help with the wiki and reviewing changes that are put into the wiki. Are you willing to help &amp;quot;patrol&amp;quot; changes? If you're not familiar, shoot me a message in twinoid (I'm &amp;quot;spacekadt&amp;quot; there too) and I'll go into some more detail for you. :) Thanks! [[User:Spacekadt|Spacekadt]] ([[User talk:Spacekadt|talk]]) 23:34, 9 February 2014 (MST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hmmmm, I appreciate the offer. But I think I'll say no at this time. [[User:Nijineko|Nijineko]] ([[User talk:Nijineko|talk]]) 16:51, 16 February 2014 (MST)&lt;/div&gt;</summary>
		<author><name>Nijineko</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/User_talk:Ividyon</id>
		<title>User talk:Ividyon</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/User_talk:Ividyon"/>
				<updated>2014-02-16T22:39:32Z</updated>
		
		<summary type="html">&lt;p&gt;Nijineko: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOC right}}{{Info|'''Hi there!''' Here's some basic talk pointers, as with the main page talk:&lt;br /&gt;
&lt;br /&gt;
When starting a new discussion topic, please add a 2nd level headline ahead, like so:&lt;br /&gt;
&amp;lt;pre&amp;gt;== Not enough cookies ==&amp;lt;/pre&amp;gt;&lt;br /&gt;
Also, please sign your messages with '''&amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;''' and, when responding to another message, use '''&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt;''' to indent your responses!&lt;br /&gt;
&lt;br /&gt;
— [[Image:Kuanti.png|link=User:Ividyon|Designer]] [[User:Ividyon|&amp;lt;span style=&amp;quot;color:#d47c2b; font-weight: bold; text-shadow: 1px 1px 0px #000;&amp;quot;&amp;gt;ividyon&amp;lt;/span&amp;gt;]] ([[User talk:Ividyon|talk]])}}&lt;br /&gt;
== Beta test screenshots ==&lt;br /&gt;
Ividyon, I do not know if the descriptions or naming of the mush skills are wrong.&lt;br /&gt;
All of my screenshots are from the beta test.&lt;br /&gt;
&lt;br /&gt;
Only yesterday I noticed that the beta skill 'Anonymous' was renamed to 'Anonymush'.&lt;br /&gt;
I am certain that there will be other minor changes that I am still unaware of.&lt;br /&gt;
&lt;br /&gt;
Thats said, I still think that these screenshots have some value in the absence of current ones (''that and even current ones will become obsolete one day'').&lt;br /&gt;
Maybe we can update them as we go.&lt;br /&gt;
&lt;br /&gt;
[[User:Pause|Pause]] ([[User talk:Pause|talk]]) 18:10, 21 December 2013 (MST)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
If we are talking about file sizes for images I find that the best format to use changes from image to image.&lt;br /&gt;
For example, when I convert the image Action-Sabotage.gif to jpg it jumps up from 8KB to 13KB, converting to png it drops to 6KB.&lt;br /&gt;
&lt;br /&gt;
...unless by &amp;quot;far better&amp;quot; you were talking about image quality or something other than file sizes.&lt;br /&gt;
&lt;br /&gt;
[[User:Pause|Pause]] ([[User talk:Pause|talk]]) 04:40, 24 December 2013 (MST)&lt;br /&gt;
&lt;br /&gt;
== ImageMap ==&lt;br /&gt;
&lt;br /&gt;
Hey, thanks for activating ImageMap! :) [[User:Tatsukishi|Tatsukishi]] ([[User talk:Tatsukishi|talk]]) 03:17, 20 December 2013 (MST)&lt;br /&gt;
:The thanks go to [[User:Spacekadt|Spacekadt]], I just bugged her about it. =) — [[Image:Kuanti.png|link=User:Ividyon|Designer]] [[User:Ividyon|&amp;lt;span style=&amp;quot;color:#d47c2b; font-weight: bold; text-shadow: 1px 1px 0px #000;&amp;quot;&amp;gt;ividyon&amp;lt;/span&amp;gt;]] ([[User talk:Ividyon|talk]])&lt;br /&gt;
:: ftfy ;) [[User:Spacekadt|Spacekadt]] ([[User talk:Spacekadt|talk]])&lt;br /&gt;
::: Hah, sorry, I was not aware at all. =) — [[Image:Kuanti.png|link=User:Ividyon|Designer]] [[User:Ividyon|&amp;lt;span style=&amp;quot;color:#d47c2b; font-weight: bold; text-shadow: 1px 1px 0px #000;&amp;quot;&amp;gt;ividyon&amp;lt;/span&amp;gt;]] ([[User talk:Ividyon|talk]])&lt;br /&gt;
:::: I make the same assumptions too so I've got a sense of humor about it. It's all good :) [[User:Spacekadt|Spacekadt]] ([[User talk:Spacekadt|talk]])&lt;br /&gt;
&lt;br /&gt;
== Templates ==&lt;br /&gt;
&lt;br /&gt;
Is there any reason you want the templates for things like APs and glory to have the word after them? I think &amp;quot;some action costs 3 [[Image:pa slot1.png]]&amp;quot; is better than &amp;quot;some action costs 3 [[Image:pa slot1.png]] '''AP'''&amp;quot;. It's how the game handles it, and it looks less redundant. With [[template:ap]] (my template) if you mouse over it says AP, and I intended to make it a link to something about AP as soon as there was something suitable to link to.&lt;br /&gt;
&lt;br /&gt;
There is now [[template:AP]] (yours, used with &amp;lt;nowiki&amp;gt;{{AP}}&amp;lt;/nowiki&amp;gt;) and [[template:Ap]] (mine, used with &amp;lt;nowiki&amp;gt;{{ap}}&amp;lt;/nowiki&amp;gt;). We should just use one of them. MP has the same situation.&lt;br /&gt;
&lt;br /&gt;
I do think the AP template should have options for special skill points, I just hadn't gotten around to it. We should keep that from yours.&lt;br /&gt;
&lt;br /&gt;
Lastly, filling up the recent changes is my job! &amp;amp;mdash;[[user talk:cimanyd|Cimanyd]]&lt;br /&gt;
&lt;br /&gt;
:I actually absolutely wasnt aware those templates already exist! As you noticed, the wiki has this awful issue of case sensitivity, and I just punched in &amp;quot;AP&amp;quot; and &amp;quot;MP&amp;quot; and didn't find anything, so I figured I was the first to make it. My inspiration came from the excellent [http://dota2.gamepedia.com Dota 2 Wiki] and its usage of templates.&lt;br /&gt;
&lt;br /&gt;
:I'm actually torn on the issue myself; I believe that [[Image:pa slot1.png]] '''AP''' looks more elegant, because it's the same with [[Image:Triumph.png]] '''Glory''' and [[Image:Moral.png]] '''Morale'''. The game is not really a point to refer to in this issue, since its usage isn't uniform at '''all'''; sometimes you get &amp;quot;3 [[Image:pa slot1.png]]&amp;quot;, sometimes it's &amp;quot;3 [[Image:pa slot1.png]] '''AP'''&amp;quot;, sometimes it's even &amp;quot;3 Action points ([[Image:pa slot1.png]])&amp;quot;! Really silly. That also opens up another issue, namely how to treat tooltips and descriptions taken from inside the game... as they have haphazard, non-uniform usage of AP icons and texts all over the place, you can't really replace them all with wiki templates without altering them from their original phrasing. (which I personally think isn't an issue, but opinions may differ)&lt;br /&gt;
&lt;br /&gt;
:Personally like to keep it the way I did it, though this opens up some issues for job-specific AP, as you need to add &amp;quot;s&amp;quot; behind &amp;lt;nowiki&amp;gt;2 {{AP|IT}}&amp;lt;/nowiki&amp;gt; to make it &amp;quot;2 [[Image:Pa comp.png]]s&amp;quot;, etc. This may require some more elegant coding, but this is my first contact with MediaWiki so idk (yet)! — [[Image:Kuanti.png|link=User:Ividyon|Designer]] [[User:Ividyon|&amp;lt;span style=&amp;quot;color:#d47c2b; font-weight: bold; text-shadow: 1px 1px 0px #000;&amp;quot;&amp;gt;ividyon&amp;lt;/span&amp;gt;]] ([[User talk:Ividyon|talk]]) 09:20, 18 December 2013 (MST)&lt;br /&gt;
&lt;br /&gt;
::I had forgotten how inconsistent the game itself is. My opinion is, for the wiki (anything '''not''' supposed to be copied from the game), we should just use 3 [[Image:pa slot1.png]], 3 [[File: Triumph.png|Glory]], etc. and for places where the in-game stuff is copied, just say &amp;lt;nowiki&amp;gt;&amp;quot;3 [[Image:pa slot1.png]]&amp;quot;, &amp;quot;3 [[Image:pa slot1.png]] '''AP'''&amp;quot;, &amp;quot;3 Action Points ([[Image:pa slot1.png]])&amp;quot;,&amp;lt;/nowiki&amp;gt; or whatever, to match what's in the game.&lt;br /&gt;
::To link to an external website, you use &amp;lt;nowiki&amp;gt;[website text], not [website|text]&amp;lt;/nowiki&amp;gt;.&lt;br /&gt;
::This will be confusing to anyone reading it after the templates are changed... &amp;amp;mdash;[[user talk:cimanyd|Cimanyd]]&lt;br /&gt;
&lt;br /&gt;
:::I went and changed the formatting on our talk so it won't be confusing to anyone!&lt;br /&gt;
&lt;br /&gt;
:::I'm still not convinced. It may be redundant to someone who got to know the game, but anyone else won't immediately draw the connection that blue is Movement and red is Action, or that it's even supposed to be points. The image could, of course, link to articles explaining the points, but then again it won't be guaranteed that people mouse-over and realize the image is a link. Lastly, the various job action points like cook, gardening, IT etc. ''really'' aren't recognizable as AP on first glance.&lt;br /&gt;
&lt;br /&gt;
:::There are cases where both types can be useful, but ultimately we should decide on a &amp;quot;default&amp;quot; type of writing which should be uniformly used across the wiki, with exceptions where applicable. (The one we decide against can remain an optional template argument for experienced editors) My vote remains on the extended style. — [[Image:Kuanti.png|link=User:Ividyon|Designer]] [[User:Ividyon|&amp;lt;span style=&amp;quot;color:#d47c2b; font-weight: bold; text-shadow: 1px 1px 0px #000;&amp;quot;&amp;gt;ividyon&amp;lt;/span&amp;gt;]] ([[User talk:Ividyon|talk]]) 10:12, 18 December 2013 (MST)&lt;br /&gt;
&lt;br /&gt;
::::Actually, I just changed my mind! We could leave the extended version as an optional argument for the AP/MP templates, but otherwise we can condense them down to just the icons (which will link to articles explaining the points). — [[Image:Kuanti.png|link=User:Ividyon|Designer]] [[User:Ividyon|&amp;lt;span style=&amp;quot;color:#d47c2b; font-weight: bold; text-shadow: 1px 1px 0px #000;&amp;quot;&amp;gt;ividyon&amp;lt;/span&amp;gt;]] ([[User talk:Ividyon|talk]]) 10:32, 18 December 2013 (MST)&lt;br /&gt;
&lt;br /&gt;
:::::OK, I'll do some template editing to make them icons only.&lt;br /&gt;
:::::I don't think there's anything called &amp;quot;life points&amp;quot; at all, and there's already [[template:health]] (or [[template:hp]]), so what's [[template:LP]] for? &amp;amp;mdash;[[user talk:cimanyd|Cimanyd]]&lt;br /&gt;
&lt;br /&gt;
:::::: This damn game. The FAQ clearly read '''Life Points''', but in the game interface it's '''Health Points'''... what the hell? — [[Image:Kuanti.png|link=User:Ividyon|Designer]] [[User:Ividyon|&amp;lt;span style=&amp;quot;color:#d47c2b; font-weight: bold; text-shadow: 1px 1px 0px #000;&amp;quot;&amp;gt;ividyon&amp;lt;/span&amp;gt;]] ([[User talk:Ividyon|talk]]) 11:37, 18 December 2013 (MST)&lt;br /&gt;
&lt;br /&gt;
::::::: That is exactly the point I was just about to raise. *shrug* I was playing at the time and said to myself &amp;quot;Hey, why is it saying Life points?&amp;quot; This is what you get when the game isn't written in English... *facepalm* [[User:Doram|Doram]] ([[User talk:Doram|talk]]) 11:40, 18 December 2013 (MST)&lt;br /&gt;
&lt;br /&gt;
:::::::The game's information isn't always consistent or accurate, that's why we ''need'' a good wiki. I think we should stick with in-game names, and ignore the help and stuff if it disagrees. &amp;amp;mdash;[[user talk:cimanyd|Cimanyd]]&lt;br /&gt;
&lt;br /&gt;
::::::: Actually, the new Health Overhaul looks great. If you want, change the links in the Template files for {{Health}} and {{Morale}} to point at the new subheadings. [[User:Doram|Doram]] ([[User talk:Doram|talk]]) 12:06, 18 December 2013 (MST)&lt;br /&gt;
&lt;br /&gt;
::::::: ...and it's already done. Damn you're good. ;P [[User:Doram|Doram]] ([[User talk:Doram|talk]]) 12:07, 18 December 2013 (MST)&lt;br /&gt;
&lt;br /&gt;
:::::::Why did you revert my last message? &amp;amp;mdash;[[user talk:cimanyd|Cimanyd]]&lt;br /&gt;
&lt;br /&gt;
::::::::I... don't know! I think I tried to look at the previous revision of the page, and ended up rolling it back instead? I didn't get a confirmation prompt or anything, so that's weird... anyway, point taken! — [[Image:Kuanti.png|link=User:Ividyon|Designer]] [[User:Ividyon|&amp;lt;span style=&amp;quot;color:#d47c2b; font-weight: bold; text-shadow: 1px 1px 0px #000;&amp;quot;&amp;gt;ividyon&amp;lt;/span&amp;gt;]] ([[User talk:Ividyon|talk]]) 12:13, 18 December 2013 (MST)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
In [[template:skill]], I think the icons should stay bigger. I know they fit better in lines, but they don't look as good because of the resizing. Compare: [[image:green thumb.png]] [[image:green thumb.png|class=small-em]] [[image:cold Blooded.png]] [[image:cold Blooded.png|class=small-em]] [[File:Caffeine Junkie.png]] [[File:Caffeine Junkie.png|class=small-em]] [[image:trapper.png]] [[image:trapper.png|class=small-em]] &amp;amp;mdash;[[user talk:cimanyd|Cimanyd]]&lt;br /&gt;
&lt;br /&gt;
:Bit of a late response, buuut: It does look better, but the bigger icons absolutely break reading comfort and content flow, so they have to be downscaled a bit. Sorry! — [[Image:Kuanti.png|link=User:Ividyon|Designer]] [[User:Ividyon|&amp;lt;span style=&amp;quot;color:#d47c2b; font-weight: bold; text-shadow: 1px 1px 0px #000;&amp;quot;&amp;gt;ividyon&amp;lt;/span&amp;gt;]] ([[User talk:Ividyon|talk]]) 12:25, 30 January 2014 (MST)&lt;br /&gt;
&lt;br /&gt;
I removed the double bolding from [[template:skill]] and [[template:character]], I don't think it looks good. &amp;amp;mdash;[[user talk:cimanyd|Cimanyd]]&lt;br /&gt;
&lt;br /&gt;
== font size ==&lt;br /&gt;
[[inventory]] - the font size is too small. i can barely read them. it hurts my eyes. please change into bigger font size. suggestion: must be at least 90%. not all people have sharp eyes. thank you. - ronga&lt;br /&gt;
&lt;br /&gt;
To solve that, you can hold down '''Ctrl''' and '''scroll your mouse wheel up''' to increase the zoom level of the site. The small fonts are still at a reasonable size for typical web usage, so I'm not sure if I can help you with anything else. :/ — [[Image:Kuanti.png|link=User:Ividyon|Designer]] [[User:Ividyon|&amp;lt;span style=&amp;quot;color:#d47c2b; font-weight: bold; text-shadow: 1px 1px 0px #000;&amp;quot;&amp;gt;ividyon&amp;lt;/span&amp;gt;]] ([[User talk:Ividyon|talk]]) 00:45, 13 February 2014 (MST)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
Thank you for the tip. From a web designer's perspective, I'm interested to know where you learned that small font size is reasonable for typical web usage. First of all let's read the following paragraph.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote style=&amp;quot;padding: 10px; border: 2px solid #4D4C4C; background-color: #E8E6E6;&amp;quot;&amp;gt;&lt;br /&gt;
'''Size: respect the users' preferences, avoid small size for content''' &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
As a base font size for a document, 1em (or 100%) is equivalent to setting the font size to the user’s preference. Use this as a basis for your font sizes, and avoid setting a smaller base font size &amp;lt;br /&amp;gt;&lt;br /&gt;
Avoid sizes in em smaller than 1em for text body, except maybe for copyright statements or other kinds of “fine print.” &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Quoted from &amp;quot;W3C Quality Assurance Tips for Webmasters&amp;quot; &lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In fact small font sizes are discouraged. I'm afraid no good web designer will tell their clients to use small texts. You are causing your readers eye strain. Old readers will not be able to read it or you cause them big trouble reading it. &lt;br /&gt;
&lt;br /&gt;
Take a look at the general trends of modern web design standards. Studies reveal that people like bigger font sizes. I'm quoting the result of a website usability survey[http://www.nngroup.com/articles/top-ten-web-design-mistakes-of-2005/]: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote style=&amp;quot;padding: 10px; border: 2px solid #4D4C4C; background-color: #E8E6E6;&amp;quot;&amp;gt;&lt;br /&gt;
Bad fonts won the vote by a landslide, getting almost twice as many votes as the #2 mistake. '''About two-thirds of the voters complained about small font sizes or frozen font sizes'''; about one-third complained about low contrast between text and background.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Read more if you are still not convinced[http://alistapart.com/article/dao]:&lt;br /&gt;
&amp;lt;blockquote style=&amp;quot;padding: 10px; border: 2px solid #4D4C4C; background-color: #E8E6E6;&amp;quot;&amp;gt;&lt;br /&gt;
One of the most significant accessibility issues is font size. Small fonts are more difficult to read. For those of us with good eyesight, it can come as a shock that '''a significant percentage of the population has trouble reading anything below 14 point times on paper. Screens are less readable than paper, because of their lower resolution.'''&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Please remember there are different people who use different devices to browse your website. For example Macintosh users will see the texts even smaller than most of the Windows users due to the differences in dpi. Don't forget mobile users too. Web design is about what your users want, and how you deliver what they want. It is not just what the developer wants.&lt;br /&gt;
&lt;br /&gt;
To be blunt your site has many usability issues. Font size is just one of them but I'm afraid I'm not in a good position to express my concerns. - ronga&lt;br /&gt;
----&lt;br /&gt;
I did not say that small font size is customary for current web design, but rather that ''the small fonts'' on Mushpedia (words wrapped in the ''&amp;lt;nowiki&amp;gt;&amp;lt;small&amp;gt;&amp;lt;/nowiki&amp;gt;'' tag, which are used rather rarely) are still in acceptable size for what they're supposed to be; namely, somewhat smaller in comparison to the rest of the page text.&lt;br /&gt;
&lt;br /&gt;
''Mushpedia'' does all you've described and linked above; it allows the users to set their personal font size by its employment of percentage-based sizes. It does not dictate a set-in-stone small text size anywhere. You can freely use the zoom level method described above, or configure your browser settings, to change the Mushpedia's font size and many other aspects.&lt;br /&gt;
&lt;br /&gt;
I'm going to assume you're taking offense with the usage of the ''&amp;lt;nowiki&amp;gt;&amp;lt;small&amp;gt;&amp;lt;/nowiki&amp;gt;'' on the [[Inventory]] page. It serves the purpose of reducing the amount of space taken up by auxiliary stats such as item origins and maintenance info. It helps shorten the page both horizontally and vertically, which, considering the respectable size of the tables, comes to aid the users of Mushpedia who have run on relatively small resolutions, rather than today's 1080p standard. As many play ''Mush'' off their laptops, the comfort of low-resolution users seems like an acceptable trade against the slight discomfort for sight-impaired users, who have to scroll their mouse wheel once to set a more appropriate zoom level.&lt;br /&gt;
&lt;br /&gt;
It seems that MediaWiki's base font size is 13px. Since MediaWiki's fairly simple layout doesn't break if you configure your personal zoom level, and we have not actually changed any element sizes from MediaWiki's default - which is employed across basically all wikis on the internet, and thus enjoys some popularity - I simply don't feel that a fundamental change is necessary.&lt;br /&gt;
&lt;br /&gt;
I'm still interested in what other usability issues you have noticed, so feel free to explain in further detail. — [[Image:Kuanti.png|link=User:Ividyon|Designer]] [[User:Ividyon|&amp;lt;span style=&amp;quot;color:#d47c2b; font-weight: bold; text-shadow: 1px 1px 0px #000;&amp;quot;&amp;gt;ividyon&amp;lt;/span&amp;gt;]] ([[User talk:Ividyon|talk]]) 03:10, 14 February 2014 (MST)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==Request for Neutral Play page==&lt;br /&gt;
&lt;br /&gt;
I have created a &amp;quot;Neutral_Play&amp;quot; page, wherein is enumerated what I know of the Neutral Play concept as practiced in the Mush community. If it is acceptable, could it please be added to the &amp;quot;Aim of the Game&amp;quot; section alongside Mush play and Human play... or perhaps add it to the Meta-game section, as it certain is a meta concept. Thanks. [[User:Nijineko|Nijineko]] ([[User talk:Nijineko|talk]]) 15:39, 16 February 2014 (MST)&lt;/div&gt;</summary>
		<author><name>Nijineko</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/Neutral_Play</id>
		<title>Neutral Play</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Neutral_Play"/>
				<updated>2014-02-16T22:33:50Z</updated>
		
		<summary type="html">&lt;p&gt;Nijineko: Created page with &amp;quot;==Neutral Play==  Neutral Play refers to the period of time before the 16th player joins a given ship and no one has been selected as Mush. It is important to remember that (e...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Neutral Play==&lt;br /&gt;
&lt;br /&gt;
Neutral Play refers to the period of time before the 16th player joins a given ship and no one has been selected as Mush. It is important to remember that (except for Sanctionable actions) this is a community concept, NOT an official SDF stance. Nevertheless, some players will request or even insist that Neutral Play be observed until all players have joined the game. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==General Advice==&lt;br /&gt;
&lt;br /&gt;
*;Neutral Play requires fair and honorable play on both sides. &lt;br /&gt;
::Fair and Honorable play is defined as no one stacking the deck unfairly for or against either side (Human or Mush) before all players of both sides are actually on the playing field. &lt;br /&gt;
&lt;br /&gt;
*;Violations of Neutral Play have occasionally resulted in quarantine actions being taken against the offending player in certain cases. &lt;br /&gt;
::While rare, there have been cases where violating Neutral Play, (such as taking decidedly pro-Mush actions before the 16th player has joined just in case one is selected as Mush) has been viewed as a sanctionable offense. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Actions which are considered to violate the spirit of Neutral Play==&lt;br /&gt;
&lt;br /&gt;
*Completing any anti-mush research before the 16th player joins.&lt;br /&gt;
*Hiding important items such as the Mush sample and the Apron, before the 16th player joins. &lt;br /&gt;
*Taking actions specifically to prepare for joining the Mush before the 16th player joins, especially those contrary to Character background, . &lt;br /&gt;
::*Such as a Finola player deliberately becoming dirty, and staying dirty to lower morale so that Finola will be easy to kill, just in case the player becomes a Mush with the intent to take the Transfer skill. &lt;br /&gt;
*Rushing PILGRED research to completion or near completion before the 16th player joins, with the intent of forcing an early return to Sol for a Mush win. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Actions which are not considered to violate the spirit of Neutral Play==&lt;br /&gt;
&lt;br /&gt;
*Moving items around the Daedalus to ideal locations. &lt;br /&gt;
::*Such as Expedition tools and weapons being moved to Icarus Bay, the Mush sample and Apron being moved to the lab, Pots to the Hydro-gardens, and so forth. &lt;br /&gt;
*Picking up and keeping weapons, tools, and Blueprints. &lt;br /&gt;
*Completing Neron Projects.&lt;br /&gt;
*Completing Non-Mush related research. &lt;br /&gt;
::*Such as Anabolics, Narcotics Dispenser, and NCC contact lenses.&lt;br /&gt;
*Completing a modest amount of PILGRED research.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Violations of Neutral Play which are Sanctionable==&lt;br /&gt;
*;Generally speaking, only actions, series of actions, or posts which strongly suggest or actually prove intent to rig the game in favor of one side or the other are ever considered as possible action items. &lt;br /&gt;
::*The Finola example given above was one such example.&lt;/div&gt;</summary>
		<author><name>Nijineko</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/Transfer</id>
		<title>Transfer</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Transfer"/>
				<updated>2014-02-14T22:15:57Z</updated>
		
		<summary type="html">&lt;p&gt;Nijineko: /* General effects */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;{{#vardefine:Title|&lt;br /&gt;
Transfer&lt;br /&gt;
}}{{#vardefine:Description|&lt;br /&gt;
The Mush has passed to you one of the genotypes from our weapons of mass transmission. Help yourself!&lt;br /&gt;
}}{{#vardefine:Effect|&lt;br /&gt;
*'''Single action''': You can '''inhabit the body of another human'''. They must have been '''infected at least once'''. They will then find themselves in your body... and may warn your crewmates.&lt;br /&gt;
}}{{#vardefine:Characters|&lt;br /&gt;
{{Character Level|Mush|6}}&lt;br /&gt;
}}{{#vardefine:Mush Status|&lt;br /&gt;
Only&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
{{Skill Tooltip|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
'''Transfer''' is an extremely interesting and unique {{Character|Mush}} [[Skills|skill]] which allows you to swap bodies with any [[character]] in your room who is infected by at least 1 {{Item|Spore}}. It has several fun applications:&lt;br /&gt;
&lt;br /&gt;
*Dropping your {{Item|Walkie-Talkie}} somewhere, going on a killing spree and then transferring into a hapless bystander so that you can watch them get murdered by the rest of the crew, or even help with it.&lt;br /&gt;
*Escaping a lynch mob by transferring into attackers or inactives (whose full {{AP}}/{{MP}} gauges you can put to good use). Defeating attackers by transferring into them mid-combat and slaying your old body is particularly easy, but be aware that they will display as dead humans, blowing your cover to an attentive/well-informed crew.&lt;br /&gt;
*As last resort, possessing a high-importance character (like the ship's only {{Skill|Shrink}} or {{Skill|Physicist}}) and therefore getting them killed, further dooming the human crew. Particularly effective if your old body is comparatively useless.&lt;br /&gt;
*If {{Character|Mush}} {{Character|Raluca}}, you could rush the [[PILGRED Reactor]] to completion with your co-mush, then transfer into the reigning [[Titles#Commander|Commander]] and travel to Sol immediately.&lt;br /&gt;
&lt;br /&gt;
You can only transfer once per game. You and the victim are notified of the transfer via a large pop-up window.&lt;br /&gt;
&lt;br /&gt;
It's advisable to burn all your {{AP}} and {{MP}}, remove all items and, particularly, drop or hide your communications items ({{Item|iTrakie}} etc) somewhere before doing the transfer, to leave the confused victim as little opportunity as possible to resist or alert the crew. (Keep in mind that, unless '''Mute''' from an [[Health#Injuries|Injury]], they can still travel to the Bridge to communicate)&lt;br /&gt;
&lt;br /&gt;
Keep in mind that, if performing a covert transfer operation, you should adapt to your victim's behavior. Try to mimic their writing style, capitalization, use of emoticons etc, and carefully read all their private channels so that you're aware of the same information as them. Post-transfer life requires even more dexterity and spying prowess than regular {{Character|Mush}} existence.&lt;br /&gt;
&lt;br /&gt;
Using ''Transfer'' will swap you and the target on the end-of-game scoreboard, meaning that 'likes' and previously gained {{Glory}} may be confused between the two players. This may lead to your victim being commended for your Mush play, although you will only receive commendations on the new character.&lt;br /&gt;
&lt;br /&gt;
== General effects ==&lt;br /&gt;
{{Bug|The in-game tooltips claim that the '''Transpossession''' action is {{Privacy|Covert}} and '''Aggressive'''; however, it is entirely free and {{Privacy|Invisible}} to all.}}&lt;br /&gt;
&lt;br /&gt;
*New action: '''Transpossession'''&lt;br /&gt;
**'''Cost''': None&lt;br /&gt;
**'''Privacy Level''': {{Privacy|Invisible}}&lt;br /&gt;
**'''Requires''': Target infected by at least 1 {{Item|Spore}}&lt;br /&gt;
**'''Target''': Another [[character]]&lt;br /&gt;
**'''Effect''': Swaps bodies with the target.&lt;br /&gt;
***'''Transfers with player:''' {{Character|Mush}} status, [[Game Modes|game mode]], character [[Player Resources#Experience|level]], [[Vending Machine|vanity effects]]&lt;br /&gt;
***'''Stays with original character:''' [[Health]] points ({{HP}} and {{Morale}}), {{Glory}}/{{Glory|Mush}}, [[Status|Statuses]] (including [[Health#Illnesses|illnesses]]), [[Titles]], communication channels, Commander-assigned Missions, equipped [[Vending Machine|vanity outfit]]&lt;br /&gt;
***Resets both characters' skills; the {{Character|Mush}} has to assign their new human skills in the 'genome' tab.&lt;br /&gt;
***Both characters lose all {{Item|Spore}}s on them.&lt;br /&gt;
***'''Single Action'''; can only be performed once per game.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Example01-Transfer.gif|thumb|none|The notification pop-up that pops up for the player after a transfer.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Mush Skill]]&lt;/div&gt;</summary>
		<author><name>Nijineko</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/Transfer</id>
		<title>Transfer</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Transfer"/>
				<updated>2014-02-14T21:30:06Z</updated>
		
		<summary type="html">&lt;p&gt;Nijineko: /* General effects */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;{{#vardefine:Title|&lt;br /&gt;
Transfer&lt;br /&gt;
}}{{#vardefine:Description|&lt;br /&gt;
The Mush has passed to you one of the genotypes from our weapons of mass transmission. Help yourself!&lt;br /&gt;
}}{{#vardefine:Effect|&lt;br /&gt;
*'''Single action''': You can '''inhabit the body of another human'''. They must have been '''infected at least once'''. They will then find themselves in your body... and may warn your crewmates.&lt;br /&gt;
}}{{#vardefine:Characters|&lt;br /&gt;
{{Character Level|Mush|6}}&lt;br /&gt;
}}{{#vardefine:Mush Status|&lt;br /&gt;
Only&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
{{Skill Tooltip|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
'''Transfer''' is an extremely interesting and unique {{Character|Mush}} [[Skills|skill]] which allows you to swap bodies with any [[character]] in your room who is infected by at least 1 {{Item|Spore}}. It has several fun applications:&lt;br /&gt;
&lt;br /&gt;
*Dropping your {{Item|Walkie-Talkie}} somewhere, going on a killing spree and then transferring into a hapless bystander so that you can watch them get murdered by the rest of the crew, or even help with it.&lt;br /&gt;
*Escaping a lynch mob by transferring into attackers or inactives (whose full {{AP}}/{{MP}} gauges you can put to good use). Defeating attackers by transferring into them mid-combat and slaying your old body is particularly easy, but be aware that they will display as dead humans, blowing your cover to an attentive/well-informed crew.&lt;br /&gt;
*As last resort, possessing a high-importance character (like the ship's only {{Skill|Shrink}} or {{Skill|Physicist}}) and therefore getting them killed, further dooming the human crew. Particularly effective if your old body is comparatively useless.&lt;br /&gt;
*If {{Character|Mush}} {{Character|Raluca}}, you could rush the [[PILGRED Reactor]] to completion with your co-mush, then transfer into the reigning [[Titles#Commander|Commander]] and travel to Sol immediately.&lt;br /&gt;
&lt;br /&gt;
You can only transfer once per game. You and the victim are notified of the transfer via a large pop-up window.&lt;br /&gt;
&lt;br /&gt;
It's advisable to burn all your {{AP}} and {{MP}}, remove all items and, particularly, drop or hide your communications items ({{Item|iTrakie}} etc) somewhere before doing the transfer, to leave the confused victim as little opportunity as possible to resist or alert the crew. (Keep in mind that, unless '''Mute''' from an [[Health#Injuries|Injury]], they can still travel to the Bridge to communicate)&lt;br /&gt;
&lt;br /&gt;
Keep in mind that, if performing a covert transfer operation, you should adapt to your victim's behavior. Try to mimic their writing style, capitalization, use of emoticons etc, and carefully read all their private channels so that you're aware of the same information as them. Post-transfer life requires even more dexterity and spying prowess than regular {{Character|Mush}} existence.&lt;br /&gt;
&lt;br /&gt;
Using ''Transfer'' will swap you and the target on the end-of-game scoreboard, meaning that 'likes' and previously gained {{Glory}} may be confused between the two players. This may lead to your victim being commended for your Mush play, although you will only receive commendations on the new character.&lt;br /&gt;
&lt;br /&gt;
== General effects ==&lt;br /&gt;
{{Bug|The in-game tooltips claim that the '''Transpossession''' action is {{Privacy|Covert}} and '''Aggressive'''; however, it is entirely free and {{Privacy|Invisible}} to all.}}&lt;br /&gt;
{{Bug|Once Transposession is completed, the new character will not have max {{Morale}} any more, and must make use of morale boosting activities and options.}}&lt;br /&gt;
&lt;br /&gt;
*New action: '''Transpossession'''&lt;br /&gt;
**'''Cost''': None&lt;br /&gt;
**'''Privacy Level''': {{Privacy|Invisible}}&lt;br /&gt;
**'''Requires''': Target infected by at least 1 {{Item|Spore}}&lt;br /&gt;
**'''Target''': Another [[character]]&lt;br /&gt;
**'''Effect''': Swaps bodies with the target.&lt;br /&gt;
***'''Transfers with player:''' {{Character|Mush}} status, [[Game Modes|game mode]], character [[Player Resources#Experience|level]], [[Vending Machine|vanity effects]]&lt;br /&gt;
***'''Stays with original character:''' [[Health]] points ({{HP}} and {{Morale}}), {{Glory}}/{{Glory|Mush}}, [[Status|Statuses]] (including [[Health#Illnesses|illnesses]]), [[Titles]], communication channels, Commander-assigned Missions, equipped [[Vending Machine|vanity outfit]]&lt;br /&gt;
***Resets both characters' skills; the {{Character|Mush}} has to assign their new human skills in the 'genome' tab.&lt;br /&gt;
***Both characters lose all {{Item|Spore}}s on them.&lt;br /&gt;
***'''Single Action'''; can only be performed once per game.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Example01-Transfer.gif|thumb|none|The notification pop-up that pops up for the player after a transfer.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Mush Skill]]&lt;/div&gt;</summary>
		<author><name>Nijineko</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/Dirty</id>
		<title>Dirty</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Dirty"/>
				<updated>2014-02-07T19:33:31Z</updated>
		
		<summary type="html">&lt;p&gt;Nijineko: /* Avoidable */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Caution|'''This page could use more info''':&lt;br /&gt;
* Which characters/roles are generally expected not to be dirty?&lt;br /&gt;
* How does Combat effect hygiene? I've seen people get dirty from killing somebody.&lt;br /&gt;
* Other adverse effects of being Dirty? (interaction with Schrödinger?)&lt;br /&gt;
[[User:Ividyon|Ividyon]] ([[User talk:Ividyon|talk]]) 03:16, 18 December 2013 (MST)}}&lt;br /&gt;
&lt;br /&gt;
Hygiene is one of the most important factors of daily life aboard the Daedalus., as the agents of [[Mush]] are guaranteed to become {{Status|Dirty}} while doing their shroomy deeds, which naturally puts suspicion on anybody caught with less-than-perfect hygiene. Crew members will be expected to report exactly how and why they've become dirty, and are advised to avoid it if possible. Certain crew members are even expected to ''never'' be dirty due to the nature of their roles.&lt;br /&gt;
&lt;br /&gt;
== Measures against Dirtiness ==&lt;br /&gt;
&lt;br /&gt;
Holding the {{Item|Stainproof Apron}} will protect you from most actions that can make you {{Status|Dirty}}. (see [[#Causes of Dirtiness|below]] for a specific list)&lt;br /&gt;
&lt;br /&gt;
To remove the {{Status|Dirty}} status from your character, take a [[Ship Equipment#Dorms|Shower]] in either of the dorms. If both showers have been dismantled, an '''emergency shower''' will be available in the [[Map|Refectory]], which can only be used once a day.&lt;br /&gt;
&lt;br /&gt;
Showering takes '''2''' {{AP}} in regular showers, or '''3''' {{AP}} in the emergency Refectory shower. Holding either {{Item|Soap}} (or {{Item|Super Soaper}} reduces the cost by 1 {{AP}}. The Super Soaper will also remove 1 {{Status|Spore}} from your body when you shower.&lt;br /&gt;
&lt;br /&gt;
== Adverse effects of being Dirty ==&lt;br /&gt;
&lt;br /&gt;
{{Character|Finola}} loses 1 {{Morale}} for every cycle she spends {{Status|Dirty}} due to her {{Trait|Germaphobe}} trait, meaning that she should avoid being dirty at all cost.&lt;br /&gt;
&lt;br /&gt;
=== Prohibited actions ===&lt;br /&gt;
&lt;br /&gt;
Due to the dangers of the {{Character|Mush}}, the NERON AI prohibits {{Status|Dirty}} crew members from accessing a number of consoles. While dirty, you will not be able to perform the following actions:&lt;br /&gt;
&lt;br /&gt;
* Working on [[Research]].&lt;br /&gt;
* Working on [[NERON Projects]].&lt;br /&gt;
* [[Astrophysics#Analyzing_Planets|Analyzing]] planets. ''(You can scan for planets, just not analyze them.)''&lt;br /&gt;
* Working on the [[Communications]] Console.&lt;br /&gt;
* [[Gardening#Actions|Grafting]] plants. ''(When trying to graft a fruit onto a plant, the plant must not be thirsty, dried out or sick, and the person doing it must not be dirty. If any of these things is the case, the plant will die and you will lose the fruit.)''&lt;br /&gt;
&lt;br /&gt;
=== Permitted actions ===&lt;br /&gt;
&lt;br /&gt;
Against NERON's better judgement you '''will''', however, be able to perform the following feats while {{Status|Dirty}}:&lt;br /&gt;
&lt;br /&gt;
* Repairing the [[PILGRED Reactor]]&lt;br /&gt;
* Moving the ship using the [[Command Terminal]]&lt;br /&gt;
* Accessing the [[BIOS Terminal]] and changing NERON's settings&lt;br /&gt;
* Doing the thing&lt;br /&gt;
&lt;br /&gt;
== Causes of Dirtiness ==&lt;br /&gt;
&lt;br /&gt;
=== Avoidable ===&lt;br /&gt;
'''These actions can make you {{Status|Dirty}}, but will be avoided if you're carrying the {{Item|Stainproof Apron}}.'''&lt;br /&gt;
&lt;br /&gt;
* Working on the [[PILGRED Reactor]].&lt;br /&gt;
* Cooking. ''(Includes the [[Ship Equipment#Refectory|Coffee Machine]] and the {{Item|Microwave}}.)''&lt;br /&gt;
* Eating. ''(Goes for any kind of [[Inventory#Consumables|Consumable]]; {{Item|Standard Ration}}, {{Item|Cooked Ration}}, fruit, {{Item|Coffee}}, pills..)''&lt;br /&gt;
* [[Gardening]].&lt;br /&gt;
* Working on [[Research]].&lt;br /&gt;
* Repairs, even if you fail.&lt;br /&gt;
* Extracting or inserting {{Item|Fuel Capsule}}.&lt;br /&gt;
* Using the [[Ship Equipment#Engine Room|Combustion Chamber]]. ''(Includes both '''Check Fuel''' and '''Insert Fuel'''.)''&lt;br /&gt;
* {{Character|Chao}}: Using the {{Skill|Torturer}} skill on somebody.&lt;br /&gt;
* [[Exploration|Explorations]].&lt;br /&gt;
* [[Health#Morale Points|Doing it]].&lt;br /&gt;
* Using the {{Item|Spore Sucker}}.&lt;br /&gt;
* Building an object from a {{Item|Blueprint}}.&lt;br /&gt;
* Upgrading [[NPCs|Drones]].&lt;br /&gt;
* Installing and removing a {{Item|Camera}}.&lt;br /&gt;
* Dismantling [[Ship Equipment|objects]], even if you fail.&lt;br /&gt;
* Kicking someone, even if the kick fails.&lt;br /&gt;
* Performing a '''DIY Surgery'''.&lt;br /&gt;
* Healing yourself with bandages.&lt;br /&gt;
* Using the [[Gold Projects|SNC Kitchen]] Gold Project.&lt;br /&gt;
* Melee Combat. ''(When fighting hand-to-hand or with the knife, there is a chance that you will be splashed with blood, thereby becoming dirty.)''&lt;br /&gt;
* Using {{Item|Jar of Alien Oil}}&lt;br /&gt;
* {{Character|Mush}}: Sabotaging [[Ship Equipment]].&lt;br /&gt;
&lt;br /&gt;
=== Guaranteed ===&lt;br /&gt;
'''The following actions/diseases will make you {{Status|Dirty}} no matter what.'''&lt;br /&gt;
&lt;br /&gt;
* Some diseases like the {{Disease|Flu}}, {{Disease|Food Poisoning}}, {{Disease|Gastroenteritis}} etc.&lt;br /&gt;
* Being target of {{Skill|Slimetrap}}. (unlocked at {{Character|Mush}} Level 7)&lt;br /&gt;
* Being target of {{Skill|Massive Mushification}}. (unlocked at {{Character|Mush}} Level 18)&lt;br /&gt;
* {{Character|Mush}}: Extracting a {{Status|Spore}}.&lt;br /&gt;
&lt;br /&gt;
[[Category:Incomplete]]&lt;br /&gt;
[[Category:Finola]]&lt;/div&gt;</summary>
		<author><name>Nijineko</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/Health</id>
		<title>Health</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Health"/>
				<updated>2014-02-04T21:54:57Z</updated>
		
		<summary type="html">&lt;p&gt;Nijineko: /* Ways to lose Health Points */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOC right}}&lt;br /&gt;
{{Caution|'''This page could use more info:'''&lt;br /&gt;
&lt;br /&gt;
'''{{HP}} Health Points:''' ''Loss'': Exploration, Ship Malfunction, Fire, Space Combat, Diseases, Schrödinger (Unless Raluca) etc.&lt;br /&gt;
&lt;br /&gt;
'''{{Morale}} Morale Points:''' ''Gain'': Rebel Bases, Sol etc., ''Loss'': Mental Disorders, Panic Attacks etc.&lt;br /&gt;
&lt;br /&gt;
'''Illnesses''': Create a table for the effects of Symptoms caused by diseases, disorders and injuries and a starter paragraph to explain illnesses in general. This paragraph should also tell readers that some Illnesses can have multiple causes.&lt;br /&gt;
&lt;br /&gt;
Please confirm and append the values to the article, then remove this notice!&lt;br /&gt;
&lt;br /&gt;
Updated by [[User:Devoirity|Devoirity]] ([[User talk:Devoirity|talk]]) 12:06, 7 January 2014 (MST)}}&lt;br /&gt;
The daily grind in the depths of space asks a lot of the Daedalus crew , who find their mental and physical '''Health''' diminishing with each passing day. Maintaining your {{HP}} '''Health Points''' and {{Morale}} '''Morale''' is one of your many responsibilities in the fight against the {{Character|Mush}}, which eventually proves difficult as you are beset by [[Dangers]] from all sides. Deaths of vital personnel and depleted resources will drive you to carefully guard every precious point you have, and force you to cooperate with others to restore them as efficiently as possible.&lt;br /&gt;
&lt;br /&gt;
To the left of the play area is the display for your health. Over your picture is a collection of icons representing special statuses, and just below that are your {{HP}} and {{Morale}} gauges. Special statuses can be good or bad, and hovering over the icons will give a description and sometimes advice.&lt;br /&gt;
&lt;br /&gt;
== Health Points ==&lt;br /&gt;
&lt;br /&gt;
{{HP}} '''Health Points''' are a measurement of your physical well-being. When they drop to zero, your character will '''die''' and you will be removed from the game.&lt;br /&gt;
&lt;br /&gt;
Health Points are capped at '''14''' {{HP}}. If you are playing in {{Gold Mode}}, you gain a bonus of +2 {{HP}}, making '''16''' {{HP}} your total maximum.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: table;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: table-cell; padding-right: 50px;&amp;quot;&amp;gt;&lt;br /&gt;
=== Ways to gain Health Points ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Source&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Gain&lt;br /&gt;
|-&lt;br /&gt;
| Surviving for a day&lt;br /&gt;
| +1 {{HP}}&lt;br /&gt;
|-&lt;br /&gt;
| Eating a {{Item|Banana}}&lt;br /&gt;
| +1 {{HP}}&lt;br /&gt;
|-&lt;br /&gt;
| Eating certain {{Item|Alien Fruit}}&lt;br /&gt;
| +1 {{HP}}&lt;br /&gt;
|-&lt;br /&gt;
| Healed using {{Item|Bandage}}&lt;br /&gt;
| +2 {{HP}}&lt;br /&gt;
|-&lt;br /&gt;
| Healed using {{Item|Medikit}}&lt;br /&gt;
| +3 {{HP}} '''*'''&lt;br /&gt;
|}&lt;br /&gt;
'''*''' Increased by 1 {{HP}} with [[Research|Ultra-Healing Pomade]] researched.&amp;lt;br&amp;gt;&lt;br /&gt;
'''*''' Increased by 2 {{HP}} if used by a {{Skill|Medic}}.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: table-cell;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ways to lose Health Points ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Source&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Loss&lt;br /&gt;
|-&lt;br /&gt;
| Random Damage &lt;br /&gt;
| 2 {{HP}} '''*'''&lt;br /&gt;
|-&lt;br /&gt;
| Room Shaking&lt;br /&gt;
| 1-3 {{HP}}&lt;br /&gt;
|-&lt;br /&gt;
| Steel Plate&lt;br /&gt;
| 4-6 {{HP}}&lt;br /&gt;
|-&lt;br /&gt;
| Combat: [[Actions#Kick Off|Kick Off]]&lt;br /&gt;
| 1-3 {{HP}}&lt;br /&gt;
|-&lt;br /&gt;
| Combat: Hit by {{Item|Knife}}&lt;br /&gt;
| 1-5 {{HP}}&lt;br /&gt;
|-&lt;br /&gt;
| Combat: Hit by {{Item|Blaster}}&lt;br /&gt;
| 3-5 {{HP}}&lt;br /&gt;
|-&lt;br /&gt;
| Combat: Hit by {{Item|Old Faithful}}&lt;br /&gt;
| 2-3 {{HP}}&lt;br /&gt;
|-&lt;br /&gt;
| Combat: Hit by {{Item|Natamy Rifle}}&lt;br /&gt;
| 2-4 {{HP}} '''**'''&lt;br /&gt;
|-&lt;br /&gt;
| Combat: Hit by {{Item|Lizaro Jungle}}&lt;br /&gt;
| 3-5 {{HP}}&lt;br /&gt;
|-&lt;br /&gt;
| Combat: Hit by {{Item|Rocket Launcher}}&lt;br /&gt;
|?-8 {{HP}}&lt;br /&gt;
|-&lt;br /&gt;
| Combat: Throwing a {{Item|Grenade}}&lt;br /&gt;
| 0-3 {{HP}}&lt;br /&gt;
|-&lt;br /&gt;
| Combat: Hit by {{Item|Grenade}}&lt;br /&gt;
| 0-10 {{HP}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''*''' This damage has a (low) chance of occurring whenever a player picks up an item, repairs a broken piece of equipment or object, or uses a piece of equipment or object. There is an elevated and reliable chance for a non-Raluca player to be scratched for 2 {{HP}} each time they pick up Schroedinger. &amp;lt;br&amp;gt;&lt;br /&gt;
'''**''' 6-13 {{HP}} if victim is a {{Character|Mush}}. &lt;br /&gt;
&lt;br /&gt;
{{Note|All '''combat''' damage is reduced by 1 {{HP}} each (stacking) by the following: {{Item|Plastenite Armor}}, {{Skill|Hard Boiled}}, though it is reportedly bugged at times when a mush player holds both the Armor and the skill. Mush who [[mutate]] will also have some additional damage protection.}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Morale Points ==&lt;br /&gt;
&lt;br /&gt;
{{Morale}} '''Morale Points''' represent your character's mental integrity. When {{Morale|long}} drops to zero, the character will commit suicide and you will be removed from the game at the next cycle change.&lt;br /&gt;
&lt;br /&gt;
As with {{HP}}, Morale is capped at '''14''' {{Morale}}. If you are playing in {{Gold Mode}}, you gain a bonus of +2 {{Morale}}, making '''16''' {{Morale}} your total maximum.&lt;br /&gt;
&lt;br /&gt;
The {{Character|Mush}}'s {{Morale}} is always at maximum and cannot be influenced. This may prompt {{Character|Mush}} players to keep track of the {{Morale}} they otherwise ''would'' have as regular human crewmember, so that they can defend themselves in case of doubt. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: table;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: table-cell; padding-right: 50px;&amp;quot;&amp;gt;&lt;br /&gt;
=== Ways to gain Morale Points ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Source&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Gain&lt;br /&gt;
|-&lt;br /&gt;
| Eating a Banana&lt;br /&gt;
| +1 {{Morale}}&lt;br /&gt;
|-&lt;br /&gt;
| Eating certain [[Inventory#Fruit|Alien Fruit]]&lt;br /&gt;
| +1 {{Morale}}&lt;br /&gt;
|-&lt;br /&gt;
| Cycle spent lying down with {{Skill|Shrink}} in room&lt;br /&gt;
| +1 {{Morale}}&lt;br /&gt;
|-&lt;br /&gt;
| Comforted by a {{Skill|Shrink}}&lt;br /&gt;
| +2 {{Morale}}&lt;br /&gt;
|-&lt;br /&gt;
| Receiving a speech from a {{Skill|Leader}}&lt;br /&gt;
| +2 {{Morale}}&lt;br /&gt;
|-&lt;br /&gt;
| Doing the thing&lt;br /&gt;
| +2 {{Morale}}&lt;br /&gt;
|-&lt;br /&gt;
| '''Caress'''ing {{Character|Schrödinger}} (once per game)&lt;br /&gt;
| +3 {{Morale}}&lt;br /&gt;
|-&lt;br /&gt;
| Using the [[Inventory#Tools|Alien Holographic TV]] (once per game)&lt;br /&gt;
| +3 {{Morale}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Communications#Rebel Bases|Rebel Base]] Transmission: CYGNI&lt;br /&gt;
| +3 {{Morale}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Communications#Rebel Bases|Rebel Base]] Transmission: KALADAAN&lt;br /&gt;
| +6 {{Morale}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Communications#Link|Comms Link]] first established&lt;br /&gt;
| +3 {{Morale}} *&lt;br /&gt;
|}&lt;br /&gt;
'''*''' For everyone already out of cryo.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: table-cell;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ways to lose Morale Points ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Source&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Loss&lt;br /&gt;
|-&lt;br /&gt;
| Surviving for a day&lt;br /&gt;
| -2 {{Morale}} *&lt;br /&gt;
|-&lt;br /&gt;
| Crew member death&lt;br /&gt;
| -1 {{Morale}} **&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill|Demoralize}}&lt;br /&gt;
| -2 {{Morale}}&lt;br /&gt;
|-&lt;br /&gt;
| Panic Attack&lt;br /&gt;
| -3 {{Morale}}&lt;br /&gt;
|-&lt;br /&gt;
| Eating uncooked {{Item|Standard Ration}}&lt;br /&gt;
| -1 {{Morale}}&lt;br /&gt;
|}&lt;br /&gt;
'''*''' Reduced by 1 {{Morale}} if {{Skill|Mankind's only hope}} is alive.&amp;lt;br&amp;gt;&lt;br /&gt;
'''*''' Reduced by 1 {{Morale}} if you are {{Skill|The Optimist}}. (stacks with above)&amp;lt;br&amp;gt;&lt;br /&gt;
'''**''' No {{Morale}} loss in case of a suicide, or if you are {{Skill|Detached Crewmember}}.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Satisfaction==&lt;br /&gt;
'''Satisfaction''' is a hidden health statistic that relates to food and starvation. When you eat, you gain Satisfaction points depending on what you eat. Different [[Inventory#Consumables|foods]] give different amounts. You will gain the [[Image:Belly_full.png]] '''Full Stomach''' [[Statuses#Health|status]] when your Satisfaction is 3 or more, and you cannot eat any more after that. You lose 1 Satisfaction per cycle. Once your Satisfaction points reach 0, you will be fine for 24 more cycles. Once that time has elapsed, you will gain the [[Image:Starving.png]] '''Starving''' status, and will begin losing 1 {{HP}} per cycle.  &lt;br /&gt;
&lt;br /&gt;
Given a basic max starting {{HP|long}} of 14, and assuming that you have already hit 0 Satisfaction at some point in the recent past, eat 1 ration giving 4 Satisfaction, and you will last 5.25 days before death:&lt;br /&gt;
&lt;br /&gt;
(&amp;lt;span style=&amp;quot;color:#080;&amp;quot;&amp;gt;Cycles of Satisfaction ticking down&amp;lt;/span&amp;gt; + &amp;lt;span style=&amp;quot;color:#880;&amp;quot;&amp;gt;Cycles before starvation starts&amp;lt;/span&amp;gt; + &amp;lt;span style=&amp;quot;color:#800;&amp;quot;&amp;gt;Cycles of losing 1 {{HP}}&amp;lt;/span&amp;gt;) divided by &amp;lt;span style=&amp;quot;color:#008;&amp;quot;&amp;gt;Number of Cycles in a day&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#080;&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt; + &amp;lt;span style=&amp;quot;color:#880;&amp;quot;&amp;gt;24&amp;lt;/span&amp;gt; + &amp;lt;span style=&amp;quot;color:#800;&amp;quot;&amp;gt;14&amp;lt;/span&amp;gt; = 42 Cycles&amp;lt;br/&amp;gt;&lt;br /&gt;
42 / &amp;lt;span style=&amp;quot;color:#008;&amp;quot;&amp;gt;8&amp;lt;/span&amp;gt; = 5.25 Days&lt;br /&gt;
&lt;br /&gt;
With Gold Mode: (4+24+16)/8 = 5.5 days&amp;lt;br/&amp;gt;&lt;br /&gt;
With low health: (4+24+1)/8 = 3.625 days&lt;br /&gt;
&lt;br /&gt;
The only thing that will affect this process is damage you receive in that time from other characters or random room events, or {{morale|long}} loss causing suicide. This can technically kill you earlier than that, but the overall chances of that are impossible to calculate at this point. Get your {{hp}} and {{morale}} to max and eat that Ration, and you should be fine.&lt;br /&gt;
&lt;br /&gt;
{{Todo|Need to confirm the 24 cycles before starvation starts, find the point that the hunger notification starts, and find out what max satisfaction is.}}&lt;br /&gt;
&lt;br /&gt;
== Illnesses ==&lt;br /&gt;
Below you can find lists of certain negative health statuses which, while lacking a decisive official in-game name, are classified on Mushpedia as '''diseases''' (physical), '''disorders''' (psychological) and '''injuries''' (requiring surgery).&lt;br /&gt;
&lt;br /&gt;
=== Diseases ===&lt;br /&gt;
These are '''physical''' illnesses, often affecting {{HP}} and {{AP}}.&lt;br /&gt;
&lt;br /&gt;
Diseases can be cured using the {{Item|Medikit}}, certain [[Inventory#Drugs|medicines]] (randomized every game) or by the passing of time.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Status!!Cause!!Details!!In-game Description&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Disease.png]] '''Acid Reflux'''&lt;br /&gt;
|&lt;br /&gt;
*Consuming {{Item|Alien Steak}}&lt;br /&gt;
*Consuming spoiled food&lt;br /&gt;
|&lt;br /&gt;
*Lose 2 {{AP}} by the '''Consume''' action (any consumable).&lt;br /&gt;
|''You are bringing food back up. It is unpleasant and irritating.''&lt;br /&gt;
*Gives the symptom ['''Vomiting'''].&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Disease.png]] '''Cat Allergy'''&lt;br /&gt;
|&lt;br /&gt;
*Cycle change (random chance)&lt;br /&gt;
|{{todo}}&lt;br /&gt;
|{{todo}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Disease.png]] '''Cold'''&lt;br /&gt;
|&lt;br /&gt;
*Cycle change (random chance)&lt;br /&gt;
*Being infected with a spore (appears 2-4 cycles after infection)&lt;br /&gt;
|&lt;br /&gt;
*20% chance to lose 1 {{AP}} per cycle.&lt;br /&gt;
|''Don't go out without your Kleenex''&lt;br /&gt;
*Every cycle, a 20% chance, loses 1 {{AP}}&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Disease.png]] '''Flu'''&lt;br /&gt;
|&lt;br /&gt;
*Expedition - [[Zones#Swamp|Swamp]] zone&lt;br /&gt;
*Cycle change (random chance)&lt;br /&gt;
|&lt;br /&gt;
*-2 Max {{Morale}}&lt;br /&gt;
*-2 Max {{HP}}&lt;br /&gt;
*20% chance to lose 1 {{AP}} per cycle.&lt;br /&gt;
*40% chance to become '''dirty'''&lt;br /&gt;
*10% chance to lose 1 {{HP}} per cycle.&lt;br /&gt;
|''Severe variant of pony flu ... Irritable, authoritarian, headaches, cold, aches, nothing is spared. Be careful not to leave it lying around, you never know''&lt;br /&gt;
*-2 Max {{Morale}}&lt;br /&gt;
*-2 Max {{HP}}&lt;br /&gt;
*Every cycle, a 20% chance, loses 1 {{AP}}.&lt;br /&gt;
*Every cycle, a 40% chance, makes you dirty.&lt;br /&gt;
*Every cycle, a 10% chance, -1 {{HP}}.&lt;br /&gt;
*Gives the symptom ['''Vomiting''']&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Disease.png]] '''Food Poisoning'''&lt;br /&gt;
|&lt;br /&gt;
*Consuming spoiled food&lt;br /&gt;
|&lt;br /&gt;
|''You are really weak, you're vomiting, it's everywhere. What on earth were you thinking when you ate this? Well done...''&lt;br /&gt;
* -1 Max {{hp}}.&lt;br /&gt;
* Gives the symptom ['''Vomiting'''].&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Disease.png]] '''Gastroenteritis'''&lt;br /&gt;
|&lt;br /&gt;
*Eating spoiled food&lt;br /&gt;
*Witnessing death&lt;br /&gt;
*Expedition - [[Zones#Swamp|Swamp]] zone&lt;br /&gt;
|&lt;br /&gt;
*Lose 1 {{MP}} per cycle.&lt;br /&gt;
*Max {{HP}} -1.&lt;br /&gt;
|''Do you need a diagram? A good whiff of the smell? Churning stomach?''&lt;br /&gt;
*Every time you '''Consume''', your character loses 1 {{ap}}.&lt;br /&gt;
*-1 Max {{hp}}. &lt;br /&gt;
*Every cycle, makes you dirty. &lt;br /&gt;
*Every cycle, loses 1 {{mp}}. &lt;br /&gt;
*Every cycle, a 16% chance, -1 {{hp}}. &lt;br /&gt;
*Gives the symptom ['''Vomiting'''].&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Disease.png]] '''Junkbumpkinitis'''&lt;br /&gt;
|&lt;br /&gt;
*Eating a [[inventory#Fruit|Jumpkin]]&lt;br /&gt;
|&lt;br /&gt;
{{todo|Add screenshot of effect}}&lt;br /&gt;
|''It's not as if it wasn't fresh...''&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Disease.png]] '''Migraine'''&lt;br /&gt;
|&lt;br /&gt;
*Killing someone&lt;br /&gt;
*Witnessing death &lt;br /&gt;
*Expedition - [[Zones#Swamp|Swamp]] zone&lt;br /&gt;
*Cycle change (random chance) {{todo|confirm}}&lt;br /&gt;
|&lt;br /&gt;
*20% chance to lose 1 {{AP}} per cycle. &amp;lt;br&amp;gt;&lt;br /&gt;
Can auto-cure after several cycles, supposedly 2-4. &lt;br /&gt;
|''A particularly tenacious heavy migraine is harassing the patient at the moment, but it will eventually go away...''&lt;br /&gt;
*Every cycle, a 20% to lose 1 {{ap}} &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Disease.png]] '''Mush allergy'''&lt;br /&gt;
|&lt;br /&gt;
*Consuming some {{Item|Alien Fruit}}&lt;br /&gt;
*Being infected with a spore (appears 2-4 cycles after infection)&lt;br /&gt;
|&lt;br /&gt;
{{Todo|Confirm: Sneeze - Randomly when you're in the same room as a mush? when you're infected with another spore?). French wiki says that it causes 2 damage to those infected with spores (per cycle? Max hp?)}}&lt;br /&gt;
|''Contact with Mush gives you horrible, painful blisters.''&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Disease.png]] '''Rejuvenation'''&lt;br /&gt;
|&lt;br /&gt;
*Expedition - [[Zones#Insects|Insects]] zone&lt;br /&gt;
|&lt;br /&gt;
*20% chance to lose 1 {{AP}} per cycle.&lt;br /&gt;
*Increased chances of falling ill.&lt;br /&gt;
|''Your body is emitting a pulsing green light. This doesn't exactly encourage a good night's sleep...''&lt;br /&gt;
*Each cycle, a 20% chance, loses 1 {{AP}}.&lt;br /&gt;
*Increases your chances of falling ill.&lt;br /&gt;
*Gives the symptom ['''Fitful sleep'''].&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Disease.png]] '''Rubella'''&lt;br /&gt;
|&lt;br /&gt;
*Expedition - [[Zones#Swamp|Swamp]] Zone&lt;br /&gt;
|&lt;br /&gt;
* Max {{morale}} -1&lt;br /&gt;
* Max {{hp}} -1&lt;br /&gt;
* 50 % chance to lose 1 {{mp}} per cycle.&lt;br /&gt;
|''Headaches, dry pustules, extremely tired. You should make it through.''&lt;br /&gt;
*Every cycle, a 50% chance, loses 1 {{MP}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Disease.png]] '''Sepsis'''&lt;br /&gt;
|&lt;br /&gt;
*Receiving combat damage&lt;br /&gt;
*Failing DIY Surgery&lt;br /&gt;
|&lt;br /&gt;
*Lose 4 {{HP}} per cycle.&lt;br /&gt;
|''You have a serious infection. It's not going to be easy to recover from this. It's highly unlikely you'll make it...''&lt;br /&gt;
* Every cycle, -4{{hp}}.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Disease.png]] '''Sinus Storm'''&lt;br /&gt;
|&lt;br /&gt;
*Consuming some {{Item|Alien Fruit}}&lt;br /&gt;
|&lt;br /&gt;
*30% chance to lose 1 {{AP}} per cycle.&lt;br /&gt;
|''Your sinuses are on fire, frozen, then makes you want to tear your head off. It's bad and it won't go away...''&lt;br /&gt;
*Every cycle, a 30% chance, loses 1 {{AP}}.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Disease.png]] '''Skin Inflammation'''&lt;br /&gt;
|&lt;br /&gt;
*Expedition - [[Zones#Forest|Forest]] Zone&lt;br /&gt;
|Breakouts prints a message in the room's log to the effect of '&amp;lt;name&amp;gt; is scratching their hideous rash, it's really grim...'&lt;br /&gt;
|''Wherever it came from, you've got it. It's incredibly itchy and really irritating.''&lt;br /&gt;
*Gives the symptom ['''Breakouts'''].&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Disease.png]] '''Slight Nausea'''&lt;br /&gt;
|&lt;br /&gt;
*Consuming {{Item|SuperVitamin Bar}}&lt;br /&gt;
|Slight Nausea prints a message in the room's log to the effect of '&amp;lt;name&amp;gt; is vomiting their meal. Not exactly appetizing...'&lt;br /&gt;
|''You feel a little bit shady... It will pass, but you're not hungry anymore and you shouldn't go anywhere near bluuuuuurppp...''&lt;br /&gt;
*Gives the symptom ['''Nausea'''].&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Disease.png]] '''Smallpox'''&lt;br /&gt;
|&lt;br /&gt;
*Expedition - [[Zones#Forest|Forest]] Zone&lt;br /&gt;
|&lt;br /&gt;
* Max {{morale}} -2&lt;br /&gt;
* Max {{hp}} -2&lt;br /&gt;
* 40 % chance to lose 2 {{ap}} per cycle.&lt;br /&gt;
* 50 % chance to lose 1 {{hp}} per cycle.&lt;br /&gt;
|{{Todo}}&lt;br /&gt;
{{Todo}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Disease.png]] '''Space Rabies'''&lt;br /&gt;
|&lt;br /&gt;
*Expedition - [[Zones#Predators|Predators]] zone&lt;br /&gt;
|&lt;br /&gt;
*Lose 2 {{HP}} per cycle.&lt;br /&gt;
|''You've got rabies. You are prone to violent outbursts but it’s the disease that will end up killing you.''&lt;br /&gt;
*Gives the symptom ['''Biting'''].&lt;br /&gt;
*Gives the symptom ['''Psychotic episodes'''].&lt;br /&gt;
*Gives the symptom ['''Drooling'''].&lt;br /&gt;
*Gives the symptom ['''Foaming mouth'''].&lt;br /&gt;
*Every cycle, -2 {{HP}}.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Disease.png]] '''Tapeworm'''&lt;br /&gt;
|&lt;br /&gt;
*Consuming spoiled food&lt;br /&gt;
*Consuming some {{Item|Alien Fruit}}&lt;br /&gt;
*Consuming {{Item|Alien Steak}}&lt;br /&gt;
|&lt;br /&gt;
*Lose 1 Satisfaction per cycle.&lt;br /&gt;
|''You are hungry. Really hungry. All the time... Let's eat for God's sake man!''&lt;br /&gt;
*Every cycle, -1 cycle(s) of fullness.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Disease.png]] '''Vitamin Deficiency'''&lt;br /&gt;
|&lt;br /&gt;
*Cycle change (random chance) {{Todo|Confirm}}&lt;br /&gt;
*Starvation {{Todo|Confirm}}&lt;br /&gt;
|&lt;br /&gt;
*10% chance to lose 1 {{AP}} per cycle.&lt;br /&gt;
|''Deficiencies of vitamins, elements, oligo-elements and the list goes on. You have enough on your plate without this...''&lt;br /&gt;
*Every cycle, a 10% chance, loses 1 {{AP}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Disorders ===&lt;br /&gt;
These are '''psychological''' illnesses, often affecting {{Morale}}.&lt;br /&gt;
&lt;br /&gt;
Disorders can be cured by {{Skill|Shrink}} treatment (more details on the skill page) and certain [[Inventory#Drugs|medicines]] (randomized every game).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Status!!Cause!!Details!!In-game Description&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Psy disease.png]] '''Agoraphobia'''&lt;br /&gt;
|&lt;br /&gt;
*Witnessing death.&lt;br /&gt;
*{{Todo|Other causes?}}&lt;br /&gt;
|&lt;br /&gt;
|''You are terrified by crowds and open spaces, you also have uncontrolable vertigo... In space, that's never going to play out well''&lt;br /&gt;
*Gives the symptom ['''Vertigo''']&lt;br /&gt;
**Cannot launch in a patrol ship&lt;br /&gt;
*Gives the symptom ['''Fear of Crowds''']&lt;br /&gt;
**All actions cost +1 {{ap}}, all movements cost +1 {{mp}} while at least 3 other characters are present in the room with you&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Psy disease.png]] '''Ailurophobia'''&lt;br /&gt;
|&lt;br /&gt;
*Expedition &lt;br /&gt;
*Random&lt;br /&gt;
{{Todo|Other causes?}}&lt;br /&gt;
|Chance that a character would flee a room upon entering losing many {{MP}}&lt;br /&gt;
''The cat was in the room, you couldn't help yourself from fleeing...''&lt;br /&gt;
&lt;br /&gt;
All actions cost +2 {{ap}} with cat present in the room.&lt;br /&gt;
|''You have a terrible phobia of cats.. The sight of them alone puts you on the edge.''&lt;br /&gt;
*Gives the symptom [Fear if Cats].&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Psy disease.png]] '''Chronic Vertigo'''&lt;br /&gt;
|&lt;br /&gt;
|Vertigo means that a character is barred from Piloting tasks, but can join expeditions.&lt;br /&gt;
&lt;br /&gt;
Eleesha starts with Chronic Vertigo. &lt;br /&gt;
|''You have chronic vertigo which proves to be quite debilitating.'' &lt;br /&gt;
*Gives the symptom ['''Vertigo''']&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Psy disease.png]] '''Crabism'''&lt;br /&gt;
|&lt;br /&gt;
*Witnessing death.&lt;br /&gt;
*{{Todo|Other causes?}}&lt;br /&gt;
|Janice drops to the ground and starts screaming for their mother... (-1 AP)&lt;br /&gt;
|''From time to time you take to walking sideways or throwing yourself to the ground only to return to brief periods of normalcy.'' &lt;br /&gt;
*-4 Max {{Morale}} '''Morale'''.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Psy disease.png]] '''Coprolalia'''&lt;br /&gt;
|&lt;br /&gt;
*Witnessing death.&lt;br /&gt;
*{{Todo|Other causes?}}&lt;br /&gt;
|Some messages are randomly replaced with alternate text, or text is added.&lt;br /&gt;
*Examples: ''&amp;quot;Hey, you bunch of honkers&amp;quot;, &amp;quot;Pathetic crappy admins&amp;quot;, &amp;quot;You're nothing but boils&amp;quot;'' &lt;br /&gt;
*Post-it notes and whispers not effected.&lt;br /&gt;
|''You launch huge streams of insults without warning. This tends to shock people the first time they see it.'' &lt;br /&gt;
*-4 Max {{Morale}} '''Morale'''.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Psy disease.png]] '''Chronic Migraine'''&lt;br /&gt;
|&lt;br /&gt;
*Killing someone.&lt;br /&gt;
*{{Todo|Other causes?}}&lt;br /&gt;
|&lt;br /&gt;
|''A particularly tenacious heavy migraine hits you from time to time... and when it hits you it turns everything upside down... no luck'' &lt;br /&gt;
* -2 Max {{morale}} Morale.&lt;br /&gt;
* Every cycle, a 16% chance to lose 1 {{ap}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Psy disease.png]] '''Depression'''&lt;br /&gt;
|&lt;br /&gt;
*Witnessing death.&lt;br /&gt;
*Dropping on 5 or less morale. {{Note|Does not disappear directly after going over 5 morale, not even on cycle change.}}&lt;br /&gt;
*{{Todo|Other causes?}}&lt;br /&gt;
|&lt;br /&gt;
|''You suffer constantly. Life has become so long, too long, and every test makes you increasingly lose your taste for it.''&lt;br /&gt;
*-2 Max {{ap}}.&lt;br /&gt;
*-2 Max {{morale}}.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Psy disease.png]] '''Paranoia'''&lt;br /&gt;
|&lt;br /&gt;
*Witnessing death.&lt;br /&gt;
|Occasionally replaces text with &amp;quot;[name] is a threat to us all...&amp;quot;, and other nonsense messages when using the walkie-talkie. Also reduces max morale by 3.&lt;br /&gt;
|''You are in fear for your life and eventually make it known.''&lt;br /&gt;
*-3 Max {{morale}}.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Psy disease.png]] '''Psychotic Episodes'''&lt;br /&gt;
|&lt;br /&gt;
*Witnessing death.&lt;br /&gt;
*Killing someone&lt;br /&gt;
*{{Todo|Other causes?}}&lt;br /&gt;
|{{Todo}}&lt;br /&gt;
|''You can no longer control yourself and often descent into a black rage. You are strongly advised to stay away from all weaponry.''&lt;br /&gt;
*Gives the symptom ['''Psychotic episodes'''].&lt;br /&gt;
*Gives the symptom ['''Biting'''].&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Psy disease.png]] '''Weapon Phobia'''&lt;br /&gt;
|&lt;br /&gt;
*Witnessing death.&lt;br /&gt;
*{{Todo|Other causes?}}&lt;br /&gt;
|&lt;br /&gt;
|''You can no longer fire weapons, and the simple sight of them makes you uncomfortable...''&lt;br /&gt;
*Forbids the action: '''Fire'''.&lt;br /&gt;
*Forbids the action: '''Attack'''.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Psy disease.png]] '''Spleen'''&lt;br /&gt;
|&lt;br /&gt;
*Witnessing death&lt;br /&gt;
*{{Todo|Other causes?}}&lt;br /&gt;
|&lt;br /&gt;
*Can auto-cure after 1 Day (atleast).&lt;br /&gt;
{{Todo}}&lt;br /&gt;
|''You are gripped by an extremely severe type of depression which leads to death very quickly.''&lt;br /&gt;
*every cycle, a 70% chance, -1{{morale}}.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Injuries===&lt;br /&gt;
These are '''physical traumas''' which are typically contracted through combat, bringing various disadvantages.&lt;br /&gt;
&lt;br /&gt;
Healing is performed with the '''Surgical Pod''' in [[Ship_Equipment#Medlab|Medlab]], either by a {{Skill|Medic}} or via DIY Surgery (the latter being more {{AP}} intensive).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Status!!Cause!!Details!!In-game Description&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[image:Hurt.png]] '''Broken Finger'''&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|''One of the fingers on your good hand is broken.''&lt;br /&gt;
*All your {{ap}} actions cost '''1''' more.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[image:Hurt.png]] '''Broken Leg'''&lt;br /&gt;
|&lt;br /&gt;
*Attacked with a {{Item|Blaster}} {{Todo|Critical hit?}}&lt;br /&gt;
|&lt;br /&gt;
|&amp;quot;MP actions cost 1 more&lt;br /&gt;
*-5 maximum MP&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[image:Hurt.png]] '''Broken Ribs'''&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|''Your ribs are broken, causing pain when your posture straightens.''&lt;br /&gt;
*Accuracy -20%.&lt;br /&gt;
*All your {{ap}} actions cost '''1''' more.&lt;br /&gt;
*{{mp}} actions cost '''1''' more.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[image:Hurt.png]] '''Bruised Shoulder'''&lt;br /&gt;
|&lt;br /&gt;
*Missing a {{Item|Knife}} attack.&lt;br /&gt;
*Missing a {{Item|Blaster}} attack.&lt;br /&gt;
|&lt;br /&gt;
*Accuracy -'''10'''%&lt;br /&gt;
*-'''1''' max {{hp}}&lt;br /&gt;
|''Your shoulder has sustained major contusions. Fortunately this is reversible.''&lt;br /&gt;
*Accuracy -'''10'''%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[image:Hurt.png]] '''Burnt Hand'''&lt;br /&gt;
|&lt;br /&gt;
*Attacked with a {{Item|Blaster}}&lt;br /&gt;
*Attacking with a {{Item|Blaster}}&lt;br /&gt;
*Attacked with a {{Item|Grenade}}&lt;br /&gt;
|&lt;br /&gt;
*Everything costs 1 {{ap}} more than usual, including non-AP actions which will now cost 1 {{ap}}.&lt;br /&gt;
{{Note|Things that you can use special {{ap}} on will not cost extra {{ap}} like repairing something for which you can use {{AP|Repair}} points, even if you dont have the skill.}}&lt;br /&gt;
|''Your hand is burnt.'' &lt;br /&gt;
*All your {{ap}} actions cost '''1''' more.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[image:Hurt.png]] '''Burnt Arms'''&lt;br /&gt;
|&lt;br /&gt;
*Attacked with a {{Item|Grenade}}&lt;br /&gt;
|&lt;br /&gt;
*Everything costs 2 {{ap}} more than usual, including non-AP actions which will now cost 2 {{ap}}.&lt;br /&gt;
{{Note|Things that you can use special {{ap}} on will not cost extra {{ap}} like repairing something for which you can use {{AP|Repair}} points, even if you dont have the skill.}}&lt;br /&gt;
*Accuracy -20%.&lt;br /&gt;
*Increased chances off falling ill.&lt;br /&gt;
|''Your arms are badly burnt. Picking up the slightest thing is excruciating.''&lt;br /&gt;
*All your {{ap}} actions cost '''2''' more.&lt;br /&gt;
*Increases your chances of falling ill.&lt;br /&gt;
*Accuracy -20%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[image:Hurt.png]] '''Burst Nose'''&lt;br /&gt;
|&lt;br /&gt;
*Attacked with bare hands&lt;br /&gt;
|&lt;br /&gt;
|''Your nose is no longer there, at all, you're a bit scary too...''&lt;br /&gt;
*- '''2''' Max {{Morale}}.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[image:Hurt.png]] '''Busted Arm Joint'''&lt;br /&gt;
|&lt;br /&gt;
*Attacked with a {{Item|Knife}} {{Todo|Critical hit?}}&lt;br /&gt;
|&lt;br /&gt;
|''Your pendulous arm looks funny but is all the same a pretty serious handicap.''&lt;br /&gt;
*All your AP actions cost 2 more.&lt;br /&gt;
*Accuracy -40%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[image:Hurt.png]] '''Busted Shoulder'''&lt;br /&gt;
|&lt;br /&gt;
*Missing a {{Item|Knife}} attack.&lt;br /&gt;
*Missing a {{Item|Blaster}} attack.&lt;br /&gt;
|&lt;br /&gt;
|''Your shoulder has sustained major irreversible contusions, your arm is considered dead.''&lt;br /&gt;
*Accuracy -'''40'''%.&lt;br /&gt;
*All your actions cost 2 AP more. (Includes picking up and dropping items.)&lt;br /&gt;
*Stops the carrying of heavy objects&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[image:Hurt.png]] '''Critical Haemorrage'''&lt;br /&gt;
|&lt;br /&gt;
*Attacked with a {{Item|Knife}}&lt;br /&gt;
*Missing a {{Item|Blaster}} attack. {{Todo|Critical hit?}}&lt;br /&gt;
|Room log: ''Despite a good dodge, Janice has lost a little blood''&lt;br /&gt;
|''You have a haemmorage in an artery which requires major surgery. Good luck.'' &lt;br /&gt;
*Every cycle, -2 {{HP}}.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[image:Hurt.png]] '''Damaged Ears'''&lt;br /&gt;
|&lt;br /&gt;
*Attacked with a {{Item|Blaster}}&lt;br /&gt;
|Player cannot use public channels. Private channels still seem to work, if they were present before being injured.&lt;br /&gt;
|''Your ears are no longer of any use. Although you never seem to listen to what you're told anyway...''&lt;br /&gt;
*Makes you deaf&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[image:Hurt.png]] '''Haemorrhage'''&lt;br /&gt;
|&lt;br /&gt;
*Attacked with a {{Item|Knife}}&lt;br /&gt;
*Missing a {{Item|Blaster}} attack. {{Todo|Critical hit?}}&lt;br /&gt;
|&lt;br /&gt;
|''You have a haemmorage - you need surgery.''&lt;br /&gt;
*Every cycle, -1 {{HP}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[image:Hurt.png]] '''Mashed Foot'''&lt;br /&gt;
|&lt;br /&gt;
*Attacked with a {{Item|Knife}} {{Todo|Critical hit?}}&lt;br /&gt;
|&lt;br /&gt;
|''That's not even really a foot anymore.''&lt;br /&gt;
*Movement actions cost 1 more. &lt;br /&gt;
*Max moves -3.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[image:Hurt.png]] '''Open-Air Brain'''&lt;br /&gt;
|&lt;br /&gt;
|{{Bug|Despite the description, you don't die if you are dirty.}}&lt;br /&gt;
|''Part of your skull is missing. It wouldn't be an exaggeration to say that this can be a problem in several situations.''&lt;br /&gt;
*-2 max {{morale}}&lt;br /&gt;
*You will die if you become '''Dirty'''.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[image:Hurt.png]] '''Perforated Lung'''&lt;br /&gt;
|&lt;br /&gt;
*Attacked with a {{Item|Knife}} {{Todo|Critical hit?}}&lt;br /&gt;
|&lt;br /&gt;
*Most actions require +2 {{AP}}, including picking up and dropping items.&lt;br /&gt;
*Player becomes '''Mute'''. {{Note|Can still use ''General Announcement''. Can still read previously existing private channels he's in. Can still talk in Mush channel.}}&lt;br /&gt;
*-2 {{HP}} per cycle. &lt;br /&gt;
|{{Todo|Fluff/ingame description needed}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[image:Hurt.png]] '''Smashed Legs'''&lt;br /&gt;
|&lt;br /&gt;
*Missing a {{Item|Blaster}} attack.&lt;br /&gt;
|&lt;br /&gt;
|''You no longer have the use of your legs.  It's not ideal, as they're pretty handy. No more a actions.''&lt;br /&gt;
*-12 Max {{MP}}.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[image:Hurt.png]] '''Torn Tongue'''&lt;br /&gt;
|&lt;br /&gt;
*Missing a {{Item|Knife}} attack.&lt;br /&gt;
|&lt;br /&gt;
*Player becomes '''Mute'''. {{Note|Can still use ''General Announcement''. Can still read previously existing private channels he's in. Can still talk in Mush channel.}}&lt;br /&gt;
Room Log:''Roland missed their target by a good distance and the clash against a nearby wall made them bite their tongue...''&lt;br /&gt;
|''Your tongue is reduced to a flaccid lifeless mass.''&lt;br /&gt;
*Makes you mute.&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Incomplete]]&lt;/div&gt;</summary>
		<author><name>Nijineko</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/Inventory</id>
		<title>Inventory</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Inventory"/>
				<updated>2014-01-18T18:44:53Z</updated>
		
		<summary type="html">&lt;p&gt;Nijineko: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOC right}}{{Warning|'''To Do:''' Add repair and disassembling chances, English names of fruits, books and documents section. Also need to alphabetize the items within the table so we can remove the sort.}}&lt;br /&gt;
{{Caution|'''Attention''': The [[:Category:Useful Templates|Item template]] is already operational, however the single item pages do not exist yet! A system similar to the way Skills are handled will be set up soon. Until then, please avoid creating item pages! - [[User:Ividyon|Ividyon]] ([[User talk:Ividyon|talk]])}}&lt;br /&gt;
=Gear=&lt;br /&gt;
These provide passive effects when held.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Image&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Name&amp;lt;br&amp;gt;Origin&amp;lt;br&amp;gt;Attributes&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Repair&amp;lt;br&amp;gt; Disassemble&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Details&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Alien_can_opener.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Alien Opener'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;[[Exploration]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Increases success chance of repairs, item reinforcement, dismantling, and hull reinforcement by 50% of base chance without the opener.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Antigrav_scooter.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Anti-Grav Scooter'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Daedalus&amp;lt;br&amp;gt;2 charges to start, max 8&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Adds 2 extra [[image:Pa_slot2.png]] during [[image:Pa_slot1.png]] to [[image:Pa_slot2.png]] conversions. Does not stack with the Sprinter skill.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Super_talky.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''iTrakie'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Gold Mode&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Combines the functions of the walkie talkie and tracker. Obtained after buying gold mode once.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Ncc_lens.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Lenses'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;2 x [[Research|NCC Contact Lenses]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Adds 10% accuracy when shooting at [[hunters]], adds 33% accuracy when shooting at players.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Wavoscope.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Oscilloscope'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Blueprint&amp;lt;br&amp;gt;Heavy&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Increases success chance of repairing the hull of Patrol ships and the Daedalus by 50% of base chance without. Also doubles the number of hull points repaired per successful repair from 5 to 10. &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[image:Plastenite_armor.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Plastenite Armor'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Storage&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Absorbs 1 point of combat damage. (Twinpedia says between players only, confirm not useful for expeditions?)&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Protection_gloves.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Protective Gloves'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x storage&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Chance of injury during repairs is divided by 5.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Rolling boulder.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Rolling Boulder'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;[[Exploration]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| During even numbered cycles, you earn one additional [[image:Pa_slot2.png]] during [[image:Pa_slot1.png]] to [[image:Pa_slot2.png]] conversions. Stacks with the scooter. &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Aiming_helmet.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Sniper Helmet'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x blueprint&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Adds 10% accuracy when shooting at [[hunters]], adds 33% accuracy when shooting at players.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Soap.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Soap'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x storage&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| The wash action costs 1 [[image:Pa_slot1.png]] less.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Space_suit.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Spacesuit'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;6 x Daedalus&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Disassembling: 6%&lt;br /&gt;
| Allows you to breathe on planets without oxygen and to survive after ejection from patrol ships.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Apron.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Stainproof Apron'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Storage&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Messy actions do not make you dirty. Super messy actions still make you dirty. See [[Dirty]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Super_soap.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Super Soaper'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x [[Mushicide soap]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| The wash action costs 1 [[image:Pa_slot1.png]] less and removes 1 spore from infected humans.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{H:title|The Tracker is like an on-board GPS, it gives you general information on the ship!|[[image:Tracker.jpg]]}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Tracker'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Personal 1 x each&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Displays the minimap with the position of the crew if they are aboard the Daedalus. Can also display breakages and fires with certain NERON projects.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{H:title|A Walkie-Talkie is a dated means of communication, but it works|[[image:Talky_walky.jpg]]}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Walkie Talkie'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Personal, 1 x each&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Provides access to human channels (general and private).&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{H:title|The Technician's best friend. Significantly boosts repair skills|[[image:Wrench.jpg]]}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Wrench'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x storage&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Increases success chance of repairs, item reinforcement, dismantling, and hull reinforcement by 50% of base chance without the wrench.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Exploration==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; | Image&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Name&amp;lt;br&amp;gt;Origin&amp;lt;br&amp;gt;Attributes&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Repair&amp;lt;br&amp;gt; Disassemble&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Details&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Quad compass.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Quadrimetric Compass'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Storage&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Prevents the person carrying it from getting lost on expeditions. Recommended that someone with pilot skill and {{AP}}  needed to pilot a rescue mission carry this, as well as other important items.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Rope.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Rope'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;2 x Storage&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Cancels the personal damage that can occur in the seismic, cave and mountain zones during explorations if it targets the holder. Does not protect other crew members, and does not prevent events which cause crew death.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:White_flag.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''White Flag'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x blueprint&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Cancels the chance of combat in Intelligent Life zones during expeditions.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Echo_sounder.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''EchoLocator'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x blueprint&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| If one of the remaining planet zones is Hydro Carbon, increases the chance of exploring it by 5.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Driller.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Drill'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Storage&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Doubles the amount of fuel gained from any zone.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Trad_module.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Babel Module'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x blueprint&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Doubles the chance of gaining artifacts in Intelligent Life zones.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Heat_seeker.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Thermosensor'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x blueprint&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| If one of the remaining zones is Ruminant, Predator, Intelligent Life, Mankarog or Insects, increases the chance of exploring it by 5.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Tools=&lt;br /&gt;
Allow various actions.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; | Image&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Name&amp;lt;br&amp;gt;Origin&amp;lt;br&amp;gt;Attributes&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Repair&amp;lt;br&amp;gt; Disassemble&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Details&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Hacker_kit.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Hacker Kit'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Storage&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Repair = 6%&lt;br /&gt;
| Allows the user to attempt to force access to the command or BIOS terminals at a cost of 2 {{AP}}  25% base chance of success without IT Expert skill, 50% base chance with IT Expert skill.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Postit_bloc.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Block of Post-It Notes'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Storage&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Used to write notes. Useful for filling shelves with in case of fires, adding filler to expedition crew inventory to reduce chances of important items being lost, and communicating with certain injuries which impair communication.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Extinguisher.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Extinguisher'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;2 x Storage, 1 X Blueprint&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| 50% base chance to extinguish a fire for 1 {{AP}} &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Mad_kube.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''MAD Kube'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Refectory&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Can use 1 {{AP}} to try to solve the kube. About 10% chance of success, first time rewards 5 {{Glory}}&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Microwave.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Microwave'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Refectory&amp;lt;br&amp;gt;Heavy&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Disassembling: ?%&lt;br /&gt;
produces:&lt;br /&gt;
2 [[Inventory#Components|Metal Scrap]]&lt;br /&gt;
| Starts broken. Allows cooking of standard rations for free. Chance to break the comms link to Sol.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Duck_tape.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Duct Tape'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Storage&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| For 1 {{AP}}, may gag another crew member.&amp;lt;br&amp;gt;{{Todo|The effects of gagging someone/getting gagged? (iirc, they gain the muted quality, ie: cannot talk, and it is considered aggressive. [[User:Nijineko|Nijineko]] ([[User talk:Nijineko|talk]]) 11:43, 18 January 2014 (MST)}}&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Freezer.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Superfreezer'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Refectory&amp;lt;br&amp;gt;Heavy&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Starts broken. Converts cooked rations and alien steaks into standard rations. Can freeze other perishable consumables. (To be confirmed: Consumables retain same status as when frozen. Confirmed: Fruit retain spoiled status when frozen, [[User:Nijineko|Nijineko]] ([[User talk:Nijineko|talk]]) 11:44, 18 January 2014 (MST))&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Alien_holographic_tv.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Alien Holographic TV'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Exploration&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Repair = 3%&lt;br /&gt;
| Provides +3 {{morale}} to all crew in the room. Each crew member can only gain {{morale}} from this once per game. Can be used several times.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Printer.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Tabulatrix&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Bridge&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Repair = ?%&lt;br /&gt;
Disassembling: 12%&lt;br /&gt;
| Is used to print several documents, such as [[The List]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
==Weapons==&lt;br /&gt;
Tools for attacking other players. Also useful for [[exploration]].&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; | Image&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Name&amp;lt;br&amp;gt;Origin&amp;lt;br&amp;gt;Attributes&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Repair&amp;lt;br&amp;gt; Disassemble&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Accuracy&amp;lt;br&amp;gt;Damage&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Expedition&amp;lt;br&amp;gt;Strength&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Wounds&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Details&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | -&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Kick Off'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;(Unarmed attack)&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60%&amp;lt;br&amp;gt;1-3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | -&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Knife.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Knife'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Storage&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60%&amp;lt;br&amp;gt;1-5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| Can attack another player with the knife for 1 {{AP}}. Chance for a fatal blow. Risk of injury to both victim and attacker when using the knife. Also a chance to drop the knife on the room's shelf upon attacking.&amp;lt;br&amp;gt;Does not count as hand-to-hand combat.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Blaster.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Blaster'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;2 x Storage&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50%&amp;lt;br&amp;gt;3-5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1 or 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| Can attack another player with the blaster for 1 {{AP}}. Stores a maximum of 3 charges. Chance for a fatal blow. Risk of injury to the victim.&amp;lt;br&amp;gt;Provides 1 point for expeditions without day 4 rebel base contact, 2 points with.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Natamy_riffle.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Natamy Rifle'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Research&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50%&amp;lt;br&amp;gt;2-4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&amp;lt;br&amp;gt; Common&lt;br /&gt;
| When used on a mush, does 6-13 damage and injures. Stores a maximum of 3 charges.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Items_decoup_05.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Lizaro Jungle'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Blueprint&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 99%&amp;lt;br&amp;gt;3-5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&amp;lt;br&amp;gt; ???&lt;br /&gt;
| Stores only 1 charge&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Machine_gun.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Old Faithful'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Blueprint&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50%&amp;lt;br&amp;gt;2-3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0-3&amp;lt;br&amp;gt;Very&amp;lt;br&amp;gt;Common&lt;br /&gt;
| Stores a maximum of 12 charges.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Missile_launcher.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Rocket Launcher'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Blueprint&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50%&amp;lt;br&amp;gt;?-8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0-2&amp;lt;br&amp;gt;Common&lt;br /&gt;
| Stores only 1 charge. Damages everyone in the room including the attacker, however does less damage to the attacker. Risk of breaking equipment in the room. Chance of fatal blows.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Grenade.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Grenade'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Storage&amp;lt;br&amp;gt;1 x Blueprint&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0-10(target)&amp;lt;br&amp;gt;0-3(attacker)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ?&lt;br /&gt;
| 1 {{AP}} to throw. Is consumed by taking on expeditions. Damages everyone in the room including the attacker, however does less damage to the attacker. Risk of breaking equipment in the room.&amp;lt;br&amp;gt;Cannot be thrown by humans if the NERON Peace Core is active (BIOS settings) but mush can still throw it.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Instruments=&lt;br /&gt;
Provide passive effects in a given room when on the shelf. In the case of instruments which unlock research, can also be in a player's inventory.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; | Image&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Name&amp;lt;br&amp;gt;Origin&amp;lt;br&amp;gt;Attributes&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Repair&amp;lt;br&amp;gt; Disassemble&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Details&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Water_stick.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Water Stick'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Exploration&amp;lt;br&amp;gt;Artifact&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Unlocks Perpetual Moisture and Tesla SUP2X research when placed in the laboratory.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Magellan_liquid_map.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Magellan Liquid Map'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Exploration&amp;lt;br&amp;gt;Artifact&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Repair = 1%&lt;br /&gt;
| When placed on the bridge, planets detected will automatically have 1 or 2 sections revealed. Does not stack with multiples.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Insectoid_shell.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Invertebrate Shell'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Exploration&amp;lt;br&amp;gt;Artifact, Heavy&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| When placed in a turret room, adds 100% damage to the turret. Starts a fire in the room if destroyed. Does stack with multiples.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Mush_floppy_disk.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Mush Genome Disk'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Xyloph DB&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Unlocks research when placed in the laboratory.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Computer_jelly.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Printed Circuit Jelly'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Exploration&amp;lt;br&amp;gt;Artifact&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| When placed in the Nexus, +3% is added to Laboratory Research base efficiencies. Does not stack with multiples.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Super map.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Star Map Piece'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Exploration&amp;lt;br&amp;gt;Artifact&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Used to unlock travel to Eden. When one is placed in the laboratory, unlocks Super Calculator research. Once complete, Super Calculator in Nexus can be used with 3 star map pieces to triangulate the location of Eden.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Myco_alarm.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''[[MycoAlarms|Myco Alarm]]'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;5 x Mycoalarm Research&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Repair = 25%&lt;br /&gt;
| Displays an alert in the room logs if a mush infects someone in that room. Still works if hidden.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Mush sample.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Mush Sample'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Daedalus&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Unlocks research in the laboratory.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Components=&lt;br /&gt;
Mainly from dismantling or scrap collection using the Pasiphae after shooting down hunters. Used for assembling blueprints and reinforcing (both Daedalus hull and objects).&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; | Image&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Name&amp;lt;br&amp;gt; Attributes&amp;lt;br&amp;gt; Origin&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Repair&amp;lt;br&amp;gt; Disassemble&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Details&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Metal_scraps.jpg]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | '''Metal Scraps''' &amp;lt;small&amp;gt;&amp;lt;br&amp;gt; Scrap Collection&amp;lt;/small&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | N/A&lt;br /&gt;
| Used in assembling objects using plans &lt;br /&gt;
|-&lt;br /&gt;
|-|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{H:title|A cold, hollow tube|[[Image:Thick_tube.jpg]]}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | '''Thick Tube''' &amp;lt;small&amp;gt;&amp;lt;br&amp;gt; x 2 Shower &amp;lt;br&amp;gt;1 x '''Lizaro Jungle'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Used in assembling objects using plans &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{H:title|More worthless debris|[[Image:Plastic_scraps.jpg]]}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | '''Plastic Scraps''' &amp;lt;small&amp;gt;&amp;lt;br&amp;gt; x 2 Shower &amp;lt;/small&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Used in assembling objects using plans &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Old_shirt.jpg]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | '''Old T-Shirt''' &amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Daedalus&amp;lt;/small&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Used in assembling the White Flag blueprint.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Miscellaneous=&lt;br /&gt;
-&amp;gt;Note: put containers here&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; | Image&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Name&amp;lt;br&amp;gt;Origin&amp;lt;br&amp;gt;Attributes&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Repair&amp;lt;br&amp;gt; Disassemble&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Details&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Camera.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Camera'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;3 x storage&amp;lt;br&amp;gt;2 x [[Paranoid]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Repair = ?%&lt;br /&gt;
Disassembling: 25% &lt;br /&gt;
| Secret and furtive actions are recorded in the room log when a camera is present. Cannot be dropped on a shelf. If the paranoid skill is selected when the player has a full inventory, the cameras will mount on the room wall.&amp;lt;br&amp;gt;1 {{AP}} to dismount a camera, 2 {{AP}}  to install.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Space_capsule.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Space Capsule'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Scrap Collection&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Costs 1 {{AP}} to open. Often contains oxygen, fuel, metal or plastic scrap. May contain a ration or medkit according to Twinpedia. (Verify?) &amp;lt;br&amp;gt; {{Note|If you open the Capsule and it contains Fuel/Oxygen, you will not be able to drop it until returning it to a Oxygen Tank etc}}&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Fuel_capsule.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Fuel Capsule'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Rear Storage fuel tanks&amp;lt;br&amp;gt;Combustion Chamber&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Contain 1 unit of fuel. Cannot be placed upon a shelf unless the holder mutates or dies. Can be removed from or placed in the fuel tanks and combustion chamber.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Oxy_capsule.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Oxygen Capsule'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Central Storage tanks&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Contain 1 unit of oxygen. Cannot be placed upon a shelf unless the holder mutates or dies. Can be removed from or placed in the oxygen tanks in the central storage rooms. Holding an oxygen capsule prevents the holder from suffocating if the ship is out of oxygen but is consumed when this occurs&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Tree_pot.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''HydroPot'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;2 x Storage&amp;lt;br&amp;gt;3 x Hydroponic Garden&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Fruit can be planted in these to develop the garden. See [[Gardening]].&amp;lt;br&amp;gt;More hydropots can be obtained via the NERON project [[NERON#List of NERON Projects|Additional HydroPots]] and Ian's skill [[Human#Human Skills|Green Thumb]].&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Help_drone.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Robo -Name drone'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Daedalus&amp;lt;br&amp;gt;1 x blueprint&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Attempts to repair defective equipment in the room before moving. See [[Drones]]&amp;lt;br&amp;gt;An additional drone can be obtained via the NERON project [[NERON#List of NERON Projects|Additional Drone]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Body_cat.png]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Schrödinger'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Decryo of Raluca&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Raluca's cat. Cannot place on shelves, can drop in a given room. Can be infected by mush. See [[NPCs#Schrödinger|Schrödinger]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Pill_box.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Survival Kit'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Vending Machine&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | N/A&lt;br /&gt;
| Contains 2 bandages and 2 drugs. Effects of the drugs in the Kit are visible to all.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Lunchbox.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Lunchbox'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Vending Machine&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | N/A&lt;br /&gt;
| Contains 3 Standard Rations&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Coffee_thermos.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Coffee Thermos'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Vending Machine&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | N/A&lt;br /&gt;
| Gives 4 coffees.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Sofa.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Swedish Sofa belonging to -player-'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Blueprint&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Repair: 25%&lt;br /&gt;
Disassembling: 25%&lt;br /&gt;
| Works just like a bed. Once built it cannot be moved.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Health=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; | Image&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Name&amp;lt;br&amp;gt;Origin&amp;lt;br&amp;gt;Attributes&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Repair&amp;lt;br&amp;gt; Disassemble&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Details&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Bandage.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Bandage'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;2 x Medlab&amp;lt;br&amp;gt;2 x Survival Kit&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | N/A&lt;br /&gt;
| Uses 1 {{AP}} to heal 2 {{HP}}. &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Medikit.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Medkit'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Daedalus&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Uses 2 {{AP}}  if treating someone else, 3 if treating self. Heals 3 {{HP}} and may cure diseases. With Doctor skill, heals 5 {{HP}}. Can be upgraded via Ultra Healing Pomade research to heal one additional point of {{HP}}.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Alien_oil.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Jar of Alien Oil'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Exploration&amp;lt;br&amp;gt;Artifact&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Heals HP to maximum and cures wounds. One time use. May also be inserted into fuel reservoir for 5 units of fuel. &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Anti_mush_serum.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Retro-Fungal Serum'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x [[Research|Retro-Fungal Serum]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Costs 1 {{AP}} to use on a crewmate. Cures a mush, single use. No effect if used on a human. Usage is not logged in room records, and no notification is given to the player it is used upon if they are human.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Spore_extractor.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Spore Sucker'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x [[Research|Spore Sucker]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Costs 1 {{AP}} to remove a spore from a human. Mush cannot use it. Use is private, but makes one dirty, and does 3 {{HP}} Damage.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Blueprints=&lt;br /&gt;
Plans for constructing objects using specific components&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Each ship will start with 1 Swedish Sofa blueprint and 4 random ones. An additional 3 can be obtained via the Xyloph DB. 6 will be unavailable on any given ship.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If a blueprint is in the same room as its components, anyone may build it for 3 AP.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When a Blueprint is used all materials are used up, this means making the white flag removes the use of soap on a ship.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; | Image&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Name&amp;lt;br&amp;gt;Possible Copies&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Result&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Components&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Dismantling&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Blueprint.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Blueprint: Sniper Helmet'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;0-1&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Aiming_helmet.jpg]]&lt;br /&gt;
| 1 x Scrap Metal&amp;lt;br&amp;gt;1 x Plastic Scrap&lt;br /&gt;
| 1 x Scrap Metal&amp;lt;br&amp;gt;1 x Plastic Scrap&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Blueprint.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Blueprint: White Flag'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;0-1&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:White_flag.jpg]]&lt;br /&gt;
| 1 x Soap&amp;lt;br&amp;gt;1 x Old T-Shirt&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Blueprint.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Blueprint: Support Drone'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;0-1&amp;lt;br&amp;gt;1 x Robotics Expert&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Help_drone.jpg]]&lt;br /&gt;
| 4 x Scrap Metal&amp;lt;br&amp;gt;1 x Plastic Scrap&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Blueprint.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Echo Locator'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;0-1&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Echo_sounder.jpg]]&lt;br /&gt;
| 1 x Scrap Metal&amp;lt;br&amp;gt;1 x Plastic Scrap&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Blueprint.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Blueprint:Extinguisher'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;0-1&amp;lt;/small&amp;gt;&lt;br /&gt;
|[[Image:Extinguisher.jpg]]&lt;br /&gt;
| 1 x Scrap Metal &amp;lt;br&amp;gt; 1 x Oxygen Capsule&lt;br /&gt;
| 1 x Scrap Metal&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Blueprint.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Blueprint: Grenade'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;0-1&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Grenade.jpg]]&lt;br /&gt;
| 1 x Oxygen Capsule&amp;lt;br&amp;gt;1 x Fuel capsule&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Blueprint.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Blueprint: Rocket Launcher'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;0-1&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Missile_launcher.jpg]]&lt;br /&gt;
| 1 x Thick Tube&amp;lt;br&amp;gt;1 x Scrap Metal&amp;lt;br&amp;gt;1 x Plastic Scrap&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Blueprint.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Blueprint: Lizaro Jungle'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;0-1&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Items_decoup 05.jpg]]&lt;br /&gt;
| 2 x Scrap Metal&amp;lt;br&amp;gt;1 x Plastic Scrap&lt;br /&gt;
| 1 x Thick Tube&amp;lt;br&amp;gt;1 x Scrap Metal&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Blueprint.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Blueprint: Babel Module'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;0-1&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Trad_module.jpg]]&lt;br /&gt;
| 1 x Scrap Metal&amp;lt;br&amp;gt;1 x Plastic Scrap&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Blueprint.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Blueprint: Swedish Sofa'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1-2&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Sofa.jpg]]&lt;br /&gt;
| 1 x Thick Tube&amp;lt;br&amp;gt;1 x Scrap metal&lt;br /&gt;
| 1 x Plastic Scrap&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Blueprint.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Blueprint: Old Faithful'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;0-1&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Machine_gun.jpg]]&lt;br /&gt;
| 4 x Scrap Metal&lt;br /&gt;
| 1 x Scrap Metal&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Blueprint.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Blueprint: Thermosensor'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;0-1&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Heat_seeker.jpg]]&lt;br /&gt;
| 1 x Scrap Metal&amp;lt;br&amp;gt;1 x Plastic Scrap&lt;br /&gt;
| 1 x Plastic Scrap&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Blueprint.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Blueprint: Oscilloscope'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;0-1&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Wavoscope.jpg]]&lt;br /&gt;
| 1 x Scrap Metal&amp;lt;br&amp;gt;1 x Plastic Scrap&lt;br /&gt;
| 2 x Scrap Metal&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Consumables=&lt;br /&gt;
Actions:&lt;br /&gt;
&lt;br /&gt;
'''Consume''': Removes starvation status and gives satisfaction (if food). Chance of becoming dirty.&lt;br /&gt;
&lt;br /&gt;
'''Hyperfreeze''': 1 AP or cooking point required,the Superfreezer must be in the room and working&lt;br /&gt;
*Converts an Alien steak or a cooked ration into a standard ration&lt;br /&gt;
*Removes spores from the food&lt;br /&gt;
*Gives the food the attribute &amp;quot;Frozen&amp;quot; without affecting anything else, spoiled food is still spoiled.&lt;br /&gt;
'''Express Cook''': Need the microwave. '''Caution:''' Using the microwave can interrupt the ship's connection with Sol, and typically should not be done until after all important comms things have been done.&lt;br /&gt;
*If food is frozen, removes the attribute &amp;quot;Frozen.&amp;quot; Spoilage status stays the same.&lt;br /&gt;
*If used on standard ration, changes to a cooked ration for free.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Drugs==&lt;br /&gt;
Drug effects are assigned at random at the beginning of each ship. Doctors, Biologists, Nurses and Mush can see their properties. &amp;lt;br&amp;gt;Each ship starts with 12 drugs. The [[Research|Narcotics Distiller]] can produce 1 drug per day. 2 drugs can also be obtained via the Survival Kit at the vending machine. Survival Kit drug properties will be readable by everyone.&amp;lt;br&amp;gt;Drugs do not perish.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Drugs can have different combinations of the following effects''':&lt;br /&gt;
*May have 0-1 of the following: -2, +1, +2 or +3 {{Morale}}&lt;br /&gt;
*May have 0-1 of the following: +1, +2, or +3 {{AP}}, +2 or +4 {{MP}}&lt;br /&gt;
*May have 1-4 of the following: &lt;br /&gt;
**Disease Cures: Vitamin Deficiency, Rash, Gastroenteritis, Influenza, Generalized Infection, Cold, Rubella, Syphilis, Sinus Storm, Tapeworm&lt;br /&gt;
**Disorder Cures: Paranoid Crisis, Depression, Migraine&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; | Image&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Name&amp;lt;br&amp;gt;Origin&amp;lt;br&amp;gt;Attributes&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Effects&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Details&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Ration_6.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Anabolic'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;4 x [[Research|Anabolics]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8 {{MP}}&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
==Rations==&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Ration_7.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Coffee'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Coffee Machine&amp;lt;br&amp;gt;4 x Thermos&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2 {{AP}} &lt;br /&gt;
| Is not tea. :(&amp;lt;br&amp;gt;+2 additional {{AP}}  if the player has the Caffeine Junkie skill. At the beginning of the ship, coffee is available once per day starting at the beginning of cycle 1. After PILGRED is fixed, coffee is also available during cycles 3, 5 and 7. However, coffee does not stack in the machine, and the post-PILGRED coffee must be retrieved during the cycle in which it spawns. &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Organic_scraps.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Organic Waste'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;3-4 x [[Quarantine]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6 {{AP}} &amp;lt;br&amp;gt;-4 {{Morale}}&amp;lt;br&amp;gt;16 Satisfaction&lt;br /&gt;
| Remains of a player put in [[quarantine]]. Possible chance to sicken. Not cookable.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Ration 0.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Standard Ration'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;32 x Refectory&amp;lt;br&amp;gt;3 x Lunchbox&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4 {{AP}} &amp;lt;br&amp;gt;-1 {{Morale}}&amp;lt;br&amp;gt;4 Satisfaction&lt;br /&gt;
| Costs 1 {{AP}}  to cook in the refectory. May also express cook for free if the microwave is there and fixed, but microwave may break the comms link with Sol. Alien steaks may be hyperfrozen to create additional rations.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Ration 1.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Cooked Ration'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Cooking&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4 {{AP}} &amp;lt;br&amp;gt;4 Satisfaction&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Ration 5.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Alien Steak'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;&amp;lt;Exploration&amp;gt;&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4 {{AP}} &amp;lt;br&amp;gt;-1 {{Morale}}&amp;lt;br&amp;gt;4 Satisfaction&lt;br /&gt;
| 50% Chance to cause the disease gastric reflux within 4-8 cycles. &amp;lt;br&amp;gt;25% Chance to cause the disease tapeworm within 4-8 cycles.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Ration 4.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Lombrick Bar'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Vending Machine&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6 {{AP}} &amp;lt;br&amp;gt;2 {{Morale}}&amp;lt;br&amp;gt;8 Satisfaction&lt;br /&gt;
| ''A curious mix of caterpillars and other worms shaped into a bar and shrinkwrapped in plastic. Gulp...''&lt;br /&gt;
Does not perish.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Ration 8.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''SuperVitamin Bar'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Vending Machine&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8 {{AP}}&amp;lt;br&amp;gt;4 {{MP}}&amp;lt;br&amp;gt;6 Satisfaction&lt;br /&gt;
| ''The most fashionable SNC product, which in certain South American tribes, has completely replaced Ayahuasca. Only contains substances scientifically proven to be bad for your health!''&lt;br /&gt;
*55% chance of causing Slight Nausea&lt;br /&gt;
*Non-perishable&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Ration 3.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Space Potato'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Vending Machine&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8 {{AP}} &amp;lt;br&amp;gt;8 Satisfaction&lt;br /&gt;
| Does not perish.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Ration 2.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Proactive Puffed Rice'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Vending Machine&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10 {{AP}} &amp;lt;br&amp;gt;5 Satisfaction&lt;br /&gt;
| Does not perish. 55% chance to damage a door.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Fruit==&lt;br /&gt;
See [[Gardening]] for plant care information.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;There are 14 different fruits. All are perishable. Of the 14, 12 have attributes which are randomly assigned, except for satisfaction. All fruits give 1 satisfaction&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The ship starts with 2 mature banana trees. Bananas give 1 {{AP}} , 1 {{Morale}}, and 1 {{HP}}, and take 36 cycles to mature. Jumpkins can be found on expeditions or in the vending machine for klix and always give 3 {{AP}} , 1 {{Morale}}, and 1 {{HP}}, and take 7-11 cycles to mature. All other fruits are randomly assigned attributes other than satisfaction from within a certain range each game. Some may cause or cure illnesses, and some may cure psychological disorders. Botanists, chefs, and mush can see which properties a specific type of fruit has.&lt;br /&gt;
&lt;br /&gt;
{{Todo|Need English names of fruits, fill in as seen please.}}&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;wikitable floatleft&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Image&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Plant name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Image&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Fruit name&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fruit tree00.jpg]]&lt;br /&gt;
| Banana Tree&lt;br /&gt;
| [[image:Fruit banana.jpg]]&lt;br /&gt;
| Banana&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fruit tree01.jpg]]&lt;br /&gt;
| Creepist&lt;br /&gt;
| [[image:Fruit01.jpg]]&lt;br /&gt;
| Creepnut&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fruit tree02.jpg]]&lt;br /&gt;
| Cactax&lt;br /&gt;
| [[image:Fruit02.jpg]]&lt;br /&gt;
| Meztine&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fruit tree03.jpg]]&lt;br /&gt;
| Bifflon&lt;br /&gt;
| [[image:Fruit03.jpg]]&lt;br /&gt;
| Guntiflop&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fruit tree04.jpg]]&lt;br /&gt;
| Pulminagro&lt;br /&gt;
| [[image:Fruit04.jpg]]&lt;br /&gt;
| Ploshmina&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fruit tree05.jpg]]&lt;br /&gt;
|&lt;br /&gt;
| [[image:Fruit05.jpg]]&lt;br /&gt;
| Precati&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fruit tree06.jpg]]&lt;br /&gt;
|&lt;br /&gt;
| [[image:Fruit06.jpg]]&lt;br /&gt;
| Bottine&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;wikitable floatright&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Image&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Plant name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Image&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Fruit name&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fruit tree07.jpg]]&lt;br /&gt;
| Platacia&lt;br /&gt;
| [[image:Fruit07.jpg]]&lt;br /&gt;
| Fragilane&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fruit tree08.jpg]]&lt;br /&gt;
| Tubiliscus&lt;br /&gt;
| [[image:Fruit08.jpg]]&lt;br /&gt;
| Anemole&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fruit tree09.jpg]]&lt;br /&gt;
| &lt;br /&gt;
| [[image:Fruit09.jpg]]&lt;br /&gt;
| Peniraft&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fruit tree10.jpg]]&lt;br /&gt;
| Fiboniccus&lt;br /&gt;
| [[image:Fruit10.jpg]]&lt;br /&gt;
| Kubinus&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fruit tree11.jpg]]&lt;br /&gt;
| Mycopia&lt;br /&gt;
| [[image:Fruit11.jpg]]&lt;br /&gt;
| Caleboot&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fruit tree12.jpg]]&lt;br /&gt;
| Asperagunk&lt;br /&gt;
| [[image:Fruit12.jpg]]&lt;br /&gt;
| Filandra&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fruit tree13.jpg]]&lt;br /&gt;
| Bumpjunkin&lt;br /&gt;
| [[image:Fruit13.jpg]]&lt;br /&gt;
| Jumpkin&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Effects===&lt;br /&gt;
Fruit may give between 1-3 {{AP}} , -1-1 {{Morale}}, 0-1 {{HP}}, 0-1, 1 satisfaction and 0-4 of the following possible effects.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Possible effects:'''&lt;br /&gt;
*Disease cures: &lt;br /&gt;
**Influenza&lt;br /&gt;
**Migraine&lt;br /&gt;
**Gastric Reflux&lt;br /&gt;
**Cold&lt;br /&gt;
**Coprolalia&lt;br /&gt;
**Sinus Storm&lt;br /&gt;
**Tapeworm&lt;br /&gt;
**30% chance to cure Influenza&lt;br /&gt;
**35% chance to cure Influenza&lt;br /&gt;
**65% chance to cure Fungal Infection&lt;br /&gt;
*Diseases caused: &lt;br /&gt;
**Tinnitus&lt;br /&gt;
**Migraine within 4-5 cycles of consumption&lt;br /&gt;
**Extreme Tinnitus within 5-6 cycles of consumption&lt;br /&gt;
**Extreme Tinnitus within 11-15 cycles of consumption&lt;br /&gt;
**Influenza within 7-15 cycles of consumption&lt;br /&gt;
**Fungal Infection within 9-14 cycles of consumption&lt;br /&gt;
**Food Poisoning within 5-11 cycles of consumption&lt;br /&gt;
**Mild Nausea within 4-9 cycles of consumption&lt;br /&gt;
**Sinus Storm within 3-11 cycles of consumption&lt;br /&gt;
**Skin Inflammation within 5 to 12 cycles&lt;br /&gt;
**Tapeworm within 5-13 cycles of consumption&lt;br /&gt;
**25% chance of Gastric Reflux within 5-12 cycles of consumption&lt;br /&gt;
**45% chance of Space Rabies within 7-12 cycles of consumption&lt;br /&gt;
*Psychological Illness cures: &lt;br /&gt;
**Coprolalia&lt;br /&gt;
**Vertigo&lt;br /&gt;
**65% chance of curing Psychotic Episodes&lt;br /&gt;
*Psycohogical Illnesses caused&lt;br /&gt;
**60% chance of causing Chronic Migraine within 7-12 cycles&lt;br /&gt;
**Crabisme within 4-10 cycles&lt;br /&gt;
*Other:&lt;br /&gt;
**50% chance for 1 extra {{AP}}&lt;br /&gt;
&lt;br /&gt;
=Books and Documents=&lt;br /&gt;
&lt;br /&gt;
[[Category:Incomplete]][[Category:To Do]]&lt;br /&gt;
&lt;br /&gt;
[[File:Book.jpg]] Mage Books allow a player to learn an additional skill, even one outside of an individual characters limitations. Each character can only learn 1 mage-book skill per game and doing so adds it as a special, additional skill to the right of their portrait, this can be used to replace skillsets lost due to Mush/Death.&lt;br /&gt;
&lt;br /&gt;
The main source of Mage Books is through the Communication Officer's [[Communications#Xyloph_DB|Xyloph DB]], which provides three, random Mage Books which are created on the bridge.&lt;br /&gt;
&lt;br /&gt;
'''Example:''' &amp;lt;br&amp;gt;A Level 3 [[Characters#Zhong_Chun|Chun]], which has used a mage-book to learn [[Biologist]], displayed below their third skill (Gold Mode)&lt;br /&gt;
&lt;br /&gt;
[[File:Magebook.jpg]]&lt;/div&gt;</summary>
		<author><name>Nijineko</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/Inventory</id>
		<title>Inventory</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Inventory"/>
				<updated>2014-01-18T18:43:50Z</updated>
		
		<summary type="html">&lt;p&gt;Nijineko: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOC right}}{{Warning|'''To Do:''' Add repair and disassembling chances, English names of fruits, books and documents section. Also need to alphabetize the items within the table so we can remove the sort.}}&lt;br /&gt;
{{Caution|'''Attention''': The [[:Category:Useful Templates|Item template]] is already operational, however the single item pages do not exist yet! A system similar to the way Skills are handled will be set up soon. Until then, please avoid creating item pages! - [[User:Ividyon|Ividyon]] ([[User talk:Ividyon|talk]])}}&lt;br /&gt;
=Gear=&lt;br /&gt;
These provide passive effects when held.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Image&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Name&amp;lt;br&amp;gt;Origin&amp;lt;br&amp;gt;Attributes&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Repair&amp;lt;br&amp;gt; Disassemble&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Details&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Alien_can_opener.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Alien Opener'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;[[Exploration]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Increases success chance of repairs, item reinforcement, dismantling, and hull reinforcement by 50% of base chance without the opener.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Antigrav_scooter.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Anti-Grav Scooter'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Daedalus&amp;lt;br&amp;gt;2 charges to start, max 8&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Adds 2 extra [[image:Pa_slot2.png]] during [[image:Pa_slot1.png]] to [[image:Pa_slot2.png]] conversions. Does not stack with the Sprinter skill.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Super_talky.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''iTrakie'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Gold Mode&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Combines the functions of the walkie talkie and tracker. Obtained after buying gold mode once.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Ncc_lens.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Lenses'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;2 x [[Research|NCC Contact Lenses]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Adds 10% accuracy when shooting at [[hunters]], adds 33% accuracy when shooting at players.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Wavoscope.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Oscilloscope'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Blueprint&amp;lt;br&amp;gt;Heavy&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Increases success chance of repairing the hull of Patrol ships and the Daedalus by 50% of base chance without. Also doubles the number of hull points repaired per successful repair from 5 to 10. &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[image:Plastenite_armor.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Plastenite Armor'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Storage&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Absorbs 1 point of combat damage. (Twinpedia says between players only, confirm not useful for expeditions?)&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Protection_gloves.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Protective Gloves'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x storage&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Chance of injury during repairs is divided by 5.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Rolling boulder.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Rolling Boulder'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;[[Exploration]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| During even numbered cycles, you earn one additional [[image:Pa_slot2.png]] during [[image:Pa_slot1.png]] to [[image:Pa_slot2.png]] conversions. Stacks with the scooter. &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Aiming_helmet.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Sniper Helmet'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x blueprint&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Adds 10% accuracy when shooting at [[hunters]], adds 33% accuracy when shooting at players.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Soap.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Soap'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x storage&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| The wash action costs 1 [[image:Pa_slot1.png]] less.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Space_suit.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Spacesuit'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;6 x Daedalus&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Disassembling: 6%&lt;br /&gt;
| Allows you to breathe on planets without oxygen and to survive after ejection from patrol ships.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Apron.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Stainproof Apron'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Storage&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Messy actions do not make you dirty. Super messy actions still make you dirty. See [[Dirty]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Super_soap.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Super Soaper'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x [[Mushicide soap]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| The wash action costs 1 [[image:Pa_slot1.png]] less and removes 1 spore from infected humans.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{H:title|The Tracker is like an on-board GPS, it gives you general information on the ship!|[[image:Tracker.jpg]]}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Tracker'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Personal 1 x each&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Displays the minimap with the position of the crew if they are aboard the Daedalus. Can also display breakages and fires with certain NERON projects.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{H:title|A Walkie-Talkie is a dated means of communication, but it works|[[image:Talky_walky.jpg]]}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Walkie Talkie'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Personal, 1 x each&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Provides access to human channels (general and private).&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{H:title|The Technician's best friend. Significantly boosts repair skills|[[image:Wrench.jpg]]}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Wrench'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x storage&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Increases success chance of repairs, item reinforcement, dismantling, and hull reinforcement by 50% of base chance without the wrench.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Exploration==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; | Image&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Name&amp;lt;br&amp;gt;Origin&amp;lt;br&amp;gt;Attributes&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Repair&amp;lt;br&amp;gt; Disassemble&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Details&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Quad compass.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Quadrimetric Compass'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Storage&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Prevents the person carrying it from getting lost on expeditions. Recommended that someone with pilot skill and {{AP}}  needed to pilot a rescue mission carry this, as well as other important items.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Rope.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Rope'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;2 x Storage&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Cancels the personal damage that can occur in the seismic, cave and mountain zones during explorations if it targets the holder. Does not protect other crew members, and does not prevent events which cause crew death.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:White_flag.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''White Flag'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x blueprint&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Cancels the chance of combat in Intelligent Life zones during expeditions.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Echo_sounder.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''EchoLocator'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x blueprint&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| If one of the remaining planet zones is Hydro Carbon, increases the chance of exploring it by 5.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Driller.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Drill'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Storage&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Doubles the amount of fuel gained from any zone.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Trad_module.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Babel Module'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x blueprint&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Doubles the chance of gaining artifacts in Intelligent Life zones.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Heat_seeker.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Thermosensor'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x blueprint&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| If one of the remaining zones is Ruminant, Predator, Intelligent Life, Mankarog or Insects, increases the chance of exploring it by 5.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Tools=&lt;br /&gt;
Allow various actions.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; | Image&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Name&amp;lt;br&amp;gt;Origin&amp;lt;br&amp;gt;Attributes&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Repair&amp;lt;br&amp;gt; Disassemble&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Details&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Hacker_kit.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Hacker Kit'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Storage&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Repair = 6%&lt;br /&gt;
| Allows the user to attempt to force access to the command or BIOS terminals at a cost of 2 {{AP}}  25% base chance of success without IT Expert skill, 50% base chance with IT Expert skill.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Postit_bloc.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Block of Post-It Notes'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Storage&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Used to write notes. Useful for filling shelves with in case of fires, adding filler to expedition crew inventory to reduce chances of important items being lost, and communicating with certain injuries which impair communication.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Extinguisher.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Extinguisher'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;2 x Storage, 1 X Blueprint&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| 50% base chance to extinguish a fire for 1 {{AP}} &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Mad_kube.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''MAD Kube'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Refectory&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Can use 1 {{AP}} to try to solve the kube. About 10% chance of success, first time rewards 5 {{Glory}}&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Microwave.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Microwave'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Refectory&amp;lt;br&amp;gt;Heavy&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Disassembling: ?%&lt;br /&gt;
produces:&lt;br /&gt;
2 [[Inventory#Components|Metal Scrap]]&lt;br /&gt;
| Starts broken. Allows cooking of standard rations for free. Chance to break the comms link to Sol.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Duck_tape.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Duct Tape'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Storage&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| For 1 {{AP}}, may gag another crew member.&amp;lt;br&amp;gt;{{Todo|The effects of gagging someone/getting gagged? (iirc, they gain the muted quality, ie: cannot talk, and it is considered aggressive. [[User:Nijineko|Nijineko]] ([[User talk:Nijineko|talk]]) 11:43, 18 January 2014 (MST)}}&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Freezer.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Superfreezer'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Refectory&amp;lt;br&amp;gt;Heavy&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Starts broken. Converts cooked rations and alien steaks into standard rations. Can freeze other perishable consumables. (To be confirmed: Consumables retain same status as when frozen.)&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Alien_holographic_tv.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Alien Holographic TV'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Exploration&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Repair = 3%&lt;br /&gt;
| Provides +3 {{morale}} to all crew in the room. Each crew member can only gain {{morale}} from this once per game. Can be used several times.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Printer.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Tabulatrix&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Bridge&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Repair = ?%&lt;br /&gt;
Disassembling: 12%&lt;br /&gt;
| Is used to print several documents, such as [[The List]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
==Weapons==&lt;br /&gt;
Tools for attacking other players. Also useful for [[exploration]].&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; | Image&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Name&amp;lt;br&amp;gt;Origin&amp;lt;br&amp;gt;Attributes&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Repair&amp;lt;br&amp;gt; Disassemble&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Accuracy&amp;lt;br&amp;gt;Damage&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Expedition&amp;lt;br&amp;gt;Strength&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Wounds&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Details&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | -&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Kick Off'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;(Unarmed attack)&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60%&amp;lt;br&amp;gt;1-3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | -&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Knife.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Knife'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Storage&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60%&amp;lt;br&amp;gt;1-5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| Can attack another player with the knife for 1 {{AP}}. Chance for a fatal blow. Risk of injury to both victim and attacker when using the knife. Also a chance to drop the knife on the room's shelf upon attacking.&amp;lt;br&amp;gt;Does not count as hand-to-hand combat.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Blaster.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Blaster'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;2 x Storage&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50%&amp;lt;br&amp;gt;3-5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1 or 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| Can attack another player with the blaster for 1 {{AP}}. Stores a maximum of 3 charges. Chance for a fatal blow. Risk of injury to the victim.&amp;lt;br&amp;gt;Provides 1 point for expeditions without day 4 rebel base contact, 2 points with.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Natamy_riffle.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Natamy Rifle'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Research&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50%&amp;lt;br&amp;gt;2-4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&amp;lt;br&amp;gt; Common&lt;br /&gt;
| When used on a mush, does 6-13 damage and injures. Stores a maximum of 3 charges.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Items_decoup_05.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Lizaro Jungle'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Blueprint&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 99%&amp;lt;br&amp;gt;3-5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&amp;lt;br&amp;gt; ???&lt;br /&gt;
| Stores only 1 charge&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Machine_gun.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Old Faithful'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Blueprint&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50%&amp;lt;br&amp;gt;2-3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0-3&amp;lt;br&amp;gt;Very&amp;lt;br&amp;gt;Common&lt;br /&gt;
| Stores a maximum of 12 charges.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Missile_launcher.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Rocket Launcher'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Blueprint&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50%&amp;lt;br&amp;gt;?-8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0-2&amp;lt;br&amp;gt;Common&lt;br /&gt;
| Stores only 1 charge. Damages everyone in the room including the attacker, however does less damage to the attacker. Risk of breaking equipment in the room. Chance of fatal blows.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Grenade.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Grenade'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Storage&amp;lt;br&amp;gt;1 x Blueprint&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0-10(target)&amp;lt;br&amp;gt;0-3(attacker)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ?&lt;br /&gt;
| 1 {{AP}} to throw. Is consumed by taking on expeditions. Damages everyone in the room including the attacker, however does less damage to the attacker. Risk of breaking equipment in the room.&amp;lt;br&amp;gt;Cannot be thrown by humans if the NERON Peace Core is active (BIOS settings) but mush can still throw it.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Instruments=&lt;br /&gt;
Provide passive effects in a given room when on the shelf. In the case of instruments which unlock research, can also be in a player's inventory.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; | Image&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Name&amp;lt;br&amp;gt;Origin&amp;lt;br&amp;gt;Attributes&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Repair&amp;lt;br&amp;gt; Disassemble&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Details&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Water_stick.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Water Stick'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Exploration&amp;lt;br&amp;gt;Artifact&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Unlocks Perpetual Moisture and Tesla SUP2X research when placed in the laboratory.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Magellan_liquid_map.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Magellan Liquid Map'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Exploration&amp;lt;br&amp;gt;Artifact&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Repair = 1%&lt;br /&gt;
| When placed on the bridge, planets detected will automatically have 1 or 2 sections revealed. Does not stack with multiples.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Insectoid_shell.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Invertebrate Shell'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Exploration&amp;lt;br&amp;gt;Artifact, Heavy&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| When placed in a turret room, adds 100% damage to the turret. Starts a fire in the room if destroyed. Does stack with multiples.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Mush_floppy_disk.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Mush Genome Disk'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Xyloph DB&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Unlocks research when placed in the laboratory.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Computer_jelly.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Printed Circuit Jelly'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Exploration&amp;lt;br&amp;gt;Artifact&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| When placed in the Nexus, +3% is added to Laboratory Research base efficiencies. Does not stack with multiples.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Super map.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Star Map Piece'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Exploration&amp;lt;br&amp;gt;Artifact&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Used to unlock travel to Eden. When one is placed in the laboratory, unlocks Super Calculator research. Once complete, Super Calculator in Nexus can be used with 3 star map pieces to triangulate the location of Eden.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Myco_alarm.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''[[MycoAlarms|Myco Alarm]]'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;5 x Mycoalarm Research&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Repair = 25%&lt;br /&gt;
| Displays an alert in the room logs if a mush infects someone in that room. Still works if hidden.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Mush sample.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Mush Sample'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Daedalus&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Unlocks research in the laboratory.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Components=&lt;br /&gt;
Mainly from dismantling or scrap collection using the Pasiphae after shooting down hunters. Used for assembling blueprints and reinforcing (both Daedalus hull and objects).&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; | Image&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Name&amp;lt;br&amp;gt; Attributes&amp;lt;br&amp;gt; Origin&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Repair&amp;lt;br&amp;gt; Disassemble&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Details&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Metal_scraps.jpg]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | '''Metal Scraps''' &amp;lt;small&amp;gt;&amp;lt;br&amp;gt; Scrap Collection&amp;lt;/small&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | N/A&lt;br /&gt;
| Used in assembling objects using plans &lt;br /&gt;
|-&lt;br /&gt;
|-|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{H:title|A cold, hollow tube|[[Image:Thick_tube.jpg]]}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | '''Thick Tube''' &amp;lt;small&amp;gt;&amp;lt;br&amp;gt; x 2 Shower &amp;lt;br&amp;gt;1 x '''Lizaro Jungle'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Used in assembling objects using plans &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{H:title|More worthless debris|[[Image:Plastic_scraps.jpg]]}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | '''Plastic Scraps''' &amp;lt;small&amp;gt;&amp;lt;br&amp;gt; x 2 Shower &amp;lt;/small&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Used in assembling objects using plans &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Old_shirt.jpg]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | '''Old T-Shirt''' &amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Daedalus&amp;lt;/small&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Used in assembling the White Flag blueprint.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Miscellaneous=&lt;br /&gt;
-&amp;gt;Note: put containers here&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; | Image&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Name&amp;lt;br&amp;gt;Origin&amp;lt;br&amp;gt;Attributes&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Repair&amp;lt;br&amp;gt; Disassemble&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Details&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Camera.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Camera'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;3 x storage&amp;lt;br&amp;gt;2 x [[Paranoid]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Repair = ?%&lt;br /&gt;
Disassembling: 25% &lt;br /&gt;
| Secret and furtive actions are recorded in the room log when a camera is present. Cannot be dropped on a shelf. If the paranoid skill is selected when the player has a full inventory, the cameras will mount on the room wall.&amp;lt;br&amp;gt;1 {{AP}} to dismount a camera, 2 {{AP}}  to install.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Space_capsule.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Space Capsule'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Scrap Collection&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Costs 1 {{AP}} to open. Often contains oxygen, fuel, metal or plastic scrap. May contain a ration or medkit according to Twinpedia. (Verify?) &amp;lt;br&amp;gt; {{Note|If you open the Capsule and it contains Fuel/Oxygen, you will not be able to drop it until returning it to a Oxygen Tank etc}}&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Fuel_capsule.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Fuel Capsule'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Rear Storage fuel tanks&amp;lt;br&amp;gt;Combustion Chamber&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Contain 1 unit of fuel. Cannot be placed upon a shelf unless the holder mutates or dies. Can be removed from or placed in the fuel tanks and combustion chamber.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Oxy_capsule.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Oxygen Capsule'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Central Storage tanks&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Contain 1 unit of oxygen. Cannot be placed upon a shelf unless the holder mutates or dies. Can be removed from or placed in the oxygen tanks in the central storage rooms. Holding an oxygen capsule prevents the holder from suffocating if the ship is out of oxygen but is consumed when this occurs&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Tree_pot.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''HydroPot'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;2 x Storage&amp;lt;br&amp;gt;3 x Hydroponic Garden&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Fruit can be planted in these to develop the garden. See [[Gardening]].&amp;lt;br&amp;gt;More hydropots can be obtained via the NERON project [[NERON#List of NERON Projects|Additional HydroPots]] and Ian's skill [[Human#Human Skills|Green Thumb]].&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Help_drone.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Robo -Name drone'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Daedalus&amp;lt;br&amp;gt;1 x blueprint&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Attempts to repair defective equipment in the room before moving. See [[Drones]]&amp;lt;br&amp;gt;An additional drone can be obtained via the NERON project [[NERON#List of NERON Projects|Additional Drone]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Body_cat.png]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Schrödinger'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Decryo of Raluca&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Raluca's cat. Cannot place on shelves, can drop in a given room. Can be infected by mush. See [[NPCs#Schrödinger|Schrödinger]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Pill_box.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Survival Kit'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Vending Machine&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | N/A&lt;br /&gt;
| Contains 2 bandages and 2 drugs. Effects of the drugs in the Kit are visible to all.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Lunchbox.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Lunchbox'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Vending Machine&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | N/A&lt;br /&gt;
| Contains 3 Standard Rations&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Coffee_thermos.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Coffee Thermos'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Vending Machine&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | N/A&lt;br /&gt;
| Gives 4 coffees.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Sofa.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Swedish Sofa belonging to -player-'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Blueprint&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Repair: 25%&lt;br /&gt;
Disassembling: 25%&lt;br /&gt;
| Works just like a bed. Once built it cannot be moved.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Health=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; | Image&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Name&amp;lt;br&amp;gt;Origin&amp;lt;br&amp;gt;Attributes&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Repair&amp;lt;br&amp;gt; Disassemble&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Details&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Bandage.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Bandage'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;2 x Medlab&amp;lt;br&amp;gt;2 x Survival Kit&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | N/A&lt;br /&gt;
| Uses 1 {{AP}} to heal 2 {{HP}}. &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Medikit.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Medkit'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Daedalus&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Uses 2 {{AP}}  if treating someone else, 3 if treating self. Heals 3 {{HP}} and may cure diseases. With Doctor skill, heals 5 {{HP}}. Can be upgraded via Ultra Healing Pomade research to heal one additional point of {{HP}}.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Alien_oil.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Jar of Alien Oil'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Exploration&amp;lt;br&amp;gt;Artifact&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Heals HP to maximum and cures wounds. One time use. May also be inserted into fuel reservoir for 5 units of fuel. &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Anti_mush_serum.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Retro-Fungal Serum'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x [[Research|Retro-Fungal Serum]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Costs 1 {{AP}} to use on a crewmate. Cures a mush, single use. No effect if used on a human. Usage is not logged in room records, and no notification is given to the player it is used upon if they are human.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Spore_extractor.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Spore Sucker'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x [[Research|Spore Sucker]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Costs 1 {{AP}} to remove a spore from a human. Mush cannot use it. Use is private, but makes one dirty, and does 3 {{HP}} Damage.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Blueprints=&lt;br /&gt;
Plans for constructing objects using specific components&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Each ship will start with 1 Swedish Sofa blueprint and 4 random ones. An additional 3 can be obtained via the Xyloph DB. 6 will be unavailable on any given ship.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If a blueprint is in the same room as its components, anyone may build it for 3 AP.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When a Blueprint is used all materials are used up, this means making the white flag removes the use of soap on a ship.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; | Image&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Name&amp;lt;br&amp;gt;Possible Copies&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Result&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Components&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Dismantling&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Blueprint.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Blueprint: Sniper Helmet'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;0-1&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Aiming_helmet.jpg]]&lt;br /&gt;
| 1 x Scrap Metal&amp;lt;br&amp;gt;1 x Plastic Scrap&lt;br /&gt;
| 1 x Scrap Metal&amp;lt;br&amp;gt;1 x Plastic Scrap&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Blueprint.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Blueprint: White Flag'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;0-1&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:White_flag.jpg]]&lt;br /&gt;
| 1 x Soap&amp;lt;br&amp;gt;1 x Old T-Shirt&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Blueprint.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Blueprint: Support Drone'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;0-1&amp;lt;br&amp;gt;1 x Robotics Expert&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Help_drone.jpg]]&lt;br /&gt;
| 4 x Scrap Metal&amp;lt;br&amp;gt;1 x Plastic Scrap&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Blueprint.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Echo Locator'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;0-1&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Echo_sounder.jpg]]&lt;br /&gt;
| 1 x Scrap Metal&amp;lt;br&amp;gt;1 x Plastic Scrap&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Blueprint.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Blueprint:Extinguisher'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;0-1&amp;lt;/small&amp;gt;&lt;br /&gt;
|[[Image:Extinguisher.jpg]]&lt;br /&gt;
| 1 x Scrap Metal &amp;lt;br&amp;gt; 1 x Oxygen Capsule&lt;br /&gt;
| 1 x Scrap Metal&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Blueprint.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Blueprint: Grenade'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;0-1&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Grenade.jpg]]&lt;br /&gt;
| 1 x Oxygen Capsule&amp;lt;br&amp;gt;1 x Fuel capsule&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Blueprint.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Blueprint: Rocket Launcher'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;0-1&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Missile_launcher.jpg]]&lt;br /&gt;
| 1 x Thick Tube&amp;lt;br&amp;gt;1 x Scrap Metal&amp;lt;br&amp;gt;1 x Plastic Scrap&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Blueprint.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Blueprint: Lizaro Jungle'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;0-1&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Items_decoup 05.jpg]]&lt;br /&gt;
| 2 x Scrap Metal&amp;lt;br&amp;gt;1 x Plastic Scrap&lt;br /&gt;
| 1 x Thick Tube&amp;lt;br&amp;gt;1 x Scrap Metal&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Blueprint.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Blueprint: Babel Module'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;0-1&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Trad_module.jpg]]&lt;br /&gt;
| 1 x Scrap Metal&amp;lt;br&amp;gt;1 x Plastic Scrap&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Blueprint.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Blueprint: Swedish Sofa'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1-2&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Sofa.jpg]]&lt;br /&gt;
| 1 x Thick Tube&amp;lt;br&amp;gt;1 x Scrap metal&lt;br /&gt;
| 1 x Plastic Scrap&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Blueprint.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Blueprint: Old Faithful'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;0-1&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Machine_gun.jpg]]&lt;br /&gt;
| 4 x Scrap Metal&lt;br /&gt;
| 1 x Scrap Metal&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Blueprint.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Blueprint: Thermosensor'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;0-1&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Heat_seeker.jpg]]&lt;br /&gt;
| 1 x Scrap Metal&amp;lt;br&amp;gt;1 x Plastic Scrap&lt;br /&gt;
| 1 x Plastic Scrap&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Blueprint.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Blueprint: Oscilloscope'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;0-1&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Wavoscope.jpg]]&lt;br /&gt;
| 1 x Scrap Metal&amp;lt;br&amp;gt;1 x Plastic Scrap&lt;br /&gt;
| 2 x Scrap Metal&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Consumables=&lt;br /&gt;
Actions:&lt;br /&gt;
&lt;br /&gt;
'''Consume''': Removes starvation status and gives satisfaction (if food). Chance of becoming dirty.&lt;br /&gt;
&lt;br /&gt;
'''Hyperfreeze''': 1 AP or cooking point required,the Superfreezer must be in the room and working&lt;br /&gt;
*Converts an Alien steak or a cooked ration into a standard ration&lt;br /&gt;
*Removes spores from the food&lt;br /&gt;
*Gives the food the attribute &amp;quot;Frozen&amp;quot; without affecting anything else, spoiled food is still spoiled.&lt;br /&gt;
'''Express Cook''': Need the microwave. '''Caution:''' Using the microwave can interrupt the ship's connection with Sol, and typically should not be done until after all important comms things have been done.&lt;br /&gt;
*If food is frozen, removes the attribute &amp;quot;Frozen.&amp;quot; Spoilage status stays the same.&lt;br /&gt;
*If used on standard ration, changes to a cooked ration for free.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Drugs==&lt;br /&gt;
Drug effects are assigned at random at the beginning of each ship. Doctors, Biologists, Nurses and Mush can see their properties. &amp;lt;br&amp;gt;Each ship starts with 12 drugs. The [[Research|Narcotics Distiller]] can produce 1 drug per day. 2 drugs can also be obtained via the Survival Kit at the vending machine. Survival Kit drug properties will be readable by everyone.&amp;lt;br&amp;gt;Drugs do not perish.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Drugs can have different combinations of the following effects''':&lt;br /&gt;
*May have 0-1 of the following: -2, +1, +2 or +3 {{Morale}}&lt;br /&gt;
*May have 0-1 of the following: +1, +2, or +3 {{AP}}, +2 or +4 {{MP}}&lt;br /&gt;
*May have 1-4 of the following: &lt;br /&gt;
**Disease Cures: Vitamin Deficiency, Rash, Gastroenteritis, Influenza, Generalized Infection, Cold, Rubella, Syphilis, Sinus Storm, Tapeworm&lt;br /&gt;
**Disorder Cures: Paranoid Crisis, Depression, Migraine&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; | Image&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Name&amp;lt;br&amp;gt;Origin&amp;lt;br&amp;gt;Attributes&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Effects&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Details&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Ration_6.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Anabolic'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;4 x [[Research|Anabolics]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8 {{MP}}&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
==Rations==&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Ration_7.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Coffee'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Coffee Machine&amp;lt;br&amp;gt;4 x Thermos&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2 {{AP}} &lt;br /&gt;
| Is not tea. :(&amp;lt;br&amp;gt;+2 additional {{AP}}  if the player has the Caffeine Junkie skill. At the beginning of the ship, coffee is available once per day starting at the beginning of cycle 1. After PILGRED is fixed, coffee is also available during cycles 3, 5 and 7. However, coffee does not stack in the machine, and the post-PILGRED coffee must be retrieved during the cycle in which it spawns. &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Organic_scraps.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Organic Waste'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;3-4 x [[Quarantine]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6 {{AP}} &amp;lt;br&amp;gt;-4 {{Morale}}&amp;lt;br&amp;gt;16 Satisfaction&lt;br /&gt;
| Remains of a player put in [[quarantine]]. Possible chance to sicken. Not cookable.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Ration 0.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Standard Ration'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;32 x Refectory&amp;lt;br&amp;gt;3 x Lunchbox&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4 {{AP}} &amp;lt;br&amp;gt;-1 {{Morale}}&amp;lt;br&amp;gt;4 Satisfaction&lt;br /&gt;
| Costs 1 {{AP}}  to cook in the refectory. May also express cook for free if the microwave is there and fixed, but microwave may break the comms link with Sol. Alien steaks may be hyperfrozen to create additional rations.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Ration 1.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Cooked Ration'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Cooking&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4 {{AP}} &amp;lt;br&amp;gt;4 Satisfaction&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Ration 5.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Alien Steak'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;&amp;lt;Exploration&amp;gt;&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4 {{AP}} &amp;lt;br&amp;gt;-1 {{Morale}}&amp;lt;br&amp;gt;4 Satisfaction&lt;br /&gt;
| 50% Chance to cause the disease gastric reflux within 4-8 cycles. &amp;lt;br&amp;gt;25% Chance to cause the disease tapeworm within 4-8 cycles.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Ration 4.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Lombrick Bar'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Vending Machine&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6 {{AP}} &amp;lt;br&amp;gt;2 {{Morale}}&amp;lt;br&amp;gt;8 Satisfaction&lt;br /&gt;
| ''A curious mix of caterpillars and other worms shaped into a bar and shrinkwrapped in plastic. Gulp...''&lt;br /&gt;
Does not perish.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Ration 8.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''SuperVitamin Bar'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Vending Machine&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8 {{AP}}&amp;lt;br&amp;gt;4 {{MP}}&amp;lt;br&amp;gt;6 Satisfaction&lt;br /&gt;
| ''The most fashionable SNC product, which in certain South American tribes, has completely replaced Ayahuasca. Only contains substances scientifically proven to be bad for your health!''&lt;br /&gt;
*55% chance of causing Slight Nausea&lt;br /&gt;
*Non-perishable&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Ration 3.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Space Potato'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Vending Machine&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8 {{AP}} &amp;lt;br&amp;gt;8 Satisfaction&lt;br /&gt;
| Does not perish.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Ration 2.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Proactive Puffed Rice'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Vending Machine&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10 {{AP}} &amp;lt;br&amp;gt;5 Satisfaction&lt;br /&gt;
| Does not perish. 55% chance to damage a door.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Fruit==&lt;br /&gt;
See [[Gardening]] for plant care information.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;There are 14 different fruits. All are perishable. Of the 14, 12 have attributes which are randomly assigned, except for satisfaction. All fruits give 1 satisfaction&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The ship starts with 2 mature banana trees. Bananas give 1 {{AP}} , 1 {{Morale}}, and 1 {{HP}}, and take 36 cycles to mature. Jumpkins can be found on expeditions or in the vending machine for klix and always give 3 {{AP}} , 1 {{Morale}}, and 1 {{HP}}, and take 7-11 cycles to mature. All other fruits are randomly assigned attributes other than satisfaction from within a certain range each game. Some may cause or cure illnesses, and some may cure psychological disorders. Botanists, chefs, and mush can see which properties a specific type of fruit has.&lt;br /&gt;
&lt;br /&gt;
{{Todo|Need English names of fruits, fill in as seen please.}}&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;wikitable floatleft&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Image&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Plant name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Image&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Fruit name&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fruit tree00.jpg]]&lt;br /&gt;
| Banana Tree&lt;br /&gt;
| [[image:Fruit banana.jpg]]&lt;br /&gt;
| Banana&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fruit tree01.jpg]]&lt;br /&gt;
| Creepist&lt;br /&gt;
| [[image:Fruit01.jpg]]&lt;br /&gt;
| Creepnut&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fruit tree02.jpg]]&lt;br /&gt;
| Cactax&lt;br /&gt;
| [[image:Fruit02.jpg]]&lt;br /&gt;
| Meztine&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fruit tree03.jpg]]&lt;br /&gt;
| Bifflon&lt;br /&gt;
| [[image:Fruit03.jpg]]&lt;br /&gt;
| Guntiflop&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fruit tree04.jpg]]&lt;br /&gt;
| Pulminagro&lt;br /&gt;
| [[image:Fruit04.jpg]]&lt;br /&gt;
| Ploshmina&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fruit tree05.jpg]]&lt;br /&gt;
|&lt;br /&gt;
| [[image:Fruit05.jpg]]&lt;br /&gt;
| Precati&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fruit tree06.jpg]]&lt;br /&gt;
|&lt;br /&gt;
| [[image:Fruit06.jpg]]&lt;br /&gt;
| Bottine&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;wikitable floatright&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Image&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Plant name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Image&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Fruit name&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fruit tree07.jpg]]&lt;br /&gt;
| Platacia&lt;br /&gt;
| [[image:Fruit07.jpg]]&lt;br /&gt;
| Fragilane&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fruit tree08.jpg]]&lt;br /&gt;
| Tubiliscus&lt;br /&gt;
| [[image:Fruit08.jpg]]&lt;br /&gt;
| Anemole&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fruit tree09.jpg]]&lt;br /&gt;
| &lt;br /&gt;
| [[image:Fruit09.jpg]]&lt;br /&gt;
| Peniraft&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fruit tree10.jpg]]&lt;br /&gt;
| Fiboniccus&lt;br /&gt;
| [[image:Fruit10.jpg]]&lt;br /&gt;
| Kubinus&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fruit tree11.jpg]]&lt;br /&gt;
| Mycopia&lt;br /&gt;
| [[image:Fruit11.jpg]]&lt;br /&gt;
| Caleboot&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fruit tree12.jpg]]&lt;br /&gt;
| Asperagunk&lt;br /&gt;
| [[image:Fruit12.jpg]]&lt;br /&gt;
| Filandra&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fruit tree13.jpg]]&lt;br /&gt;
| Bumpjunkin&lt;br /&gt;
| [[image:Fruit13.jpg]]&lt;br /&gt;
| Jumpkin&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Effects===&lt;br /&gt;
Fruit may give between 1-3 {{AP}} , -1-1 {{Morale}}, 0-1 {{HP}}, 0-1, 1 satisfaction and 0-4 of the following possible effects.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Possible effects:'''&lt;br /&gt;
*Disease cures: &lt;br /&gt;
**Influenza&lt;br /&gt;
**Migraine&lt;br /&gt;
**Gastric Reflux&lt;br /&gt;
**Cold&lt;br /&gt;
**Coprolalia&lt;br /&gt;
**Sinus Storm&lt;br /&gt;
**Tapeworm&lt;br /&gt;
**30% chance to cure Influenza&lt;br /&gt;
**35% chance to cure Influenza&lt;br /&gt;
**65% chance to cure Fungal Infection&lt;br /&gt;
*Diseases caused: &lt;br /&gt;
**Tinnitus&lt;br /&gt;
**Migraine within 4-5 cycles of consumption&lt;br /&gt;
**Extreme Tinnitus within 5-6 cycles of consumption&lt;br /&gt;
**Extreme Tinnitus within 11-15 cycles of consumption&lt;br /&gt;
**Influenza within 7-15 cycles of consumption&lt;br /&gt;
**Fungal Infection within 9-14 cycles of consumption&lt;br /&gt;
**Food Poisoning within 5-11 cycles of consumption&lt;br /&gt;
**Mild Nausea within 4-9 cycles of consumption&lt;br /&gt;
**Sinus Storm within 3-11 cycles of consumption&lt;br /&gt;
**Skin Inflammation within 5 to 12 cycles&lt;br /&gt;
**Tapeworm within 5-13 cycles of consumption&lt;br /&gt;
**25% chance of Gastric Reflux within 5-12 cycles of consumption&lt;br /&gt;
**45% chance of Space Rabies within 7-12 cycles of consumption&lt;br /&gt;
*Psychological Illness cures: &lt;br /&gt;
**Coprolalia&lt;br /&gt;
**Vertigo&lt;br /&gt;
**65% chance of curing Psychotic Episodes&lt;br /&gt;
*Psycohogical Illnesses caused&lt;br /&gt;
**60% chance of causing Chronic Migraine within 7-12 cycles&lt;br /&gt;
**Crabisme within 4-10 cycles&lt;br /&gt;
*Other:&lt;br /&gt;
**50% chance for 1 extra {{AP}}&lt;br /&gt;
&lt;br /&gt;
=Books and Documents=&lt;br /&gt;
&lt;br /&gt;
[[Category:Incomplete]][[Category:To Do]]&lt;br /&gt;
&lt;br /&gt;
[[File:Book.jpg]] Mage Books allow a player to learn an additional skill, even one outside of an individual characters limitations. Each character can only learn 1 mage-book skill per game and doing so adds it as a special, additional skill to the right of their portrait, this can be used to replace skillsets lost due to Mush/Death.&lt;br /&gt;
&lt;br /&gt;
The main source of Mage Books is through the Communication Officer's [[Communications#Xyloph_DB|Xyloph DB]], which provides three, random Mage Books which are created on the bridge.&lt;br /&gt;
&lt;br /&gt;
'''Example:''' &amp;lt;br&amp;gt;A Level 3 [[Characters#Zhong_Chun|Chun]], which has used a mage-book to learn [[Biologist]], displayed below their third skill (Gold Mode)&lt;br /&gt;
&lt;br /&gt;
[[File:Magebook.jpg]]&lt;/div&gt;</summary>
		<author><name>Nijineko</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/Inventory</id>
		<title>Inventory</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Inventory"/>
				<updated>2014-01-18T18:39:56Z</updated>
		
		<summary type="html">&lt;p&gt;Nijineko: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOC right}}{{Warning|'''To Do:''' Add repair and disassembling chances, English names of fruits, books and documents section. Also need to alphabetize the items within the table so we can remove the sort.}}&lt;br /&gt;
{{Caution|'''Attention''': The [[:Category:Useful Templates|Item template]] is already operational, however the single item pages do not exist yet! A system similar to the way Skills are handled will be set up soon. Until then, please avoid creating item pages! - [[User:Ividyon|Ividyon]] ([[User talk:Ividyon|talk]])}}&lt;br /&gt;
=Gear=&lt;br /&gt;
These provide passive effects when held.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Image&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Name&amp;lt;br&amp;gt;Origin&amp;lt;br&amp;gt;Attributes&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Repair&amp;lt;br&amp;gt; Disassemble&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Details&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Alien_can_opener.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Alien Opener'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;[[Exploration]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Increases success chance of repairs, item reinforcement, dismantling, and hull reinforcement by 50% of base chance without the opener.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Antigrav_scooter.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Anti-Grav Scooter'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Daedalus&amp;lt;br&amp;gt;2 charges to start, max 8&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Adds 2 extra [[image:Pa_slot2.png]] during [[image:Pa_slot1.png]] to [[image:Pa_slot2.png]] conversions. Does not stack with the Sprinter skill.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Super_talky.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''iTrakie'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Gold Mode&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Combines the functions of the walkie talkie and tracker. Obtained after buying gold mode once.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Ncc_lens.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Lenses'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;2 x [[Research|NCC Contact Lenses]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Adds 10% accuracy when shooting at [[hunters]], adds 33% accuracy when shooting at players.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Wavoscope.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Oscilloscope'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Blueprint&amp;lt;br&amp;gt;Heavy&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Increases success chance of repairing the hull of Patrol ships and the Daedalus by 50% of base chance without. Also doubles the number of hull points repaired per successful repair from 5 to 10. &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[image:Plastenite_armor.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Plastenite Armor'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Storage&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Absorbs 1 point of combat damage. (Twinpedia says between players only, confirm not useful for expeditions?)&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Protection_gloves.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Protective Gloves'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x storage&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Chance of injury during repairs is divided by 5.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Rolling boulder.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Rolling Boulder'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;[[Exploration]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| During even numbered cycles, you earn one additional [[image:Pa_slot2.png]] during [[image:Pa_slot1.png]] to [[image:Pa_slot2.png]] conversions. Stacks with the scooter. &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Aiming_helmet.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Sniper Helmet'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x blueprint&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Adds 10% accuracy when shooting at [[hunters]], adds 33% accuracy when shooting at players.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Soap.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Soap'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x storage&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| The wash action costs 1 [[image:Pa_slot1.png]] less.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Space_suit.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Spacesuit'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;6 x Daedalus&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Disassembling: 6%&lt;br /&gt;
| Allows you to breathe on planets without oxygen and to survive after ejection from patrol ships.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Apron.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Stainproof Apron'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Storage&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Messy actions do not make you dirty. Super messy actions still make you dirty. See [[Dirty]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Super_soap.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Super Soaper'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x [[Mushicide soap]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| The wash action costs 1 [[image:Pa_slot1.png]] less and removes 1 spore from infected humans.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{H:title|The Tracker is like an on-board GPS, it gives you general information on the ship!|[[image:Tracker.jpg]]}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Tracker'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Personal 1 x each&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Displays the minimap with the position of the crew if they are aboard the Daedalus. Can also display breakages and fires with certain NERON projects.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{H:title|A Walkie-Talkie is a dated means of communication, but it works|[[image:Talky_walky.jpg]]}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Walkie Talkie'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Personal, 1 x each&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Provides access to human channels (general and private).&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{H:title|The Technician's best friend. Significantly boosts repair skills|[[image:Wrench.jpg]]}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Wrench'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x storage&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Increases success chance of repairs, item reinforcement, dismantling, and hull reinforcement by 50% of base chance without the wrench.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Exploration==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; | Image&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Name&amp;lt;br&amp;gt;Origin&amp;lt;br&amp;gt;Attributes&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Repair&amp;lt;br&amp;gt; Disassemble&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Details&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Quad compass.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Quadrimetric Compass'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Storage&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Prevents the person carrying it from getting lost on expeditions. Recommended that someone with pilot skill and {{AP}}  needed to pilot a rescue mission carry this, as well as other important items.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Rope.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Rope'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;2 x Storage&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Cancels the personal damage that can occur in the seismic, cave and mountain zones during explorations if it targets the holder. Does not protect other crew members, and does not prevent events which cause crew death.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:White_flag.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''White Flag'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x blueprint&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Cancels the chance of combat in Intelligent Life zones during expeditions.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Echo_sounder.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''EchoLocator'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x blueprint&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| If one of the remaining planet zones is Hydro Carbon, increases the chance of exploring it by 5.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Driller.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Drill'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Storage&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Doubles the amount of fuel gained from any zone.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Trad_module.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Babel Module'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x blueprint&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Doubles the chance of gaining artifacts in Intelligent Life zones.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Heat_seeker.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Thermosensor'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x blueprint&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| If one of the remaining zones is Ruminant, Predator, Intelligent Life, Mankarog or Insects, increases the chance of exploring it by 5.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Tools=&lt;br /&gt;
Allow various actions.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; | Image&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Name&amp;lt;br&amp;gt;Origin&amp;lt;br&amp;gt;Attributes&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Repair&amp;lt;br&amp;gt; Disassemble&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Details&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Hacker_kit.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Hacker Kit'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Storage&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Repair = 6%&lt;br /&gt;
| Allows the user to attempt to force access to the command or BIOS terminals at a cost of 2 {{AP}}  25% base chance of success without IT Expert skill, 50% base chance with IT Expert skill.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Postit_bloc.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Block of Post-It Notes'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Storage&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Used to write notes. Useful for filling shelves with in case of fires, adding filler to expedition crew inventory to reduce chances of important items being lost, and communicating with certain injuries which impair communication.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Extinguisher.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Extinguisher'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;2 x Storage, 1 X Blueprint&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| 50% base chance to extinguish a fire for 1 {{AP}} &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Mad_kube.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''MAD Kube'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Refectory&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Can use 1 {{AP}} to try to solve the kube. About 10% chance of success, first time rewards 5 {{Glory}}&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Microwave.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Microwave'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Refectory&amp;lt;br&amp;gt;Heavy&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Disassembling: ?%&lt;br /&gt;
produces:&lt;br /&gt;
2 [[Inventory#Components|Metal Scrap]]&lt;br /&gt;
| Starts broken. Allows cooking of standard rations for free. Chance to break the comms link to Sol.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Duck_tape.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Duct Tape'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Storage&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| For 1 {{AP}}, may gag another crew member.&amp;lt;br&amp;gt;{{Todo|The effects of gagging someone/getting gagged?}}&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Freezer.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Superfreezer'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Refectory&amp;lt;br&amp;gt;Heavy&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Starts broken. Converts cooked rations and alien steaks into standard rations. Can freeze other perishable consumables. (To be confirmed: Consumables retain same status as when frozen.)&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Alien_holographic_tv.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Alien Holographic TV'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Exploration&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Repair = 3%&lt;br /&gt;
| Provides +3 {{morale}} to all crew in the room. Each crew member can only gain {{morale}} from this once per game. Can be used several times.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Printer.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Tabulatrix&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Bridge&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Repair = ?%&lt;br /&gt;
Disassembling: 12%&lt;br /&gt;
| Is used to print several documents, such as [[The List]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
==Weapons==&lt;br /&gt;
Tools for attacking other players. Also useful for [[exploration]].&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; | Image&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Name&amp;lt;br&amp;gt;Origin&amp;lt;br&amp;gt;Attributes&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Repair&amp;lt;br&amp;gt; Disassemble&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Accuracy&amp;lt;br&amp;gt;Damage&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Expedition&amp;lt;br&amp;gt;Strength&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Wounds&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Details&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | -&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Kick Off'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;(Unarmed attack)&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60%&amp;lt;br&amp;gt;1-3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | -&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Knife.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Knife'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Storage&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60%&amp;lt;br&amp;gt;1-5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| Can attack another player with the knife for 1 {{AP}}. Chance for a fatal blow. Risk of injury to both victim and attacker when using the knife. Also a chance to drop the knife on the room's shelf upon attacking.&amp;lt;br&amp;gt;Does not count as hand-to-hand combat.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Blaster.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Blaster'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;2 x Storage&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50%&amp;lt;br&amp;gt;3-5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1 or 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| Can attack another player with the blaster for 1 {{AP}}. Stores a maximum of 3 charges. Chance for a fatal blow. Risk of injury to the victim.&amp;lt;br&amp;gt;Provides 1 point for expeditions without day 4 rebel base contact, 2 points with.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Natamy_riffle.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Natamy Rifle'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Research&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50%&amp;lt;br&amp;gt;2-4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&amp;lt;br&amp;gt; Common&lt;br /&gt;
| When used on a mush, does 6-13 damage and injures. Stores a maximum of 3 charges.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Items_decoup_05.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Lizaro Jungle'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Blueprint&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 99%&amp;lt;br&amp;gt;3-5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&amp;lt;br&amp;gt; ???&lt;br /&gt;
| Stores only 1 charge&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Machine_gun.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Old Faithful'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Blueprint&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50%&amp;lt;br&amp;gt;2-3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0-3&amp;lt;br&amp;gt;Very&amp;lt;br&amp;gt;Common&lt;br /&gt;
| Stores a maximum of 12 charges.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Missile_launcher.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Rocket Launcher'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Blueprint&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50%&amp;lt;br&amp;gt;?-8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0-2&amp;lt;br&amp;gt;Common&lt;br /&gt;
| Stores only 1 charge. Damages everyone in the room including the attacker, however does less damage to the attacker. Risk of breaking equipment in the room. Chance of fatal blows.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Grenade.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Grenade'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Storage&amp;lt;br&amp;gt;1 x Blueprint&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0-10(target)&amp;lt;br&amp;gt;0-3(attacker)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ?&lt;br /&gt;
| 1 {{AP}} to throw. Is consumed by taking on expeditions. Damages everyone in the room including the attacker, however does less damage to the attacker. Risk of breaking equipment in the room.&amp;lt;br&amp;gt;Cannot be thrown by humans if the NERON Peace Core is active (BIOS settings) but mush can still throw it.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Instruments=&lt;br /&gt;
Provide passive effects in a given room when on the shelf. In the case of instruments which unlock research, can also be in a player's inventory.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; | Image&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Name&amp;lt;br&amp;gt;Origin&amp;lt;br&amp;gt;Attributes&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Repair&amp;lt;br&amp;gt; Disassemble&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Details&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Water_stick.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Water Stick'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Exploration&amp;lt;br&amp;gt;Artifact&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Unlocks Perpetual Moisture and Tesla SUP2X research when placed in the laboratory.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Magellan_liquid_map.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Magellan Liquid Map'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Exploration&amp;lt;br&amp;gt;Artifact&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Repair = 1%&lt;br /&gt;
| When placed on the bridge, planets detected will automatically have 1 or 2 sections revealed. Does not stack with multiples.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Insectoid_shell.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Invertebrate Shell'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Exploration&amp;lt;br&amp;gt;Artifact, Heavy&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| When placed in a turret room, adds 100% damage to the turret. Starts a fire in the room if destroyed. Does stack with multiples.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Mush_floppy_disk.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Mush Genome Disk'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Xyloph DB&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Unlocks research when placed in the laboratory.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Computer_jelly.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Printed Circuit Jelly'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Exploration&amp;lt;br&amp;gt;Artifact&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| When placed in the Nexus, +3% is added to Laboratory Research base efficiencies. Does not stack with multiples.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Super map.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Star Map Piece'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Exploration&amp;lt;br&amp;gt;Artifact&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Used to unlock travel to Eden. When one is placed in the laboratory, unlocks Super Calculator research. Once complete, Super Calculator in Nexus can be used with 3 star map pieces to triangulate the location of Eden.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Myco_alarm.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''[[MycoAlarms|Myco Alarm]]'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;5 x Mycoalarm Research&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Repair = 25%&lt;br /&gt;
| Displays an alert in the room logs if a mush infects someone in that room. Still works if hidden.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Mush sample.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Mush Sample'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Daedalus&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Unlocks research in the laboratory.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Components=&lt;br /&gt;
Mainly from dismantling or scrap collection using the Pasiphae after shooting down hunters. Used for assembling blueprints and reinforcing (both Daedalus hull and objects).&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; | Image&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Name&amp;lt;br&amp;gt; Attributes&amp;lt;br&amp;gt; Origin&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Repair&amp;lt;br&amp;gt; Disassemble&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Details&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Metal_scraps.jpg]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | '''Metal Scraps''' &amp;lt;small&amp;gt;&amp;lt;br&amp;gt; Scrap Collection&amp;lt;/small&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | N/A&lt;br /&gt;
| Used in assembling objects using plans &lt;br /&gt;
|-&lt;br /&gt;
|-|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{H:title|A cold, hollow tube|[[Image:Thick_tube.jpg]]}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | '''Thick Tube''' &amp;lt;small&amp;gt;&amp;lt;br&amp;gt; x 2 Shower &amp;lt;br&amp;gt;1 x '''Lizaro Jungle'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Used in assembling objects using plans &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{H:title|More worthless debris|[[Image:Plastic_scraps.jpg]]}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | '''Plastic Scraps''' &amp;lt;small&amp;gt;&amp;lt;br&amp;gt; x 2 Shower &amp;lt;/small&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Used in assembling objects using plans &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Old_shirt.jpg]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | '''Old T-Shirt''' &amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Daedalus&amp;lt;/small&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Used in assembling the White Flag blueprint.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Miscellaneous=&lt;br /&gt;
-&amp;gt;Note: put containers here&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; | Image&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Name&amp;lt;br&amp;gt;Origin&amp;lt;br&amp;gt;Attributes&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Repair&amp;lt;br&amp;gt; Disassemble&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Details&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Camera.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Camera'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;3 x storage&amp;lt;br&amp;gt;2 x [[Paranoid]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Repair = ?%&lt;br /&gt;
Disassembling: 25% &lt;br /&gt;
| Secret and furtive actions are recorded in the room log when a camera is present. Cannot be dropped on a shelf. If the paranoid skill is selected when the player has a full inventory, the cameras will mount on the room wall.&amp;lt;br&amp;gt;1 {{AP}} to dismount a camera, 2 {{AP}}  to install.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Space_capsule.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Space Capsule'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Scrap Collection&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Costs 1 {{AP}} to open. Often contains oxygen, fuel, metal or plastic scrap. May contain a ration or medkit according to Twinpedia. (Verify?) &amp;lt;br&amp;gt; {{Note|If you open the Capsule and it contains Fuel/Oxygen, you will not be able to drop it until returning it to a Oxygen Tank etc}}&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Fuel_capsule.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Fuel Capsule'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Rear Storage fuel tanks&amp;lt;br&amp;gt;Combustion Chamber&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Contain 1 unit of fuel. Cannot be placed upon a shelf unless the holder mutates or dies. Can be removed from or placed in the fuel tanks and combustion chamber.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Oxy_capsule.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Oxygen Capsule'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Central Storage tanks&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Contain 1 unit of oxygen. Cannot be placed upon a shelf unless the holder mutates or dies. Can be removed from or placed in the oxygen tanks in the central storage rooms. Holding an oxygen capsule prevents the holder from suffocating if the ship is out of oxygen but is consumed when this occurs&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Tree_pot.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''HydroPot'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;2 x Storage&amp;lt;br&amp;gt;3 x Hydroponic Garden&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Fruit can be planted in these to develop the garden. See [[Gardening]].&amp;lt;br&amp;gt;More hydropots can be obtained via the NERON project [[NERON#List of NERON Projects|Additional HydroPots]] and Ian's skill [[Human#Human Skills|Green Thumb]].&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Help_drone.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Robo -Name drone'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Daedalus&amp;lt;br&amp;gt;1 x blueprint&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Attempts to repair defective equipment in the room before moving. See [[Drones]]&amp;lt;br&amp;gt;An additional drone can be obtained via the NERON project [[NERON#List of NERON Projects|Additional Drone]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Body_cat.png]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Schrödinger'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Decryo of Raluca&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Raluca's cat. Cannot place on shelves, can drop in a given room. Can be infected by mush. See [[NPCs#Schrödinger|Schrödinger]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Pill_box.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Survival Kit'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Vending Machine&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | N/A&lt;br /&gt;
| Contains 2 bandages and 2 drugs. Effects of the drugs in the Kit are visible to all.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Lunchbox.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Lunchbox'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Vending Machine&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | N/A&lt;br /&gt;
| Contains 3 Standard Rations&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Coffee_thermos.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Coffee Thermos'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Vending Machine&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | N/A&lt;br /&gt;
| Gives 4 coffees.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Sofa.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Swedish Sofa belonging to -player-'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Blueprint&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Repair: 25%&lt;br /&gt;
Disassembling: 25%&lt;br /&gt;
| Works just like a bed. Once built it cannot be moved.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Health=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; | Image&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Name&amp;lt;br&amp;gt;Origin&amp;lt;br&amp;gt;Attributes&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Repair&amp;lt;br&amp;gt; Disassemble&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Details&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Bandage.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Bandage'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;2 x Medlab&amp;lt;br&amp;gt;2 x Survival Kit&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | N/A&lt;br /&gt;
| Uses 1 {{AP}} to heal 2 {{HP}}. &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Medikit.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Medkit'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x Daedalus&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Uses 2 {{AP}}  if treating someone else, 3 if treating self. Heals 3 {{HP}} and may cure diseases. With Doctor skill, heals 5 {{HP}}. Can be upgraded via Ultra Healing Pomade research to heal one additional point of {{HP}}.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Alien_oil.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Jar of Alien Oil'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Exploration&amp;lt;br&amp;gt;Artifact&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Heals HP to maximum and cures wounds. One time use. May also be inserted into fuel reservoir for 5 units of fuel. &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Anti_mush_serum.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Retro-Fungal Serum'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x [[Research|Retro-Fungal Serum]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Costs 1 {{AP}} to use on a crewmate. Cures a mush, single use. No effect if used on a human. Usage is not logged in room records, and no notification is given to the player it is used upon if they are human.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Spore_extractor.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Spore Sucker'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1 x [[Research|Spore Sucker]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Costs 1 {{AP}} to remove a spore from a human. Mush cannot use it. Use is private, but makes one dirty, and does 3 {{HP}} Damage.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Blueprints=&lt;br /&gt;
Plans for constructing objects using specific components&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Each ship will start with 1 Swedish Sofa blueprint and 4 random ones. An additional 3 can be obtained via the Xyloph DB. 6 will be unavailable on any given ship.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If a blueprint is in the same room as its components, anyone may build it for 3 AP.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When a Blueprint is used all materials are used up, this means making the white flag removes the use of soap on a ship.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; | Image&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Name&amp;lt;br&amp;gt;Possible Copies&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Result&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Components&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Dismantling&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Blueprint.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Blueprint: Sniper Helmet'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;0-1&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Aiming_helmet.jpg]]&lt;br /&gt;
| 1 x Scrap Metal&amp;lt;br&amp;gt;1 x Plastic Scrap&lt;br /&gt;
| 1 x Scrap Metal&amp;lt;br&amp;gt;1 x Plastic Scrap&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Blueprint.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Blueprint: White Flag'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;0-1&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:White_flag.jpg]]&lt;br /&gt;
| 1 x Soap&amp;lt;br&amp;gt;1 x Old T-Shirt&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Blueprint.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Blueprint: Support Drone'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;0-1&amp;lt;br&amp;gt;1 x Robotics Expert&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Help_drone.jpg]]&lt;br /&gt;
| 4 x Scrap Metal&amp;lt;br&amp;gt;1 x Plastic Scrap&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Blueprint.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Echo Locator'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;0-1&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Echo_sounder.jpg]]&lt;br /&gt;
| 1 x Scrap Metal&amp;lt;br&amp;gt;1 x Plastic Scrap&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Blueprint.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Blueprint:Extinguisher'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;0-1&amp;lt;/small&amp;gt;&lt;br /&gt;
|[[Image:Extinguisher.jpg]]&lt;br /&gt;
| 1 x Scrap Metal &amp;lt;br&amp;gt; 1 x Oxygen Capsule&lt;br /&gt;
| 1 x Scrap Metal&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Blueprint.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Blueprint: Grenade'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;0-1&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Grenade.jpg]]&lt;br /&gt;
| 1 x Oxygen Capsule&amp;lt;br&amp;gt;1 x Fuel capsule&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Blueprint.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Blueprint: Rocket Launcher'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;0-1&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Missile_launcher.jpg]]&lt;br /&gt;
| 1 x Thick Tube&amp;lt;br&amp;gt;1 x Scrap Metal&amp;lt;br&amp;gt;1 x Plastic Scrap&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Blueprint.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Blueprint: Lizaro Jungle'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;0-1&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Items_decoup 05.jpg]]&lt;br /&gt;
| 2 x Scrap Metal&amp;lt;br&amp;gt;1 x Plastic Scrap&lt;br /&gt;
| 1 x Thick Tube&amp;lt;br&amp;gt;1 x Scrap Metal&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Blueprint.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Blueprint: Babel Module'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;0-1&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Trad_module.jpg]]&lt;br /&gt;
| 1 x Scrap Metal&amp;lt;br&amp;gt;1 x Plastic Scrap&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Blueprint.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Blueprint: Swedish Sofa'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;1-2&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Sofa.jpg]]&lt;br /&gt;
| 1 x Thick Tube&amp;lt;br&amp;gt;1 x Scrap metal&lt;br /&gt;
| 1 x Plastic Scrap&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Blueprint.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Blueprint: Old Faithful'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;0-1&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Machine_gun.jpg]]&lt;br /&gt;
| 4 x Scrap Metal&lt;br /&gt;
| 1 x Scrap Metal&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Blueprint.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Blueprint: Thermosensor'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;0-1&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Heat_seeker.jpg]]&lt;br /&gt;
| 1 x Scrap Metal&amp;lt;br&amp;gt;1 x Plastic Scrap&lt;br /&gt;
| 1 x Plastic Scrap&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Blueprint.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Blueprint: Oscilloscope'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;0-1&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Wavoscope.jpg]]&lt;br /&gt;
| 1 x Scrap Metal&amp;lt;br&amp;gt;1 x Plastic Scrap&lt;br /&gt;
| 2 x Scrap Metal&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Consumables=&lt;br /&gt;
Actions:&lt;br /&gt;
&lt;br /&gt;
'''Consume''': Removes starvation status and gives satisfaction (if food). Chance of becoming dirty.&lt;br /&gt;
&lt;br /&gt;
'''Hyperfreeze''': 1 AP or cooking point required,the Superfreezer must be in the room and working&lt;br /&gt;
*Converts an Alien steak or a cooked ration into a standard ration&lt;br /&gt;
*Removes spores from the food&lt;br /&gt;
*Gives the food the attribute &amp;quot;Frozen&amp;quot; without affecting anything else, spoiled food is still spoiled.&lt;br /&gt;
'''Express Cook''': Need the microwave. '''Caution:''' Using the microwave can interrupt the ship's connection with Sol, and typically should not be done until after all important comms things have been done.&lt;br /&gt;
*If food is frozen, removes the attribute &amp;quot;Frozen.&amp;quot; Spoilage status stays the same.&lt;br /&gt;
*If used on standard ration, changes to a cooked ration for free.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Drugs==&lt;br /&gt;
Drug effects are assigned at random at the beginning of each ship. Doctors, Biologists, Nurses and Mush can see their properties. &amp;lt;br&amp;gt;Each ship starts with 12 drugs. The [[Research|Narcotics Distiller]] can produce 1 drug per day. 2 drugs can also be obtained via the Survival Kit at the vending machine. Survival Kit drug properties will be readable by everyone.&amp;lt;br&amp;gt;Drugs do not perish.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Drugs can have different combinations of the following effects''':&lt;br /&gt;
*May have 0-1 of the following: -2, +1, +2 or +3 {{Morale}}&lt;br /&gt;
*May have 0-1 of the following: +1, +2, or +3 {{AP}}, +2 or +4 {{MP}}&lt;br /&gt;
*May have 1-4 of the following: &lt;br /&gt;
**Disease Cures: Vitamin Deficiency, Rash, Gastroenteritis, Influenza, Generalized Infection, Cold, Rubella, Syphilis, Sinus Storm, Tapeworm&lt;br /&gt;
**Disorder Cures: Paranoid Crisis, Depression, Migraine&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; | Image&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Name&amp;lt;br&amp;gt;Origin&amp;lt;br&amp;gt;Attributes&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Effects&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Details&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Ration_6.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Anabolic'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;4 x [[Research|Anabolics]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8 {{MP}}&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
==Rations==&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Ration_7.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Coffee'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Coffee Machine&amp;lt;br&amp;gt;4 x Thermos&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2 {{AP}} &lt;br /&gt;
| Is not tea. :(&amp;lt;br&amp;gt;+2 additional {{AP}}  if the player has the Caffeine Junkie skill. At the beginning of the ship, coffee is available once per day starting at the beginning of cycle 1. After PILGRED is fixed, coffee is also available during cycles 3, 5 and 7. However, coffee does not stack in the machine, and the post-PILGRED coffee must be retrieved during the cycle in which it spawns. &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Organic_scraps.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Organic Waste'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;3-4 x [[Quarantine]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6 {{AP}} &amp;lt;br&amp;gt;-4 {{Morale}}&amp;lt;br&amp;gt;16 Satisfaction&lt;br /&gt;
| Remains of a player put in [[quarantine]]. Possible chance to sicken. Not cookable.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Ration 0.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Standard Ration'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;32 x Refectory&amp;lt;br&amp;gt;3 x Lunchbox&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4 {{AP}} &amp;lt;br&amp;gt;-1 {{Morale}}&amp;lt;br&amp;gt;4 Satisfaction&lt;br /&gt;
| Costs 1 {{AP}}  to cook in the refectory. May also express cook for free if the microwave is there and fixed, but microwave may break the comms link with Sol. Alien steaks may be hyperfrozen to create additional rations.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Ration 1.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Cooked Ration'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Cooking&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4 {{AP}} &amp;lt;br&amp;gt;4 Satisfaction&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Ration 5.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Alien Steak'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;&amp;lt;Exploration&amp;gt;&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4 {{AP}} &amp;lt;br&amp;gt;-1 {{Morale}}&amp;lt;br&amp;gt;4 Satisfaction&lt;br /&gt;
| 50% Chance to cause the disease gastric reflux within 4-8 cycles. &amp;lt;br&amp;gt;25% Chance to cause the disease tapeworm within 4-8 cycles.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Ration 4.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Lombrick Bar'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Vending Machine&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6 {{AP}} &amp;lt;br&amp;gt;2 {{Morale}}&amp;lt;br&amp;gt;8 Satisfaction&lt;br /&gt;
| ''A curious mix of caterpillars and other worms shaped into a bar and shrinkwrapped in plastic. Gulp...''&lt;br /&gt;
Does not perish.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Ration 8.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''SuperVitamin Bar'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Vending Machine&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8 {{AP}}&amp;lt;br&amp;gt;4 {{MP}}&amp;lt;br&amp;gt;6 Satisfaction&lt;br /&gt;
| ''The most fashionable SNC product, which in certain South American tribes, has completely replaced Ayahuasca. Only contains substances scientifically proven to be bad for your health!''&lt;br /&gt;
*55% chance of causing Slight Nausea&lt;br /&gt;
*Non-perishable&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Ration 3.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Space Potato'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Vending Machine&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8 {{AP}} &amp;lt;br&amp;gt;8 Satisfaction&lt;br /&gt;
| Does not perish.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Ration 2.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Proactive Puffed Rice'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Vending Machine&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10 {{AP}} &amp;lt;br&amp;gt;5 Satisfaction&lt;br /&gt;
| Does not perish. 55% chance to damage a door.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Fruit==&lt;br /&gt;
See [[Gardening]] for plant care information.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;There are 14 different fruits. All are perishable. Of the 14, 12 have attributes which are randomly assigned, except for satisfaction. All fruits give 1 satisfaction&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The ship starts with 2 mature banana trees. Bananas give 1 {{AP}} , 1 {{Morale}}, and 1 {{HP}}, and take 36 cycles to mature. Jumpkins can be found on expeditions or in the vending machine for klix and always give 3 {{AP}} , 1 {{Morale}}, and 1 {{HP}}, and take 7-11 cycles to mature. All other fruits are randomly assigned attributes other than satisfaction from within a certain range each game. Some may cause or cure illnesses, and some may cure psychological disorders. Botanists, chefs, and mush can see which properties a specific type of fruit has.&lt;br /&gt;
&lt;br /&gt;
{{Todo|Need English names of fruits, fill in as seen please.}}&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;wikitable floatleft&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Image&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Plant name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Image&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Fruit name&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fruit tree00.jpg]]&lt;br /&gt;
| Banana Tree&lt;br /&gt;
| [[image:Fruit banana.jpg]]&lt;br /&gt;
| Banana&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fruit tree01.jpg]]&lt;br /&gt;
| Creepist&lt;br /&gt;
| [[image:Fruit01.jpg]]&lt;br /&gt;
| Creepnut&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fruit tree02.jpg]]&lt;br /&gt;
| Cactax&lt;br /&gt;
| [[image:Fruit02.jpg]]&lt;br /&gt;
| Meztine&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fruit tree03.jpg]]&lt;br /&gt;
| Bifflon&lt;br /&gt;
| [[image:Fruit03.jpg]]&lt;br /&gt;
| Guntiflop&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fruit tree04.jpg]]&lt;br /&gt;
| Pulminagro&lt;br /&gt;
| [[image:Fruit04.jpg]]&lt;br /&gt;
| Ploshmina&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fruit tree05.jpg]]&lt;br /&gt;
|&lt;br /&gt;
| [[image:Fruit05.jpg]]&lt;br /&gt;
| Precati&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fruit tree06.jpg]]&lt;br /&gt;
|&lt;br /&gt;
| [[image:Fruit06.jpg]]&lt;br /&gt;
| Bottine&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;wikitable floatright&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Image&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Plant name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Image&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Fruit name&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fruit tree07.jpg]]&lt;br /&gt;
| Platacia&lt;br /&gt;
| [[image:Fruit07.jpg]]&lt;br /&gt;
| Fragilane&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fruit tree08.jpg]]&lt;br /&gt;
| Tubiliscus&lt;br /&gt;
| [[image:Fruit08.jpg]]&lt;br /&gt;
| Anemole&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fruit tree09.jpg]]&lt;br /&gt;
| &lt;br /&gt;
| [[image:Fruit09.jpg]]&lt;br /&gt;
| Peniraft&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fruit tree10.jpg]]&lt;br /&gt;
| Fiboniccus&lt;br /&gt;
| [[image:Fruit10.jpg]]&lt;br /&gt;
| Kubinus&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fruit tree11.jpg]]&lt;br /&gt;
| Mycopia&lt;br /&gt;
| [[image:Fruit11.jpg]]&lt;br /&gt;
| Caleboot&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fruit tree12.jpg]]&lt;br /&gt;
| Asperagunk&lt;br /&gt;
| [[image:Fruit12.jpg]]&lt;br /&gt;
| Filandra&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fruit tree13.jpg]]&lt;br /&gt;
| Bumpjunkin&lt;br /&gt;
| [[image:Fruit13.jpg]]&lt;br /&gt;
| Jumpkin&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Effects===&lt;br /&gt;
Fruit may give between 1-3 {{AP}} , -1-1 {{Morale}}, 0-1 {{HP}}, 0-1, 1 satisfaction and 0-4 of the following possible effects.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Possible effects:'''&lt;br /&gt;
*Disease cures: &lt;br /&gt;
**Influenza&lt;br /&gt;
**Migraine&lt;br /&gt;
**Gastric Reflux&lt;br /&gt;
**Cold&lt;br /&gt;
**Coprolalia&lt;br /&gt;
**Sinus Storm&lt;br /&gt;
**Tapeworm&lt;br /&gt;
**30% chance to cure Influenza&lt;br /&gt;
**35% chance to cure Influenza&lt;br /&gt;
**65% chance to cure Fungal Infection&lt;br /&gt;
*Diseases caused: &lt;br /&gt;
**Tinnitus&lt;br /&gt;
**Migraine within 4-5 cycles of consumption&lt;br /&gt;
**Extreme Tinnitus within 5-6 cycles of consumption&lt;br /&gt;
**Extreme Tinnitus within 11-15 cycles of consumption&lt;br /&gt;
**Influenza within 7-15 cycles of consumption&lt;br /&gt;
**Fungal Infection within 9-14 cycles of consumption&lt;br /&gt;
**Food Poisoning within 5-11 cycles of consumption&lt;br /&gt;
**Mild Nausea within 4-9 cycles of consumption&lt;br /&gt;
**Sinus Storm within 3-11 cycles of consumption&lt;br /&gt;
**Skin Inflammation within 5 to 12 cycles&lt;br /&gt;
**Tapeworm within 5-13 cycles of consumption&lt;br /&gt;
**25% chance of Gastric Reflux within 5-12 cycles of consumption&lt;br /&gt;
**45% chance of Space Rabies within 7-12 cycles of consumption&lt;br /&gt;
*Psychological Illness cures: &lt;br /&gt;
**Coprolalia&lt;br /&gt;
**Vertigo&lt;br /&gt;
**65% chance of curing Psychotic Episodes&lt;br /&gt;
*Psycohogical Illnesses caused&lt;br /&gt;
**60% chance of causing Chronic Migraine within 7-12 cycles&lt;br /&gt;
**Crabisme within 4-10 cycles&lt;br /&gt;
*Other:&lt;br /&gt;
**50% chance for 1 extra {{AP}}&lt;br /&gt;
&lt;br /&gt;
=Books and Documents=&lt;br /&gt;
&lt;br /&gt;
[[Category:Incomplete]][[Category:To Do]]&lt;br /&gt;
&lt;br /&gt;
[[File:Book.jpg]] Mage Books allow a player to learn an additional skill, even one outside of an individual characters limitations. Each character can only learn 1 mage-book skill per game and doing so adds it as a special, additional skill to the right of their portrait, this can be used to replace skillsets lost due to Mush/Death.&lt;br /&gt;
&lt;br /&gt;
The main source of Mage Books is through the Communication Officer's [[Communications#Xyloph_DB|Xyloph DB]], which provides three, random Mage Books which are created on the bridge.&lt;br /&gt;
&lt;br /&gt;
'''Example:''' &amp;lt;br&amp;gt;A Level 3 [[Characters#Zhong_Chun|Chun]], which has used a mage-book to learn [[Biologist]], displayed below their third skill (Gold Mode)&lt;br /&gt;
&lt;br /&gt;
[[File:Magebook.jpg]]&lt;/div&gt;</summary>
		<author><name>Nijineko</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/Anonymush</id>
		<title>Anonymush</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Anonymush"/>
				<updated>2014-01-18T18:37:15Z</updated>
		
		<summary type="html">&lt;p&gt;Nijineko: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;{{#vardefine:Title|&lt;br /&gt;
Anonymush&lt;br /&gt;
}}{{#vardefine:Description|&lt;br /&gt;
Your mycotoxins are indetectable in the atmosphere. You are a predator after all!&lt;br /&gt;
}}{{#vardefine:Effect|&lt;br /&gt;
*You'll appear as human on the crew bar except once you are dead.&lt;br /&gt;
}}{{#vardefine:Characters|&lt;br /&gt;
{{Character Level|Mush|2}}&lt;br /&gt;
}}{{#vardefine:Mush Status|&lt;br /&gt;
Only&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
{{Skill Tooltip|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
This ability is passive.&lt;br /&gt;
&lt;br /&gt;
This ability is best used if selected when one is converted to mush. If it is taken quickly enough, the rest of the crew might not have time to notice the momentary presence of another mush in the crew bar. Since the game always starts with two mush (save in special instances, such as Castings), taking this skill at the beginning of the game is sub-optimal. Extremely diabolical mush players will occasionally take this skill in order to fool other players into thinking that they are inexperienced, especially in conjunction with the body transfer skill. &lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&lt;br /&gt;
[[Image: Skill-Anonymush.gif]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Mush Skill]] [[Category:Skill]] [[Category:Mush]]&lt;/div&gt;</summary>
		<author><name>Nijineko</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/Ending_the_Game</id>
		<title>Ending the Game</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Ending_the_Game"/>
				<updated>2014-01-14T21:08:41Z</updated>
		
		<summary type="html">&lt;p&gt;Nijineko: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{warning|Anyone can claim this page, I'm just throwing up some tips that have been asked in IRC [[User:Spacekadt|Spacekadt]] ([[User talk:Spacekadt|talk]]) 04:03, 30 November 2013 (MST)&lt;br /&gt;
Done. Needs more information though. [[User:Vio|Vio]] ([[User talk:Vio|talk]]) 03:32, 14 January 2014 (MST)}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Victory Types ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Escape to Eden====&lt;br /&gt;
This requires the [[PILGRED Reactor]] to be repaired, three [[Starmap Piece]]s, and the [[Super Calculator]] research.&lt;br /&gt;
All humans gain a bunch of {{glory}}.&lt;br /&gt;
&lt;br /&gt;
* With the Cure - The best possible scenario. Extra {{glory}} for certain [[research]] projects.&lt;br /&gt;
* Without the Cure - {{todo}}&lt;br /&gt;
* Infected - Mush earn bonus {{glory}}. Humans lose {{glory}} for every Mush still on the ship.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Return to Sol====&lt;br /&gt;
This requires the [[PILGRED Reactor]] to be repaired, after which the ship can be moved back to Sol in [[Navigation]].&lt;br /&gt;
All humans gain 20 {{glory}}.&lt;br /&gt;
&lt;br /&gt;
* With the Cure - The second best option. Extra {{glory}} for certain [[research]] projects.&lt;br /&gt;
* Without the Cure - {{todo}}&lt;br /&gt;
* Infected - The crew dies. The Mush earn 16 {{glory}}. Humans lose -10 {{glory}} for every Mush still on the ship.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====All crew dead or infected====&lt;br /&gt;
Mush victory. The Mush retain more of their starting/conversion bonus the quicker they achieve this. If only Mush are left on the ship, Neron will activate the final A-True protocol which will assassinate all Mush remaining on the ship at the beginning of the next cycle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Ending Screen ==&lt;br /&gt;
&lt;br /&gt;
To like someone on your ship after you die, simply click the heart icon to the right of their name. To verify that it &amp;quot;took&amp;quot;, give the page a few seconds to catch up (approximately the same amount of time for chat to post your message after you hit enter) and if you hover over the heart again, it'll tell you to click again to give a neutral opinion. Once you see that option, you'll know that you've liked that person's performance on board.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Death Types====&lt;br /&gt;
&lt;br /&gt;
Your body is floating among debris - The ship's hull was destroyed.&lt;br /&gt;
&lt;br /&gt;
Assassinated - A crewmate killed you.&lt;br /&gt;
&lt;br /&gt;
You put an end to it all - You ran out of morale.&lt;br /&gt;
&lt;br /&gt;
Abandoned - You were left behind in a patrol ship, the Pasiphae or on an expedition when the Daedalus moved.&lt;br /&gt;
&lt;br /&gt;
Victim of the &amp;quot;Dead Shed&amp;quot; - Passive death caused by the ship injuring you at cycle change (Steel Plate).&lt;br /&gt;
&lt;br /&gt;
Injuries - Passive death, probably due to side effects of wounds.&lt;br /&gt;
&lt;br /&gt;
Putting the Fun in Funeral - Actively did something that injured you, such as picking up the cat or any other random thing that can make you lose HP.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Incomplete]]&lt;/div&gt;</summary>
		<author><name>Nijineko</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/Ending_the_Game</id>
		<title>Ending the Game</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Ending_the_Game"/>
				<updated>2014-01-14T21:06:43Z</updated>
		
		<summary type="html">&lt;p&gt;Nijineko: /* All crew dead or infected */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{warning|Anyone can claim this page, I'm just throwing up some tips that have been asked in IRC [[User:Spacekadt|Spacekadt]] ([[User talk:Spacekadt|talk]]) 04:03, 30 November 2013 (MST)&lt;br /&gt;
Done. Needs more information though. [[User:Vio|Vio]] ([[User talk:Vio|talk]]) 03:32, 14 January 2014 (MST)}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Victory Types ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Escape to Eden====&lt;br /&gt;
This requires the [[PILGRED Reactor]] to be repaired, three [[Starmap Piece]]s, and the [[Super Calculator]] research.&lt;br /&gt;
All humans gain a bunch of {{glory}}.&lt;br /&gt;
&lt;br /&gt;
* With the Cure - The best possible scenario. Extra {{glory}} for certain [[research]] projects.&lt;br /&gt;
* Without the Cure - {{todo}}&lt;br /&gt;
* Infected - Mush earn bonus {{glory}}. Humans lose {{glory}} for every Mush still on the ship.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Return to Sol====&lt;br /&gt;
This requires the [[PILGRED Reactor]] to be repaired, after which the ship can be moved back to Sol in [[Navigation]].&lt;br /&gt;
All humans gain 20 {{glory}}.&lt;br /&gt;
&lt;br /&gt;
* With the Cure - The second best option. Extra {{glory}} for certain [[research]] projects.&lt;br /&gt;
* Without the Cure - {{todo}}&lt;br /&gt;
* Infected - The crew dies. The Mush earn 16 {{glory}}. Humans lose -10 {{glory}} for every Mush still on the ship.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====All crew dead or infected====&lt;br /&gt;
Mush victory. The Mush retain more of their starting/conversion bonus the quicker they achieve this. If only Mush are left on the ship, Neron will activate the final A-True protocol which will assassinate all Mush remaining on the ship at the beginning of the next cycle.&lt;br /&gt;
&lt;br /&gt;
== Ending Screen ==&lt;br /&gt;
&lt;br /&gt;
To like someone on your ship after you die, simply click the heart icon to the right of their name. To verify that it &amp;quot;took&amp;quot;, give the page a few seconds to catch up (approximately the same amount of time for chat to post your message after you hit enter) and if you hover over the heart again, it'll tell you to click again to give a neutral opinion. Once you see that option, you'll know that you've liked that person's performance on board.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Death Types====&lt;br /&gt;
&lt;br /&gt;
Your body is floating among debris - The ship's hull was destroyed.&lt;br /&gt;
&lt;br /&gt;
Assassinated - A crewmate killed you.&lt;br /&gt;
&lt;br /&gt;
You put an end to it all - You ran out of morale.&lt;br /&gt;
&lt;br /&gt;
Abandoned - You were left behind in a patrol ship, the Pasiphae or on an expedition when the Daedalus moved.&lt;br /&gt;
&lt;br /&gt;
Victim of the &amp;quot;Dead Shed&amp;quot; - Passive death caused by the ship injuring you at cycle change (Steel Plate).&lt;br /&gt;
&lt;br /&gt;
Injuries - Passive death, probably due to side effects of wounds.&lt;br /&gt;
&lt;br /&gt;
Putting the Fun in Funeral - Actively did something that injured you, such as picking up the cat or any other random thing that can make you lose HP.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Incomplete]]&lt;/div&gt;</summary>
		<author><name>Nijineko</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/Ending_the_Game</id>
		<title>Ending the Game</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Ending_the_Game"/>
				<updated>2014-01-14T21:06:02Z</updated>
		
		<summary type="html">&lt;p&gt;Nijineko: /* All crew dead or infected */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{warning|Anyone can claim this page, I'm just throwing up some tips that have been asked in IRC [[User:Spacekadt|Spacekadt]] ([[User talk:Spacekadt|talk]]) 04:03, 30 November 2013 (MST)&lt;br /&gt;
Done. Needs more information though. [[User:Vio|Vio]] ([[User talk:Vio|talk]]) 03:32, 14 January 2014 (MST)}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Victory Types ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Escape to Eden====&lt;br /&gt;
This requires the [[PILGRED Reactor]] to be repaired, three [[Starmap Piece]]s, and the [[Super Calculator]] research.&lt;br /&gt;
All humans gain a bunch of {{glory}}.&lt;br /&gt;
&lt;br /&gt;
* With the Cure - The best possible scenario. Extra {{glory}} for certain [[research]] projects.&lt;br /&gt;
* Without the Cure - {{todo}}&lt;br /&gt;
* Infected - Mush earn bonus {{glory}}. Humans lose {{glory}} for every Mush still on the ship.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Return to Sol====&lt;br /&gt;
This requires the [[PILGRED Reactor]] to be repaired, after which the ship can be moved back to Sol in [[Navigation]].&lt;br /&gt;
All humans gain 20 {{glory}}.&lt;br /&gt;
&lt;br /&gt;
* With the Cure - The second best option. Extra {{glory}} for certain [[research]] projects.&lt;br /&gt;
* Without the Cure - {{todo}}&lt;br /&gt;
* Infected - The crew dies. The Mush earn 16 {{glory}}. Humans lose -10 {{glory}} for every Mush still on the ship.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====All crew dead or infected====&lt;br /&gt;
Mush victory. The Mush retain more of their starting/conversion bonus the quicker they achieve this. If only Mush are left on the ship, Neron will activate the final A-True protocol which will assassinate all Mush remaining on the ship.&lt;br /&gt;
&lt;br /&gt;
== Ending Screen ==&lt;br /&gt;
&lt;br /&gt;
To like someone on your ship after you die, simply click the heart icon to the right of their name. To verify that it &amp;quot;took&amp;quot;, give the page a few seconds to catch up (approximately the same amount of time for chat to post your message after you hit enter) and if you hover over the heart again, it'll tell you to click again to give a neutral opinion. Once you see that option, you'll know that you've liked that person's performance on board.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Death Types====&lt;br /&gt;
&lt;br /&gt;
Your body is floating among debris - The ship's hull was destroyed.&lt;br /&gt;
&lt;br /&gt;
Assassinated - A crewmate killed you.&lt;br /&gt;
&lt;br /&gt;
You put an end to it all - You ran out of morale.&lt;br /&gt;
&lt;br /&gt;
Abandoned - You were left behind in a patrol ship, the Pasiphae or on an expedition when the Daedalus moved.&lt;br /&gt;
&lt;br /&gt;
Victim of the &amp;quot;Dead Shed&amp;quot; - Passive death caused by the ship injuring you at cycle change (Steel Plate).&lt;br /&gt;
&lt;br /&gt;
Injuries - Passive death, probably due to side effects of wounds.&lt;br /&gt;
&lt;br /&gt;
Putting the Fun in Funeral - Actively did something that injured you, such as picking up the cat or any other random thing that can make you lose HP.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Incomplete]]&lt;/div&gt;</summary>
		<author><name>Nijineko</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/Castings</id>
		<title>Castings</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Castings"/>
				<updated>2014-01-14T21:03:58Z</updated>
		
		<summary type="html">&lt;p&gt;Nijineko: /* Comments */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Castings==&lt;br /&gt;
&lt;br /&gt;
Castings are currently available only to the French version of the Mush game, and are in Beta testing, which is due to end shortly. &lt;br /&gt;
Castings are effectively groups or clans, similar to other portions of Twinoid. Castings are created via the expenditure of [[File:ticket_any.png]] earned or purchased in Mush. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Tickets==&lt;br /&gt;
Tickets for castings can be earned in various ways, there are only two currently available to English Mush users:&lt;br /&gt;
*Be on a ship that lasts 10 days or more (ie: you reach day 11, cycle 1) &lt;br /&gt;
*Purchase [[File:ticket.png]] with extended [[File:gold.png]] mode selections. Each time aboard a ship on which 10+ days elapse, each member still alive at that point receives 1 [[File:ticket.png]]. [[File:gold.png]] Mode users may buy more tickets, see purchase options for details. &lt;br /&gt;
''On the French Mush, [[File:freeticket.png]] are also accrued (up to a maximum of 2) for simply playing Mush. One [[File:freeticket.png]] is earned for each ship completed, up to the maximum number allowed. [[File:gold.png]] Mode users may have larger numbers of [[File:freeticket.png]]. [[File:ticket.png]] can also be purchased from the Vending machine.'' &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Creating a Casting==&lt;br /&gt;
*To create a casting (''currently available on the French Mush only'') you need 3 [[File:ticket_any.png]]. This will create a temporary Casting. &lt;br /&gt;
*A name must be created, or accepted from the proposed options. (Maximum of 50 characters in the name).&lt;br /&gt;
*The initial creator of the Casting is given the title of '''Creator'''. &lt;br /&gt;
''On the French Mush, the current limit is 3 joined Castings in [[File:gold.png]] mode, and 1 joined Casting in Silver or Bronze mode. If you drop from [[File:gold.png]] mode to Silver or Bronze, and you are joined with 2 or 3 Castings, you will be unable to launch with any ships until you reduce your Castings to 1.'' &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Funding a Casting==&lt;br /&gt;
*All participants may submit as many [[File:ticket_any.png]] as they desire. &lt;br /&gt;
*Once 45 or 50 [[File:ticket_any.png]] have been submitted, the Casting becomes permanent. (''The French wiki says 50, and the French Mush site says 45.'')&lt;br /&gt;
*Once Funded, a forum is created for the Casting. Only members of the Casting can access their specific forum. &lt;br /&gt;
*Additional members can apply to a Casting even after it is funded. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Casting Forum==&lt;br /&gt;
*The '''Creator''' of the forum becomes the moderator of the forum and all members. &lt;br /&gt;
*The '''Creator''' may appoint other moderators. &lt;br /&gt;
*The '''Creator''' and appointed '''Moderators''' can assign forum ranks and roles. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Leveling Up a Casting==&lt;br /&gt;
*First Level costs 25 [[File:xp.png]].&lt;br /&gt;
*1 [[File:ticket_any.png]] can be exchanged for 1 Casting [[File:xp.png]]. &lt;br /&gt;
*[[File:xp.png]] is also gained for the Casting by participating in Casting-launched ships. &lt;br /&gt;
*The level of the Casting determines the max number of players.&lt;br /&gt;
*Leveling Up a Casting can unlock special game play modes and options. &lt;br /&gt;
*For example: reaching Level One unlocks the '''Garden Gnomes''', which doubles the starting number of Mush on board. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Joining a Casting==&lt;br /&gt;
*There is a link to the Castings page on the French Mush which lists the currently existing Castings.&lt;br /&gt;
*Clicking on a casting will display a Join/Apply link, if there is any room left in the Casting. This will cost you [[File:ticket_any.png]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Disbanding or Leaving a Casting==&lt;br /&gt;
*The '''Creator''' can disband a Casting. If done so, all invested [[File:ticket_any.png]] are refunded. &lt;br /&gt;
*If a player leaves a Casting, Funded [[File:ticket_any.png]] are lost. Be careful whom you join. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rights and Options of Casting Members==&lt;br /&gt;
*A '''Creator''' or '''Moderator''' can start launch a ship or ships early, if there are enough players who are in '''Ready''' status.&lt;br /&gt;
*Everyone can use a [[File:ticket_any.png]] to set '''Ready''' status. This will put you into a ship when the Casting launches a ship, but only if you are not currently in an active ship. &lt;br /&gt;
*Different ranks can be assigned, such as: Spore, Mutant, Teleomorph, and Grand Mushling. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Registered'''&lt;br /&gt;
*No rights beyond read-only.&lt;br /&gt;
&lt;br /&gt;
'''Spore'''&lt;br /&gt;
*Edit private pages.&lt;br /&gt;
*Post on the Casting forum.&lt;br /&gt;
*Post on the Casting Nexus.&lt;br /&gt;
&lt;br /&gt;
'''Mutant'''&lt;br /&gt;
*Can refuse or turn down member applications.&lt;br /&gt;
*Edit public pages.&lt;br /&gt;
*Add pages.&lt;br /&gt;
&lt;br /&gt;
'''Teleomorph'''&lt;br /&gt;
*Change title of members.&lt;br /&gt;
*Delete Pages.&lt;br /&gt;
*Moderate Casting forum.&lt;br /&gt;
*Moderate the Casting nexus.&lt;br /&gt;
*Change group options.&lt;br /&gt;
&lt;br /&gt;
'''Grand Mushling'''&lt;br /&gt;
*Has all rights (except for Party Start).&lt;br /&gt;
*Modify and assign roles.&lt;br /&gt;
*Invite members.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Comments==&lt;br /&gt;
As stated on the French wiki, and loosely translated: ''&amp;quot;The goal of Castings is to encourage large groups of players with the same aspirations and goals in gameplay...&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The majority of this information came from the French wiki, the French Mush Castings page, and from http://twinoid.com/en/tid/forum#!view/112222|thread/32438818 which summates a translation of the French wiki.&lt;/div&gt;</summary>
		<author><name>Nijineko</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/Castings</id>
		<title>Castings</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Castings"/>
				<updated>2014-01-14T21:03:35Z</updated>
		
		<summary type="html">&lt;p&gt;Nijineko: /* Comments */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Castings==&lt;br /&gt;
&lt;br /&gt;
Castings are currently available only to the French version of the Mush game, and are in Beta testing, which is due to end shortly. &lt;br /&gt;
Castings are effectively groups or clans, similar to other portions of Twinoid. Castings are created via the expenditure of [[File:ticket_any.png]] earned or purchased in Mush. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Tickets==&lt;br /&gt;
Tickets for castings can be earned in various ways, there are only two currently available to English Mush users:&lt;br /&gt;
*Be on a ship that lasts 10 days or more (ie: you reach day 11, cycle 1) &lt;br /&gt;
*Purchase [[File:ticket.png]] with extended [[File:gold.png]] mode selections. Each time aboard a ship on which 10+ days elapse, each member still alive at that point receives 1 [[File:ticket.png]]. [[File:gold.png]] Mode users may buy more tickets, see purchase options for details. &lt;br /&gt;
''On the French Mush, [[File:freeticket.png]] are also accrued (up to a maximum of 2) for simply playing Mush. One [[File:freeticket.png]] is earned for each ship completed, up to the maximum number allowed. [[File:gold.png]] Mode users may have larger numbers of [[File:freeticket.png]]. [[File:ticket.png]] can also be purchased from the Vending machine.'' &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Creating a Casting==&lt;br /&gt;
*To create a casting (''currently available on the French Mush only'') you need 3 [[File:ticket_any.png]]. This will create a temporary Casting. &lt;br /&gt;
*A name must be created, or accepted from the proposed options. (Maximum of 50 characters in the name).&lt;br /&gt;
*The initial creator of the Casting is given the title of '''Creator'''. &lt;br /&gt;
''On the French Mush, the current limit is 3 joined Castings in [[File:gold.png]] mode, and 1 joined Casting in Silver or Bronze mode. If you drop from [[File:gold.png]] mode to Silver or Bronze, and you are joined with 2 or 3 Castings, you will be unable to launch with any ships until you reduce your Castings to 1.'' &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Funding a Casting==&lt;br /&gt;
*All participants may submit as many [[File:ticket_any.png]] as they desire. &lt;br /&gt;
*Once 45 or 50 [[File:ticket_any.png]] have been submitted, the Casting becomes permanent. (''The French wiki says 50, and the French Mush site says 45.'')&lt;br /&gt;
*Once Funded, a forum is created for the Casting. Only members of the Casting can access their specific forum. &lt;br /&gt;
*Additional members can apply to a Casting even after it is funded. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Casting Forum==&lt;br /&gt;
*The '''Creator''' of the forum becomes the moderator of the forum and all members. &lt;br /&gt;
*The '''Creator''' may appoint other moderators. &lt;br /&gt;
*The '''Creator''' and appointed '''Moderators''' can assign forum ranks and roles. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Leveling Up a Casting==&lt;br /&gt;
*First Level costs 25 [[File:xp.png]].&lt;br /&gt;
*1 [[File:ticket_any.png]] can be exchanged for 1 Casting [[File:xp.png]]. &lt;br /&gt;
*[[File:xp.png]] is also gained for the Casting by participating in Casting-launched ships. &lt;br /&gt;
*The level of the Casting determines the max number of players.&lt;br /&gt;
*Leveling Up a Casting can unlock special game play modes and options. &lt;br /&gt;
*For example: reaching Level One unlocks the '''Garden Gnomes''', which doubles the starting number of Mush on board. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Joining a Casting==&lt;br /&gt;
*There is a link to the Castings page on the French Mush which lists the currently existing Castings.&lt;br /&gt;
*Clicking on a casting will display a Join/Apply link, if there is any room left in the Casting. This will cost you [[File:ticket_any.png]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Disbanding or Leaving a Casting==&lt;br /&gt;
*The '''Creator''' can disband a Casting. If done so, all invested [[File:ticket_any.png]] are refunded. &lt;br /&gt;
*If a player leaves a Casting, Funded [[File:ticket_any.png]] are lost. Be careful whom you join. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rights and Options of Casting Members==&lt;br /&gt;
*A '''Creator''' or '''Moderator''' can start launch a ship or ships early, if there are enough players who are in '''Ready''' status.&lt;br /&gt;
*Everyone can use a [[File:ticket_any.png]] to set '''Ready''' status. This will put you into a ship when the Casting launches a ship, but only if you are not currently in an active ship. &lt;br /&gt;
*Different ranks can be assigned, such as: Spore, Mutant, Teleomorph, and Grand Mushling. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Registered'''&lt;br /&gt;
*No rights beyond read-only.&lt;br /&gt;
&lt;br /&gt;
'''Spore'''&lt;br /&gt;
*Edit private pages.&lt;br /&gt;
*Post on the Casting forum.&lt;br /&gt;
*Post on the Casting Nexus.&lt;br /&gt;
&lt;br /&gt;
'''Mutant'''&lt;br /&gt;
*Can refuse or turn down member applications.&lt;br /&gt;
*Edit public pages.&lt;br /&gt;
*Add pages.&lt;br /&gt;
&lt;br /&gt;
'''Teleomorph'''&lt;br /&gt;
*Change title of members.&lt;br /&gt;
*Delete Pages.&lt;br /&gt;
*Moderate Casting forum.&lt;br /&gt;
*Moderate the Casting nexus.&lt;br /&gt;
*Change group options.&lt;br /&gt;
&lt;br /&gt;
'''Grand Mushling'''&lt;br /&gt;
*Has all rights (except for Party Start).&lt;br /&gt;
*Modify and assign roles.&lt;br /&gt;
*Invite members.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Comments==&lt;br /&gt;
As stated on the French wiki, and loosely translated: ''&amp;quot;The goal of Castings is to encourage large groups of players with the same aspirations and goals in gameplay...&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The majority of this information came from the French wiki, the French mush page, and from http://twinoid.com/en/tid/forum#!view/112222|thread/32438818 which summates a translation of the French wiki.&lt;/div&gt;</summary>
		<author><name>Nijineko</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/Castings</id>
		<title>Castings</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Castings"/>
				<updated>2014-01-14T21:00:49Z</updated>
		
		<summary type="html">&lt;p&gt;Nijineko: /* Castings */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Castings==&lt;br /&gt;
&lt;br /&gt;
Castings are currently available only to the French version of the Mush game, and are in Beta testing, which is due to end shortly. &lt;br /&gt;
Castings are effectively groups or clans, similar to other portions of Twinoid. Castings are created via the expenditure of [[File:ticket_any.png]] earned or purchased in Mush. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Tickets==&lt;br /&gt;
Tickets for castings can be earned in various ways, there are only two currently available to English Mush users:&lt;br /&gt;
*Be on a ship that lasts 10 days or more (ie: you reach day 11, cycle 1) &lt;br /&gt;
*Purchase [[File:ticket.png]] with extended [[File:gold.png]] mode selections. Each time aboard a ship on which 10+ days elapse, each member still alive at that point receives 1 [[File:ticket.png]]. [[File:gold.png]] Mode users may buy more tickets, see purchase options for details. &lt;br /&gt;
''On the French Mush, [[File:freeticket.png]] are also accrued (up to a maximum of 2) for simply playing Mush. One [[File:freeticket.png]] is earned for each ship completed, up to the maximum number allowed. [[File:gold.png]] Mode users may have larger numbers of [[File:freeticket.png]]. [[File:ticket.png]] can also be purchased from the Vending machine.'' &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Creating a Casting==&lt;br /&gt;
*To create a casting (''currently available on the French Mush only'') you need 3 [[File:ticket_any.png]]. This will create a temporary Casting. &lt;br /&gt;
*A name must be created, or accepted from the proposed options. (Maximum of 50 characters in the name).&lt;br /&gt;
*The initial creator of the Casting is given the title of '''Creator'''. &lt;br /&gt;
''On the French Mush, the current limit is 3 joined Castings in [[File:gold.png]] mode, and 1 joined Casting in Silver or Bronze mode. If you drop from [[File:gold.png]] mode to Silver or Bronze, and you are joined with 2 or 3 Castings, you will be unable to launch with any ships until you reduce your Castings to 1.'' &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Funding a Casting==&lt;br /&gt;
*All participants may submit as many [[File:ticket_any.png]] as they desire. &lt;br /&gt;
*Once 45 or 50 [[File:ticket_any.png]] have been submitted, the Casting becomes permanent. (''The French wiki says 50, and the French Mush site says 45.'')&lt;br /&gt;
*Once Funded, a forum is created for the Casting. Only members of the Casting can access their specific forum. &lt;br /&gt;
*Additional members can apply to a Casting even after it is funded. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Casting Forum==&lt;br /&gt;
*The '''Creator''' of the forum becomes the moderator of the forum and all members. &lt;br /&gt;
*The '''Creator''' may appoint other moderators. &lt;br /&gt;
*The '''Creator''' and appointed '''Moderators''' can assign forum ranks and roles. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Leveling Up a Casting==&lt;br /&gt;
*First Level costs 25 [[File:xp.png]].&lt;br /&gt;
*1 [[File:ticket_any.png]] can be exchanged for 1 Casting [[File:xp.png]]. &lt;br /&gt;
*[[File:xp.png]] is also gained for the Casting by participating in Casting-launched ships. &lt;br /&gt;
*The level of the Casting determines the max number of players.&lt;br /&gt;
*Leveling Up a Casting can unlock special game play modes and options. &lt;br /&gt;
*For example: reaching Level One unlocks the '''Garden Gnomes''', which doubles the starting number of Mush on board. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Joining a Casting==&lt;br /&gt;
*There is a link to the Castings page on the French Mush which lists the currently existing Castings.&lt;br /&gt;
*Clicking on a casting will display a Join/Apply link, if there is any room left in the Casting. This will cost you [[File:ticket_any.png]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Disbanding or Leaving a Casting==&lt;br /&gt;
*The '''Creator''' can disband a Casting. If done so, all invested [[File:ticket_any.png]] are refunded. &lt;br /&gt;
*If a player leaves a Casting, Funded [[File:ticket_any.png]] are lost. Be careful whom you join. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rights and Options of Casting Members==&lt;br /&gt;
*A '''Creator''' or '''Moderator''' can start launch a ship or ships early, if there are enough players who are in '''Ready''' status.&lt;br /&gt;
*Everyone can use a [[File:ticket_any.png]] to set '''Ready''' status. This will put you into a ship when the Casting launches a ship, but only if you are not currently in an active ship. &lt;br /&gt;
*Different ranks can be assigned, such as: Spore, Mutant, Teleomorph, and Grand Mushling. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Registered'''&lt;br /&gt;
*No rights beyond read-only.&lt;br /&gt;
&lt;br /&gt;
'''Spore'''&lt;br /&gt;
*Edit private pages.&lt;br /&gt;
*Post on the Casting forum.&lt;br /&gt;
*Post on the Casting Nexus.&lt;br /&gt;
&lt;br /&gt;
'''Mutant'''&lt;br /&gt;
*Can refuse or turn down member applications.&lt;br /&gt;
*Edit public pages.&lt;br /&gt;
*Add pages.&lt;br /&gt;
&lt;br /&gt;
'''Teleomorph'''&lt;br /&gt;
*Change title of members.&lt;br /&gt;
*Delete Pages.&lt;br /&gt;
*Moderate Casting forum.&lt;br /&gt;
*Moderate the Casting nexus.&lt;br /&gt;
*Change group options.&lt;br /&gt;
&lt;br /&gt;
'''Grand Mushling'''&lt;br /&gt;
*Has all rights (except for Party Start).&lt;br /&gt;
*Modify and assign roles.&lt;br /&gt;
*Invite members.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Comments==&lt;br /&gt;
As stated on the French wiki, and loosely translated: ''&amp;quot;The goal of Castings is to encourage large groups of players with the same aspirations and goals in gameplay...&amp;quot;''&lt;/div&gt;</summary>
		<author><name>Nijineko</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/Smilies_and_Icons</id>
		<title>Smilies and Icons</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Smilies_and_Icons"/>
				<updated>2014-01-14T18:53:22Z</updated>
		
		<summary type="html">&lt;p&gt;Nijineko: /* Chat and Forum */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are many icons you can use in the in-game chat as well as in the forum&lt;br /&gt;
&lt;br /&gt;
== Chat Only ==&lt;br /&gt;
&lt;br /&gt;
Icons available in chat, but not in forum&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Points&lt;br /&gt;
|-&lt;br /&gt;
| [[file:pslots.png]]&lt;br /&gt;
| {{nw|pa_pm}}&lt;br /&gt;
|-&lt;br /&gt;
| {{ap}}&lt;br /&gt;
| {{nw|pa}}&lt;br /&gt;
|-&lt;br /&gt;
| {{mp}}&lt;br /&gt;
| {{nw|pm}}&lt;br /&gt;
|-&lt;br /&gt;
| {{hp}}&lt;br /&gt;
| {{nw|pv}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:xp.png]]&lt;br /&gt;
| {{nw|xp}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:xpbig.png]]&lt;br /&gt;
| {{nw|xpbig}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Statuses&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Paria.png]]&lt;br /&gt;
| {{nw|asocial}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Disabled status.png]]&lt;br /&gt;
| {{nw|disabled}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Starving.png]]&lt;br /&gt;
| {{nw|hungry}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Hurt.png]]&lt;br /&gt;
| {{nw|hurt}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Disease.png]]&lt;br /&gt;
| {{nw|ill}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Psy disease.png]]&lt;br /&gt;
| {{nw|psy_disease}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Titles&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Title 02.png]]&lt;br /&gt;
| {{nw|admin_neron}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Title 01.png]]&lt;br /&gt;
| {{nw|order}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Title 03.png]]&lt;br /&gt;
| {{nw|resp_comm}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Alerts&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Alert.png]]&lt;br /&gt;
| {{nw|alert}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Comm icon.png]]&lt;br /&gt;
| {{nw|com}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Door.png]]&lt;br /&gt;
| {{nw|door}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Plants&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Plant youngling.png]]&lt;br /&gt;
| {{nw|plant_youngling}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Plant thirsty.png]]&lt;br /&gt;
| {{nw|plant_thirsty}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Plant dry.png]]&lt;br /&gt;
| {{nw|plant_dry}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Plant diseased.png]]&lt;br /&gt;
| {{nw|plant_diseased}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Misc&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Bin.png]]&lt;br /&gt;
| {{nw|bin}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pageright.png]]&lt;br /&gt;
| {{nw|next}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Daedalus triumph.png]]&lt;br /&gt;
| {{nw|ship_triumph}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Explore.png]]&lt;br /&gt;
| {{nw|exp}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa heal.png]]&lt;br /&gt;
| {{nw|pa_heal}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Chat and Forum ==&lt;br /&gt;
&lt;br /&gt;
Icons available in chat and forum. To use in chat, use codes as shown. To use in the forum, prefix the code with '''mush_'''.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Special Points&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa comp.png]]&lt;br /&gt;
| {{nw|pa_comp}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa cook.png]]&lt;br /&gt;
| {{nw|pa_cook}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa core.png]]&lt;br /&gt;
| {{nw|pa_core}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa eng.png]]&lt;br /&gt;
| {{nw|pa_eng}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa garden.png]]&lt;br /&gt;
| {{nw|pa_garden}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa pilgred.png]]&lt;br /&gt;
| {{nw|pa_pilgred}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa shoot.png]]&lt;br /&gt;
| {{nw|pa_shoot}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Statuses&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Laid.png]]&lt;br /&gt;
| {{nw|laid}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Guardian.png]]&lt;br /&gt;
| {{nw|mastered}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Mush.png]]&lt;br /&gt;
| {{nw|mush}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Stinky.png]]&lt;br /&gt;
| {{nw|stink}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Resources&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Fuel.png]]&lt;br /&gt;
| {{nw|fuel}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:O2.png]]&lt;br /&gt;
| {{nw|o2}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Health&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Moral.png]]&lt;br /&gt;
| {{nw|moral}}&amp;lt;br&amp;gt;{{nw|pmo}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Lp.png]]&lt;br /&gt;
| {{nw|hp}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa cook.png]]&lt;br /&gt;
| {{nw|eat}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Drugs.png]]&lt;br /&gt;
| {{nw|pills}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Dead.png]]&lt;br /&gt;
| {{nw|dead}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Pitfalls&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Hunter icon.png]]&lt;br /&gt;
| {{nw|hunter}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Fire.png]]&lt;br /&gt;
| {{nw|fire}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Misc&lt;br /&gt;
|-&lt;br /&gt;
| [[file:More.png]]&lt;br /&gt;
| {{nw|more}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Less.png]]&lt;br /&gt;
| {{nw|less}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Discrete.png]]&lt;br /&gt;
| {{nw|shh}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Talk.gif]]&lt;br /&gt;
| {{nw|talk}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Talkie.png]]&lt;br /&gt;
| {{nw|talky}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Cat.png]]&lt;br /&gt;
| {{nw|cat}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa eng.png]]&lt;br /&gt;
| {{nw|eng}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Casio.png]]&lt;br /&gt;
| {{nw|time}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Tip.png]]&lt;br /&gt;
| {{nw|tip}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Triumph.png]]&lt;br /&gt;
| {{nw|triumph}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Special==&lt;br /&gt;
Alternate codes.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Special&lt;br /&gt;
|-&lt;br /&gt;
| [[file:hungry.png]]&lt;br /&gt;
| {{nw|mush_apple}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:mush_triumph.png]]&lt;br /&gt;
| {{nw|mush_triumph2}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Twinoid ==&lt;br /&gt;
&lt;br /&gt;
All twinoid icons that you have in the forum can also be used in the game with their regular twinoid codes. Any consumable icons will count as being used in the chat.&lt;br /&gt;
&lt;br /&gt;
To find out what smileys you have available to you, go to the forum and start a new post or start a reply to a post. Your options will be listed at the bottom.&lt;/div&gt;</summary>
		<author><name>Nijineko</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/Smilies_and_Icons</id>
		<title>Smilies and Icons</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Smilies_and_Icons"/>
				<updated>2014-01-14T18:51:55Z</updated>
		
		<summary type="html">&lt;p&gt;Nijineko: /* Twinoid */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are many icons you can use in the in-game chat as well as in the forum&lt;br /&gt;
&lt;br /&gt;
== Chat Only ==&lt;br /&gt;
&lt;br /&gt;
Icons available in chat, but not in forum&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Points&lt;br /&gt;
|-&lt;br /&gt;
| [[file:pslots.png]]&lt;br /&gt;
| {{nw|pa_pm}}&lt;br /&gt;
|-&lt;br /&gt;
| {{ap}}&lt;br /&gt;
| {{nw|pa}}&lt;br /&gt;
|-&lt;br /&gt;
| {{mp}}&lt;br /&gt;
| {{nw|pm}}&lt;br /&gt;
|-&lt;br /&gt;
| {{hp}}&lt;br /&gt;
| {{nw|pv}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:xp.png]]&lt;br /&gt;
| {{nw|xp}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:xpbig.png]]&lt;br /&gt;
| {{nw|xpbig}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Statuses&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Paria.png]]&lt;br /&gt;
| {{nw|asocial}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Disabled status.png]]&lt;br /&gt;
| {{nw|disabled}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Starving.png]]&lt;br /&gt;
| {{nw|hungry}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Hurt.png]]&lt;br /&gt;
| {{nw|hurt}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Disease.png]]&lt;br /&gt;
| {{nw|ill}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Psy disease.png]]&lt;br /&gt;
| {{nw|psy_disease}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Titles&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Title 02.png]]&lt;br /&gt;
| {{nw|admin_neron}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Title 01.png]]&lt;br /&gt;
| {{nw|order}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Title 03.png]]&lt;br /&gt;
| {{nw|resp_comm}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Alerts&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Alert.png]]&lt;br /&gt;
| {{nw|alert}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Comm icon.png]]&lt;br /&gt;
| {{nw|com}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Door.png]]&lt;br /&gt;
| {{nw|door}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Plants&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Plant youngling.png]]&lt;br /&gt;
| {{nw|plant_youngling}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Plant thirsty.png]]&lt;br /&gt;
| {{nw|plant_thirsty}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Plant dry.png]]&lt;br /&gt;
| {{nw|plant_dry}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Plant diseased.png]]&lt;br /&gt;
| {{nw|plant_diseased}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Misc&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Bin.png]]&lt;br /&gt;
| {{nw|bin}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pageright.png]]&lt;br /&gt;
| {{nw|next}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Daedalus triumph.png]]&lt;br /&gt;
| {{nw|ship_triumph}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Explore.png]]&lt;br /&gt;
| {{nw|exp}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa heal.png]]&lt;br /&gt;
| {{nw|pa_heal}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Chat and Forum ==&lt;br /&gt;
&lt;br /&gt;
Icons available in chat and forum. To use in chat, use codes as shown. To use in the forum, prefix the code with '''mush_'''.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Special Points&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa comp.png]]&lt;br /&gt;
| {{nw|pa_comp}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa cook.png]]&lt;br /&gt;
| {{nw|pa_cook}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa core.png]]&lt;br /&gt;
| {{nw|pa_core}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa eng.png]]&lt;br /&gt;
| {{nw|pa_eng}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa garden.png]]&lt;br /&gt;
| {{nw|pa_garden}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa pilgred.png]]&lt;br /&gt;
| {{nw|pa_pilgred}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa shoot.png]]&lt;br /&gt;
| {{nw|pa_shoot}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Statuses&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Laid.png]]&lt;br /&gt;
| {{nw|ugly}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Guardian.png]]&lt;br /&gt;
| {{nw|mastered}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Mush.png]]&lt;br /&gt;
| {{nw|mush}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Stinky.png]]&lt;br /&gt;
| {{nw|stink}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Resources&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Fuel.png]]&lt;br /&gt;
| {{nw|fuel}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:O2.png]]&lt;br /&gt;
| {{nw|o2}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Health&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Moral.png]]&lt;br /&gt;
| {{nw|moral}}&amp;lt;br&amp;gt;{{nw|pmo}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Lp.png]]&lt;br /&gt;
| {{nw|hp}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa cook.png]]&lt;br /&gt;
| {{nw|eat}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Drugs.png]]&lt;br /&gt;
| {{nw|pills}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Dead.png]]&lt;br /&gt;
| {{nw|dead}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Pitfalls&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Hunter icon.png]]&lt;br /&gt;
| {{nw|hunter}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Fire.png]]&lt;br /&gt;
| {{nw|fire}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Misc&lt;br /&gt;
|-&lt;br /&gt;
| [[file:More.png]]&lt;br /&gt;
| {{nw|more}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Less.png]]&lt;br /&gt;
| {{nw|less}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Discrete.png]]&lt;br /&gt;
| {{nw|shh}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Talk.gif]]&lt;br /&gt;
| {{nw|talk}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Talkie.png]]&lt;br /&gt;
| {{nw|talky}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Cat.png]]&lt;br /&gt;
| {{nw|cat}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa eng.png]]&lt;br /&gt;
| {{nw|eng}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Casio.png]]&lt;br /&gt;
| {{nw|time}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Tip.png]]&lt;br /&gt;
| {{nw|tip}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Triumph.png]]&lt;br /&gt;
| {{nw|triumph}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Special==&lt;br /&gt;
Alternate codes.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Special&lt;br /&gt;
|-&lt;br /&gt;
| [[file:hungry.png]]&lt;br /&gt;
| {{nw|mush_apple}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:mush_triumph.png]]&lt;br /&gt;
| {{nw|mush_triumph2}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Twinoid ==&lt;br /&gt;
&lt;br /&gt;
All twinoid icons that you have in the forum can also be used in the game with their regular twinoid codes. Any consumable icons will count as being used in the chat.&lt;br /&gt;
&lt;br /&gt;
To find out what smileys you have available to you, go to the forum and start a new post or start a reply to a post. Your options will be listed at the bottom.&lt;/div&gt;</summary>
		<author><name>Nijineko</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/Smilies_and_Icons</id>
		<title>Smilies and Icons</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Smilies_and_Icons"/>
				<updated>2014-01-14T18:45:35Z</updated>
		
		<summary type="html">&lt;p&gt;Nijineko: /* Forum Only */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are many icons you can use in the in-game chat as well as in the forum&lt;br /&gt;
&lt;br /&gt;
== Chat Only ==&lt;br /&gt;
&lt;br /&gt;
Icons available in chat, but not in forum&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Points&lt;br /&gt;
|-&lt;br /&gt;
| [[file:pslots.png]]&lt;br /&gt;
| {{nw|pa_pm}}&lt;br /&gt;
|-&lt;br /&gt;
| {{ap}}&lt;br /&gt;
| {{nw|pa}}&lt;br /&gt;
|-&lt;br /&gt;
| {{mp}}&lt;br /&gt;
| {{nw|pm}}&lt;br /&gt;
|-&lt;br /&gt;
| {{hp}}&lt;br /&gt;
| {{nw|pv}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:xp.png]]&lt;br /&gt;
| {{nw|xp}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:xpbig.png]]&lt;br /&gt;
| {{nw|xpbig}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Statuses&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Paria.png]]&lt;br /&gt;
| {{nw|asocial}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Disabled status.png]]&lt;br /&gt;
| {{nw|disabled}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Starving.png]]&lt;br /&gt;
| {{nw|hungry}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Hurt.png]]&lt;br /&gt;
| {{nw|hurt}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Disease.png]]&lt;br /&gt;
| {{nw|ill}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Psy disease.png]]&lt;br /&gt;
| {{nw|psy_disease}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Titles&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Title 02.png]]&lt;br /&gt;
| {{nw|admin_neron}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Title 01.png]]&lt;br /&gt;
| {{nw|order}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Title 03.png]]&lt;br /&gt;
| {{nw|resp_comm}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Alerts&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Alert.png]]&lt;br /&gt;
| {{nw|alert}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Comm icon.png]]&lt;br /&gt;
| {{nw|com}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Door.png]]&lt;br /&gt;
| {{nw|door}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Plants&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Plant youngling.png]]&lt;br /&gt;
| {{nw|plant_youngling}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Plant thirsty.png]]&lt;br /&gt;
| {{nw|plant_thirsty}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Plant dry.png]]&lt;br /&gt;
| {{nw|plant_dry}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Plant diseased.png]]&lt;br /&gt;
| {{nw|plant_diseased}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Misc&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Bin.png]]&lt;br /&gt;
| {{nw|bin}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pageright.png]]&lt;br /&gt;
| {{nw|next}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Daedalus triumph.png]]&lt;br /&gt;
| {{nw|ship_triumph}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Explore.png]]&lt;br /&gt;
| {{nw|exp}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa heal.png]]&lt;br /&gt;
| {{nw|pa_heal}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Chat and Forum ==&lt;br /&gt;
&lt;br /&gt;
Icons available in chat and forum. To use in chat, use codes as shown. To use in the forum, prefix the code with '''mush_'''.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Special Points&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa comp.png]]&lt;br /&gt;
| {{nw|pa_comp}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa cook.png]]&lt;br /&gt;
| {{nw|pa_cook}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa core.png]]&lt;br /&gt;
| {{nw|pa_core}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa eng.png]]&lt;br /&gt;
| {{nw|pa_eng}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa garden.png]]&lt;br /&gt;
| {{nw|pa_garden}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa pilgred.png]]&lt;br /&gt;
| {{nw|pa_pilgred}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa shoot.png]]&lt;br /&gt;
| {{nw|pa_shoot}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Statuses&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Laid.png]]&lt;br /&gt;
| {{nw|ugly}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Guardian.png]]&lt;br /&gt;
| {{nw|mastered}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Mush.png]]&lt;br /&gt;
| {{nw|mush}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Stinky.png]]&lt;br /&gt;
| {{nw|stink}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Resources&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Fuel.png]]&lt;br /&gt;
| {{nw|fuel}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:O2.png]]&lt;br /&gt;
| {{nw|o2}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Health&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Moral.png]]&lt;br /&gt;
| {{nw|moral}}&amp;lt;br&amp;gt;{{nw|pmo}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Lp.png]]&lt;br /&gt;
| {{nw|hp}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa cook.png]]&lt;br /&gt;
| {{nw|eat}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Drugs.png]]&lt;br /&gt;
| {{nw|pills}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Dead.png]]&lt;br /&gt;
| {{nw|dead}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Pitfalls&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Hunter icon.png]]&lt;br /&gt;
| {{nw|hunter}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Fire.png]]&lt;br /&gt;
| {{nw|fire}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Misc&lt;br /&gt;
|-&lt;br /&gt;
| [[file:More.png]]&lt;br /&gt;
| {{nw|more}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Less.png]]&lt;br /&gt;
| {{nw|less}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Discrete.png]]&lt;br /&gt;
| {{nw|shh}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Talk.gif]]&lt;br /&gt;
| {{nw|talk}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Talkie.png]]&lt;br /&gt;
| {{nw|talky}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Cat.png]]&lt;br /&gt;
| {{nw|cat}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa eng.png]]&lt;br /&gt;
| {{nw|eng}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Casio.png]]&lt;br /&gt;
| {{nw|time}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Tip.png]]&lt;br /&gt;
| {{nw|tip}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Triumph.png]]&lt;br /&gt;
| {{nw|triumph}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Special==&lt;br /&gt;
Alternate codes.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Special&lt;br /&gt;
|-&lt;br /&gt;
| [[file:hungry.png]]&lt;br /&gt;
| {{nw|mush_apple}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:mush_triumph.png]]&lt;br /&gt;
| {{nw|mush_triumph2}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Twinoid ==&lt;br /&gt;
&lt;br /&gt;
All twinoid icons that you have in the forum can also be used in the game with their regular twinoid codes. Any consumable icons will count as being used in the chat.&lt;/div&gt;</summary>
		<author><name>Nijineko</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/Castings</id>
		<title>Castings</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Castings"/>
				<updated>2014-01-14T16:30:51Z</updated>
		
		<summary type="html">&lt;p&gt;Nijineko: /* Castings */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Castings==&lt;br /&gt;
&lt;br /&gt;
Castings are currently available only to the French version of the Mush game, and are in Beta testing, which is due to end shortly. Castings are effectively groups or clans, similar to other portions of Twinoid. Castings are created via the expenditure of [[File:ticket_any.png]] earned or purchased in Mush. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tickets for castings can be earned in various ways, the only two currently available to English Mush users is to be on a ship that lasts 10 days or more (ie: you reach day 11, cycle 1); or to purchase them with extended Gold mode selections. Each time aboard a ship on which 10+ days elapse, each member still alive at that point receives 1 [[File:ticket.png]]. Gold Mode users may buy more tickets, see purchase options for details. On the French Mush, [[File:freeticket.png]] are also accrued (up to a maximum of 2) for simply playing Mush. One [[File:freeticket.png]] is earned for each ship completed, up to the maximum specified. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To create a casting (''currently French version of Mush only'') you need 3 [[File:ticket_any.png]]. This will create a temporary Casting. To become a permanent casting, other Mush players must contribute a total of 45 [[File:ticket.png]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Castings are so that groups of players can all join the same ship, and adventure together. As stated on the French wiki, and loosely translated: ''&amp;quot;The goal of Castings is to encourage large groups of players with the same aspirations and goals in gameplay...&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This page will be edited and updated as more information becomes available.&lt;/div&gt;</summary>
		<author><name>Nijineko</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/Castings</id>
		<title>Castings</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Castings"/>
				<updated>2014-01-14T16:30:28Z</updated>
		
		<summary type="html">&lt;p&gt;Nijineko: Created page with &amp;quot;==Castings==  Castings are currently available only to the French version of the Mush game, and are in Beta testing, which is due to end shortly. Castings are effectively grou...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Castings==&lt;br /&gt;
&lt;br /&gt;
Castings are currently available only to the French version of the Mush game, and are in Beta testing, which is due to end shortly. Castings are effectively groups or clans, similar to other portions of Twinoid. Castings are created via the expenditure of [[File:ticket_any.png]] earned or purchased in Mush. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tickets for castings can be earned in various ways, the only two currently available to English Mush users is to be on a ship that lasts 10 days or more (ie: you reach day 11, cycle 1); or to purchase them with extended Gold mode selections. Each time aboard a ship on which 10+ days elapse, each member still alive at that point receives 1 [[File:ticket.png]]. Gold Mode users may buy more tickets, see purchase options for details. On the French Mush, [[File:freeticket.png]] are also accrued (up to a maximum of 2) for simply playing Mush. One [[File:freeticket.png]] is earned for each ship completed, up to the maximum specified. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To create a casting (''currently French version of Mush only'') you need 3 [[File:ticket_any.png]]. This will create a temporary Casting. To become a permanent casting, other Mush players must contribute a total of 45 [[File:ticket.png]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Castings are so that groups of players can all join the same ship, and adventure together. As stated on the French wiki, and loosely translated: ''&amp;quot;The goal of Castings is to encourage large groups of players with the same aspirations and goals in gameplay...&amp;quot;''&lt;/div&gt;</summary>
		<author><name>Nijineko</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/Episodes</id>
		<title>Episodes</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Episodes"/>
				<updated>2014-01-14T16:10:54Z</updated>
		
		<summary type="html">&lt;p&gt;Nijineko: /* Mush (French version) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Mush (English version)==&lt;br /&gt;
&lt;br /&gt;
The English version of the Mush game is currently in the &amp;quot;Dawn&amp;quot; phase, which was preceded by the &amp;quot;Beta&amp;quot; phase. Castings are not yet active.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Mush (French version)==&lt;br /&gt;
&lt;br /&gt;
The French version of the Mush game is currently in &amp;quot;Episode Three&amp;quot;. Castings are in the &amp;quot;Beta&amp;quot; phase, which beta testing is due to end shortly.&lt;/div&gt;</summary>
		<author><name>Nijineko</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/Episodes</id>
		<title>Episodes</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Episodes"/>
				<updated>2014-01-14T16:10:43Z</updated>
		
		<summary type="html">&lt;p&gt;Nijineko: /* Mush (French version) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Mush (English version)==&lt;br /&gt;
&lt;br /&gt;
The English version of the Mush game is currently in the &amp;quot;Dawn&amp;quot; phase, which was preceded by the &amp;quot;Beta&amp;quot; phase. Castings are not yet active.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Mush (French version)==&lt;br /&gt;
&lt;br /&gt;
The French version of the Mush game is currently in &amp;quot;Episode Three&amp;quot;. Castings are in the &amp;quot;Beta&amp;quot; phase, which phase is due to end shortly.&lt;/div&gt;</summary>
		<author><name>Nijineko</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/Episodes</id>
		<title>Episodes</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Episodes"/>
				<updated>2014-01-14T16:10:11Z</updated>
		
		<summary type="html">&lt;p&gt;Nijineko: Created page with &amp;quot;==Mush (English version)==  The English version of the Mush game is currently in the &amp;quot;Dawn&amp;quot; phase, which was preceded by the &amp;quot;Beta&amp;quot; phase. Castings are not yet active.   ==Mus...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Mush (English version)==&lt;br /&gt;
&lt;br /&gt;
The English version of the Mush game is currently in the &amp;quot;Dawn&amp;quot; phase, which was preceded by the &amp;quot;Beta&amp;quot; phase. Castings are not yet active.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Mush (French version)==&lt;br /&gt;
&lt;br /&gt;
The French version of the Mush game is currently in &amp;quot;Episode Three&amp;quot;. Castings are in the &amp;quot;Beta&amp;quot; phase, shortly to end.&lt;/div&gt;</summary>
		<author><name>Nijineko</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/Smilies_and_Icons</id>
		<title>Smilies and Icons</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Smilies_and_Icons"/>
				<updated>2014-01-14T16:05:36Z</updated>
		
		<summary type="html">&lt;p&gt;Nijineko: /* Forum Only */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are many icons you can use in the in-game chat as well as in the forum&lt;br /&gt;
&lt;br /&gt;
== Chat Only ==&lt;br /&gt;
&lt;br /&gt;
Icons available in chat, but not in forum&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Points&lt;br /&gt;
|-&lt;br /&gt;
| [[file:pslots.png]]&lt;br /&gt;
| {{nw|pa_pm}}&lt;br /&gt;
|-&lt;br /&gt;
| {{ap}}&lt;br /&gt;
| {{nw|pa}}&lt;br /&gt;
|-&lt;br /&gt;
| {{mp}}&lt;br /&gt;
| {{nw|pm}}&lt;br /&gt;
|-&lt;br /&gt;
| {{hp}}&lt;br /&gt;
| {{nw|pv}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:xp.png]]&lt;br /&gt;
| {{nw|xp}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:xpbig.png]]&lt;br /&gt;
| {{nw|xpbig}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Statuses&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Paria.png]]&lt;br /&gt;
| {{nw|asocial}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Disabled status.png]]&lt;br /&gt;
| {{nw|disabled}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Starving.png]]&lt;br /&gt;
| {{nw|hungry}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Hurt.png]]&lt;br /&gt;
| {{nw|hurt}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Disease.png]]&lt;br /&gt;
| {{nw|ill}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Psy disease.png]]&lt;br /&gt;
| {{nw|psy_disease}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Titles&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Title 02.png]]&lt;br /&gt;
| {{nw|admin_neron}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Title 01.png]]&lt;br /&gt;
| {{nw|order}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Title 03.png]]&lt;br /&gt;
| {{nw|resp_comm}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Alerts&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Alert.png]]&lt;br /&gt;
| {{nw|alert}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Comm icon.png]]&lt;br /&gt;
| {{nw|com}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Door.png]]&lt;br /&gt;
| {{nw|door}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Plants&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Plant youngling.png]]&lt;br /&gt;
| {{nw|plant_youngling}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Plant thirsty.png]]&lt;br /&gt;
| {{nw|plant_thirsty}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Plant dry.png]]&lt;br /&gt;
| {{nw|plant_dry}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Plant diseased.png]]&lt;br /&gt;
| {{nw|plant_diseased}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Misc&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Bin.png]]&lt;br /&gt;
| {{nw|bin}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pageright.png]]&lt;br /&gt;
| {{nw|next}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Daedalus triumph.png]]&lt;br /&gt;
| {{nw|ship_triumph}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Explore.png]]&lt;br /&gt;
| {{nw|exp}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa heal.png]]&lt;br /&gt;
| {{nw|pa_heal}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Chat and Forum ==&lt;br /&gt;
&lt;br /&gt;
Icons available in chat and forum. To use in chat, use codes as shown. To use in the forum, prefix the code with '''mush_'''.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Special Points&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa comp.png]]&lt;br /&gt;
| {{nw|pa_comp}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa cook.png]]&lt;br /&gt;
| {{nw|pa_cook}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa core.png]]&lt;br /&gt;
| {{nw|pa_core}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa eng.png]]&lt;br /&gt;
| {{nw|pa_eng}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa garden.png]]&lt;br /&gt;
| {{nw|pa_garden}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa pilgred.png]]&lt;br /&gt;
| {{nw|pa_pilgred}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa shoot.png]]&lt;br /&gt;
| {{nw|pa_shoot}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Statuses&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Laid.png]]&lt;br /&gt;
| {{nw|ugly}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Guardian.png]]&lt;br /&gt;
| {{nw|mastered}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Mush.png]]&lt;br /&gt;
| {{nw|mush}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Stinky.png]]&lt;br /&gt;
| {{nw|stink}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Resources&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Fuel.png]]&lt;br /&gt;
| {{nw|fuel}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:O2.png]]&lt;br /&gt;
| {{nw|o2}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Health&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Moral.png]]&lt;br /&gt;
| {{nw|moral}}&amp;lt;br&amp;gt;{{nw|pmo}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Lp.png]]&lt;br /&gt;
| {{nw|hp}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa cook.png]]&lt;br /&gt;
| {{nw|eat}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Drugs.png]]&lt;br /&gt;
| {{nw|pills}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Dead.png]]&lt;br /&gt;
| {{nw|dead}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Pitfalls&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Hunter icon.png]]&lt;br /&gt;
| {{nw|hunter}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Fire.png]]&lt;br /&gt;
| {{nw|fire}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Misc&lt;br /&gt;
|-&lt;br /&gt;
| [[file:More.png]]&lt;br /&gt;
| {{nw|more}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Less.png]]&lt;br /&gt;
| {{nw|less}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Discrete.png]]&lt;br /&gt;
| {{nw|shh}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Talk.gif]]&lt;br /&gt;
| {{nw|talk}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Talkie.png]]&lt;br /&gt;
| {{nw|talky}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Cat.png]]&lt;br /&gt;
| {{nw|cat}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa eng.png]]&lt;br /&gt;
| {{nw|eng}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Casio.png]]&lt;br /&gt;
| {{nw|time}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Tip.png]]&lt;br /&gt;
| {{nw|tip}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Triumph.png]]&lt;br /&gt;
| {{nw|triumph}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Forum Only==&lt;br /&gt;
Icon codes only available in the forum.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Forum&lt;br /&gt;
|-&lt;br /&gt;
| [[file:hungry.png]]&lt;br /&gt;
| {{nw|mush_apple}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:mush_triumph.png]]&lt;br /&gt;
| {{nw|mush_triumph2}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Twinoid ==&lt;br /&gt;
&lt;br /&gt;
All twinoid icons that you have in the forum can also be used in the game with their regular twinoid codes. Any consumable icons will count as being used in the chat.&lt;/div&gt;</summary>
		<author><name>Nijineko</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/Smilies_and_Icons</id>
		<title>Smilies and Icons</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Smilies_and_Icons"/>
				<updated>2014-01-14T16:04:58Z</updated>
		
		<summary type="html">&lt;p&gt;Nijineko: /* Forum Only */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are many icons you can use in the in-game chat as well as in the forum&lt;br /&gt;
&lt;br /&gt;
== Chat Only ==&lt;br /&gt;
&lt;br /&gt;
Icons available in chat, but not in forum&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Points&lt;br /&gt;
|-&lt;br /&gt;
| [[file:pslots.png]]&lt;br /&gt;
| {{nw|pa_pm}}&lt;br /&gt;
|-&lt;br /&gt;
| {{ap}}&lt;br /&gt;
| {{nw|pa}}&lt;br /&gt;
|-&lt;br /&gt;
| {{mp}}&lt;br /&gt;
| {{nw|pm}}&lt;br /&gt;
|-&lt;br /&gt;
| {{hp}}&lt;br /&gt;
| {{nw|pv}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:xp.png]]&lt;br /&gt;
| {{nw|xp}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:xpbig.png]]&lt;br /&gt;
| {{nw|xpbig}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Statuses&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Paria.png]]&lt;br /&gt;
| {{nw|asocial}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Disabled status.png]]&lt;br /&gt;
| {{nw|disabled}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Starving.png]]&lt;br /&gt;
| {{nw|hungry}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Hurt.png]]&lt;br /&gt;
| {{nw|hurt}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Disease.png]]&lt;br /&gt;
| {{nw|ill}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Psy disease.png]]&lt;br /&gt;
| {{nw|psy_disease}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Titles&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Title 02.png]]&lt;br /&gt;
| {{nw|admin_neron}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Title 01.png]]&lt;br /&gt;
| {{nw|order}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Title 03.png]]&lt;br /&gt;
| {{nw|resp_comm}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Alerts&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Alert.png]]&lt;br /&gt;
| {{nw|alert}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Comm icon.png]]&lt;br /&gt;
| {{nw|com}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Door.png]]&lt;br /&gt;
| {{nw|door}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Plants&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Plant youngling.png]]&lt;br /&gt;
| {{nw|plant_youngling}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Plant thirsty.png]]&lt;br /&gt;
| {{nw|plant_thirsty}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Plant dry.png]]&lt;br /&gt;
| {{nw|plant_dry}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Plant diseased.png]]&lt;br /&gt;
| {{nw|plant_diseased}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Misc&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Bin.png]]&lt;br /&gt;
| {{nw|bin}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pageright.png]]&lt;br /&gt;
| {{nw|next}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Daedalus triumph.png]]&lt;br /&gt;
| {{nw|ship_triumph}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Explore.png]]&lt;br /&gt;
| {{nw|exp}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa heal.png]]&lt;br /&gt;
| {{nw|pa_heal}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Chat and Forum ==&lt;br /&gt;
&lt;br /&gt;
Icons available in chat and forum. To use in chat, use codes as shown. To use in the forum, prefix the code with '''mush_'''.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Special Points&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa comp.png]]&lt;br /&gt;
| {{nw|pa_comp}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa cook.png]]&lt;br /&gt;
| {{nw|pa_cook}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa core.png]]&lt;br /&gt;
| {{nw|pa_core}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa eng.png]]&lt;br /&gt;
| {{nw|pa_eng}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa garden.png]]&lt;br /&gt;
| {{nw|pa_garden}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa pilgred.png]]&lt;br /&gt;
| {{nw|pa_pilgred}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa shoot.png]]&lt;br /&gt;
| {{nw|pa_shoot}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Statuses&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Laid.png]]&lt;br /&gt;
| {{nw|ugly}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Guardian.png]]&lt;br /&gt;
| {{nw|mastered}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Mush.png]]&lt;br /&gt;
| {{nw|mush}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Stinky.png]]&lt;br /&gt;
| {{nw|stink}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Resources&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Fuel.png]]&lt;br /&gt;
| {{nw|fuel}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:O2.png]]&lt;br /&gt;
| {{nw|o2}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Health&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Moral.png]]&lt;br /&gt;
| {{nw|moral}}&amp;lt;br&amp;gt;{{nw|pmo}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Lp.png]]&lt;br /&gt;
| {{nw|hp}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa cook.png]]&lt;br /&gt;
| {{nw|eat}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Drugs.png]]&lt;br /&gt;
| {{nw|pills}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Dead.png]]&lt;br /&gt;
| {{nw|dead}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Pitfalls&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Hunter icon.png]]&lt;br /&gt;
| {{nw|hunter}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Fire.png]]&lt;br /&gt;
| {{nw|fire}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Misc&lt;br /&gt;
|-&lt;br /&gt;
| [[file:More.png]]&lt;br /&gt;
| {{nw|more}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Less.png]]&lt;br /&gt;
| {{nw|less}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Discrete.png]]&lt;br /&gt;
| {{nw|shh}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Talk.gif]]&lt;br /&gt;
| {{nw|talk}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Talkie.png]]&lt;br /&gt;
| {{nw|talky}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Cat.png]]&lt;br /&gt;
| {{nw|cat}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa eng.png]]&lt;br /&gt;
| {{nw|eng}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Casio.png]]&lt;br /&gt;
| {{nw|time}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Tip.png]]&lt;br /&gt;
| {{nw|tip}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Triumph.png]]&lt;br /&gt;
| {{nw|triumph}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Forum Only==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Forum&lt;br /&gt;
|-&lt;br /&gt;
| [[file:hungry.png]]&lt;br /&gt;
| {{nw|mush_apple}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:mush_triumph.png]]&lt;br /&gt;
| {{nw|mush_triumph2}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Twinoid ==&lt;br /&gt;
&lt;br /&gt;
All twinoid icons that you have in the forum can also be used in the game with their regular twinoid codes. Any consumable icons will count as being used in the chat.&lt;/div&gt;</summary>
		<author><name>Nijineko</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/Smilies_and_Icons</id>
		<title>Smilies and Icons</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Smilies_and_Icons"/>
				<updated>2014-01-14T16:00:26Z</updated>
		
		<summary type="html">&lt;p&gt;Nijineko: /* Chat and Forum */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are many icons you can use in the in-game chat as well as in the forum&lt;br /&gt;
&lt;br /&gt;
== Chat Only ==&lt;br /&gt;
&lt;br /&gt;
Icons available in chat, but not in forum&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Points&lt;br /&gt;
|-&lt;br /&gt;
| [[file:pslots.png]]&lt;br /&gt;
| {{nw|pa_pm}}&lt;br /&gt;
|-&lt;br /&gt;
| {{ap}}&lt;br /&gt;
| {{nw|pa}}&lt;br /&gt;
|-&lt;br /&gt;
| {{mp}}&lt;br /&gt;
| {{nw|pm}}&lt;br /&gt;
|-&lt;br /&gt;
| {{hp}}&lt;br /&gt;
| {{nw|pv}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:xp.png]]&lt;br /&gt;
| {{nw|xp}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:xpbig.png]]&lt;br /&gt;
| {{nw|xpbig}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Statuses&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Paria.png]]&lt;br /&gt;
| {{nw|asocial}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Disabled status.png]]&lt;br /&gt;
| {{nw|disabled}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Starving.png]]&lt;br /&gt;
| {{nw|hungry}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Hurt.png]]&lt;br /&gt;
| {{nw|hurt}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Disease.png]]&lt;br /&gt;
| {{nw|ill}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Psy disease.png]]&lt;br /&gt;
| {{nw|psy_disease}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Titles&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Title 02.png]]&lt;br /&gt;
| {{nw|admin_neron}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Title 01.png]]&lt;br /&gt;
| {{nw|order}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Title 03.png]]&lt;br /&gt;
| {{nw|resp_comm}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Alerts&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Alert.png]]&lt;br /&gt;
| {{nw|alert}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Comm icon.png]]&lt;br /&gt;
| {{nw|com}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Door.png]]&lt;br /&gt;
| {{nw|door}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Plants&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Plant youngling.png]]&lt;br /&gt;
| {{nw|plant_youngling}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Plant thirsty.png]]&lt;br /&gt;
| {{nw|plant_thirsty}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Plant dry.png]]&lt;br /&gt;
| {{nw|plant_dry}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Plant diseased.png]]&lt;br /&gt;
| {{nw|plant_diseased}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Misc&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Bin.png]]&lt;br /&gt;
| {{nw|bin}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pageright.png]]&lt;br /&gt;
| {{nw|next}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Daedalus triumph.png]]&lt;br /&gt;
| {{nw|ship_triumph}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Explore.png]]&lt;br /&gt;
| {{nw|exp}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa heal.png]]&lt;br /&gt;
| {{nw|pa_heal}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Chat and Forum ==&lt;br /&gt;
&lt;br /&gt;
Icons available in chat and forum. To use in chat, use codes as shown. To use in the forum, prefix the code with '''mush_'''.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Special Points&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa comp.png]]&lt;br /&gt;
| {{nw|pa_comp}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa cook.png]]&lt;br /&gt;
| {{nw|pa_cook}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa core.png]]&lt;br /&gt;
| {{nw|pa_core}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa eng.png]]&lt;br /&gt;
| {{nw|pa_eng}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa garden.png]]&lt;br /&gt;
| {{nw|pa_garden}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa pilgred.png]]&lt;br /&gt;
| {{nw|pa_pilgred}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa shoot.png]]&lt;br /&gt;
| {{nw|pa_shoot}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Statuses&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Laid.png]]&lt;br /&gt;
| {{nw|ugly}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Guardian.png]]&lt;br /&gt;
| {{nw|mastered}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Mush.png]]&lt;br /&gt;
| {{nw|mush}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Stinky.png]]&lt;br /&gt;
| {{nw|stink}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Resources&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Fuel.png]]&lt;br /&gt;
| {{nw|fuel}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:O2.png]]&lt;br /&gt;
| {{nw|o2}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Health&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Moral.png]]&lt;br /&gt;
| {{nw|moral}}&amp;lt;br&amp;gt;{{nw|pmo}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Lp.png]]&lt;br /&gt;
| {{nw|hp}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa cook.png]]&lt;br /&gt;
| {{nw|eat}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Drugs.png]]&lt;br /&gt;
| {{nw|pills}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Dead.png]]&lt;br /&gt;
| {{nw|dead}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Pitfalls&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Hunter icon.png]]&lt;br /&gt;
| {{nw|hunter}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Fire.png]]&lt;br /&gt;
| {{nw|fire}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Misc&lt;br /&gt;
|-&lt;br /&gt;
| [[file:More.png]]&lt;br /&gt;
| {{nw|more}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Less.png]]&lt;br /&gt;
| {{nw|less}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Discrete.png]]&lt;br /&gt;
| {{nw|shh}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Talk.gif]]&lt;br /&gt;
| {{nw|talk}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Talkie.png]]&lt;br /&gt;
| {{nw|talky}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Cat.png]]&lt;br /&gt;
| {{nw|cat}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa eng.png]]&lt;br /&gt;
| {{nw|eng}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Casio.png]]&lt;br /&gt;
| {{nw|time}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Tip.png]]&lt;br /&gt;
| {{nw|tip}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Triumph.png]]&lt;br /&gt;
| {{nw|triumph}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Forum Only==&lt;br /&gt;
&lt;br /&gt;
== Twinoid ==&lt;br /&gt;
&lt;br /&gt;
All twinoid icons that you have in the forum can also be used in the game with their regular twinoid codes. Any consumable icons will count as being used in the chat.&lt;/div&gt;</summary>
		<author><name>Nijineko</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/Smilies_and_Icons</id>
		<title>Smilies and Icons</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Smilies_and_Icons"/>
				<updated>2014-01-14T16:00:05Z</updated>
		
		<summary type="html">&lt;p&gt;Nijineko: /* Special Exceptions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are many icons you can use in the in-game chat as well as in the forum&lt;br /&gt;
&lt;br /&gt;
== Chat Only ==&lt;br /&gt;
&lt;br /&gt;
Icons available in chat, but not in forum&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Points&lt;br /&gt;
|-&lt;br /&gt;
| [[file:pslots.png]]&lt;br /&gt;
| {{nw|pa_pm}}&lt;br /&gt;
|-&lt;br /&gt;
| {{ap}}&lt;br /&gt;
| {{nw|pa}}&lt;br /&gt;
|-&lt;br /&gt;
| {{mp}}&lt;br /&gt;
| {{nw|pm}}&lt;br /&gt;
|-&lt;br /&gt;
| {{hp}}&lt;br /&gt;
| {{nw|pv}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:xp.png]]&lt;br /&gt;
| {{nw|xp}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:xpbig.png]]&lt;br /&gt;
| {{nw|xpbig}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Statuses&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Paria.png]]&lt;br /&gt;
| {{nw|asocial}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Disabled status.png]]&lt;br /&gt;
| {{nw|disabled}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Starving.png]]&lt;br /&gt;
| {{nw|hungry}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Hurt.png]]&lt;br /&gt;
| {{nw|hurt}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Disease.png]]&lt;br /&gt;
| {{nw|ill}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Psy disease.png]]&lt;br /&gt;
| {{nw|psy_disease}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Titles&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Title 02.png]]&lt;br /&gt;
| {{nw|admin_neron}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Title 01.png]]&lt;br /&gt;
| {{nw|order}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Title 03.png]]&lt;br /&gt;
| {{nw|resp_comm}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Alerts&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Alert.png]]&lt;br /&gt;
| {{nw|alert}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Comm icon.png]]&lt;br /&gt;
| {{nw|com}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Door.png]]&lt;br /&gt;
| {{nw|door}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Plants&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Plant youngling.png]]&lt;br /&gt;
| {{nw|plant_youngling}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Plant thirsty.png]]&lt;br /&gt;
| {{nw|plant_thirsty}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Plant dry.png]]&lt;br /&gt;
| {{nw|plant_dry}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Plant diseased.png]]&lt;br /&gt;
| {{nw|plant_diseased}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Misc&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Bin.png]]&lt;br /&gt;
| {{nw|bin}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pageright.png]]&lt;br /&gt;
| {{nw|next}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Daedalus triumph.png]]&lt;br /&gt;
| {{nw|ship_triumph}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Explore.png]]&lt;br /&gt;
| {{nw|exp}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa heal.png]]&lt;br /&gt;
| {{nw|pa_heal}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Chat and Forum ==&lt;br /&gt;
&lt;br /&gt;
Icons available in chat and forum. To use in chat, use codes as shown. To use in the forum, prefix the code with '''mush_'''.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Special Points&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa comp.png]]&lt;br /&gt;
| {{nw|pa_comp}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa cook.png]]&lt;br /&gt;
| {{nw|pa_cook}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa core.png]]&lt;br /&gt;
| {{nw|pa_core}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa eng.png]]&lt;br /&gt;
| {{nw|pa_eng}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa garden.png]]&lt;br /&gt;
| {{nw|pa_garden}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa pilgred.png]]&lt;br /&gt;
| {{nw|pa_pilgred}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa shoot.png]]&lt;br /&gt;
| {{nw|pa_shoot}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Statuses&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Laid.png]]&lt;br /&gt;
| {{nw|ugly}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Guardian.png]]&lt;br /&gt;
| {{nw|mastered}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Mush.png]]&lt;br /&gt;
| {{nw|mush}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Stinky.png]]&lt;br /&gt;
| {{nw|stink}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Resources&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Fuel.png]]&lt;br /&gt;
| {{nw|fuel}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:O2.png]]&lt;br /&gt;
| {{nw|o2}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Health&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Moral.png]]&lt;br /&gt;
| {{nw|moral}}&amp;lt;br&amp;gt;{{nw|pmo}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Lp.png]]&lt;br /&gt;
| {{nw|hp}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa cook.png]]&lt;br /&gt;
| {{nw|eat}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Drugs.png]]&lt;br /&gt;
| {{nw|pills}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Dead.png]]&lt;br /&gt;
| {{nw|dead}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Pitfalls&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Hunter icon.png]]&lt;br /&gt;
| {{nw|hunter}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Fire.png]]&lt;br /&gt;
| {{nw|fire}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Misc&lt;br /&gt;
|-&lt;br /&gt;
| [[file:More.png]]&lt;br /&gt;
| {{nw|more}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Less.png]]&lt;br /&gt;
| {{nw|less}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Discrete.png]]&lt;br /&gt;
| {{nw|shh}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Talk.gif]]&lt;br /&gt;
| {{nw|talk}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Talkie.png]]&lt;br /&gt;
| {{nw|talky}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Cat.png]]&lt;br /&gt;
| {{nw|cat}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa eng.png]]&lt;br /&gt;
| {{nw|eng}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Casio.png]]&lt;br /&gt;
| {{nw|time}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Tip.png]]&lt;br /&gt;
| {{nw|tip}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Triumph.png]]&lt;br /&gt;
| {{nw|triumph}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:mush_triumph.png]]&lt;br /&gt;
| {{nw|mush_triumph2}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Forum Only==&lt;br /&gt;
&lt;br /&gt;
== Twinoid ==&lt;br /&gt;
&lt;br /&gt;
All twinoid icons that you have in the forum can also be used in the game with their regular twinoid codes. Any consumable icons will count as being used in the chat.&lt;/div&gt;</summary>
		<author><name>Nijineko</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/Smilies_and_Icons</id>
		<title>Smilies and Icons</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Smilies_and_Icons"/>
				<updated>2014-01-14T15:59:19Z</updated>
		
		<summary type="html">&lt;p&gt;Nijineko: /* Chat and Forum */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are many icons you can use in the in-game chat as well as in the forum&lt;br /&gt;
&lt;br /&gt;
== Chat Only ==&lt;br /&gt;
&lt;br /&gt;
Icons available in chat, but not in forum&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Points&lt;br /&gt;
|-&lt;br /&gt;
| [[file:pslots.png]]&lt;br /&gt;
| {{nw|pa_pm}}&lt;br /&gt;
|-&lt;br /&gt;
| {{ap}}&lt;br /&gt;
| {{nw|pa}}&lt;br /&gt;
|-&lt;br /&gt;
| {{mp}}&lt;br /&gt;
| {{nw|pm}}&lt;br /&gt;
|-&lt;br /&gt;
| {{hp}}&lt;br /&gt;
| {{nw|pv}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:xp.png]]&lt;br /&gt;
| {{nw|xp}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:xpbig.png]]&lt;br /&gt;
| {{nw|xpbig}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Statuses&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Paria.png]]&lt;br /&gt;
| {{nw|asocial}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Disabled status.png]]&lt;br /&gt;
| {{nw|disabled}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Starving.png]]&lt;br /&gt;
| {{nw|hungry}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Hurt.png]]&lt;br /&gt;
| {{nw|hurt}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Disease.png]]&lt;br /&gt;
| {{nw|ill}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Psy disease.png]]&lt;br /&gt;
| {{nw|psy_disease}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Titles&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Title 02.png]]&lt;br /&gt;
| {{nw|admin_neron}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Title 01.png]]&lt;br /&gt;
| {{nw|order}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Title 03.png]]&lt;br /&gt;
| {{nw|resp_comm}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Alerts&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Alert.png]]&lt;br /&gt;
| {{nw|alert}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Comm icon.png]]&lt;br /&gt;
| {{nw|com}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Door.png]]&lt;br /&gt;
| {{nw|door}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Plants&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Plant youngling.png]]&lt;br /&gt;
| {{nw|plant_youngling}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Plant thirsty.png]]&lt;br /&gt;
| {{nw|plant_thirsty}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Plant dry.png]]&lt;br /&gt;
| {{nw|plant_dry}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Plant diseased.png]]&lt;br /&gt;
| {{nw|plant_diseased}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Misc&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Bin.png]]&lt;br /&gt;
| {{nw|bin}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pageright.png]]&lt;br /&gt;
| {{nw|next}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Daedalus triumph.png]]&lt;br /&gt;
| {{nw|ship_triumph}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Explore.png]]&lt;br /&gt;
| {{nw|exp}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa heal.png]]&lt;br /&gt;
| {{nw|pa_heal}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Chat and Forum ==&lt;br /&gt;
&lt;br /&gt;
Icons available in chat and forum. To use in chat, use codes as shown. To use in the forum, prefix the code with '''mush_'''.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Special Points&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa comp.png]]&lt;br /&gt;
| {{nw|pa_comp}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa cook.png]]&lt;br /&gt;
| {{nw|pa_cook}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa core.png]]&lt;br /&gt;
| {{nw|pa_core}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa eng.png]]&lt;br /&gt;
| {{nw|pa_eng}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa garden.png]]&lt;br /&gt;
| {{nw|pa_garden}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa pilgred.png]]&lt;br /&gt;
| {{nw|pa_pilgred}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa shoot.png]]&lt;br /&gt;
| {{nw|pa_shoot}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Statuses&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Laid.png]]&lt;br /&gt;
| {{nw|ugly}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Guardian.png]]&lt;br /&gt;
| {{nw|mastered}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Mush.png]]&lt;br /&gt;
| {{nw|mush}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Stinky.png]]&lt;br /&gt;
| {{nw|stink}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Resources&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Fuel.png]]&lt;br /&gt;
| {{nw|fuel}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:O2.png]]&lt;br /&gt;
| {{nw|o2}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Health&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Moral.png]]&lt;br /&gt;
| {{nw|moral}}&amp;lt;br&amp;gt;{{nw|pmo}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Lp.png]]&lt;br /&gt;
| {{nw|hp}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa cook.png]]&lt;br /&gt;
| {{nw|eat}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Drugs.png]]&lt;br /&gt;
| {{nw|pills}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Dead.png]]&lt;br /&gt;
| {{nw|dead}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Pitfalls&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Hunter icon.png]]&lt;br /&gt;
| {{nw|hunter}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Fire.png]]&lt;br /&gt;
| {{nw|fire}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Misc&lt;br /&gt;
|-&lt;br /&gt;
| [[file:More.png]]&lt;br /&gt;
| {{nw|more}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Less.png]]&lt;br /&gt;
| {{nw|less}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Discrete.png]]&lt;br /&gt;
| {{nw|shh}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Talk.gif]]&lt;br /&gt;
| {{nw|talk}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Talkie.png]]&lt;br /&gt;
| {{nw|talky}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Cat.png]]&lt;br /&gt;
| {{nw|cat}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa eng.png]]&lt;br /&gt;
| {{nw|eng}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Casio.png]]&lt;br /&gt;
| {{nw|time}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Tip.png]]&lt;br /&gt;
| {{nw|tip}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Triumph.png]]&lt;br /&gt;
| {{nw|triumph}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:mush_triumph.png]]&lt;br /&gt;
| {{nw|mush_triumph2}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Special Exceptions==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Twinoid ==&lt;br /&gt;
&lt;br /&gt;
All twinoid icons that you have in the forum can also be used in the game with their regular twinoid codes. Any consumable icons will count as being used in the chat.&lt;/div&gt;</summary>
		<author><name>Nijineko</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/Smilies_and_Icons</id>
		<title>Smilies and Icons</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Smilies_and_Icons"/>
				<updated>2014-01-14T15:57:25Z</updated>
		
		<summary type="html">&lt;p&gt;Nijineko: /* Chat Only */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are many icons you can use in the in-game chat as well as in the forum&lt;br /&gt;
&lt;br /&gt;
== Chat Only ==&lt;br /&gt;
&lt;br /&gt;
Icons available in chat, but not in forum&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Points&lt;br /&gt;
|-&lt;br /&gt;
| [[file:pslots.png]]&lt;br /&gt;
| {{nw|pa_pm}}&lt;br /&gt;
|-&lt;br /&gt;
| {{ap}}&lt;br /&gt;
| {{nw|pa}}&lt;br /&gt;
|-&lt;br /&gt;
| {{mp}}&lt;br /&gt;
| {{nw|pm}}&lt;br /&gt;
|-&lt;br /&gt;
| {{hp}}&lt;br /&gt;
| {{nw|pv}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:xp.png]]&lt;br /&gt;
| {{nw|xp}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:xpbig.png]]&lt;br /&gt;
| {{nw|xpbig}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Statuses&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Paria.png]]&lt;br /&gt;
| {{nw|asocial}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Disabled status.png]]&lt;br /&gt;
| {{nw|disabled}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Starving.png]]&lt;br /&gt;
| {{nw|hungry}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Hurt.png]]&lt;br /&gt;
| {{nw|hurt}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Disease.png]]&lt;br /&gt;
| {{nw|ill}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Psy disease.png]]&lt;br /&gt;
| {{nw|psy_disease}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Titles&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Title 02.png]]&lt;br /&gt;
| {{nw|admin_neron}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Title 01.png]]&lt;br /&gt;
| {{nw|order}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Title 03.png]]&lt;br /&gt;
| {{nw|resp_comm}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Alerts&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Alert.png]]&lt;br /&gt;
| {{nw|alert}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Comm icon.png]]&lt;br /&gt;
| {{nw|com}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Door.png]]&lt;br /&gt;
| {{nw|door}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Plants&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Plant youngling.png]]&lt;br /&gt;
| {{nw|plant_youngling}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Plant thirsty.png]]&lt;br /&gt;
| {{nw|plant_thirsty}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Plant dry.png]]&lt;br /&gt;
| {{nw|plant_dry}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Plant diseased.png]]&lt;br /&gt;
| {{nw|plant_diseased}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Misc&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Bin.png]]&lt;br /&gt;
| {{nw|bin}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pageright.png]]&lt;br /&gt;
| {{nw|next}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Daedalus triumph.png]]&lt;br /&gt;
| {{nw|ship_triumph}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Explore.png]]&lt;br /&gt;
| {{nw|exp}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa heal.png]]&lt;br /&gt;
| {{nw|pa_heal}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Chat and Forum ==&lt;br /&gt;
&lt;br /&gt;
Icons available in chat and forum. To use in chat, use codes as shown. To use in the forum, prefix the code with '''mush_'''.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Special Points&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa comp.png]]&lt;br /&gt;
| {{nw|pa_comp}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa cook.png]]&lt;br /&gt;
| {{nw|pa_cook}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa core.png]]&lt;br /&gt;
| {{nw|pa_core}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa eng.png]]&lt;br /&gt;
| {{nw|pa_eng}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa garden.png]]&lt;br /&gt;
| {{nw|pa_garden}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa pilgred.png]]&lt;br /&gt;
| {{nw|pa_pilgred}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa shoot.png]]&lt;br /&gt;
| {{nw|pa_shoot}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Statuses&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Laid.png]]&lt;br /&gt;
| {{nw|ugly}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Guardian.png]]&lt;br /&gt;
| {{nw|mastered}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Mush.png]]&lt;br /&gt;
| {{nw|mush}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Stinky.png]]&lt;br /&gt;
| {{nw|stink}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Resources&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Fuel.png]]&lt;br /&gt;
| {{nw|fuel}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:O2.png]]&lt;br /&gt;
| {{nw|o2}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Health&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Moral.png]]&lt;br /&gt;
| {{nw|moral}}&amp;lt;br&amp;gt;{{nw|pmo}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Lp.png]]&lt;br /&gt;
| {{nw|hp}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa cook.png]]&lt;br /&gt;
| {{nw|eat}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Drugs.png]]&lt;br /&gt;
| {{nw|pills}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Dead.png]]&lt;br /&gt;
| {{nw|dead}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Pitfalls&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Hunter icon.png]]&lt;br /&gt;
| {{nw|hunter}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Fire.png]]&lt;br /&gt;
| {{nw|fire}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Misc&lt;br /&gt;
|-&lt;br /&gt;
| [[file:More.png]]&lt;br /&gt;
| {{nw|more}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Less.png]]&lt;br /&gt;
| {{nw|less}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Discrete.png]]&lt;br /&gt;
| {{nw|shh}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Talk.gif]]&lt;br /&gt;
| {{nw|talk}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Talkie.png]]&lt;br /&gt;
| {{nw|talky}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Cat.png]]&lt;br /&gt;
| {{nw|cat}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa eng.png]]&lt;br /&gt;
| {{nw|eng}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Casio.png]]&lt;br /&gt;
| {{nw|time}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Tip.png]]&lt;br /&gt;
| {{nw|tip}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Triumph.png]]&lt;br /&gt;
| {{nw|triumph}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Special Exceptions==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Twinoid ==&lt;br /&gt;
&lt;br /&gt;
All twinoid icons that you have in the forum can also be used in the game with their regular twinoid codes. Any consumable icons will count as being used in the chat.&lt;/div&gt;</summary>
		<author><name>Nijineko</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/User_talk:Nijineko</id>
		<title>User talk:Nijineko</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/User_talk:Nijineko"/>
				<updated>2014-01-14T15:53:39Z</updated>
		
		<summary type="html">&lt;p&gt;Nijineko: /* Smilies &amp;amp; Icons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Smilies &amp;amp; Icons ==&lt;br /&gt;
Hey there! Thank you very much for your chat smilies/icons contribution; however, unfortunately, I must tell you that [[Smilies and Icons|we already had a finished page for those]], right below the Chat page. D: Woops! I added a reference to that page on the [[Chat]] article to make it clearer. — [[Image:Kuanti.png|link=User:Ividyon|Designer]] [[User:Ividyon|&amp;lt;span style=&amp;quot;color:#d47c2b; font-weight: bold; text-shadow: 1px 1px 0px #000;&amp;quot;&amp;gt;ividyon&amp;lt;/span&amp;gt;]] ([[User talk:Ividyon|talk]]) 22:30, 13 January 2014 (MST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hmmm, didn't find those from the main page... maybe i just wasn't paying attention. In any case, there are still some missing, which I will attempt to add. Thank you for your pointing them out. [[User:Nijineko|Nijineko]] ([[User talk:Nijineko|talk]]) 08:53, 14 January 2014 (MST)&lt;/div&gt;</summary>
		<author><name>Nijineko</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/Smilies_and_Icons</id>
		<title>Smilies and Icons</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Smilies_and_Icons"/>
				<updated>2014-01-14T15:50:08Z</updated>
		
		<summary type="html">&lt;p&gt;Nijineko: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are many icons you can use in the in-game chat as well as in the forum&lt;br /&gt;
&lt;br /&gt;
== Chat Only ==&lt;br /&gt;
&lt;br /&gt;
Icons available in chat, but not in forum&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Points&lt;br /&gt;
|-&lt;br /&gt;
| [[file:pslots.png]]&lt;br /&gt;
| {{nw|pa_pm}}&lt;br /&gt;
|-&lt;br /&gt;
| {{ap}}&lt;br /&gt;
| {{nw|pa}}&lt;br /&gt;
|-&lt;br /&gt;
| {{mp}}&lt;br /&gt;
| {{nw|pm}}&lt;br /&gt;
|-&lt;br /&gt;
| {{hp}}&lt;br /&gt;
| {{nw|pv}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:xp.png]]&lt;br /&gt;
| {{nw|xp}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:xpbig.png]]&lt;br /&gt;
| {{nw|xpbig}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa heal.png]]&lt;br /&gt;
| {{nw|pa_heal}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Statuses&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Paria.png]]&lt;br /&gt;
| {{nw|asocial}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Disabled status.png]]&lt;br /&gt;
| {{nw|disabled}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Starving.png]]&lt;br /&gt;
| {{nw|hungry}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Hurt.png]]&lt;br /&gt;
| {{nw|hurt}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Disease.png]]&lt;br /&gt;
| {{nw|ill}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Psy disease.png]]&lt;br /&gt;
| {{nw|psy_disease}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Titles&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Title 02.png]]&lt;br /&gt;
| {{nw|admin_neron}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Title 01.png]]&lt;br /&gt;
| {{nw|order}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Title 03.png]]&lt;br /&gt;
| {{nw|resp_comm}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Alerts&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Alert.png]]&lt;br /&gt;
| {{nw|alert}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Comm icon.png]]&lt;br /&gt;
| {{nw|com}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Door.png]]&lt;br /&gt;
| {{nw|door}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Plants&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Plant youngling.png]]&lt;br /&gt;
| {{nw|plant_youngling}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Plant thirsty.png]]&lt;br /&gt;
| {{nw|plant_thirsty}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Plant dry.png]]&lt;br /&gt;
| {{nw|plant_dry}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Plant diseased.png]]&lt;br /&gt;
| {{nw|plant_diseased}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Misc&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Bin.png]]&lt;br /&gt;
| {{nw|bin}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pageright.png]]&lt;br /&gt;
| {{nw|next}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Daedalus triumph.png]]&lt;br /&gt;
| {{nw|ship_triumph}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Explore.png]]&lt;br /&gt;
| {{nw|exp}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Chat and Forum ==&lt;br /&gt;
&lt;br /&gt;
Icons available in chat and forum. To use in chat, use codes as shown. To use in the forum, prefix the code with '''mush_'''.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Special Points&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa comp.png]]&lt;br /&gt;
| {{nw|pa_comp}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa cook.png]]&lt;br /&gt;
| {{nw|pa_cook}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa core.png]]&lt;br /&gt;
| {{nw|pa_core}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa eng.png]]&lt;br /&gt;
| {{nw|pa_eng}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa garden.png]]&lt;br /&gt;
| {{nw|pa_garden}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa pilgred.png]]&lt;br /&gt;
| {{nw|pa_pilgred}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa shoot.png]]&lt;br /&gt;
| {{nw|pa_shoot}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Statuses&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Laid.png]]&lt;br /&gt;
| {{nw|ugly}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Guardian.png]]&lt;br /&gt;
| {{nw|mastered}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Mush.png]]&lt;br /&gt;
| {{nw|mush}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Stinky.png]]&lt;br /&gt;
| {{nw|stink}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Resources&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Fuel.png]]&lt;br /&gt;
| {{nw|fuel}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:O2.png]]&lt;br /&gt;
| {{nw|o2}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Health&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Moral.png]]&lt;br /&gt;
| {{nw|moral}}&amp;lt;br&amp;gt;{{nw|pmo}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Lp.png]]&lt;br /&gt;
| {{nw|hp}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa cook.png]]&lt;br /&gt;
| {{nw|eat}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Drugs.png]]&lt;br /&gt;
| {{nw|pills}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Dead.png]]&lt;br /&gt;
| {{nw|dead}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Pitfalls&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Hunter icon.png]]&lt;br /&gt;
| {{nw|hunter}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Fire.png]]&lt;br /&gt;
| {{nw|fire}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 20px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Misc&lt;br /&gt;
|-&lt;br /&gt;
| [[file:More.png]]&lt;br /&gt;
| {{nw|more}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Less.png]]&lt;br /&gt;
| {{nw|less}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Discrete.png]]&lt;br /&gt;
| {{nw|shh}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Talk.gif]]&lt;br /&gt;
| {{nw|talk}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Talkie.png]]&lt;br /&gt;
| {{nw|talky}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Cat.png]]&lt;br /&gt;
| {{nw|cat}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Pa eng.png]]&lt;br /&gt;
| {{nw|eng}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Casio.png]]&lt;br /&gt;
| {{nw|time}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Tip.png]]&lt;br /&gt;
| {{nw|tip}}&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Triumph.png]]&lt;br /&gt;
| {{nw|triumph}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Special Exceptions==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Twinoid ==&lt;br /&gt;
&lt;br /&gt;
All twinoid icons that you have in the forum can also be used in the game with their regular twinoid codes. Any consumable icons will count as being used in the chat.&lt;/div&gt;</summary>
		<author><name>Nijineko</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/Chat</id>
		<title>Chat</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Chat"/>
				<updated>2014-01-14T03:46:46Z</updated>
		
		<summary type="html">&lt;p&gt;Nijineko: /* Chat Icons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page should explain the ins and out of the chat box for both humans and Mush. It's not done yet. Don't forget to talk about favorites, announcements, and how to make both!&lt;br /&gt;
&lt;br /&gt;
Made the page more round and hopefully didn't left out anyting. Icons and pictures would be useful to differenciate. [[User:GeneralThomas|GeneralThomas]] ([[User talk:GeneralThomas|talk]]) 07:21, 6 December 2013 (MST)&lt;br /&gt;
&lt;br /&gt;
==Basics of communication==&lt;br /&gt;
&lt;br /&gt;
In Mush, communication is the key to everything. It doesn't cost anything to do so. To accomplish this, you need to have your Walkie Talkie or iTrackie (gained from being a Gold member at least once). If you dropped it, you are unable to receive or send messages until you pick it up again. Only exception to this is a Rebel Base reward, Brainsync[[Image:thinklinked.png]]. &lt;br /&gt;
&lt;br /&gt;
When writing, you can format it (as seen below), but once it sent, you will '''not''' be able to edit or delete them. Use caution and double check when writing sensitive material!&lt;br /&gt;
&lt;br /&gt;
On each tab there is a '''number''' showing how many unread messages are there. There are golden borders and a star next to them. You may have read them before, but the game only registers this if your mouse went over it. The other method is to click the button below, making all of them read inside that tab.&lt;br /&gt;
Once you have sent a message, it will show up a '''1''' on the tab. Your own message get's a number and starts as unread too.&lt;br /&gt;
&lt;br /&gt;
==Types of Tabs==&lt;br /&gt;
&lt;br /&gt;
There are different tabs for different uses. Moving from the left, these are:&lt;br /&gt;
*'''Announcements''' [[File:Tip.png]]. Only the Comms Officer (Paola at the start) is able to write here, you cannot reply to it. What is written there depends on the Comms Officer, but usually it is used to establish the main short or long term goals. Think of it as objectives, to find a new planet or to defend the ship. If there is a new announcement, it will overwrite the old one, and no archives are made. Because people may not log in as frequent as the Comms Officer, it is usally only refreshed Daily, or once the goals are achieved.&lt;br /&gt;
*'''Room Events''' [[File:Local.gif]]. Technically not a chat, but it is a tab there. This second tab shows what happened in the previous '''6''' cycles in the room. People with the Tracker skill  have full access to movement history. Some things are noted, some are not, as explained in the [[Actions|Actions]] page.&lt;br /&gt;
*'''Communications''' [[File:Wall.png]]. The third tab is the main chat panel, where most of the conversation with the crew will happen. Everyone with a Walkie Talkie/iTrackie can read and message here without any limit. Every time you don't reply, but write something new it will create a '''Thread'''. These can be '''Favourited'''. Each time something new is written or replied, it will show up on the top of the page, with older threads descending down. Again, if something is written here, it can't be edited later on.&lt;br /&gt;
*'''Favourites''' [[File:Fav.png]]. Once you have favourited a thread, this tab will show up. Here you can see any thread you favourited. Since usually these are in fewer numbers, important threads can be easily accessed here. Writing here will show up as normal for people, or favourite if they have it too. Other people can't see what threads so you have here, nor can be forced to do it against their will.&lt;br /&gt;
*'''Private Messages''' [[File:Private.png]] There can be 3 tabs of these. You open these with the Plus icon, then invite any number of people to it. The invitation can't be refused, but they can leave anytime they want to. If you already have 3 tabs open, new people won't be able to message you. Uninvited people can't see what you are writing here, although if you invite anyone, they '''WILL''' be able to see previous messages. It is better to close a tab, then open a fresh one. Invited people can be seen on the top of the tab, and on mouseover the last time of connection can also be seen, if vaguely. Some people use this to see if people are active, but refusing to communicate. If people die or drop their radio, they will automatically be removed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''Private Mush channel''' [[File:mush.png]] This in only available and seen by the Mush, and is automatically generated. Doesn't count against the 3 private tabs. It can be used to see your partners and to plan things in discretion. If a new player gets turned to mush, they will automatically join it too. There is a  research that hinder this, namely the &amp;quot;Pheromodem&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== Text Formatting ==&lt;br /&gt;
&lt;br /&gt;
Text formatting is done by encapsulating the text with specific special character sequences or corresponding [http://en.wikipedia.org/wiki/BBCode BBCode] (BBCode that is not listed does not work).&lt;br /&gt;
&lt;br /&gt;
Such are:&lt;br /&gt;
&lt;br /&gt;
* '''Bold''': &amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; or &amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; or &amp;lt;nowiki&amp;gt;[b][/b]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
* ''&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Italic and red&amp;lt;/span&amp;gt;'': &amp;lt;nowiki&amp;gt;//&amp;lt;/nowiki&amp;gt; or &amp;lt;nowiki&amp;gt;[i][/i]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
* &amp;lt;strike&amp;gt;Strikethrough&amp;lt;/strike&amp;gt;: &amp;lt;nowiki&amp;gt;--&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
* CTRL + Enter to return to a new line&lt;br /&gt;
* Styles CAN be combined, but they should be nested properly (style1,style2,style3,text,/style3,/style2,/style1 - see example below)&lt;br /&gt;
* Generally uses the Twinoid V2 Square Smilies {{Warn|Not all the commands for them are the same as the Twinoid Forums. We need to check against that list.}}&lt;br /&gt;
* You can do a kind of quote with &amp;lt;nowiki&amp;gt;''&amp;lt;/nowiki&amp;gt; (two single quotes/apostrophes in a row) and it will put a dotted line beneath the text, indent it, and italicize it.&lt;br /&gt;
&lt;br /&gt;
Example typed command:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;*Hello World*&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;[b]Hello World[/b]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;//Hello World//&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;--Hello World--&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;--*//Hellow World//*--&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Outputs:&lt;br /&gt;
&lt;br /&gt;
 '''Hello World'''&lt;br /&gt;
 '''Hello World'''&lt;br /&gt;
 ''&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Hello World&amp;lt;/span&amp;gt;''&lt;br /&gt;
 &amp;lt;strike&amp;gt;Hello World&amp;lt;/strike&amp;gt;&lt;br /&gt;
 '''''&amp;lt;strike&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Hello World&amp;lt;/span&amp;gt;&amp;lt;/strike&amp;gt;'''''&lt;br /&gt;
&lt;br /&gt;
Quote Example:&lt;br /&gt;
&lt;br /&gt;
[[File:MushChatExample.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Chat Icons==&lt;br /&gt;
(Note that most of these special command icons (both chat and forum) will work inside the in-game chat)&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; | '''Points'''&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:pa_pm:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:pslots.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:pa:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:pa_slot1.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:pm:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:pa_slot2.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:pv:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:lp.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:xp:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:xp.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:xpbig:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:xpbig.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|+&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; | '''Statuses'''&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:asocial:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:asocial.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:disabled:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:disabled.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:hungry:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:hungry.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:hurt:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:hurt.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:ill:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:disease.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:psy_disease:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:psy_disease.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|+&lt;br /&gt;
&lt;br /&gt;
==Forum Icons==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; | '''Special Points'''&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:pa_comp:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:pa_comp.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:pa_cook:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:pa_cook.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:pa_core:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:pa_core.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:pa_eng:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:pa_eng.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:pa_garden:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:pa_garden.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:pa_pilgred:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:pa_pilgred.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:pa_shoot:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:pa_shoot.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|+&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; | '''Statuses'''&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:laid:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:laid.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:mastered:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:guardian.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:mush:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:mush.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:stink:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:stinky.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|+&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; | '''Resources'''&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:fuel:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:fuel.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:o2:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:o2.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; | '''TChat'''&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:more:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:more.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:less:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:less.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:chut:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:discrete.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:talk:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:talk.gif|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:talky:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:talkie.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|+&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; | '''Health'''&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:moral:&amp;lt;/nowiki&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;nowiki&amp;gt;:pmo:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:moral.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:hp:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:lp.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:eat:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:sat.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:pills:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:demoralized2.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:dead:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:dead.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|+&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; | '''Obstacles'''&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:hunter:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:hunter_mini.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:fire:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:fire.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|+&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; | '''Others'''&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:cat:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:cat.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:eng:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:pa_eng.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:time:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:casio.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:tip:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:tip.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:triumph:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:triumph.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|+&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Summary and Tips==&lt;br /&gt;
&lt;br /&gt;
As you can see, there are different methods to achive your goal. Want to get attention to something? Use the main chat. Want to make a thread where different researches or planets are discussed? Make a thread, ask people to favourite it. Thinking that Chao is suspicious? Private message people you think you can trust and ask around. Maybe do the opposite as a Mush and spread suspicion about Jin Su, what you planned before on the Mush channel.&lt;br /&gt;
&lt;br /&gt;
Since it is free, you should always talk and plan with others to be more effective. There might be a broken fuel tank in a room next to you, but a technician with free Repair Points could do it as well. Since each character has a (more or less) defined role to play, communicating is needed to know and fulfill these. An Ian may be just 1AP short of treating a plant at cycle 8, but if he doesn't share this problem, then no one will know about it. Likewise, if you are done with your job for the moment, asking around to help may earn you praises of your teammates...or lessen any suspicions they had of you.&lt;br /&gt;
&lt;br /&gt;
Text formatting should not be forgotten, the simplest one can be effective. &amp;quot;I just saw a fire in the Rear Corridor, please help with it.&amp;quot; will be not as effective as &amp;quot;I just saw a '''fire''' in the '''Rear Corridor''', please '''help''' with it.&amp;quot; Same could be used to order people around if needed.&lt;/div&gt;</summary>
		<author><name>Nijineko</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/Chat</id>
		<title>Chat</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Chat"/>
				<updated>2014-01-14T03:22:08Z</updated>
		
		<summary type="html">&lt;p&gt;Nijineko: /* Chat Icons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page should explain the ins and out of the chat box for both humans and Mush. It's not done yet. Don't forget to talk about favorites, announcements, and how to make both!&lt;br /&gt;
&lt;br /&gt;
Made the page more round and hopefully didn't left out anyting. Icons and pictures would be useful to differenciate. [[User:GeneralThomas|GeneralThomas]] ([[User talk:GeneralThomas|talk]]) 07:21, 6 December 2013 (MST)&lt;br /&gt;
&lt;br /&gt;
==Basics of communication==&lt;br /&gt;
&lt;br /&gt;
In Mush, communication is the key to everything. It doesn't cost anything to do so. To accomplish this, you need to have your Walkie Talkie or iTrackie (gained from being a Gold member at least once). If you dropped it, you are unable to receive or send messages until you pick it up again. Only exception to this is a Rebel Base reward, Brainsync[[Image:thinklinked.png]]. &lt;br /&gt;
&lt;br /&gt;
When writing, you can format it (as seen below), but once it sent, you will '''not''' be able to edit or delete them. Use caution and double check when writing sensitive material!&lt;br /&gt;
&lt;br /&gt;
On each tab there is a '''number''' showing how many unread messages are there. There are golden borders and a star next to them. You may have read them before, but the game only registers this if your mouse went over it. The other method is to click the button below, making all of them read inside that tab.&lt;br /&gt;
Once you have sent a message, it will show up a '''1''' on the tab. Your own message get's a number and starts as unread too.&lt;br /&gt;
&lt;br /&gt;
==Types of Tabs==&lt;br /&gt;
&lt;br /&gt;
There are different tabs for different uses. Moving from the left, these are:&lt;br /&gt;
*'''Announcements''' [[File:Tip.png]]. Only the Comms Officer (Paola at the start) is able to write here, you cannot reply to it. What is written there depends on the Comms Officer, but usually it is used to establish the main short or long term goals. Think of it as objectives, to find a new planet or to defend the ship. If there is a new announcement, it will overwrite the old one, and no archives are made. Because people may not log in as frequent as the Comms Officer, it is usally only refreshed Daily, or once the goals are achieved.&lt;br /&gt;
*'''Room Events''' [[File:Local.gif]]. Technically not a chat, but it is a tab there. This second tab shows what happened in the previous '''6''' cycles in the room. People with the Tracker skill  have full access to movement history. Some things are noted, some are not, as explained in the [[Actions|Actions]] page.&lt;br /&gt;
*'''Communications''' [[File:Wall.png]]. The third tab is the main chat panel, where most of the conversation with the crew will happen. Everyone with a Walkie Talkie/iTrackie can read and message here without any limit. Every time you don't reply, but write something new it will create a '''Thread'''. These can be '''Favourited'''. Each time something new is written or replied, it will show up on the top of the page, with older threads descending down. Again, if something is written here, it can't be edited later on.&lt;br /&gt;
*'''Favourites''' [[File:Fav.png]]. Once you have favourited a thread, this tab will show up. Here you can see any thread you favourited. Since usually these are in fewer numbers, important threads can be easily accessed here. Writing here will show up as normal for people, or favourite if they have it too. Other people can't see what threads so you have here, nor can be forced to do it against their will.&lt;br /&gt;
*'''Private Messages''' [[File:Private.png]] There can be 3 tabs of these. You open these with the Plus icon, then invite any number of people to it. The invitation can't be refused, but they can leave anytime they want to. If you already have 3 tabs open, new people won't be able to message you. Uninvited people can't see what you are writing here, although if you invite anyone, they '''WILL''' be able to see previous messages. It is better to close a tab, then open a fresh one. Invited people can be seen on the top of the tab, and on mouseover the last time of connection can also be seen, if vaguely. Some people use this to see if people are active, but refusing to communicate. If people die or drop their radio, they will automatically be removed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''Private Mush channel''' [[File:mush.png]] This in only available and seen by the Mush, and is automatically generated. Doesn't count against the 3 private tabs. It can be used to see your partners and to plan things in discretion. If a new player gets turned to mush, they will automatically join it too. There is a  research that hinder this, namely the &amp;quot;Pheromodem&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== Text Formatting ==&lt;br /&gt;
&lt;br /&gt;
Text formatting is done by encapsulating the text with specific special character sequences or corresponding [http://en.wikipedia.org/wiki/BBCode BBCode] (BBCode that is not listed does not work).&lt;br /&gt;
&lt;br /&gt;
Such are:&lt;br /&gt;
&lt;br /&gt;
* '''Bold''': &amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; or &amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; or &amp;lt;nowiki&amp;gt;[b][/b]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
* ''&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Italic and red&amp;lt;/span&amp;gt;'': &amp;lt;nowiki&amp;gt;//&amp;lt;/nowiki&amp;gt; or &amp;lt;nowiki&amp;gt;[i][/i]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
* &amp;lt;strike&amp;gt;Strikethrough&amp;lt;/strike&amp;gt;: &amp;lt;nowiki&amp;gt;--&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
* CTRL + Enter to return to a new line&lt;br /&gt;
* Styles CAN be combined, but they should be nested properly (style1,style2,style3,text,/style3,/style2,/style1 - see example below)&lt;br /&gt;
* Generally uses the Twinoid V2 Square Smilies {{Warn|Not all the commands for them are the same as the Twinoid Forums. We need to check against that list.}}&lt;br /&gt;
* You can do a kind of quote with &amp;lt;nowiki&amp;gt;''&amp;lt;/nowiki&amp;gt; (two single quotes/apostrophes in a row) and it will put a dotted line beneath the text, indent it, and italicize it.&lt;br /&gt;
&lt;br /&gt;
Example typed command:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;*Hello World*&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;[b]Hello World[/b]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;//Hello World//&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;--Hello World--&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;--*//Hellow World//*--&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Outputs:&lt;br /&gt;
&lt;br /&gt;
 '''Hello World'''&lt;br /&gt;
 '''Hello World'''&lt;br /&gt;
 ''&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Hello World&amp;lt;/span&amp;gt;''&lt;br /&gt;
 &amp;lt;strike&amp;gt;Hello World&amp;lt;/strike&amp;gt;&lt;br /&gt;
 '''''&amp;lt;strike&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Hello World&amp;lt;/span&amp;gt;&amp;lt;/strike&amp;gt;'''''&lt;br /&gt;
&lt;br /&gt;
Quote Example:&lt;br /&gt;
&lt;br /&gt;
[[File:MushChatExample.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Chat Icons==&lt;br /&gt;
(Note that most of these special command icons (both chat and forum) will work inside the in-game chat)&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; | '''Points'''&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:pa_pm:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:pslots.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:pa:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:pa_slot1.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:pm:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:pa_slot2.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:pv:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:lp.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:xp:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:xp.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:xpbig:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:xpbig.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|+&lt;br /&gt;
&lt;br /&gt;
==Forum Icons==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; | '''Special Points'''&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:pa_comp:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:pa_comp.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:pa_cook:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:pa_cook.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:pa_core:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:pa_core.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:pa_eng:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:pa_eng.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:pa_garden:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:pa_garden.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:pa_pilgred:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:pa_pilgred.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:pa_shoot:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:pa_shoot.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|+&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; | '''Statuses'''&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:laid:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:laid.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:mastered:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:guardian.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:mush:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:mush.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:stink:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:stinky.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|+&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; | '''Resources'''&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:fuel:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:fuel.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:o2:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:o2.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; | '''TChat'''&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:more:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:more.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:less:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:less.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:chut:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:discrete.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:talk:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:talk.gif|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:talky:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:talkie.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|+&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; | '''Health'''&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:moral:&amp;lt;/nowiki&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;nowiki&amp;gt;:pmo:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:moral.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:hp:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:lp.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:eat:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:sat.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:pills:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:demoralized2.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:dead:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:dead.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|+&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; | '''Obstacles'''&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:hunter:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:hunter_mini.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:fire:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:fire.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|+&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; | '''Others'''&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:cat:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:cat.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:eng:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:pa_eng.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:time:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:casio.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:tip:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:tip.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:triumph:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:triumph.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|+&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Summary and Tips==&lt;br /&gt;
&lt;br /&gt;
As you can see, there are different methods to achive your goal. Want to get attention to something? Use the main chat. Want to make a thread where different researches or planets are discussed? Make a thread, ask people to favourite it. Thinking that Chao is suspicious? Private message people you think you can trust and ask around. Maybe do the opposite as a Mush and spread suspicion about Jin Su, what you planned before on the Mush channel.&lt;br /&gt;
&lt;br /&gt;
Since it is free, you should always talk and plan with others to be more effective. There might be a broken fuel tank in a room next to you, but a technician with free Repair Points could do it as well. Since each character has a (more or less) defined role to play, communicating is needed to know and fulfill these. An Ian may be just 1AP short of treating a plant at cycle 8, but if he doesn't share this problem, then no one will know about it. Likewise, if you are done with your job for the moment, asking around to help may earn you praises of your teammates...or lessen any suspicions they had of you.&lt;br /&gt;
&lt;br /&gt;
Text formatting should not be forgotten, the simplest one can be effective. &amp;quot;I just saw a fire in the Rear Corridor, please help with it.&amp;quot; will be not as effective as &amp;quot;I just saw a '''fire''' in the '''Rear Corridor''', please '''help''' with it.&amp;quot; Same could be used to order people around if needed.&lt;/div&gt;</summary>
		<author><name>Nijineko</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/Chat</id>
		<title>Chat</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Chat"/>
				<updated>2014-01-14T03:16:35Z</updated>
		
		<summary type="html">&lt;p&gt;Nijineko: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page should explain the ins and out of the chat box for both humans and Mush. It's not done yet. Don't forget to talk about favorites, announcements, and how to make both!&lt;br /&gt;
&lt;br /&gt;
Made the page more round and hopefully didn't left out anyting. Icons and pictures would be useful to differenciate. [[User:GeneralThomas|GeneralThomas]] ([[User talk:GeneralThomas|talk]]) 07:21, 6 December 2013 (MST)&lt;br /&gt;
&lt;br /&gt;
==Basics of communication==&lt;br /&gt;
&lt;br /&gt;
In Mush, communication is the key to everything. It doesn't cost anything to do so. To accomplish this, you need to have your Walkie Talkie or iTrackie (gained from being a Gold member at least once). If you dropped it, you are unable to receive or send messages until you pick it up again. Only exception to this is a Rebel Base reward, Brainsync[[Image:thinklinked.png]]. &lt;br /&gt;
&lt;br /&gt;
When writing, you can format it (as seen below), but once it sent, you will '''not''' be able to edit or delete them. Use caution and double check when writing sensitive material!&lt;br /&gt;
&lt;br /&gt;
On each tab there is a '''number''' showing how many unread messages are there. There are golden borders and a star next to them. You may have read them before, but the game only registers this if your mouse went over it. The other method is to click the button below, making all of them read inside that tab.&lt;br /&gt;
Once you have sent a message, it will show up a '''1''' on the tab. Your own message get's a number and starts as unread too.&lt;br /&gt;
&lt;br /&gt;
==Types of Tabs==&lt;br /&gt;
&lt;br /&gt;
There are different tabs for different uses. Moving from the left, these are:&lt;br /&gt;
*'''Announcements''' [[File:Tip.png]]. Only the Comms Officer (Paola at the start) is able to write here, you cannot reply to it. What is written there depends on the Comms Officer, but usually it is used to establish the main short or long term goals. Think of it as objectives, to find a new planet or to defend the ship. If there is a new announcement, it will overwrite the old one, and no archives are made. Because people may not log in as frequent as the Comms Officer, it is usally only refreshed Daily, or once the goals are achieved.&lt;br /&gt;
*'''Room Events''' [[File:Local.gif]]. Technically not a chat, but it is a tab there. This second tab shows what happened in the previous '''6''' cycles in the room. People with the Tracker skill  have full access to movement history. Some things are noted, some are not, as explained in the [[Actions|Actions]] page.&lt;br /&gt;
*'''Communications''' [[File:Wall.png]]. The third tab is the main chat panel, where most of the conversation with the crew will happen. Everyone with a Walkie Talkie/iTrackie can read and message here without any limit. Every time you don't reply, but write something new it will create a '''Thread'''. These can be '''Favourited'''. Each time something new is written or replied, it will show up on the top of the page, with older threads descending down. Again, if something is written here, it can't be edited later on.&lt;br /&gt;
*'''Favourites''' [[File:Fav.png]]. Once you have favourited a thread, this tab will show up. Here you can see any thread you favourited. Since usually these are in fewer numbers, important threads can be easily accessed here. Writing here will show up as normal for people, or favourite if they have it too. Other people can't see what threads so you have here, nor can be forced to do it against their will.&lt;br /&gt;
*'''Private Messages''' [[File:Private.png]] There can be 3 tabs of these. You open these with the Plus icon, then invite any number of people to it. The invitation can't be refused, but they can leave anytime they want to. If you already have 3 tabs open, new people won't be able to message you. Uninvited people can't see what you are writing here, although if you invite anyone, they '''WILL''' be able to see previous messages. It is better to close a tab, then open a fresh one. Invited people can be seen on the top of the tab, and on mouseover the last time of connection can also be seen, if vaguely. Some people use this to see if people are active, but refusing to communicate. If people die or drop their radio, they will automatically be removed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''Private Mush channel''' [[File:mush.png]] This in only available and seen by the Mush, and is automatically generated. Doesn't count against the 3 private tabs. It can be used to see your partners and to plan things in discretion. If a new player gets turned to mush, they will automatically join it too. There is a  research that hinder this, namely the &amp;quot;Pheromodem&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== Text Formatting ==&lt;br /&gt;
&lt;br /&gt;
Text formatting is done by encapsulating the text with specific special character sequences or corresponding [http://en.wikipedia.org/wiki/BBCode BBCode] (BBCode that is not listed does not work).&lt;br /&gt;
&lt;br /&gt;
Such are:&lt;br /&gt;
&lt;br /&gt;
* '''Bold''': &amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; or &amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; or &amp;lt;nowiki&amp;gt;[b][/b]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
* ''&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Italic and red&amp;lt;/span&amp;gt;'': &amp;lt;nowiki&amp;gt;//&amp;lt;/nowiki&amp;gt; or &amp;lt;nowiki&amp;gt;[i][/i]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
* &amp;lt;strike&amp;gt;Strikethrough&amp;lt;/strike&amp;gt;: &amp;lt;nowiki&amp;gt;--&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
* CTRL + Enter to return to a new line&lt;br /&gt;
* Styles CAN be combined, but they should be nested properly (style1,style2,style3,text,/style3,/style2,/style1 - see example below)&lt;br /&gt;
* Generally uses the Twinoid V2 Square Smilies {{Warn|Not all the commands for them are the same as the Twinoid Forums. We need to check against that list.}}&lt;br /&gt;
* You can do a kind of quote with &amp;lt;nowiki&amp;gt;''&amp;lt;/nowiki&amp;gt; (two single quotes/apostrophes in a row) and it will put a dotted line beneath the text, indent it, and italicize it.&lt;br /&gt;
&lt;br /&gt;
Example typed command:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;*Hello World*&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;[b]Hello World[/b]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;//Hello World//&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;--Hello World--&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;--*//Hellow World//*--&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Outputs:&lt;br /&gt;
&lt;br /&gt;
 '''Hello World'''&lt;br /&gt;
 '''Hello World'''&lt;br /&gt;
 ''&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Hello World&amp;lt;/span&amp;gt;''&lt;br /&gt;
 &amp;lt;strike&amp;gt;Hello World&amp;lt;/strike&amp;gt;&lt;br /&gt;
 '''''&amp;lt;strike&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Hello World&amp;lt;/span&amp;gt;&amp;lt;/strike&amp;gt;'''''&lt;br /&gt;
&lt;br /&gt;
Quote Example:&lt;br /&gt;
&lt;br /&gt;
[[File:MushChatExample.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Chat Icons==&lt;br /&gt;
(Note that most of these special command icons will work inside the in-game chat)&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; | '''Points'''&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:pa_pm:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:pslots.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:pa:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:pa_slot1.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:pm:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:pa_slot2.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:pv:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:lp.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:xp:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:xp.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:xpbig:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:xpbig.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|+&lt;br /&gt;
&lt;br /&gt;
==Forum Icons==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; | '''Special Points'''&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:pa_comp:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:pa_comp.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:pa_cook:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:pa_cook.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:pa_core:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:pa_core.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:pa_eng:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:pa_eng.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:pa_garden:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:pa_garden.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:pa_pilgred:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:pa_pilgred.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:pa_shoot:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:pa_shoot.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|+&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; | '''Statuses'''&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:laid:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:laid.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:mastered:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:guardian.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:mush:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:mush.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:stink:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:stinky.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|+&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; | '''Resources'''&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:fuel:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:fuel.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:o2:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:o2.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; | '''TChat'''&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:more:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:more.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:less:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:less.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:chut:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:discrete.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:talk:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:talk.gif|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:talky:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:talkie.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|+&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; | '''Health'''&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:moral:&amp;lt;/nowiki&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;nowiki&amp;gt;:pmo:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:moral.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:hp:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:lp.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:eat:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:sat.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:pills:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:demoralized2.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:dead:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:dead.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|+&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; | '''Obstacles'''&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:hunter:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:hunter_mini.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:fire:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:fire.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|+&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; | '''Others'''&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:cat:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:cat.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:eng:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:pa_eng.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:time:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:casio.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:tip:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:tip.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:triumph:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:triumph.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|+&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Summary and Tips==&lt;br /&gt;
&lt;br /&gt;
As you can see, there are different methods to achive your goal. Want to get attention to something? Use the main chat. Want to make a thread where different researches or planets are discussed? Make a thread, ask people to favourite it. Thinking that Chao is suspicious? Private message people you think you can trust and ask around. Maybe do the opposite as a Mush and spread suspicion about Jin Su, what you planned before on the Mush channel.&lt;br /&gt;
&lt;br /&gt;
Since it is free, you should always talk and plan with others to be more effective. There might be a broken fuel tank in a room next to you, but a technician with free Repair Points could do it as well. Since each character has a (more or less) defined role to play, communicating is needed to know and fulfill these. An Ian may be just 1AP short of treating a plant at cycle 8, but if he doesn't share this problem, then no one will know about it. Likewise, if you are done with your job for the moment, asking around to help may earn you praises of your teammates...or lessen any suspicions they had of you.&lt;br /&gt;
&lt;br /&gt;
Text formatting should not be forgotten, the simplest one can be effective. &amp;quot;I just saw a fire in the Rear Corridor, please help with it.&amp;quot; will be not as effective as &amp;quot;I just saw a '''fire''' in the '''Rear Corridor''', please '''help''' with it.&amp;quot; Same could be used to order people around if needed.&lt;/div&gt;</summary>
		<author><name>Nijineko</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/Chat</id>
		<title>Chat</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Chat"/>
				<updated>2014-01-13T23:58:25Z</updated>
		
		<summary type="html">&lt;p&gt;Nijineko: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page should explain the ins and out of the chat box for both humans and Mush. It's not done yet. Don't forget to talk about favorites, announcements, and how to make both!&lt;br /&gt;
&lt;br /&gt;
Made the page more round and hopefully didn't left out anyting. Icons and pictures would be useful to differenciate. [[User:GeneralThomas|GeneralThomas]] ([[User talk:GeneralThomas|talk]]) 07:21, 6 December 2013 (MST)&lt;br /&gt;
&lt;br /&gt;
==Basics of communication==&lt;br /&gt;
&lt;br /&gt;
In Mush, communication is the key to everything. It doesn't cost anything to do so. To accomplish this, you need to have your Walkie Talkie or iTrackie (gained from being a Gold member at least once). If you dropped it, you are unable to receive or send messages until you pick it up again. Only exception to this is a Rebel Base reward, Brainsync[[Image:thinklinked.png]]. &lt;br /&gt;
&lt;br /&gt;
When writing, you can format it (as seen below), but once it sent, you will '''not''' be able to edit or delete them. Use caution and double check when writing sensitive material!&lt;br /&gt;
&lt;br /&gt;
On each tab there is a '''number''' showing how many unread messages are there. There are golden borders and a star next to them. You may have read them before, but the game only registers this if your mouse went over it. The other method is to click the button below, making all of them read inside that tab.&lt;br /&gt;
Once you have sent a message, it will show up a '''1''' on the tab. Your own message get's a number and starts as unread too.&lt;br /&gt;
&lt;br /&gt;
==Types of Tabs==&lt;br /&gt;
&lt;br /&gt;
There are different tabs for different uses. Moving from the left, these are:&lt;br /&gt;
*'''Announcements''' [[File:Tip.png]]. Only the Comms Officer (Paola at the start) is able to write here, you cannot reply to it. What is written there depends on the Comms Officer, but usually it is used to establish the main short or long term goals. Think of it as objectives, to find a new planet or to defend the ship. If there is a new announcement, it will overwrite the old one, and no archives are made. Because people may not log in as frequent as the Comms Officer, it is usally only refreshed Daily, or once the goals are achieved.&lt;br /&gt;
*'''Room Events''' [[File:Local.gif]]. Technically not a chat, but it is a tab there. This second tab shows what happened in the previous '''6''' cycles in the room. People with the Tracker skill  have full access to movement history. Some things are noted, some are not, as explained in the [[Actions|Actions]] page.&lt;br /&gt;
*'''Communications''' [[File:Wall.png]]. The third tab is the main chat panel, where most of the conversation with the crew will happen. Everyone with a Walkie Talkie/iTrackie can read and message here without any limit. Every time you don't reply, but write something new it will create a '''Thread'''. These can be '''Favourited'''. Each time something new is written or replied, it will show up on the top of the page, with older threads descending down. Again, if something is written here, it can't be edited later on.&lt;br /&gt;
*'''Favourites''' [[File:Fav.png]]. Once you have favourited a thread, this tab will show up. Here you can see any thread you favourited. Since usually these are in fewer numbers, important threads can be easily accessed here. Writing here will show up as normal for people, or favourite if they have it too. Other people can't see what threads so you have here, nor can be forced to do it against their will.&lt;br /&gt;
*'''Private Messages''' [[File:Private.png]] There can be 3 tabs of these. You open these with the Plus icon, then invite any number of people to it. The invitation can't be refused, but they can leave anytime they want to. If you already have 3 tabs open, new people won't be able to message you. Uninvited people can't see what you are writing here, although if you invite anyone, they '''WILL''' be able to see previous messages. It is better to close a tab, then open a fresh one. Invited people can be seen on the top of the tab, and on mouseover the last time of connection can also be seen, if vaguely. Some people use this to see if people are active, but refusing to communicate. If people die or drop their radio, they will automatically be removed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''Private Mush channel''' Insert Mush shroom icon here. This in only available and seen by the Mush, and is automatically generated. Doesn't count against the 3 private tabs. It can be used to see your partners and to plan things in discretion. If a new player gets turned to mush, they will automatically join it too. There is a  research that hinder this, namely the &amp;quot;Pheromodem&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== Text Formatting ==&lt;br /&gt;
&lt;br /&gt;
Text formatting is done by encapsulating the text with specific special character sequences or corresponding [http://en.wikipedia.org/wiki/BBCode BBCode] (BBCode that is not listed does not work).&lt;br /&gt;
&lt;br /&gt;
Such are:&lt;br /&gt;
&lt;br /&gt;
* '''Bold''': &amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; or &amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; or &amp;lt;nowiki&amp;gt;[b][/b]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
* ''&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Italic and red&amp;lt;/span&amp;gt;'': &amp;lt;nowiki&amp;gt;//&amp;lt;/nowiki&amp;gt; or &amp;lt;nowiki&amp;gt;[i][/i]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
* &amp;lt;strike&amp;gt;Strikethrough&amp;lt;/strike&amp;gt;: &amp;lt;nowiki&amp;gt;--&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
* CTRL + Enter to return to a new line&lt;br /&gt;
* Styles CAN be combined, but they should be nested properly (style1,style2,style3,text,/style3,/style2,/style1 - see example below)&lt;br /&gt;
* Generally uses the Twinoid V2 Square Smilies {{Warn|Not all the commands for them are the same as the Twinoid Forums. We need to check against that list.}}&lt;br /&gt;
* You can do a kind of quote with &amp;lt;nowiki&amp;gt;''&amp;lt;/nowiki&amp;gt; (two single quotes/apostrophes in a row) and it will put a dotted line beneath the text, indent it, and italicize it.&lt;br /&gt;
&lt;br /&gt;
Example typed command:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;*Hello World*&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;[b]Hello World[/b]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;//Hello World//&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;--Hello World--&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;--*//Hellow World//*--&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Outputs:&lt;br /&gt;
&lt;br /&gt;
 '''Hello World'''&lt;br /&gt;
 '''Hello World'''&lt;br /&gt;
 ''&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Hello World&amp;lt;/span&amp;gt;''&lt;br /&gt;
 &amp;lt;strike&amp;gt;Hello World&amp;lt;/strike&amp;gt;&lt;br /&gt;
 '''''&amp;lt;strike&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Hello World&amp;lt;/span&amp;gt;&amp;lt;/strike&amp;gt;'''''&lt;br /&gt;
&lt;br /&gt;
Quote Example:&lt;br /&gt;
&lt;br /&gt;
[[File:MushChatExample.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Chat Icons==&lt;br /&gt;
(Note that most of these special command icons will work inside the in-game chat)&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; | '''Points'''&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:pa_pm:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:pslots.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:pa:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:pa_slot1.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:pm:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:pa_slot2.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:pv:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:lp.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:xp:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:xp.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:xpbig:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:xpbig.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|+&lt;br /&gt;
&lt;br /&gt;
==Forum Icons==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; | '''Special Points'''&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:pa_comp:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:pa_comp.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:pa_cook:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:pa_cook.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:pa_core:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:pa_core.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:pa_eng:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:pa_eng.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:pa_garden:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:pa_garden.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:pa_pilgred:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:pa_pilgred.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:pa_shoot:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:pa_shoot.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|+&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; | '''Statuses'''&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:laid:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:laid.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:mastered:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:guardian.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:mush:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:mush.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:stink:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:stinky.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|+&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; | '''Resources'''&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:fuel:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:fuel.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:o2:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:o2.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; | '''TChat'''&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:more:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:more.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:less:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:less.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:chut:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:discrete.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:talk:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:talk.gif|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:talky:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:talkie.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|+&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; | '''Health'''&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:moral:&amp;lt;/nowiki&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;nowiki&amp;gt;:pmo:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:moral.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:hp:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:lp.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:eat:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:sat.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:pills:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:demoralized2.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:dead:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:dead.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|+&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; | '''Obstacles'''&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:hunter:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:hunter_mini.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:fire:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:fire.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|+&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; | '''Others'''&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:cat:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:cat.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:eng:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:pa_eng.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:time:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:casio.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:tip:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:tip.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;:triumph:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[File:triumph.png|Link=]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|+&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Summary and Tips==&lt;br /&gt;
&lt;br /&gt;
As you can see, there are different methods to achive your goal. Want to get attention to something? Use the main chat. Want to make a thread where different researches or planets are discussed? Make a thread, ask people to favourite it. Thinking that Chao is suspicious? Private message people you think you can trust and ask around. Maybe do the opposite as a Mush and spread suspicion about Jin Su, what you planned before on the Mush channel.&lt;br /&gt;
&lt;br /&gt;
Since it is free, you should always talk and plan with others to be more effective. There might be a broken fuel tank in a room next to you, but a technician with free Repair Points could do it as well. Since each character has a (more or less) defined role to play, communicating is needed to know and fulfill these. An Ian may be just 1AP short of treating a plant at cycle 8, but if he doesn't share this problem, then no one will know about it. Likewise, if you are done with your job for the moment, asking around to help may earn you praises of your teammates...or lessen any suspicions they had of you.&lt;br /&gt;
&lt;br /&gt;
Text formatting should not be forgotten, the simplest one can be effective. &amp;quot;I just saw a fire in the Rear Corridor, please help with it.&amp;quot; will be not as effective as &amp;quot;I just saw a '''fire''' in the '''Rear Corridor''', please '''help''' with it.&amp;quot; Same could be used to order people around if needed.&lt;/div&gt;</summary>
		<author><name>Nijineko</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/Infect</id>
		<title>Infect</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Infect"/>
				<updated>2014-01-05T00:19:48Z</updated>
		
		<summary type="html">&lt;p&gt;Nijineko: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image: Action-infect.gif|frame]]&lt;br /&gt;
Infect is one of the [[Actions#Basic_Mush_Actions|basic Mush actions]], all {{Character|Mush}} have this action available and no skill is required to unlock it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The infect action is one of three ways that a mush player may attach a spore to a human player.&lt;br /&gt;
The other two ways are by {{Skill|Fungal Kitchen}} and {{Skill|Trapper}}, both required skills.&lt;br /&gt;
&lt;br /&gt;
Once a human player has a number of spores attach to them they too will become mush.&lt;br /&gt;
For details please see [[Mush#Converting_to_Mush|Converting to Mush]]. &lt;br /&gt;
&lt;br /&gt;
Infecting is a Covert action. It is revealed by cameras, and may be seen by characters with a special observation skill ({{Character|Eleesha}} &amp;amp; {{Character|Chao}}). Other characters cannot see it.&lt;/div&gt;</summary>
		<author><name>Nijineko</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/Talk:Human_Play</id>
		<title>Talk:Human Play</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Talk:Human_Play"/>
				<updated>2014-01-03T18:34:38Z</updated>
		
		<summary type="html">&lt;p&gt;Nijineko: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I think we should create separate pages for each character, so we can add the background of each and images as well. [[User:Germz|Germz]] ([[User talk:Germz|talk]]) 10:10, 20 November 2013 (MST)&lt;br /&gt;
&lt;br /&gt;
:Definitely, but I think they would fit better in the characters section than advice. --[[User:Adoncia|Adoncia]] ([[User talk:Adoncia|talk]]) 22:26, 20 November 2013 (MST)&lt;br /&gt;
&lt;br /&gt;
::Yep, I agree completely. I'm not sure why I put the first one here, but I plan to move it at some point when I have the time/desire to play with things more. If someone wants to, please feel free :) - [[User:Spacekadt|Spacekadt]] ([[User talk:Spacekadt|talk]]) 00:37, 21 November 2013 (MST)&lt;br /&gt;
&lt;br /&gt;
:::Yep! What you all said. I'd also like to consolidate character/image/skills/advice/background/etc. on the character page. On the the french wiki it's silly design to pop between skills/advice/character pages for info on one single character. [[User:Rook42|Rook42]] ([[User talk:Rook42|talk]]) 02:58, 21 November 2013 (MST)&lt;br /&gt;
&lt;br /&gt;
::::Is it possible to consolidate all the data on each character page, and then ref the data wherever needed? -- nijineko [[User:Nijineko|Nijineko]] ([[User talk:Nijineko|talk]]) 11:34, 3 January 2014 (MST)&lt;/div&gt;</summary>
		<author><name>Nijineko</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/Green_Thumb</id>
		<title>Green Thumb</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Green_Thumb"/>
				<updated>2014-01-03T00:03:47Z</updated>
		
		<summary type="html">&lt;p&gt;Nijineko: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;{{#vardefine:Title|&lt;br /&gt;
Green Thumb&lt;br /&gt;
}}{{#vardefine:Description|&lt;br /&gt;
Plants grow naturally in your presence, you only require to speak to them with a languishing gaze for them to bear beautiful fruit.&lt;br /&gt;
}}{{#vardefine:Effect|&lt;br /&gt;
* Begins the game with an additional two pots.&lt;br /&gt;
* Hybrids made by the Green Thumb start with a short growth cycle.&lt;br /&gt;
}}{{#vardefine:Characters|&lt;br /&gt;
{{Character Level|Ian|4}}&lt;br /&gt;
}}{{#vardefine:Mush Status|&lt;br /&gt;
Kept&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
{{Skill Tooltip|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
Adds two pots at the start of the game (or selection of the skill) to your inventory. &lt;br /&gt;
This makes with 5 (2x planted matured banana trees + 1-2 pots in the garden + 1 pot scatered across the place of Daedalus ) a potential total amount of 7 pots. With the project at Nexus &amp;quot;Extra pots (3)&amp;quot; a maximum potential number of 10 pots possible. With extra lamps + 50 % chance on plant breeding up additional fruit = this will potentially breed up to 10- 20 food and 10 O2 everyday.&lt;br /&gt;
&lt;br /&gt;
[[Category:Incomplete]]&lt;br /&gt;
[[Category:Human Skill]] [[Category:Skill]] [[Category:Ian]]&lt;/div&gt;</summary>
		<author><name>Nijineko</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/Green_Thumb</id>
		<title>Green Thumb</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Green_Thumb"/>
				<updated>2014-01-03T00:03:32Z</updated>
		
		<summary type="html">&lt;p&gt;Nijineko: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;{{#vardefine:Title|&lt;br /&gt;
Green Thumb&lt;br /&gt;
}}{{#vardefine:Description|&lt;br /&gt;
Plants grow naturally in your presence, you only require to speak to them with a languishing gaze for them to bear beautiful fruit.&lt;br /&gt;
}}{{#vardefine:Effect|&lt;br /&gt;
* Begins the game with an additional two pots.&lt;br /&gt;
* Hybrids made by the Green Thumb start with a short growth cycle.&lt;br /&gt;
}}{{#vardefine:Characters|&lt;br /&gt;
{{Character Level|Ian|4}}&lt;br /&gt;
}}{{#vardefine:Mush Status|&lt;br /&gt;
Kept&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
{{Skill Tooltip|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
Adds two pots at the start of the game (or selection of the skill) to your inventory. This makes with 5 (2x planted matured banana trees + 1-2 pots in the garden + 1 pot scatered across the place of Daedalus ) a potential total amount of 7 pots. With the project at Nexus &amp;quot;Extra pots (3)&amp;quot; a maximum potential number of 10 pots possible. With extra lamps + 50 % chance on plant breeding up additional fruit = this will potentially breed up to 10- 20 food and 10 O2 everyday.&lt;br /&gt;
&lt;br /&gt;
[[Category:Incomplete]]&lt;br /&gt;
[[Category:Human Skill]] [[Category:Skill]] [[Category:Ian]]&lt;/div&gt;</summary>
		<author><name>Nijineko</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/Green_Thumb</id>
		<title>Green Thumb</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Green_Thumb"/>
				<updated>2014-01-03T00:02:42Z</updated>
		
		<summary type="html">&lt;p&gt;Nijineko: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;{{#vardefine:Title|&lt;br /&gt;
Green Thumb&lt;br /&gt;
}}{{#vardefine:Description|&lt;br /&gt;
Plants grow naturally in your presence, you only require to speak to them with a languishing gaze for them to bear beautiful fruit.&lt;br /&gt;
}}{{#vardefine:Effect|&lt;br /&gt;
* Begins the game with an addition two pots.&lt;br /&gt;
* Hybrids made by the Green Thumb start with a short growth cycle.&lt;br /&gt;
}}{{#vardefine:Characters|&lt;br /&gt;
{{Character Level|Ian|4}}&lt;br /&gt;
}}{{#vardefine:Mush Status|&lt;br /&gt;
Kept&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
{{Skill Tooltip|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
Adds two pots at the start of the game (or selection of the skill) to your inventory. This makes with 5 (2x planted matured banana trees + 1-2 pots in the garden + 1 pot scatered across the place of Daedalus ) a potential total amount of 7 pots. With the project at Nexus &amp;quot;Extra pots (3)&amp;quot; a maximum potential number of 10 pots possible. With extra lamps + 50 % chance on plant breeding up additional fruit = this will potentially breed up to 10- 20 food and 10 O2 everyday.&lt;br /&gt;
&lt;br /&gt;
[[Category:Incomplete]]&lt;br /&gt;
[[Category:Human Skill]] [[Category:Skill]] [[Category:Ian]]&lt;/div&gt;</summary>
		<author><name>Nijineko</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/Green_Thumb</id>
		<title>Green Thumb</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Green_Thumb"/>
				<updated>2014-01-03T00:01:15Z</updated>
		
		<summary type="html">&lt;p&gt;Nijineko: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;{{#vardefine:Title|&lt;br /&gt;
Green Thumb&lt;br /&gt;
}}{{#vardefine:Description|&lt;br /&gt;
Plants grow naturally in your presence, you only require to speak to them with a languishing gaze for them to bear beautiful fruit.&lt;br /&gt;
}}{{#vardefine:Effect|&lt;br /&gt;
Begins the game with an addition two pots.&lt;br /&gt;
Hybrids made by the Green Thumb start with a short growth cycle.&lt;br /&gt;
}}{{#vardefine:Characters|&lt;br /&gt;
{{Character Level|Ian|4}}&lt;br /&gt;
}}{{#vardefine:Mush Status|&lt;br /&gt;
Kept&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
{{Skill Tooltip|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
Adds two pots at the start of the game (or selection of the skill) to your inventory. This makes with 5 (2x planted matured banana trees + 1-2 pots in the garden + 1 pot scatered across the place of Daedalus ) a potential total amount of 7 pots. With the project at Nexus &amp;quot;Extra pots (3)&amp;quot; a maximum potential number of 10 pots possible. With extra lamps + 50 % chance on plant breeding up additional fruit = this will potentially breed up to 10- 20 food and 10 O2 everyday.&lt;br /&gt;
&lt;br /&gt;
[[Category:Incomplete]]&lt;br /&gt;
[[Category:Human Skill]] [[Category:Skill]] [[Category:Ian]]&lt;/div&gt;</summary>
		<author><name>Nijineko</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/Green_Thumb</id>
		<title>Green Thumb</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Green_Thumb"/>
				<updated>2014-01-02T23:58:15Z</updated>
		
		<summary type="html">&lt;p&gt;Nijineko: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;{{#vardefine:Title|&lt;br /&gt;
Green Thumb&lt;br /&gt;
}}{{#vardefine:Description|&lt;br /&gt;
Plants grow naturally in your presence, &lt;br /&gt;
}}{{#vardefine:Effect|&lt;br /&gt;
&lt;br /&gt;
}}{{#vardefine:Characters|&lt;br /&gt;
{{Character Level|Ian|4}}&lt;br /&gt;
}}{{#vardefine:Mush Status|&lt;br /&gt;
Kept&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
{{Skill Tooltip|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
Adds two pots at the start of the game (or selection of the skill) to your inventory. This makes with 5 (2x planted matured banana trees + 1-2 pots in the garden + 1 pot scatered across the place of Daedalus ) a potential total amount of 7 pots. With the project at Nexus &amp;quot;Extra pots (3)&amp;quot; a maximum potential number of 10 pots possible. With extra lamps + 50 % chance on plant breeding up additional fruit = this will potentially breed up to 10- 20 food and 10 O2 everyday.&lt;br /&gt;
&lt;br /&gt;
[[Category:Incomplete]]&lt;br /&gt;
[[Category:Human Skill]] [[Category:Skill]] [[Category:Ian]]&lt;/div&gt;</summary>
		<author><name>Nijineko</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/Green_Thumb</id>
		<title>Green Thumb</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Green_Thumb"/>
				<updated>2014-01-02T23:57:09Z</updated>
		
		<summary type="html">&lt;p&gt;Nijineko: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;{{#vardefine:Title|&lt;br /&gt;
Green Thumb&lt;br /&gt;
}}{{#vardefine:Description|&lt;br /&gt;
&lt;br /&gt;
}}{{#vardefine:Effect|&lt;br /&gt;
&lt;br /&gt;
}}{{#vardefine:Characters|&lt;br /&gt;
{{Character Level|Ian|4}}&lt;br /&gt;
}}{{#vardefine:Mush Status|&lt;br /&gt;
Kept&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
{{Skill Tooltip|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
Adds two pots at the start of the game (or selection of the skill) to your inventory. This makes with 5 (2x planted matured banana trees + 1-2 pots in the garden + 1 pot scatered across the place of Daedalus ) a potential total amount of 7 pots. With the project at Nexus &amp;quot;Extra pots (3)&amp;quot; a maximum potential number of 10 pots possible. With extra lamps + 50 % chance on plant breeding up additional fruit = this will potentially breed up to 10- 20 food and 10 O2 everyday.&lt;br /&gt;
&lt;br /&gt;
[[Category:Incomplete]]&lt;br /&gt;
[[Category:Human Skill]] [[Category:Skill]] [[Category:Ian]]&lt;/div&gt;</summary>
		<author><name>Nijineko</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/Green_Thumb</id>
		<title>Green Thumb</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Green_Thumb"/>
				<updated>2014-01-02T23:50:51Z</updated>
		
		<summary type="html">&lt;p&gt;Nijineko: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;{{#vardefine:Title|&lt;br /&gt;
Green Thumb&lt;br /&gt;
}}{{#vardefine:Description|&lt;br /&gt;
&lt;br /&gt;
}}{{#vardefine:Effect|&lt;br /&gt;
&lt;br /&gt;
}}{{#vardefine:Characters|&lt;br /&gt;
{{Character Level|Ian|4}}&lt;br /&gt;
}}{{#vardefine:Mush Status|&lt;br /&gt;
Kept&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
{{Skill Tooltip|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
Adds two pots at the start of the game (or selection of the skill) in your inventory. This makes with 5 (2x planted matured banana trees + 1-2 pots in the garden + 1 pot scatered across the place of Daedalus ) a potential total amount of 7 pots. With the project at Nexus &amp;quot;Extra pots (3)&amp;quot; a maximum potential number of 10 pots possible. With extra lamps + 50 % chance on plant breeding up additional fruit = this will potentially breed up to 10- 20 food and 10 O2 everyday.&lt;br /&gt;
&lt;br /&gt;
[[Category:Incomplete]]&lt;br /&gt;
[[Category:Human Skill]] [[Category:Skill]] [[Category:Ian]]&lt;/div&gt;</summary>
		<author><name>Nijineko</name></author>	</entry>

	</feed>