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		<id>http://www.mushpedia.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Mustafa</id>
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		<updated>2026-04-30T02:47:42Z</updated>
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	<entry>
		<id>http://www.mushpedia.com/wiki/Talk:Illnesses</id>
		<title>Talk:Illnesses</title>
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				<updated>2017-02-04T07:25:25Z</updated>
		
		<summary type="html">&lt;p&gt;Mustafa: Broken Foot missing&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Head Trauma ==&lt;br /&gt;
&lt;br /&gt;
This one is not added yet... I am making a note here anyone else can add or I will later.&lt;br /&gt;
&lt;br /&gt;
Status:&lt;br /&gt;
http://i.imgur.com/XaftA86.png&lt;br /&gt;
&lt;br /&gt;
Log: &lt;br /&gt;
http://i.imgur.com/9ui83MB.png&lt;br /&gt;
&lt;br /&gt;
Note: I was dirty before, and died from being dirty before and getting this injury. Not a good one to get at cycle change when you're already dirty!!&lt;br /&gt;
&lt;br /&gt;
== Wording ==&lt;br /&gt;
The opening section, while descriptive and awesome, could really use shortening; there is much extrapolation and flowery speech that could be condensed to be more practical and to-the-point. In addition, the original opening paragraph described the way that &amp;quot;diseases&amp;quot;, &amp;quot;disorders&amp;quot; and &amp;quot;injuries&amp;quot; do not represent in-game jargon, but are rather community-invented words, which is missing from this incarnation.&lt;br /&gt;
&lt;br /&gt;
Also, the nature of each type of illness has already been described in each category's opening statement; I'm not sure if this needs to be repeated in the introductory section. — [[Image:Kuanti.png|link=User:Ividyon|Designer]] [[User:Ividyon|&amp;lt;span style=&amp;quot;color:#d47c2b; font-weight: bold; text-shadow: 1px 1px 0px #000;&amp;quot;&amp;gt;ividyon&amp;lt;/span&amp;gt;]] ([[User talk:Ividyon|talk]]) 05:48, 10 February 2014 (MST)&lt;br /&gt;
--[[User:Sulik|Sulik]] ([[User talk:Sulik|talk]]) 14:56, 18 February 2014 (MST)&lt;br /&gt;
&lt;br /&gt;
== Illnesses caused by death ==&lt;br /&gt;
Do we really need the distinction between &amp;quot;witnessing death&amp;quot; and actively &amp;quot;killing someone&amp;quot;? -[[User:Vio|Vio]] ([[User talk:Vio|talk]]) 16:23, 11 May 2014 (MDT)&lt;br /&gt;
:Please create new sections when opening a new discussion thread. And no, I don't think we do. — [[Image:Kuanti.png|link=User:Ividyon|Designer]] [[User:Ividyon|&amp;lt;span style=&amp;quot;color:#d47c2b; font-weight: bold; text-shadow: 1px 1px 0px #000;&amp;quot;&amp;gt;ividyon&amp;lt;/span&amp;gt;]] ([[User talk:Ividyon|talk]]) 16:57, 11 May 2014 (MDT)&lt;br /&gt;
&lt;br /&gt;
==Syphilis is missing==&lt;br /&gt;
[http://snag.gy/JX10a.jpg]&lt;br /&gt;
Don't know how I got it though.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I got it from a predator fight that we had a lower combat score on. Really quite a strange way to get it. -Neroaelous&lt;br /&gt;
&lt;br /&gt;
==Missing Finger is missing==&lt;br /&gt;
Obtained from blaster misfire; In game text says &amp;quot;You can only count on four fingers on that hand&amp;quot; In game effect is similar to broken finger but worse; all actions cost +1 AP, even normally free actions.. I suspect that it is more severe and cannot be fixed with surgery.&lt;br /&gt;
&lt;br /&gt;
==Broken Foot is missing==&lt;br /&gt;
obtained when i woke up from cryo. &amp;quot;MP cost one more&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== 3rd degree burns over 90% of your body ==&lt;br /&gt;
&lt;br /&gt;
Maybe it was not working for the Human, or now it's was fixed, but Mush may die if he becomes dirty (for example, extract spore). The funny thing is that Mush will die from sepsis. [[User:Alfacom|Alfacom]] ([[User talk:Alfacom|talk]]) 08:46, 14 May 2015 (MDT)&lt;br /&gt;
&lt;br /&gt;
== Getting illness from passing by dirty people ==&lt;br /&gt;
Just got Skin Inflammation after changing rooms. The room I came from had a dirty inactive idling there.&lt;/div&gt;</summary>
		<author><name>Mustafa</name></author>	</entry>

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