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		<updated>2026-04-28T11:54:08Z</updated>
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	<entry>
		<id>http://www.mushpedia.com/wiki/Transfer</id>
		<title>Transfer</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Transfer"/>
				<updated>2016-10-28T23:13:25Z</updated>
		
		<summary type="html">&lt;p&gt;Empi3: /* New Action */ target human's ap and mp are not reset.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;{{#vardefine:Title|&lt;br /&gt;
Transfer&lt;br /&gt;
}}{{#vardefine:Description|&lt;br /&gt;
The Mush has passed to you one of the genotypes from our weapons of mass transmission. Help yourself!&lt;br /&gt;
}}{{#vardefine:Effect|&lt;br /&gt;
*'''Single action''': You can '''inhabit the body of another human'''. They must have been '''infected at least once'''. They will then find themselves in your body... and may warn your crewmates.&lt;br /&gt;
}}{{#vardefine:Characters|&lt;br /&gt;
{{Character Level|Mush|6}}&lt;br /&gt;
}}{{#vardefine:Mush Status|&lt;br /&gt;
Only&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
{{Skill Tooltip|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
'''Transfer''' is an extremely interesting and unique {{Character|Mush}} [[Skills|skill]] which allows you to swap bodies with any [[character]] in your room who is infected by at least 1 {{Item|Spore}}, once per game. It has several fun applications:&lt;br /&gt;
&lt;br /&gt;
*Dropping your {{Item|Walkie-Talkie}} somewhere, going on a killing spree and then transferring into a hapless bystander so that you can watch them get murdered by the rest of the crew, or even help with it.&lt;br /&gt;
*Escaping a lynch mob by transferring into attackers or inactives (whose full {{AP}}/{{MP}} gauges you can put to good use). Defeating attackers by transferring into them mid-combat and slaying your old body is particularly easy, but be aware that they will display as dead humans, blowing your cover to an attentive/well-informed crew.&lt;br /&gt;
*As last resort, possessing a high-importance character (like the ship's only {{Skill|Shrink}} or {{Skill|Physicist}}) and therefore getting them killed, further dooming the human crew. Particularly effective if your old body is comparatively useless.&lt;br /&gt;
*If the crew is too careless or desperate to take precautions against it, you can possess the commander (or anyone but Chun holding the Hacker Kit) to move the ship while key crew members are on an expedition.&lt;br /&gt;
*If one {{Character|Mush}} is {{Character|Raluca}}, you could also rush the [[PILGRED Reactor]] to completion, then transfer into the reigning {{Title|Commander}} and travel to Sol immediately.&lt;br /&gt;
&lt;br /&gt;
[[Image:Example01-Transfer.gif|thumb|right|The notification pop-up that pops up for the player after a transfer.]]&lt;br /&gt;
You and the victim are notified that a ''Transfer'' has occured via a large pop-up window. To others, however, the process itself is {{privacy|invisible}}, unless detected by a {{Item|Myco Alarm}}. Characters who are {{status|lying down}} will not wake up from being involved in a ''Transfer''.&lt;br /&gt;
&lt;br /&gt;
Using ''Transfer'' will swap you and the target on the end-of-game scoreboard, meaning that 'likes' and previously gained {{Glory}} may be confused between the two players. This may lead to your victim being commended for your Mush play, although you will only receive commendations on the new character.&lt;br /&gt;
&lt;br /&gt;
== New Action ==&lt;br /&gt;
&lt;br /&gt;
{{Action Button| '''Transpossession'''}}&lt;br /&gt;
*'''Cost''': None (2 {{AP}} when affected by {{Trait|Pacifist}} or {{Skill|Crazy Eye}})&lt;br /&gt;
*'''Privacy Level''': {{Privacy|Invisible}}&lt;br /&gt;
*'''Requires''': Target infected by at least 1 {{Item|Spore}}&lt;br /&gt;
*'''Target''': Another [[character]]&lt;br /&gt;
*'''Single Action'''; can only be performed once per game.&lt;br /&gt;
*'''Effect''': Swaps bodies with the target.&lt;br /&gt;
**'''Transfers with player:''' {{Character|Mush}} status, [[Game Modes|game mode]], character [[Player Resources#Experience|level]], [[Vending Machine|vanity effects]], mush skills&lt;br /&gt;
**'''Stays with original character:''' [[Health]] points ({{HP}} and {{Morale}}), {{Glory}}/{{Glory|Mush}}, [[Status|Statuses]] (including [[Health#Illnesses|illnesses]]), [[Titles]], communication channels, Commander-assigned Missions, equipped [[Vending Machine|vanity outfit]]&lt;br /&gt;
**Resets both characters' human skills. Skills (via {{Item|Mage Books}}) are also lost.&lt;br /&gt;
*** No skills will be auto-chosen in this case. They have to be reassigned manually by both parties.&lt;br /&gt;
*** The {{Character|Mush}} has to assign their new human skills via the 'genome' tab.&lt;br /&gt;
**Both characters lose all {{Item|Spore}}s on them.&lt;br /&gt;
**{{confirm|If the target is {{status|inactive}}, this status is lost}}&lt;br /&gt;
&lt;br /&gt;
{{Bug|The in-game tooltips claim that the '''Transpossession''' action is {{Privacy|Covert}}; however, it is {{Privacy|Invisible}} to all except the target.}}&lt;br /&gt;
&lt;br /&gt;
== Useful Tips ==&lt;br /&gt;
&lt;br /&gt;
*As a Mush, it is advisable to burn all your {{AP}} and {{MP}}, remove useful items and, particularly, drop or hide your {{Item|Walkie Talkie}} / {{Item|iTrakie}} somewhere before doing the transfer, to leave the confused victim as little opportunity as possible to resist or alert the crew.&lt;br /&gt;
**Keep in mind that, unless '''Mute''' from an [[Health#Injuries|Injury]], they can still travel to the Bridge to communicate.&lt;br /&gt;
&lt;br /&gt;
*When performing a covert transfer operation, you should adapt to your victim's behavior. Try to mimic their writing style, capitalization, use of emoticons etc, and carefully read all their private channels so that you're aware of the same information as them. Post-transfer life requires even more dexterity and spying prowess than regular {{Character|Mush}} existence.&lt;br /&gt;
&lt;br /&gt;
*As a human, expect that the Mush have this skill. E.g. do not feel safe leaving the commander on board during expeditions just because he is currently not a Mush.&lt;br /&gt;
&lt;br /&gt;
*In order to spot a transfer, the crew's best clue is inconsistency in character skills: The human victim will have no skills until they reassign them, at which point they should be attempting to warn you about the transfer. Mage Book skills will disappear and cannot be replaced, and a {{Bronze}} or {{Silver}} player transferring into a character with more skills will still be subject to their mode's restrictions, and thus be unable to fully imitate them.&lt;br /&gt;
**As a Mush, this means you should ideally get your former self killed asap, ideally by an oblivious crewmate. And make sure you pick a target you can sucessfully imitate.&lt;br /&gt;
**As a human, this means you should be epsecially wary of people killing a &amp;quot;griefer&amp;quot; (i.e. a character performing mushy actions, but then turning out to be human) in &amp;quot;self-defense&amp;quot;, because they might just be getting rid of their old body.&lt;br /&gt;
&lt;br /&gt;
== Checklist for a transfer ==&lt;br /&gt;
&lt;br /&gt;
*Select a target&lt;br /&gt;
**Make sure your target character's level is at least not lower than a victim's one&lt;br /&gt;
**You should probably buy a {{Gold}} account in advance&lt;br /&gt;
**If your target has Apprentice or read any {{Item|Mage Books}}, think where you can take these additional skills&lt;br /&gt;
**Estimate {{AP}} and {{MP}} the victim has&lt;br /&gt;
*Prepare your old body&lt;br /&gt;
**Spend all you {{AP}} and {{MP}}, except those you need for a transfer (and probably for an infection)&lt;br /&gt;
**Hide your radio  {{Note|Don't forget that the victim sees all private logs from your old body, as well as items hidden by it, so technically it's not &amp;quot;hide&amp;quot;, but &amp;quot;put it in one of not-very-common-rooms&amp;quot;}}&lt;br /&gt;
**Close all private chats&lt;br /&gt;
**Lower your health to a minimum level if you plan to get rid of the victim&lt;br /&gt;
*Transfer!&lt;br /&gt;
**After a transfer take all required skills immediately&lt;br /&gt;
**Do something with our old body &lt;br /&gt;
&lt;br /&gt;
[[Category:Mush Skill]]&lt;br /&gt;
{{Skills Navbox}}&lt;/div&gt;</summary>
		<author><name>Empi3</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/Talk:Transfer</id>
		<title>Talk:Transfer</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Talk:Transfer"/>
				<updated>2016-10-28T23:11:35Z</updated>
		
		<summary type="html">&lt;p&gt;Empi3: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I just got transferred into and had only 1 mp an 0 ap. the bug must have been ficed (if there ever was any)- [[User:Empi3|Empi3]] ([[User talk:Empi3|talk]]) 17:11, 28 October 2016 (MDT)&lt;/div&gt;</summary>
		<author><name>Empi3</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/Talk:Transfer</id>
		<title>Talk:Transfer</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Talk:Transfer"/>
				<updated>2016-10-28T23:10:46Z</updated>
		
		<summary type="html">&lt;p&gt;Empi3: Created page with &amp;quot;I just got transferred into and had only 1 mp an 0 ap. the bug must have been ficed (if there ever was any)&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I just got transferred into and had only 1 mp an 0 ap. the bug must have been ficed (if there ever was any)&lt;/div&gt;</summary>
		<author><name>Empi3</name></author>	</entry>

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