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		<id>http://www.mushpedia.com/wiki/Illnesses</id>
		<title>Illnesses</title>
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				<updated>2020-04-03T12:21:30Z</updated>
		
		<summary type="html">&lt;p&gt;I-zu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOC right}}&lt;br /&gt;
The crew of the [[Daedalus]], being (mostly) human, is susceptible to a myriad of '''Illnesses''', a type of negative [[status]] which closely interfaces with the game's [[Health]] system. Illnesses are divided into three types; physiological [[Image:Disease.png|class=icon-margin|Icon]] '''Diseases''', psychological [[Image:Psy disease.png|class=icon-margin|Icon]] '''Disorders''' and physical [[Image:Hurt.png|class=icon-margin|Icon]] '''Injuries'''. The {{Character|Mush}} are immune to all but injuries.&lt;br /&gt;
&lt;br /&gt;
The distinction between the three types of Illness is as follows;&lt;br /&gt;
&lt;br /&gt;
*[[Image:Disease.png|class=icon-margin|Icon]] '''Diseases''' are caused by germs, viruses, parasites and the like, generally resulting from unsanitary conditions. Visiting ''Swamp'', ''Forest'' or ''Insect'' zones during an [[expedition]], eating hazardous foodstuffs like {{Item|Alien Steaks}} and [[Inventory#Fruit|alien fruit]], [[Actions#Doing_it|doing the thing]] with a diseased partner, and the misfortune of randomly getting sick are ways to attain a ''disease''. There is also a small chance that a ''disease'' spreads by air if infected person walks into a room with other people. Diseases typically come with an array of [[#Symptoms|symptoms]] such as ''Vomiting'' and affect {{HP|long}} and {{AP|long}}. Diseases can be cured using the {{Item|Medikit}} if you are missing {{HP|long}} (not just having a lower maximum {{HP|long}}), by being healed in medlab or auto-healing even if you have max {{HP|long}}, with certain [[Inventory#Drugs|medicines]] the effects of which are randomised in each game or, rarely, by the passing of time.&lt;br /&gt;
&lt;br /&gt;
*[[Image:Psy disease.png|class=icon-margin|Icon]] '''Disorders''' are largely caused by the stresses of the mission, i.e. Panic Attacks or seeing people die in front of you, and mainly affect your max {{Morale|long}} or forbid you from doing certain actions, while situationally featuring various disturbing symptoms. These are cured by lying down in a room containing a {{Skill|Shrink}} for several cycles, or by specific randomized [[Inventory#Drugs|medicines]] and [[Inventory#Fruit|alien fruit]].&lt;br /&gt;
&lt;br /&gt;
*[[Image:Hurt.png|class=icon-margin|Icon]] '''Injuries''' are caused almost entirely by either being successfully attacked or failing an attack,and hurting yourself in the process. They're also the only Illnesses that effect {{Character|Mush}}, as they still inhabit fragile, human bodies. Injuries are largely statuses which affect {{HP|long}} and {{AP|long}}, but also give other nasty effects which severely limit what a character can do. While not always noted in the in-game description, injuries also reduce the character's Max. {{HP}}, an effect which increases in severity the larger the number of injuries gets. Injuries are remedied via '''Surgery''', which is performed with the ''Surgical Pod'' in [[Ship_Equipment#Medlab|Medlab]], or via '''DIY Surgery''' (the latter being more {{AP}} intensive). Outside of the Medlab, a {{Skill|Medic}} can perform surgery anywhere if they hold the {{Item|Medikit}}.&lt;br /&gt;
&lt;br /&gt;
== Diseases ==&lt;br /&gt;
These are '''physical''' illnesses, often affecting {{HP}} and {{AP}}.&lt;br /&gt;
&lt;br /&gt;
Diseases can be cured using the {{Item|Medikit}}, certain [[Inventory#Drugs|medicines]] the effects of which are randomised in each game, or rarely by the passing of time.&lt;br /&gt;
&lt;br /&gt;
AP loss from '''Consume''' actions occurs before you gain AP from a consumable.&lt;br /&gt;
&lt;br /&gt;
Most diseases have a small chance to spread by air if the diseased person enters a room with other people.&lt;br /&gt;
&lt;br /&gt;
There is a small chance to get an illness during a [[Expedition#Fight|fight event]]. Log example: &amp;quot;Your attacker has infected you (Flu).&amp;quot;&lt;br /&gt;
&lt;br /&gt;
They display a {{Privacy|private}} log that says: ''&amp;quot;You don't feel very good, not good at all... Hot... Cold... Hot... Cold... You should see a doctor. You have contracted a physiological disease: &amp;lt;illness&amp;gt;&amp;quot;''.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Status&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Cause&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Cure {{Note|Stats are not very precise. When not specified, maximum number of pills/heals needed to cure is 1.}}&lt;br /&gt;
! width=&amp;quot;35%&amp;quot; | Details&lt;br /&gt;
! width=&amp;quot;35%&amp;quot; | In-game Description&lt;br /&gt;
|- id = &amp;quot;Acid Reflux&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Disease.png|class=icon-margin|Icon]] '''Acid Reflux'''&lt;br /&gt;
|&lt;br /&gt;
*Consuming some [[Inventory#Fruit|alien fruit]]&lt;br /&gt;
*Consuming {{Item|Alien Steak}}&lt;br /&gt;
*Consuming spoiled food&lt;br /&gt;
*[[Expedition]] - [[Events#Illness|Illness]] event&lt;br /&gt;
|&lt;br /&gt;
*can be cured with an alien fruit&lt;br /&gt;
*auto-heals after 1-7 cycles {{Todo|confirm numbers, get more precise numbers}}&lt;br /&gt;
|&lt;br /&gt;
*Lose 2 {{AP}} by the '''Consume''' action (any consumable).&lt;br /&gt;
|''You are bringing food back up. It is unpleasant and irritating.''&lt;br /&gt;
*Gives the symptom ['''Vomiting'''].&lt;br /&gt;
|- id = &amp;quot;Black Bite&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Disease.png|class=icon-margin|Icon]] '''Black Bite'''&lt;br /&gt;
|&lt;br /&gt;
*[[Expedition]] - [[Events#Illness|Illness]] event&lt;br /&gt;
*[[Expedition]] - [[Events#Fight|Fight]]&lt;br /&gt;
|&lt;br /&gt;
*can be cured with an alien fruit&lt;br /&gt;
*auto-heals after 1-??? cycles {{Todo|confirm numbers, get more precise numbers}}&lt;br /&gt;
|&lt;br /&gt;
*Lose 2 {{AP}} by the '''Consume''' action (any consumable).&lt;br /&gt;
*Lose 4 {{hp}} whenever you receive a spore&lt;br /&gt;
|''Fairly benign, but persistent, the Black Bite is a recent syndrome which nobody knows much about.''&lt;br /&gt;
*Every cycle, a 10% chance, loses 1 {{AP}}&lt;br /&gt;
|- id = &amp;quot;Cat Allergy&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Disease.png|class=icon-margin|Icon]] '''Cat Allergy'''&lt;br /&gt;
|&lt;br /&gt;
*Cycle change (random chance)&lt;br /&gt;
|&lt;br /&gt;
{{Todo|Gather information. Can it heal by itself? Can it need more than one heal/pill to be cured?}}&lt;br /&gt;
|Picking up the cat will cause:&lt;br /&gt;
*Public log:  ''&amp;lt;Name&amp;gt; is experiencing a violent cutaneous eruption, they are choking. However, we may have told them that it was nothing to do with that €µ#+ of a cat! ''&lt;br /&gt;
*-6 {{HP}}&lt;br /&gt;
*New physical illnesses - [[Image:Disease.png|class=icon-margin|Icon]] Quinck's Oedema&lt;br /&gt;
*New injury - [[Image:Hurt.png|class=icon-margin|Icon]] Burnt Hand&lt;br /&gt;
{{Note|I'm not sure, if that are only illnesses, that can be added. I experienced that effect. Also with -4 Max {{HP}} effect of Quinck's Oedema and -1 Max {{HP}} from getting injuried, picking up the cat costs 11 {{HP}} in total.}}&lt;br /&gt;
|''Even the sight of a cat provokes uncontrollable sneezing and hives. Contact with the beast could prove deadly...''&lt;br /&gt;
*Gives the symptom ['''Cat Allergy'''].&lt;br /&gt;
|- id = &amp;quot;Cold&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Disease.png|class=icon-margin|Icon]] '''Cold'''&lt;br /&gt;
|&lt;br /&gt;
*Expedition Illness event {{Confirm|add link}}&lt;br /&gt;
*Cycle change (random chance)&lt;br /&gt;
*Being infected with a spore (appears 2-4 cycles after infection)&lt;br /&gt;
*Victim of {{Skill|Bacteriophiliac}}&lt;br /&gt;
|&lt;br /&gt;
*can be cured with a pill&lt;br /&gt;
*can be cured with an alien fruit&lt;br /&gt;
*auto-heals after 1-5 cycles&lt;br /&gt;
|&lt;br /&gt;
*20% chance to lose 1 {{AP}} per cycle.&lt;br /&gt;
|''Don't go out without your Kleenex''&lt;br /&gt;
*Every cycle, a 20% chance, loses 1 {{AP}}&lt;br /&gt;
|- id = &amp;quot;Extreme Tinnitus&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Disease.png|class=icon-margin|Icon]] '''Extreme Tinnitus'''&lt;br /&gt;
|&lt;br /&gt;
*Consuming some [[Inventory#Fruit|alien fruit]]&lt;br /&gt;
*Victim of {{Skill|Bacteriophiliac}}&lt;br /&gt;
|{{Todo|Gather information. Can it heal by itself? Can it need more than one heal/pill to be cured?}}&lt;br /&gt;
|&lt;br /&gt;
*-2 Max {{Morale}}&lt;br /&gt;
*16% chance to lose 1 {{AP}} per cycle.&lt;br /&gt;
|''There's a constant high whistling in your ears, which can become really tiring really quickly.''&lt;br /&gt;
*-2 Max {{Morale}}&lt;br /&gt;
*16% chance to lose 1 {{AP}} per cycle.&lt;br /&gt;
|- id = &amp;quot;Flu&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Disease.png|class=icon-margin|Icon]] '''Flu'''&lt;br /&gt;
|&lt;br /&gt;
*Consuming some [[Inventory#Fruit|alien fruit]]&lt;br /&gt;
*[[Expedition]] - [[Events#Illness|Illness]] event&lt;br /&gt;
*Cycle change (random chance)&lt;br /&gt;
|&lt;br /&gt;
*can be cured with a pill&lt;br /&gt;
*can be cured with an alien fruit&lt;br /&gt;
*auto-heals after 1-7 cycles&lt;br /&gt;
|&lt;br /&gt;
*-2 Max {{Morale}}&lt;br /&gt;
*-2 Max {{HP}}&lt;br /&gt;
Every cycle:&lt;br /&gt;
*20% chance to lose 1 {{AP}}.&lt;br /&gt;
*40% chance to become {{Status|Dirty}}.&lt;br /&gt;
*10% chance to lose 1 {{HP}}.&lt;br /&gt;
|''Severe variant of pony flu ... Irritable, authoritarian, headaches, cold, aches, nothing is spared. Be careful not to leave it lying around, you never know''&lt;br /&gt;
*-2 Max {{Morale}}&lt;br /&gt;
*-2 Max {{HP}}&lt;br /&gt;
*Every cycle, a 20% chance, loses 1 {{AP}}.&lt;br /&gt;
*Every cycle, a 40% chance, makes you {{Status|Dirty}}.&lt;br /&gt;
*Every cycle, a 10% chance, -1 {{HP}}.&lt;br /&gt;
*Gives the symptom ['''Vomiting''']&lt;br /&gt;
|- id = &amp;quot;Food Poisoning&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Disease.png|class=icon-margin|Icon]] '''Food Poisoning'''&lt;br /&gt;
|&lt;br /&gt;
*Consuming spoiled food&lt;br /&gt;
*Consuming some [[Inventory#Fruit|alien fruit]]&lt;br /&gt;
|&lt;br /&gt;
*auto-heals after 1-2 cycles {{Todo|confirm}}&lt;br /&gt;
|&lt;br /&gt;
*Can auto-cure after several cycles, supposedly 1-4 {{Note|For me it auto-cured after 2 cycles, but if it auto-cures im pretty sure it auto-cures the same as other diseases}}&lt;br /&gt;
|''You are really weak, you're vomiting, it's everywhere. What on earth were you thinking when you ate this? Well done...''&lt;br /&gt;
* -1 Max {{hp}}.&lt;br /&gt;
* Gives the symptom ['''Vomiting'''].&lt;br /&gt;
|- id = &amp;quot;Fungic Infection&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Disease.png|class=icon-margin|Icon]] '''Fungic Infection'''&lt;br /&gt;
|&lt;br /&gt;
*Consuming some [[Inventory#Fruit|alien fruit]]&lt;br /&gt;
*Carrying {{status|spores}} as a human. {{Todo|confirm}}&lt;br /&gt;
*Victim of {{skill|Bacteriophiliac}}&lt;br /&gt;
|&lt;br /&gt;
*can be cured with an alien fruit&lt;br /&gt;
*auto-heals after {{Todo|Get numbers}} &lt;br /&gt;
|&lt;br /&gt;
*Causes constant dirtiness.&lt;br /&gt;
|''What is this disgusting thing... You should get it seen to quickly... It's itchy, it's festering, and it stinks.&amp;lt;br&amp;gt;Every cycle, makes you dirty.''&lt;br /&gt;
*-2 max {{HP}}&lt;br /&gt;
*-2 max {{morale}}&lt;br /&gt;
|- id = &amp;quot;Gastroenteritis&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Disease.png|class=icon-margin|Icon]] '''Gastroenteritis'''&lt;br /&gt;
|&lt;br /&gt;
*Eating spoiled food&lt;br /&gt;
*Witnessing death&lt;br /&gt;
*[[Expedition]] - [[Events#Illness|Illness]] event&lt;br /&gt;
*Cycle change (random chance)&lt;br /&gt;
|&lt;br /&gt;
*can be cured with a pill&lt;br /&gt;
*can be cured with an alien fruit&lt;br /&gt;
*auto-heals after 1-6 cycles&lt;br /&gt;
|&lt;br /&gt;
*Lose 1 {{MP}} per cycle.&lt;br /&gt;
*Max {{HP}} -1.&lt;br /&gt;
|''Do you need a diagram? A good whiff of the smell? Churning stomach?''&lt;br /&gt;
*Every time you '''Consume''', your character loses 1 {{ap}}.&lt;br /&gt;
*-1 Max {{hp}}. &lt;br /&gt;
*Every cycle, makes you {{Status|Dirty}}. &lt;br /&gt;
*Every cycle, loses 1 {{mp}}. &lt;br /&gt;
*Every cycle, a 16% chance, -1 {{hp}}. &lt;br /&gt;
*Gives the symptom ['''Vomiting'''].&lt;br /&gt;
|- id = &amp;quot;Junkbumpkinitis&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Disease.png|class=icon-margin|Icon]] '''Junkbumpkinitis'''&lt;br /&gt;
|&lt;br /&gt;
*Eating a [[inventory#Fruit|Jumpkin]]&lt;br /&gt;
|&lt;br /&gt;
*needs more than 1 heal to be cured {{Todo|Is this systematic or occasionnal?}}&lt;br /&gt;
*cannot be cured by alien fruit or pill {{Todo|Confirm}}&lt;br /&gt;
|&lt;br /&gt;
*Puts a pumpkin on the character's head. [[:Image:junkbumpkinitis-screenshot.png|Example screenshot of affliction]]&lt;br /&gt;
*Can last as little as 1 cycle.&lt;br /&gt;
*{{Note|Anyone can buy Bumpkinoid Flair in [[Vending_Machine#Flair|Vending Machine]] for 12 {{Klix}}. The flair looks slightly different from the true disease.}}&lt;br /&gt;
|''It's not as if it wasn't fresh...''&lt;br /&gt;
|- id = &amp;quot;Migraine&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Disease.png|class=icon-margin|Icon]] '''Migraine'''&lt;br /&gt;
|&lt;br /&gt;
*Consuming some [[Inventory#Fruit|alien fruit]]&lt;br /&gt;
*Witnessing death &lt;br /&gt;
*[[Expedition]] - [[Events#Illness|Illness]] event&lt;br /&gt;
*Cycle change (random chance) {{Todo|confirm}}&lt;br /&gt;
|&lt;br /&gt;
*can be cured with a pill&lt;br /&gt;
*can be cured with an alien fruit&lt;br /&gt;
*auto-heals after 1-2 cycles&lt;br /&gt;
|&lt;br /&gt;
*20% chance to lose 1 {{AP}} per cycle.&lt;br /&gt;
*Can auto-cure after several cycles, supposedly 1-4. &lt;br /&gt;
|''A particularly tenacious heavy migraine is harassing the patient at the moment, but it will eventually go away...''&lt;br /&gt;
*Every cycle, a 20% to lose 1 {{ap}} &lt;br /&gt;
|- id = &amp;quot;Mush allergy&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Disease.png|class=icon-margin|Icon]] '''Mush allergy'''&lt;br /&gt;
|&lt;br /&gt;
*Consuming some [[Inventory#Fruit|alien fruit]]&lt;br /&gt;
*Being infected with a spore (appears 2-4 cycles after infection)&lt;br /&gt;
|{{todo|Gather information. Can it heal by itself? Can it need more than one heal/pill to be cured?}}&lt;br /&gt;
|&lt;br /&gt;
*Lose 4 {{hp}} whenever you receive a spore&lt;br /&gt;
You will occasionally sneeze when entering a room with one or more Mush,it cannot be triggered by an infected Schrödinger nor a Mush entering the room.{{Confirm|Can it be triggered by traps?}}&lt;br /&gt;
|''Contact with Mush gives you horrible, painful blisters.''&lt;br /&gt;
|- id = &amp;quot;Quinck's Oedema&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Disease.png|class=icon-margin|Icon]] ''' Quinck's Oedema'''&lt;br /&gt;
|&lt;br /&gt;
*Picking up the cat, while having [[Image:Disease.png|class=icon-margin|Icon]] Cat Allergy&lt;br /&gt;
|{{todo|Gather information. Can it heal by itself? Can it need more than one heal/pill to be cured?}}&lt;br /&gt;
|&lt;br /&gt;
* -4 Max {{HP}}&lt;br /&gt;
* All actions cost 1 {{mp}} more&lt;br /&gt;
|{{todo}}&lt;br /&gt;
|- id = &amp;quot;Rejuvenation&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Disease.png|class=icon-margin|Icon]] '''Rejuvenation'''&lt;br /&gt;
|&lt;br /&gt;
*[[Expedition]] - [[Events#Illness|Illness]] event&lt;br /&gt;
*Consuming some [[Inventory#Fruit|alien fruit]]&lt;br /&gt;
|{{todo|Gather information. Can it heal by itself?}}&lt;br /&gt;
|&lt;br /&gt;
*20% chance to lose 1 {{AP}} per cycle.&lt;br /&gt;
*Increased chances of falling ill.&lt;br /&gt;
|''Your body is emitting a pulsing green light. This doesn't exactly encourage a good night's sleep...''&lt;br /&gt;
*Each cycle, a 20% chance, loses 1 {{AP}}.&lt;br /&gt;
*Increases your chances of falling ill.&lt;br /&gt;
*Gives the symptom ['''Fitful sleep'''].&lt;br /&gt;
|- id = &amp;quot;Rubella&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Disease.png|class=icon-margin|Icon]] '''Rubella'''&lt;br /&gt;
|&lt;br /&gt;
*[[Expedition]] - [[Events#Illness|Illness]] event&lt;br /&gt;
*Consuming some [[Inventory#Fruit|alien fruit]]&lt;br /&gt;
|&lt;br /&gt;
*can be cured with a pill&lt;br /&gt;
*can be cured with an alien fruit&lt;br /&gt;
*auto-heals after 1-10 cycles&lt;br /&gt;
|&lt;br /&gt;
* '''-1''' Max {{morale}} &lt;br /&gt;
* '''-1''' Max {{hp}} &lt;br /&gt;
* 50 % chance to lose 1 {{mp}} per cycle.&lt;br /&gt;
|''Headaches, dry pustules, extremely tired. You should make it through.''&lt;br /&gt;
* '''-1''' Max {{morale}} &lt;br /&gt;
* '''-1''' Max {{hp}}&lt;br /&gt;
*Every cycle, a 50% chance, loses 1 {{MP}}&lt;br /&gt;
|- id = &amp;quot;Sepsis&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Disease.png|class=icon-margin|Icon]] '''Sepsis'''&lt;br /&gt;
|&lt;br /&gt;
*Receiving combat damage&lt;br /&gt;
*Failing DIY Surgery&lt;br /&gt;
|&lt;br /&gt;
*can be cured with a pill&lt;br /&gt;
*can need a second heal/pill to be cured&lt;br /&gt;
|&lt;br /&gt;
*Lose 4 {{HP}} per cycle.&lt;br /&gt;
Public contraction log (surgery): ''The surgery seemed to last an eternity....&amp;lt;name&amp;gt; is in septic shock...''&lt;br /&gt;
&lt;br /&gt;
Public incomplete healing log: ''&amp;lt;healer&amp;gt; has made progress in curing &amp;lt;name&amp;gt; of their disease, but the treatment must continue.'' &lt;br /&gt;
|''You have a serious infection. It's not going to be easy to recover from this. It's highly unlikely you'll make it...''&lt;br /&gt;
* Every cycle, -4 {{hp}}.&lt;br /&gt;
|- id = &amp;quot;Sinus Storm&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Disease.png|class=icon-margin|Icon]] '''Sinus Storm'''&lt;br /&gt;
|&lt;br /&gt;
*Consuming some [[Inventory#Fruit|alien fruit]]&lt;br /&gt;
*Cycle change (random chance)&lt;br /&gt;
|&lt;br /&gt;
*can be cured with a pill&lt;br /&gt;
*can be cured with an alien fruit&lt;br /&gt;
|&lt;br /&gt;
*30% chance to lose 1 {{AP}} per cycle.&lt;br /&gt;
|''Your sinuses are on fire, frozen, then makes you want to tear your head off. It's bad and it won't go away...''&lt;br /&gt;
*Every cycle, a 30% chance, loses 1 {{AP}}.&lt;br /&gt;
|- id = &amp;quot;Skin Inflammation&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Disease.png|class=icon-margin|Icon]] '''Skin Inflammation'''&lt;br /&gt;
|&lt;br /&gt;
*Consuming some [[Inventory#Fruit|alien fruit]]&lt;br /&gt;
*[[Expedition]] - [[Events#Illness|Illness]] event&lt;br /&gt;
|&lt;br /&gt;
*can be cured with a pill&lt;br /&gt;
|&lt;br /&gt;
*['''Breakouts'''] prints a message in the room's log to the effect of: ''&amp;lt;Name&amp;gt; is scratching their hideous rash, it's really grim...''&lt;br /&gt;
|''Wherever it came from, you've got it. It's incredibly itchy and really irritating.''&lt;br /&gt;
*Gives the symptom ['''Breakouts'''].&lt;br /&gt;
|- id = &amp;quot;Slight Nausea&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Disease.png|class=icon-margin|Icon]] '''Slight Nausea'''&lt;br /&gt;
|&lt;br /&gt;
*Consuming some [[Inventory#Fruit|alien fruit]]&lt;br /&gt;
*Consuming {{Item|SuperVitamin Bar}}&lt;br /&gt;
*Daedalus movement&lt;br /&gt;
*Cycle change (random chance)&lt;br /&gt;
|&lt;br /&gt;
*auto-heals after 3 cycles {{Todo|Other times?}}&lt;br /&gt;
|&lt;br /&gt;
*Slight Nausea prints a message in the room's log to the effect of: ''&amp;lt;Name&amp;gt; is vomiting their meal. Not exactly appetizing...''&lt;br /&gt;
*Nausea has a chance to make you {{Status|Dirty}} if you move from one room to the other. Finola's OCD will not prevent this from happening.&lt;br /&gt;
* Can auto-cure after several cycles, supposedly 1-4&lt;br /&gt;
*{{Confirm|Satisfaction doesn't decrease on cycle change?}}&lt;br /&gt;
|''You feel a little bit shady... It will pass, but you're not hungry anymore and you shouldn't go anywhere near bluuuuuurppp...''&lt;br /&gt;
*Gives the symptom ['''Nausea'''].&lt;br /&gt;
|- id = &amp;quot;Smallpox&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Disease.png|class=icon-margin|Icon]] '''Smallpox'''&lt;br /&gt;
|&lt;br /&gt;
*[[Expedition]] - [[Events#Illness|Illness]] event&lt;br /&gt;
*Consuming some [[Inventory#Fruit|alien fruit]]&lt;br /&gt;
|&lt;br /&gt;
{{todo|Gather information. Can it heal by itself? Can it need more than one heal/pill to be cured?}}&lt;br /&gt;
|&lt;br /&gt;
* -2 Max {{morale}}&lt;br /&gt;
* -2 Max {{hp}}&lt;br /&gt;
* 40 % chance to lose 2 {{ap}} per cycle.&lt;br /&gt;
* 50 % chance to lose 1 {{hp}} per cycle.&lt;br /&gt;
|''An illness irradicated from Sol but which is apparently thriving elsewhere. As enticing as it sounds, you should probably get help...''&lt;br /&gt;
* -2 Max {{morale}}.&lt;br /&gt;
* -2 Max {{hp}}.&lt;br /&gt;
* 40 % chance to lose 2 {{ap}} per cycle.&lt;br /&gt;
* 50 % chance to lose 1 {{hp}} per cycle.&lt;br /&gt;
|- id = &amp;quot;Space Rabies&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Disease.png|class=icon-margin|Icon]] '''Space Rabies'''&lt;br /&gt;
|&lt;br /&gt;
*[[Expedition]] - [[Events#Illness|Illness]] event&lt;br /&gt;
*[[Expedition]] - [[Events#Fight|Fight]] event&lt;br /&gt;
*Consuming some [[Inventory#Fruit|alien fruit]]&lt;br /&gt;
|&lt;br /&gt;
*needs 2-3 heals to be cured&lt;br /&gt;
*can be cured with an alien fruit&lt;br /&gt;
|&lt;br /&gt;
*Lose 2 {{HP}} per cycle.&lt;br /&gt;
|''You've got rabies. You are prone to violent outbursts but it’s the disease that will end up killing you.''&lt;br /&gt;
*Gives the symptom ['''Biting'''].&lt;br /&gt;
*Gives the symptom ['''Psychotic episodes'''].&lt;br /&gt;
*Gives the symptom ['''Drooling'''].&lt;br /&gt;
*Gives the symptom ['''Foaming mouth'''].&lt;br /&gt;
*Every cycle, -2 {{HP}}.&lt;br /&gt;
|- id = &amp;quot;Syphilis&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Disease.png|class=icon-margin|Icon]] '''Syphilis'''&lt;br /&gt;
|&lt;br /&gt;
*[[Expedition]] - [[Events#Fight|Fight]] event&lt;br /&gt;
|&lt;br /&gt;
*can be cured with a pill&lt;br /&gt;
*needs two heals/pills to be cured&lt;br /&gt;
|&lt;br /&gt;
* -2 Max {{morale}}&lt;br /&gt;
* 40 % chance to lose 2 {{ap}} per cycle&lt;br /&gt;
* Accuracy -10%&lt;br /&gt;
|''A venereal disease of the highest order, your frightful countenance and the rumors surrounding you get pretty old pretty quickly. Still a bit of a Don Juan though, aren't you...''&lt;br /&gt;
*-2 Max {{morale}}.&lt;br /&gt;
*Every cycle, a 40 % chance, loses 2 {{ap}}.&lt;br /&gt;
*Gives the symptom ['''Breakouts'''].&lt;br /&gt;
*Accuracy -10%.&lt;br /&gt;
|- id = &amp;quot;Tapeworm&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Disease.png|class=icon-margin|Icon]] '''Tapeworm'''&lt;br /&gt;
|&lt;br /&gt;
*Consuming spoiled food&lt;br /&gt;
*Consuming some [[Inventory#Fruit|alien fruit]]&lt;br /&gt;
*Consuming {{Item|Alien Steak}}&lt;br /&gt;
|&lt;br /&gt;
*can be cured with a pill&lt;br /&gt;
*can be cured with an alien fruit&lt;br /&gt;
*auto-heals after four cycles {{Todo|Confirm: only 4 cycles or can vary?}}&lt;br /&gt;
|&lt;br /&gt;
*Lose 1 {{Satisfaction}} Satisfaction Point per cycle.&lt;br /&gt;
*Can auto-cure after several cycles ([http://www.mushpedia.com/wiki/File:Tapeworm_auto-cure.png])&lt;br /&gt;
|''You are hungry. Really hungry. All the time... Let's eat for God's sake man!''&lt;br /&gt;
*Every cycle, -1 cycle(s) of fullness.&lt;br /&gt;
|- id = &amp;quot;Vitamin Deficiency&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Disease.png|class=icon-margin|Icon]] '''Vitamin Deficiency'''&lt;br /&gt;
|&lt;br /&gt;
*Cycle change (random chance) &lt;br /&gt;
*Starvation {{Todo|Confirm}}&lt;br /&gt;
|&lt;br /&gt;
*can be cured with a pill&lt;br /&gt;
|&lt;br /&gt;
*10% chance to lose 1 {{AP}} per cycle.&lt;br /&gt;
|''Deficiencies of vitamins, elements, oligo-elements and the list goes on. You have enough on your plate without this...''&lt;br /&gt;
*Every cycle, a 10% chance, loses 1 {{AP}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Disorders ==&lt;br /&gt;
These are '''Psychological''' illnesses, often affecting {{Morale}}.&lt;br /&gt;
&lt;br /&gt;
Disorders can be cured by {{Skill|Shrink}} treatment (more details on the skill page) and certain [[Inventory#Drugs|medicines]], the effects of which are randomised in each game.&lt;br /&gt;
&lt;br /&gt;
{{Todo|Add other causes as observed.}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Status&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Cause&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Cure {{Note|treatments are either shrink or pill treatment}}&lt;br /&gt;
! width=&amp;quot;35%&amp;quot; | Details&lt;br /&gt;
! width=&amp;quot;35%&amp;quot; | In-game Description&lt;br /&gt;
|- id = &amp;quot;Agoraphobia&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Psy disease.png|class=icon-margin|Icon]] '''Agoraphobia'''&lt;br /&gt;
|&lt;br /&gt;
*Witnessing death.&lt;br /&gt;
*Consuming some [[Inventory#Fruit|alien fruit]]&lt;br /&gt;
*Cycle change (random)&lt;br /&gt;
|{{todo}}&lt;br /&gt;
|All actions cost +1 {{ap}}, all movements cost +1 {{mp}} when 3 or more other characters are present in the room with you.&lt;br /&gt;
['''Vertigo'''] means a character is barred from piloting tasks.&lt;br /&gt;
|''You are terrified by crowds and open spaces, you also have uncontrolable vertigo... In space, that's never going to play out well.''&lt;br /&gt;
*Gives the symptom ['''Vertigo''']&lt;br /&gt;
*Gives the symptom ['''Fear of Crowds''']&lt;br /&gt;
|- id = &amp;quot;Ailurophobia&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Psy disease.png|class=icon-margin|Icon]] '''Ailurophobia'''&lt;br /&gt;
|&lt;br /&gt;
*[[Expedition]] - [[Events#Illness|Illness]] event, random from combat with [[Events#Predators|Predators]]&lt;br /&gt;
*Cycle change (random)&lt;br /&gt;
|{{todo|Gather information. Can it heal by itself? Can it need more than one heal/pill to be cured?}}&lt;br /&gt;
|All actions cost +2 {{ap}} with a cat present in the room.&lt;br /&gt;
Moving costs 2 more {{mp}}&lt;br /&gt;
50% chance to flee upon entering the room where the cat is&lt;br /&gt;
*Private Log: ''The cat was in the room, you couldn't help yourself from fleeing...''&lt;br /&gt;
|''You have a terrible phobia of cats.. The sight of them alone puts you on the edge.''&lt;br /&gt;
*Gives the symptom ['''Fear of Cats'''].&lt;br /&gt;
|- id = &amp;quot;Chronic Migraine&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Psy disease.png|class=icon-margin|Icon]] '''Chronic Migraine'''&lt;br /&gt;
|&lt;br /&gt;
*Consuming some [[Inventory#Fruit|alien fruit]]&lt;br /&gt;
*Witnessing death.&lt;br /&gt;
|&lt;br /&gt;
*can be cured with an alien fruit&lt;br /&gt;
*can be cured with a pill&lt;br /&gt;
*needs 2-7 treatments to be cured&lt;br /&gt;
|{{Note|The milder form is a disease, while this is psychological.}}&lt;br /&gt;
|''A particularly tenacious heavy migraine hits you from time to time... and when it hits you it turns everything upside down... no luck'' &lt;br /&gt;
* -2 Max {{morale}} '''Morale'''.&lt;br /&gt;
* Every cycle, a 16% chance to lose 1 {{ap}}&lt;br /&gt;
|- id = &amp;quot;Chronic Vertigo&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Psy disease.png|class=icon-margin|Icon]] '''Chronic Vertigo'''&lt;br /&gt;
|&lt;br /&gt;
*Witnessing death.&lt;br /&gt;
*Starting the game as {{character|Eleesha}} &lt;br /&gt;
|&lt;br /&gt;
*can be cured with pills&lt;br /&gt;
*needs 3 treatments to be cured&lt;br /&gt;
*does not auto-cure&lt;br /&gt;
|['''Vertigo'''] means a character is barred from Piloting tasks.&lt;br /&gt;
|''You have chronic vertigo which proves to be quite debilitating.'' &lt;br /&gt;
*Gives the symptom ['''Vertigo''']&lt;br /&gt;
|- id = &amp;quot;Coprolalia&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Psy disease.png|class=icon-margin|Icon]] '''Coprolalia'''&lt;br /&gt;
|&lt;br /&gt;
*Witnessing death.&lt;br /&gt;
|&lt;br /&gt;
*can be cured with an alien fruit&lt;br /&gt;
*needs 2-7 treatments to be cured&lt;br /&gt;
|Occasionally replaces text with insults when writing in public. (Post-it notes and whispers are not affected.)&lt;br /&gt;
*Examples: ''&amp;quot;Hey, you bunch of honkers&amp;quot;, &amp;quot;Pathetic crappy admins&amp;quot;, &amp;quot;You're nothing but boils&amp;quot;, &amp;quot;You're nothing but coprophagic decapitated canary&amp;quot;, &amp;quot; Oi! You drugges canaries, [...]  what a gang of curs...&amp;quot;'' &lt;br /&gt;
|''You launch huge streams of insults without warning. This tends to shock people the first time they see it.'' &lt;br /&gt;
*-4 Max {{Morale}} '''Morale'''.&lt;br /&gt;
|- id = &amp;quot;Crabism&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Psy disease.png|class=icon-margin|Icon]] '''Crabism'''&lt;br /&gt;
|&lt;br /&gt;
*Consuming some [[Inventory#Fruit|alien fruit]]&lt;br /&gt;
*Witnessing death.&lt;br /&gt;
|&lt;br /&gt;
*needs 2 treatments before cured&lt;br /&gt;
|Adds a chance (~15% per cycle) to do one of the following, accompanied by a public log:&lt;br /&gt;
* Drop to the ground screaming (-1 {{AP}})&lt;br /&gt;
* Run around in circles (-2 {{MP}})&lt;br /&gt;
* Bang your head against the wall (-1 {{HP}})&lt;br /&gt;
|''From time to time you take to walking sideways or throwing yourself to the ground only to return to brief periods of normalcy.'' &lt;br /&gt;
*-4 Max {{Morale}} '''Morale'''.&lt;br /&gt;
|- id = &amp;quot;Depression&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Psy disease.png|class=icon-margin|Icon]] '''Depression'''&lt;br /&gt;
|&lt;br /&gt;
*Witnessing death.&lt;br /&gt;
*Chance at cycle change while &amp;quot;Demoralized&amp;quot;.&lt;br /&gt;
|&lt;br /&gt;
*can be cured with a pill&lt;br /&gt;
*can be cured with an alien fruit&lt;br /&gt;
*needs 5-6 treatments to be cured&lt;br /&gt;
|{{Note|Not to be confused with the &amp;quot;Demoralized&amp;quot; warning when dropping below 5 {{Morale}}.}}&lt;br /&gt;
|''You suffer constantly. Life has become so long, too long, and every test makes you increasingly lose your taste for it.''&lt;br /&gt;
*-2 Max {{ap}}.&lt;br /&gt;
*-2 Max {{morale}} '''Morale'''.&lt;br /&gt;
|- id = &amp;quot;Paranoia&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Psy disease.png|class=icon-margin|Icon]] '''Paranoia'''&lt;br /&gt;
|&lt;br /&gt;
*Witnessing death.&lt;br /&gt;
|&lt;br /&gt;
*can be cured with a pill&lt;br /&gt;
*needs 5 treatments to be cured&lt;br /&gt;
|Occasionally replaces text with paranoid and desperate comments when writing in public. (Post-it notes and whispers are not affected.)&lt;br /&gt;
*Example: ''&amp;quot;[name] is a threat to us all...&amp;quot;''&lt;br /&gt;
|''You are in fear for your life and eventually make it known.''&lt;br /&gt;
*-3 Max {{morale}} '''Morale'''&lt;br /&gt;
|- id = &amp;quot;Psychotic Episodes&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Psy disease.png|class=icon-margin|Icon]] '''Psychotic Episodes'''&lt;br /&gt;
|&lt;br /&gt;
*Consuming some [[Inventory#Fruit|alien fruit]]&lt;br /&gt;
*Witnessing death.&lt;br /&gt;
*Consuming some [[Inventory#Fruit|alien fruit]]&lt;br /&gt;
|&lt;br /&gt;
*can be cured with an alien fruit&lt;br /&gt;
*needs 6-7 treatments to be cured {{Todo|Find precise and sure numbers.}}&lt;br /&gt;
|Occasionally replaces text with death threats and similar outbursts when writing in public. (Post-it notes and whispers are not affected.)&lt;br /&gt;
|''You can no longer control yourself and often descent into a black rage. You are strongly advised to stay away from all weaponry.''&lt;br /&gt;
*Gives the symptom ['''Psychotic episodes'''].&lt;br /&gt;
*Gives the symptom ['''Biting'''].&lt;br /&gt;
|- id = &amp;quot;Spleen&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Psy disease.png|class=icon-margin|Icon]] '''Spleen'''&lt;br /&gt;
|&lt;br /&gt;
*Witnessing death&lt;br /&gt;
|&lt;br /&gt;
*needs two treatments to be cured&lt;br /&gt;
*can auto-cure {{Todo|Get numbers.}}&lt;br /&gt;
|&lt;br /&gt;
Can spontaneously disappear in time. {{Todo|Gather data.}}&lt;br /&gt;
|''You are gripped by an extremely severe type of depression which leads to death very quickly.''&lt;br /&gt;
*Every cycle, a 70% chance, -1 {{morale}}.&lt;br /&gt;
|- id = &amp;quot;Vertigo&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Psy disease.png|class=icon-margin|Icon]] '''Vertigo'''&lt;br /&gt;
|&lt;br /&gt;
*Being infected with a spore (appears 2-4 cycles after infection)&lt;br /&gt;
*Consuming some [[Inventory#Fruit|alien fruit]]&lt;br /&gt;
*Cycle change (random)&lt;br /&gt;
|&lt;br /&gt;
*can be cured with an alien fruit&lt;br /&gt;
*needs 2 treatments to be cured&lt;br /&gt;
*can auto-cure in 2 cycles {{Todo|Get better numbers}}&lt;br /&gt;
|['''Vertigo'''] means a character is barred from piloting tasks.&lt;br /&gt;
|''You are struck by temporary vertigo, which makes you unable to pilot any craft...''&lt;br /&gt;
*Gives the symptom ['''Vertigo'''].&lt;br /&gt;
|- id = &amp;quot;Weapon Phobia&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Psy disease.png|class=icon-margin|Icon]] '''Weapon Phobia'''&lt;br /&gt;
|&lt;br /&gt;
*Witnessing death (not only by weapon)&lt;br /&gt;
|&lt;br /&gt;
*needs two treatments to be cured&lt;br /&gt;
|&lt;br /&gt;
Does not affect turrets and patrollers. &lt;br /&gt;
|''You can no longer fire weapons, and the simple sight of them makes you uncomfortable...''&lt;br /&gt;
*Forbids the action: '''Fire'''.&lt;br /&gt;
*Forbids the action: '''Attack : Knife'''&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Injuries==&lt;br /&gt;
{{Caution|'''Notice:''' Some injuries on this list do not exist any more, as they were renamed to a different injury. If you get an injury that isn't on this list, but has the exact same in game description, please rename accordingly!}}&lt;br /&gt;
&lt;br /&gt;
These are '''physical traumas''' which are typically contracted through combat, bringing various disadvantages. &lt;br /&gt;
&lt;br /&gt;
These are healed via '''Surgery''' which is performed with the ''Surgical Pod'' in [[Ship_Equipment#Medlab|Medlab]], or via '''DIY Surgery''' (the latter being more {{AP}} intensive). Outside of the Medlab, a {{Skill|Medic}} who is holding the {{Item|Medikit}} can perform surgery anywhere.&lt;br /&gt;
&lt;br /&gt;
Most if not all injuries caused by a {{Item|Blaster}} will be caused by any gun. The injury chance by gunshots is affected by {{Skill|Shooter}}, and the {{Item|Natamy Rifle}} has a very high injury rate. &lt;br /&gt;
&lt;br /&gt;
Injuries display always {{Confirm|always?}} the same type of {{Privacy|Private}} log: ''You have been hurt: &amp;lt;Injury&amp;gt;. This will incur penalties.'' &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Status&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Cause&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Details&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | In-game Description&lt;br /&gt;
|- id = &amp;quot;3rd degree burns over 50% of your body&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Hurt.png|class=icon-margin|Icon]] '''3rd degree burns over 50% of your body'''&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
*All your {{ap}} actions cost '''1''' more.&lt;br /&gt;
*Increases your chances of falling ill.&lt;br /&gt;
|- id = &amp;quot;3rd degree burns over 90% of your body&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Hurt.png|class=icon-margin|Icon]] '''3rd degree burns over 90% of your body'''&lt;br /&gt;
|&lt;br /&gt;
*Attacked with a {{Item|Knife}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
''You're body is extremely badly burnt and you have a very high sepsis risk.''&lt;br /&gt;
*Increases your chances of falling ill.&lt;br /&gt;
*You will die if you become {{Status|Dirty}}.&lt;br /&gt;
|- id = &amp;quot;Broken Finger&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Hurt.png|class=icon-margin|Icon]] '''Broken Finger'''&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|''One of the fingers on your good hand is broken.''&lt;br /&gt;
*All your {{ap}} actions cost '''1''' more.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- id = &amp;quot;Broken Foot&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Hurt.png|class=icon-margin|Icon]] '''Broken Foot'''&lt;br /&gt;
|&lt;br /&gt;
*Game-start injuries&lt;br /&gt;
{{Confirm|other ways?}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
{{todo}}&lt;br /&gt;
*All your {{mp}} actions cost '''1''' more.&lt;br /&gt;
|- id = &amp;quot;Broken Leg&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Hurt.png|class=icon-margin|Icon]] '''Broken Leg'''&lt;br /&gt;
|&lt;br /&gt;
*Attacked with a {{Item|Blaster}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
*{{MP}} actions cost '''1''' more&lt;br /&gt;
*-'''5''' Max {{MP}}&lt;br /&gt;
|- id = &amp;quot;Broken Ribs&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Hurt.png|class=icon-margin|Icon]] '''Broken Ribs'''&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|''Your ribs are broken, causing pain when your posture straightens.''&lt;br /&gt;
*Accuracy -20%.&lt;br /&gt;
*All your {{ap}} actions cost '''1''' more.&lt;br /&gt;
*{{mp}} actions cost '''1''' more.&lt;br /&gt;
|- id = &amp;quot;Bruised Shoulder&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Hurt.png|class=icon-margin|Icon]] '''Bruised Shoulder'''&lt;br /&gt;
|&lt;br /&gt;
*Missing a {{Item|Knife}} attack.&lt;br /&gt;
*Missing a {{Item|Blaster}} attack.&lt;br /&gt;
|&lt;br /&gt;
*-'''1''' max {{hp}}&lt;br /&gt;
*Accuracy -10% {{Note|From my current ship, accuracy seems to affect % of shooting at hunters, rather than plain attacking your crewmates in any way}}&lt;br /&gt;
Room Log: ''In a great flamboyant act, ['''attacker'''] managed to slip a disc in their back. Such a shame.''&lt;br /&gt;
|''Your shoulder has sustained major contusions. Fortunately this is reversible.''&lt;br /&gt;
*Accuracy -10%&lt;br /&gt;
|- id = &amp;quot;Burnt Arms&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Hurt.png|class=icon-margin|Icon]] '''Burnt Arms'''&lt;br /&gt;
|&lt;br /&gt;
*Attacking with a {{Item|Blaster}}&lt;br /&gt;
*Attacked with a {{Item|Grenade}}&lt;br /&gt;
|&lt;br /&gt;
*Everything costs '''2''' {{ap}} more than usual, including non-AP actions which will now cost '''2''' {{ap}}.&lt;br /&gt;
{{Note|Things that you can use special {{ap}} on will not cost extra {{ap}} like repairing something for which you can use {{AP|Repair}} points, even if you dont have the skill.}}&lt;br /&gt;
*Increases your chances of falling ill.&lt;br /&gt;
*Accuracy -20%.&lt;br /&gt;
|''Your arms are badly burnt. Picking up the slightest thing is excruciating.''&lt;br /&gt;
*All your {{ap}} actions cost '''2''' more.&lt;br /&gt;
*Increases your chances of falling ill.&lt;br /&gt;
*Accuracy -20%.&lt;br /&gt;
|- id = &amp;quot;Burnt Hand&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Hurt.png|class=icon-margin|Icon]] '''Burnt Hand'''&lt;br /&gt;
|&lt;br /&gt;
*Attacked with a {{Item|Blaster}}&lt;br /&gt;
*Attacked with a {{Item|Grenade}}&lt;br /&gt;
*Attacking with a {{Item|Blaster}}&lt;br /&gt;
*Picking up {{Item|Schrodinger}} with {{Illness|Cat Allergy}}&lt;br /&gt;
|&lt;br /&gt;
*-'''1''' max {{hp}}&lt;br /&gt;
*Everything costs '''1''' {{ap}} more than usual, including non-AP actions which will now cost '''1''' {{ap}}.&lt;br /&gt;
{{Note|Things that you can use special {{ap}} on will not cost extra {{ap}} like repairing something for which you can use {{AP|Repair}} points, even if you dont have the skill.}}&lt;br /&gt;
|''Your hand is burnt.'' &lt;br /&gt;
*All your {{ap}} actions cost '''1''' more.&lt;br /&gt;
|- id = &amp;quot;Burst Nose&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Hurt.png|class=icon-margin|Icon]] '''Burst Nose'''&lt;br /&gt;
|&lt;br /&gt;
*Attacked with bare hands&lt;br /&gt;
|&lt;br /&gt;
{{Bug|In reality the effect is - '''2''' Max {{HP}}.}}&lt;br /&gt;
|''Your nose is no longer there, at all, you're a bit scary too...''&lt;br /&gt;
*- '''2''' Max {{Morale}}.&lt;br /&gt;
|- id = &amp;quot;Busted Arm Joint&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Hurt.png|class=icon-margin|Icon]] '''Busted Arm Joint'''&lt;br /&gt;
|&lt;br /&gt;
*Attacked with a {{Item|Knife}}&lt;br /&gt;
*Attacking with a {{Item|Blaster}}&lt;br /&gt;
|&lt;br /&gt;
|''Your pendulous arm looks funny but is all the same a pretty serious handicap.''&lt;br /&gt;
*All your {{AP}} actions cost '''2''' more.&lt;br /&gt;
*Accuracy -40%.&lt;br /&gt;
|- id = &amp;quot;Busted Shoulder&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Hurt.png|class=icon-margin|Icon]] '''Busted Shoulder'''&lt;br /&gt;
|&lt;br /&gt;
*Missing a {{Item|Knife}} attack.&lt;br /&gt;
*Missing a {{Item|Blaster}} attack.&lt;br /&gt;
*Being attacked.&lt;br /&gt;
|&lt;br /&gt;
|''Your shoulder has sustained major irreversible contusions, your arm is considered dead.''&lt;br /&gt;
*Accuracy -40%.&lt;br /&gt;
*All your actions cost '''2''' {{AP}} more. (Includes picking up and dropping items.)&lt;br /&gt;
*Stops the carrying of heavy objects&lt;br /&gt;
|- id = &amp;quot;Critical Haemorrhage&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Hurt.png|class=icon-margin|Icon]] '''Critical Haemorrhage'''&lt;br /&gt;
{{Confirm|Called Haemmorage ingame?}}&lt;br /&gt;
|&lt;br /&gt;
*Attacked with a {{Item|Knife}}&lt;br /&gt;
*Missing a {{Item|Blaster}} attack.&lt;br /&gt;
|Room log: ''Despite a good dodge, '''[victim]''' has lost a little blood''&lt;br /&gt;
|''You have a haemmorage in an artery which requires major surgery. Good luck.'' &lt;br /&gt;
*Every cycle, -'''2''' {{HP}}.&lt;br /&gt;
|- id = &amp;quot;Damaged Ears&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Hurt.png|class=icon-margin|Icon]] '''Damaged Ears'''&lt;br /&gt;
|&lt;br /&gt;
*Attacked with a {{Item|Blaster}}&lt;br /&gt;
|Player cannot use public channels. Private channels still seem to work, if they were present before being injured.&lt;br /&gt;
Room log:''The echoing of the Blasters is something only the survivors can discuss. '''[Attacker]''' is well placed to comment. '''[Victim]''' has lost their hearing.''&lt;br /&gt;
|''Your ears are no longer of any use. Although you never seem to listen to what you're told anyway...'' &lt;br /&gt;
*Makes you deaf&lt;br /&gt;
|- id = &amp;quot;Destroyed Ears&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Hurt.png|class=icon-margin|Icon]] '''Destroyed Ears'''&lt;br /&gt;
|&lt;br /&gt;
*Attacked with a {{Item|Knife}}&lt;br /&gt;
|Player cannot use public channels. Private channels still seem to work, if they were present before being injured.&lt;br /&gt;
|''Your ears have disappeared. Maybe if you look real hard...&amp;lt;br&amp;gt;Makes you deaf.''&lt;br /&gt;
* -'''1''' Max {{Morale}}.&lt;br /&gt;
|- id = &amp;quot;Disfunctional Liver&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Hurt.png|class=icon-margin|Icon]] '''Disfunctional Liver'''&lt;br /&gt;
|&lt;br /&gt;
*Attacked with a {{Item|Grenade}}&lt;br /&gt;
*Missing a {{Item|Blaster}} attack.&lt;br /&gt;
|&lt;br /&gt;
*All your actions cost '''1''' {{AP}} more. (Includes picking up and dropping items.) &lt;br /&gt;
*Consume takes '''0''' {{AP}} and the '''-2''' {{AP}} loss from consuming occurs '''before''' allocation of the food's effects. &lt;br /&gt;
*Gives the symptoms ['''Vomiting'''] and ['''Drooling'''].&lt;br /&gt;
|''You can live without a liver, but for how long, and in what conditions?''&lt;br /&gt;
*  Every time you Consume, your character loses '''2''' {{AP}}.&lt;br /&gt;
|- id = &amp;quot;Haemorrhage&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Hurt.png|class=icon-margin|Icon]] '''Haemorrhage'''&lt;br /&gt;
{{Confirm|Called Haemmorage ingame?}}&lt;br /&gt;
|&lt;br /&gt;
*Attacked with a {{Item|Knife}}&lt;br /&gt;
*Missing a {{Item|Knife}} attack&lt;br /&gt;
|Room Log: ''['''Victim'''] turns towards ['''attacker'''] who is threatening them with their blade. Too sharp, too quick, too accurate, in short, too much... ['''attacker'''], despite making a superhuman effort seems to have been gripped with a sickness...''&lt;br /&gt;
|''You have a haemmorage - you need surgery.''&lt;br /&gt;
*Every cycle, '''-1''' {{HP}}&lt;br /&gt;
|- id = &amp;quot;Head Trauma&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Hurt.png|class=icon-margin|Icon]] '''Head Trauma'''&lt;br /&gt;
|&lt;br /&gt;
*Attacked with a {{Item|Blaster}}&lt;br /&gt;
|Room Log: ''['''Attacker'''] leans, draws and fires quickly on ['''victim''']... who takes a shot in the head&lt;br /&gt;
|''You recently sustained head trauma, if you don't find a puzzle-loving doctor, you're taking a big risk''&lt;br /&gt;
*'''-3''' Max {{morale}}&lt;br /&gt;
*You will die if you become {{Status|Dirty}}.&lt;br /&gt;
|- id = &amp;quot;Implanted bullet&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Hurt.png|class=icon-margin|Icon]] '''Implanted bullet'''&lt;br /&gt;
|&lt;br /&gt;
*Missing a {{Item|Blaster}} attack.&lt;br /&gt;
|&lt;br /&gt;
*Everything costs '''1''' {{ap}} more than usual, including non-AP actions which will now cost '''1''' {{ap}}.&lt;br /&gt;
{{Note|Things that you can use special {{ap}} on will not cost extra {{ap}} like repairing something for which you can use {{AP|Repair}} points, even if you dont have the skill.}}&lt;br /&gt;
|{{todo}}&lt;br /&gt;
*All your {{ap}} actions cost '''1''' more.&lt;br /&gt;
|- id = &amp;quot;Inner Ear Damaged&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Hurt.png|class=icon-margin|Icon]] '''Inner Ear Damaged'''&lt;br /&gt;
|&lt;br /&gt;
*Being attacked&lt;br /&gt;
|&lt;br /&gt;
*Gives the symptom ['''Vertigo''']&lt;br /&gt;
|{{todo}}&lt;br /&gt;
* {{AP}} and {{MP}} Actions cost '''1''' more. &lt;br /&gt;
* Accuracy -15%.&lt;br /&gt;
|- id = &amp;quot;Mashed Foot&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Hurt.png|class=icon-margin|Icon]] '''Mashed Foot'''&lt;br /&gt;
|&lt;br /&gt;
*Attacked with a {{Item|Knife}}&lt;br /&gt;
*Attacked with a {{Item|Blaster}}&lt;br /&gt;
*Attacked with a {{Item|Grenade}}&lt;br /&gt;
|Room Log: ''The rifle butt obstructs ['''Attacker''']. ['''Victim''']'s foot is completely mashed up. ''&lt;br /&gt;
|''That's not even really a foot anymore.''&lt;br /&gt;
*Movement actions cost '''1''' {{MP}} more. &lt;br /&gt;
* '''-3''' Max {{MP}}.&lt;br /&gt;
|- id = &amp;quot;Mashed Hand&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Hurt.png|class=icon-margin|Icon]] '''Mashed Hand'''&lt;br /&gt;
|&lt;br /&gt;
*Attacked with a {{Item|Grenade}}&lt;br /&gt;
|&lt;br /&gt;
*Everything costs '''2''' {{ap}} more than usual, including non-AP actions which will now cost '''2''' {{ap}}.&lt;br /&gt;
{{Note|Things that you can use special {{ap}} on will not cost extra {{ap}} like repairing something for which you can use {{AP|Repair}} points, even if you dont have the skill.}}&lt;br /&gt;
|''Your hand will no longer be any good to you''&lt;br /&gt;
*All your {{ap}} actions cost '''2''' more.&lt;br /&gt;
*Accuracy -'''40'''%&lt;br /&gt;
|- id = &amp;quot;Missing Finger&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Hurt.png|class=icon-margin|Icon]] '''Missing Finger'''&lt;br /&gt;
|&lt;br /&gt;
*Missing a {{Item|Blaster}} attack.&lt;br /&gt;
*Attacked with a {{Item|Knife}}.&lt;br /&gt;
|&lt;br /&gt;
*Everything costs '''1''' {{ap}} more than usual, including non-AP actions which will now cost '''1''' {{ap}}.&lt;br /&gt;
{{Note|Things that you can use special {{ap}} on will not cost extra {{ap}} like repairing something for which you can use {{AP|Repair}} points, even if you dont have the skill.}}&lt;br /&gt;
{{Note|Very similar to broken finger, but different ingame descriptions}}&lt;br /&gt;
|''You can only count on four fingers on that hand.''&lt;br /&gt;
*All your {{ap}} actions cost '''1''' more.&lt;br /&gt;
|- id = &amp;quot;Open-Air Brain&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Hurt.png|class=icon-margin|Icon]] '''Open-Air Brain'''&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|''Part of your skull is missing. It wouldn't be an exaggeration to say that this can be a problem in several situations.''&lt;br /&gt;
*'''-2''' Max {{morale}}&lt;br /&gt;
*You will die if you become {{Status|Dirty}}.&lt;br /&gt;
|- id = &amp;quot;Punctured Lung&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Hurt.png|class=icon-margin|Icon]] '''Punctured Lung'''&lt;br /&gt;
|&lt;br /&gt;
*Attacked with a {{Item|Knife}}&lt;br /&gt;
*Missing a {{Item|Blaster}} attack.&lt;br /&gt;
|&lt;br /&gt;
*Most actions require '''2''' more {{AP}} than usual, including picking up and dropping items. {{Confirm|Are the same actions as mashed hand penalized?}}&lt;br /&gt;
*Player becomes '''Mute'''. {{Note|Can still use ''General Announcement''. Can still read previously existing private channels he's in. Can still talk in Mush channel.}}&lt;br /&gt;
*'''-2''' {{HP}} per cycle. &lt;br /&gt;
|''Shortness of breath, blood in your lungs, no medical assistance, but you won't have to live with it for long.''&lt;br /&gt;
*All your {{ap}} actions cost '''2''' more.&lt;br /&gt;
*Makes you mute&lt;br /&gt;
*Every cycle, -'''2''' {{HP}}.&lt;br /&gt;
|- id = &amp;quot;Smashed Arms&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Hurt.png|class=icon-margin|Icon]] '''Smashed Arms'''&lt;br /&gt;
|&lt;br /&gt;
*Attacked with a {{Item|Blaster}}.&lt;br /&gt;
|&lt;br /&gt;
|''Your arms are completely useless''&lt;br /&gt;
*All your {{ap}} actions cost '''3''' more.&lt;br /&gt;
*Accuracy -40%&lt;br /&gt;
|- id = &amp;quot;Smashed Legs&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Hurt.png|class=icon-margin|Icon]] '''Smashed Legs'''&lt;br /&gt;
|&lt;br /&gt;
*Attacked with a {{Item|Knife}}.&lt;br /&gt;
*Missing a {{Item|Blaster}} attack.&lt;br /&gt;
|&lt;br /&gt;
{{Note|Although you don't have any {{MP}} available, you cannot convert your {{AP}} to movement either, meaning you are stuck in the room until healed.}}&lt;br /&gt;
|''You no longer have the use of your legs.  It's not ideal, as they're pretty handy. No more a actions.''&lt;br /&gt;
*-'''12''' Max {{MP}}.&lt;br /&gt;
|- id =&amp;quot;Torn Tongue&amp;quot;&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Hurt.png|class=icon-margin|Icon]] '''Torn Tongue'''&lt;br /&gt;
|&lt;br /&gt;
*Missing a {{Item|Knife}} attack.&lt;br /&gt;
|&lt;br /&gt;
*Player becomes '''Mute'''. {{Note|Can still use ''General Announcement''. Can still read previously existing private channels he's in. Can still talk in Mush channel.}}&lt;br /&gt;
Room Log: '' '''[Attacker]''' missed their target by a good distance and the clash against a nearby wall made them bite their tongue...''&lt;br /&gt;
|''Your tongue is reduced to a flaccid lifeless mass.''&lt;br /&gt;
*Makes you mute.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Symptoms ==&lt;br /&gt;
{{Caution|'''Notice:''' This section is heavily incomplete and needs vast expansion. Please note that ''In-Game Effects'' is for details of room logs from the symptoms and in-game fluff.}}&lt;br /&gt;
The following is a list of '''symptoms''' which are connected to certain illnesses.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Symptom&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Cause&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Details/In-game Effects&lt;br /&gt;
|-&lt;br /&gt;
|'''Biting'''&lt;br /&gt;
|&lt;br /&gt;
*'''Space Rabies'''&lt;br /&gt;
*'''Psychotic Episodes'''&lt;br /&gt;
|No observed effects as of yet.&lt;br /&gt;
|-&lt;br /&gt;
|'''Breakouts'''&lt;br /&gt;
|&lt;br /&gt;
*'''Skin Inflammation'''&lt;br /&gt;
|Breakouts is noted in the room log, but appears to have no other effect&lt;br /&gt;
* '''Room Log''': [[Image:Disease.png|class=margin-small|Icon]] ''['''victim''']  is scratching their hideous rash, it's really grim...''&lt;br /&gt;
|-&lt;br /&gt;
|'''Drooling'''&lt;br /&gt;
|&lt;br /&gt;
*'''Space Rabies'''&lt;br /&gt;
|Drooling is noted in the room log, but appears to have no other effect&lt;br /&gt;
* '''Room Log''': [[Image:Drugs.png|class=margin-small|Icon]] ''['''victim''']  is drooling incessantly, this is beginning to seem suspicious...''&lt;br /&gt;
|-&lt;br /&gt;
|'''Fear of Cats'''&lt;br /&gt;
|&lt;br /&gt;
*'''Ailurophobia'''&lt;br /&gt;
|All actions cost +2 {{ap}} with a cat present in the room.&lt;br /&gt;
Moving costs 2 more {{mp}}&lt;br /&gt;
50% chance to flee upon entering the room where the cat is&lt;br /&gt;
*Private Log: ''The cat was in the room, you couldn't help yourself from fleeing...''&lt;br /&gt;
|-&lt;br /&gt;
|'''Fear of Crowds'''&lt;br /&gt;
|&lt;br /&gt;
*'''Agoraphobia'''&lt;br /&gt;
|All actions in an room with 3 or more people(excluding yourself) cost 1 more {{AP}} and leaving the room costs 1 more {{MP}}. {{Note|Things that use special {{AP}} are not excluded from the additional {{ap}} cost, as is the case with wounds that make actions cost additional {{AP}}.}}&lt;br /&gt;
|-&lt;br /&gt;
|'''Fitfull sleep'''&lt;br /&gt;
|&lt;br /&gt;
*'''Rejuvenation'''&lt;br /&gt;
|{{todo}}&lt;br /&gt;
|-&lt;br /&gt;
|'''Foaming mouth'''&lt;br /&gt;
|&lt;br /&gt;
*'''Space Rabies'''&lt;br /&gt;
|Foaming mouth is noted in the room log, but appears to have no other effect&lt;br /&gt;
* '''Room Log''': [[Image:Drugs.png|class=margin-small|Icon]] ''['''victim''']  has a little bit of foam escaping from the corner of their mouth... It's pretty disgusting..''&lt;br /&gt;
|-&lt;br /&gt;
|'''Nausea'''&lt;br /&gt;
|&lt;br /&gt;
*'''Slight Nausea'''&lt;br /&gt;
|{{todo}}&lt;br /&gt;
|-&lt;br /&gt;
|'''Psychotic episodes'''&lt;br /&gt;
|&lt;br /&gt;
*'''Space Rabies'''&lt;br /&gt;
*'''Psychotic Episodes'''&lt;br /&gt;
|Occasionally replaces text with death threats and similar outbursts when writing in public. (Post-it notes and whispers are not affected.)&lt;br /&gt;
If holding a weapon, possbility of shooting other people in the room&lt;br /&gt;
|-&lt;br /&gt;
|'''Vertigo'''&lt;br /&gt;
|&lt;br /&gt;
*'''Chronic Vertigo'''&lt;br /&gt;
*'''Agoraphobia'''&lt;br /&gt;
|You can't fly with the Pasiphae or an Patrol ship, you can still go on expeditions if you're not piloting.&lt;br /&gt;
|-&lt;br /&gt;
|'''Vomiting'''&lt;br /&gt;
|&lt;br /&gt;
*'''Gastroenteritis'''&lt;br /&gt;
*'''Flu'''&lt;br /&gt;
*'''Acid Reflux'''&lt;br /&gt;
*'''Food Poisoning'''&lt;br /&gt;
|Vomiting is noted in a room's log once you move into the room, and makes the player {{Status|Dirty}}. &lt;br /&gt;
* '''Room Log''': [[Image:Disease.png|class=margin-small|Icon]] ''['''victim'''] is vomiting their meal. Not exactly appetizing...''&lt;br /&gt;
{{Note|Vomiting happens even if you don't have the Full Stomach status}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Incomplete]]&lt;br /&gt;
[[Category:Gameplay]]&lt;/div&gt;</summary>
		<author><name>I-zu</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/Intimidating</id>
		<title>Intimidating</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Intimidating"/>
				<updated>2019-08-15T14:27:19Z</updated>
		
		<summary type="html">&lt;p&gt;I-zu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;{{#vardefine:Title|&lt;br /&gt;
Intimidating&lt;br /&gt;
}}{{#vardefine:Description|&lt;br /&gt;
When Chao stares at them with bloodlust in his eyes, even Mush can become paralyzed with fear.&lt;br /&gt;
}}{{#vardefine:Effect|&lt;br /&gt;
* Spend 1 {{AP}} to intimidate another crewmember, who will lose 2 {{AP}} and 4 {{MP}}.&lt;br /&gt;
}}{{#vardefine:Characters|&lt;br /&gt;
{{Character Level|Chao|6}}&lt;br /&gt;
}}{{#vardefine:Mush Status|&lt;br /&gt;
Kept&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
{{Skill Tooltip|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
This skill can be used once a day. Useful to pin down a known {{Character|Mush}} if you do not have the {{AP}} to outright kill them, but rather counterproductive otherwise.&lt;br /&gt;
{{todo|add some tips, others information.}}&lt;br /&gt;
&lt;br /&gt;
== New action ==&lt;br /&gt;
{{Action Button|1 {{AP}} Intimidate}}&lt;br /&gt;
*'''Target''': a Crewmember&lt;br /&gt;
*'''Privacy''': {{Privacy|Public}}&lt;br /&gt;
*'''Effect''': The target loses 2 {{ap}} and 4 {{mp}}. Note: in-game description says that [Victim] loses 2 {{AP}}.&lt;br /&gt;
** Non-[[Aggression|Aggressive]] action.&lt;br /&gt;
** Available once a day.&lt;br /&gt;
** If {{AP|Free Shot}} are available 1 {{AP|Free Shot}} is used instead of {{AP}}.&lt;br /&gt;
** [Victim] does not wake up if they are lying.&lt;br /&gt;
*'''Room Log''': [Bully] pulls [Victim] into a corner and starts yelling at them...&lt;br /&gt;
&lt;br /&gt;
[[Category:Incomplete]]&lt;br /&gt;
[[Category:Human Skill]] [[Category:Chao Skill]]&lt;br /&gt;
{{Skills Navbox}}&lt;/div&gt;</summary>
		<author><name>I-zu</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/Intimidating</id>
		<title>Intimidating</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Intimidating"/>
				<updated>2019-08-15T14:25:15Z</updated>
		
		<summary type="html">&lt;p&gt;I-zu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;{{#vardefine:Title|&lt;br /&gt;
Intimidating&lt;br /&gt;
}}{{#vardefine:Description|&lt;br /&gt;
When Chao stares at them with bloodlust in his eyes, even Mush can become paralyzed with fear.&lt;br /&gt;
}}{{#vardefine:Effect|&lt;br /&gt;
* Spend 1 {{AP}} to intimidate another crewmember, who will lose 2 {{AP}} and 4 {{MP}}. Note: in-game description says that [Victim] loses 2 {{AP}}.&lt;br /&gt;
}}{{#vardefine:Characters|&lt;br /&gt;
{{Character Level|Chao|6}}&lt;br /&gt;
}}{{#vardefine:Mush Status|&lt;br /&gt;
Kept&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
{{Skill Tooltip|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
This skill can be used once a day. Useful to pin down a known {{Character|Mush}} if you do not have the {{AP}} to outright kill them, but rather counterproductive otherwise.&lt;br /&gt;
{{todo|add some tips, others information.}}&lt;br /&gt;
&lt;br /&gt;
== New action ==&lt;br /&gt;
{{Action Button|1 {{AP}} Intimidate}}&lt;br /&gt;
*'''Target''': a Crewmember&lt;br /&gt;
*'''Privacy''': {{Privacy|Public}}&lt;br /&gt;
*'''Effect''': The target loses 2 {{ap}} and 4 {{mp}}.&lt;br /&gt;
** Non-[[Aggression|Aggressive]] action.&lt;br /&gt;
** Available once a day.&lt;br /&gt;
** {{AP|Free Shot}} shooter points can be used.&lt;br /&gt;
** [Victim] does not wake up if they are lying.&lt;br /&gt;
*'''Room Log''': [Bully] pulls [Victim] into a corner and starts yelling at them...&lt;br /&gt;
&lt;br /&gt;
[[Category:Incomplete]]&lt;br /&gt;
[[Category:Human Skill]] [[Category:Chao Skill]]&lt;br /&gt;
{{Skills Navbox}}&lt;/div&gt;</summary>
		<author><name>I-zu</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/Intimidating</id>
		<title>Intimidating</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Intimidating"/>
				<updated>2019-08-15T14:23:58Z</updated>
		
		<summary type="html">&lt;p&gt;I-zu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;{{#vardefine:Title|&lt;br /&gt;
Intimidating&lt;br /&gt;
}}{{#vardefine:Description|&lt;br /&gt;
When Chao stares at them with bloodlust in his eyes, even Mush can become paralyzed with fear.&lt;br /&gt;
}}{{#vardefine:Effect|&lt;br /&gt;
* Spend 1 {{AP}} to intimidate another crewmember, who will lose 2 {{AP}} and 4 {{MP}}. &lt;br /&gt;
}}{{#vardefine:Characters|&lt;br /&gt;
{{Character Level|Chao|6}}&lt;br /&gt;
}}{{#vardefine:Mush Status|&lt;br /&gt;
Kept&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
{{Skill Tooltip|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
This skill can be used once a day. Useful to pin down a known {{Character|Mush}} if you do not have the {{AP}} to outright kill them, but rather counterproductive otherwise.&lt;br /&gt;
{{todo|add some tips, others information.}}&lt;br /&gt;
&lt;br /&gt;
== New action ==&lt;br /&gt;
{{Action Button|1 {{AP}} Intimidate}}&lt;br /&gt;
*'''Target''': a Crewmember&lt;br /&gt;
*'''Privacy''': {{Privacy|Public}}&lt;br /&gt;
*'''Effect''': The target loses 2 {{ap}} and 4 {{mp}}.&lt;br /&gt;
** Non-[[Aggression|Aggressive]] action.&lt;br /&gt;
** Available once a day.&lt;br /&gt;
** {{AP|Free Shot}} shooter points can be used.&lt;br /&gt;
** [Victim] does not wake up if they are lying.&lt;br /&gt;
*'''Room Log''': [Bully] pulls [Victim] into a corner and starts yelling at them...&lt;br /&gt;
&lt;br /&gt;
[[Category:Incomplete]]&lt;br /&gt;
[[Category:Human Skill]] [[Category:Chao Skill]]&lt;br /&gt;
{{Skills Navbox}}&lt;/div&gt;</summary>
		<author><name>I-zu</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/Intimidating</id>
		<title>Intimidating</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Intimidating"/>
				<updated>2019-08-14T22:04:59Z</updated>
		
		<summary type="html">&lt;p&gt;I-zu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;{{#vardefine:Title|&lt;br /&gt;
Intimidating&lt;br /&gt;
}}{{#vardefine:Description|&lt;br /&gt;
When Chao stares at them with bloodlust in his eyes, even Mush can become paralyzed with fear.&lt;br /&gt;
}}{{#vardefine:Effect|&lt;br /&gt;
* Spend 1 {{AP}} to intimidate another crewmember, who will lose 2 {{AP}} and 4 {{MP}}. &lt;br /&gt;
}}{{#vardefine:Characters|&lt;br /&gt;
{{Character Level|Chao|6}}&lt;br /&gt;
}}{{#vardefine:Mush Status|&lt;br /&gt;
Kept&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
{{Skill Tooltip|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
This skill can be used once a day. Useful to pin down a known {{Character|Mush}} if you do not have the {{AP}} to outright kill them, but rather counterproductive otherwise.&lt;br /&gt;
{{todo|add some tips, others information.}}&lt;br /&gt;
&lt;br /&gt;
== New action ==&lt;br /&gt;
{{Action Button|1 {{AP}} Intimidate}}&lt;br /&gt;
*'''Target''': a Crewmember&lt;br /&gt;
*'''Privacy''': {{Privacy|Public}}&lt;br /&gt;
*'''Effect''': The target loses 2 {{ap}} and 4 {{mp}}.&lt;br /&gt;
** Non-[[Aggression|Aggressive]] action.&lt;br /&gt;
** Available once a day.&lt;br /&gt;
*'''Room Log''': [Bully] pulls [Victim] into a corner and starts yelling at them...&lt;br /&gt;
&lt;br /&gt;
[[Category:Incomplete]]&lt;br /&gt;
[[Category:Human Skill]] [[Category:Chao Skill]]&lt;br /&gt;
{{Skills Navbox}}&lt;/div&gt;</summary>
		<author><name>I-zu</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/Intimidating</id>
		<title>Intimidating</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Intimidating"/>
				<updated>2019-08-14T21:39:30Z</updated>
		
		<summary type="html">&lt;p&gt;I-zu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;{{#vardefine:Title|&lt;br /&gt;
Intimidating&lt;br /&gt;
}}{{#vardefine:Description|&lt;br /&gt;
When Chao stares at them with bloodlust in his eyes, even Mush can become paralyzed with fear.&lt;br /&gt;
}}{{#vardefine:Effect|&lt;br /&gt;
* Spend 1 {{AP}} to intimidate another crewmember, who will lose 2 {{AP}} and 4 {{MP}}. &lt;br /&gt;
}}{{#vardefine:Characters|&lt;br /&gt;
{{Character Level|Chao|6}}&lt;br /&gt;
}}{{#vardefine:Mush Status|&lt;br /&gt;
Kept&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
{{Skill Tooltip|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
This skill can be used once a day. Useful to pin down a known {{Character|Mush}} if you do not have the {{AP}} to outright kill them, but rather counterproductive otherwise.&lt;br /&gt;
{{todo|add some tips, others information.}}&lt;br /&gt;
&lt;br /&gt;
== New action ==&lt;br /&gt;
{{Action Button|1 {{AP}} Intimidate}}&lt;br /&gt;
*'''Target''': a Crewmember&lt;br /&gt;
*'''Privacy''': {{Privacy|Public}}&lt;br /&gt;
*'''Effect''': The target loses 2 {{ap}} and 4 {{mp}}.&lt;br /&gt;
** Non-[[Aggression|Aggressive]] action.&lt;br /&gt;
** Available once a day.&lt;br /&gt;
*'''Room Log''': [Bully] pulls [Victim] into a corner and starts starts yelling at them...&lt;br /&gt;
&lt;br /&gt;
[[Category:Incomplete]]&lt;br /&gt;
[[Category:Human Skill]] [[Category:Chao Skill]]&lt;br /&gt;
{{Skills Navbox}}&lt;/div&gt;</summary>
		<author><name>I-zu</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/Intimidating</id>
		<title>Intimidating</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Intimidating"/>
				<updated>2019-08-14T21:38:20Z</updated>
		
		<summary type="html">&lt;p&gt;I-zu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;{{#vardefine:Title|&lt;br /&gt;
Intimidating&lt;br /&gt;
}}{{#vardefine:Description|&lt;br /&gt;
When Chao stares at them with bloodlust in his eyes, even Mush can become paralyzed with fear.&lt;br /&gt;
}}{{#vardefine:Effect|&lt;br /&gt;
* Spend 1 {{AP}} to intimidate another crewmember, who will lose 2 {{AP}} and 4 {{MP}}. &lt;br /&gt;
}}{{#vardefine:Characters|&lt;br /&gt;
{{Character Level|Chao|6}}&lt;br /&gt;
}}{{#vardefine:Mush Status|&lt;br /&gt;
Kept&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
{{Skill Tooltip|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
This skill can be used once a day. Useful to pin down a known {{Character|Mush}} if you do not have the {{AP}} to outright kill them, but rather counterproductive otherwise.&lt;br /&gt;
{{todo|add some tips, others information.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Confirm|Available once per day.}}&lt;br /&gt;
&lt;br /&gt;
== New action ==&lt;br /&gt;
{{todo|Check and fix the following information.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Action Button|1 {{AP}} Intimidate}}&lt;br /&gt;
*'''Target''': a Crewmember&lt;br /&gt;
*'''Privacy''': {{Privacy|Public}}&lt;br /&gt;
*'''Effect''': The target loses 2 {{ap}} and 4 {{mp}}.&lt;br /&gt;
** Non-[[Aggression|Aggressive]] action.&lt;br /&gt;
** Available once a day.&lt;br /&gt;
*'''Room Log''': [Bully] pulls [Victim] into a corner and starts starts yelling at them...&lt;br /&gt;
&lt;br /&gt;
[[Category:Incomplete]]&lt;br /&gt;
[[Category:Human Skill]] [[Category:Chao Skill]]&lt;br /&gt;
{{Skills Navbox}}&lt;/div&gt;</summary>
		<author><name>I-zu</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/Intimidating</id>
		<title>Intimidating</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Intimidating"/>
				<updated>2019-08-14T21:37:28Z</updated>
		
		<summary type="html">&lt;p&gt;I-zu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;{{#vardefine:Title|&lt;br /&gt;
Intimidating&lt;br /&gt;
}}{{#vardefine:Description|&lt;br /&gt;
When Chao stares at them with bloodlust in his eyes, even Mush can become paralyzed with fear.&lt;br /&gt;
}}{{#vardefine:Effect|&lt;br /&gt;
* Spend 1 {{AP}} to intimidate another crewmember, who will lose 2 {{AP}} and 4 {{MP}}. &lt;br /&gt;
}}{{#vardefine:Characters|&lt;br /&gt;
{{Character Level|Chao|6}}&lt;br /&gt;
}}{{#vardefine:Mush Status|&lt;br /&gt;
Kept&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
{{Skill Tooltip|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
This skill can be used once a day. Useful to pin down a known {{Character|Mush}} if you do not have the {{AP}} to outright kill them, but rather counterproductive otherwise.&lt;br /&gt;
{{todo|add some tips, others information.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Confirm|Available once a day.}}&lt;br /&gt;
&lt;br /&gt;
== New action ==&lt;br /&gt;
{{todo|Check and fix the following information.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Action Button|1 {{AP}} Intimidate}}&lt;br /&gt;
*'''Target''': a Crewmember&lt;br /&gt;
*'''Privacy''': {{Privacy|Public}}&lt;br /&gt;
*'''Effect''': The target loses 2 {{ap}} and 4 {{mp}}.&lt;br /&gt;
** Non-[[Aggression|Aggressive]] action.&lt;br /&gt;
** Available once a day.&lt;br /&gt;
*'''Room Log''': [Bully] pulls [Victim] into a corner and starts starts yelling at them...&lt;br /&gt;
&lt;br /&gt;
[[Category:Incomplete]]&lt;br /&gt;
[[Category:Human Skill]] [[Category:Chao Skill]]&lt;br /&gt;
{{Skills Navbox}}&lt;/div&gt;</summary>
		<author><name>I-zu</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/Intimidating</id>
		<title>Intimidating</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Intimidating"/>
				<updated>2019-08-14T21:36:46Z</updated>
		
		<summary type="html">&lt;p&gt;I-zu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;{{#vardefine:Title|&lt;br /&gt;
Intimidating&lt;br /&gt;
}}{{#vardefine:Description|&lt;br /&gt;
When Chao stares at them with bloodlust in his eyes, even Mush can become paralyzed with fear.&lt;br /&gt;
}}{{#vardefine:Effect|&lt;br /&gt;
* Spend 1 {{AP}} to intimidate another crewmember, who will lose 2 {{AP}} and 4 {{MP}}. &lt;br /&gt;
}}{{#vardefine:Characters|&lt;br /&gt;
{{Character Level|Chao|6}}&lt;br /&gt;
}}{{#vardefine:Mush Status|&lt;br /&gt;
Kept&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
{{Skill Tooltip|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
This skill can be used once a day. Useful to pin down a known {{Character|Mush}} if you do not have the {{AP}} to outright kill them, but rather counterproductive otherwise.&lt;br /&gt;
{{todo|add some tips, others information.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Confirm|Available once a day.}}&lt;br /&gt;
&lt;br /&gt;
== New action ==&lt;br /&gt;
{{todo|Check and fix the following information.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Action Button|1 {{AP}} Intimidate}}&lt;br /&gt;
*'''Target''': a Crewmember&lt;br /&gt;
*'''Privacy''': {{Privacy|Public}}&lt;br /&gt;
*'''Effect''': The target loses 2 {{ap}} and 4 {{mp}}.&lt;br /&gt;
** non-[[Aggression|Aggressive]] action.&lt;br /&gt;
** Available once a day.&lt;br /&gt;
*'''Room Log''': [Bully] pulls [Victim] into a corner and starts starts yelling at them...&lt;br /&gt;
&lt;br /&gt;
[[Category:Incomplete]]&lt;br /&gt;
[[Category:Human Skill]] [[Category:Chao Skill]]&lt;br /&gt;
{{Skills Navbox}}&lt;/div&gt;</summary>
		<author><name>I-zu</name></author>	</entry>

	</feed>